File: MainThreadDebugger.h

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/*
 * Copyright (c) 2011 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
 *     * Neither the name of Google Inc. nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef MainThreadDebugger_h
#define MainThreadDebugger_h

#include "bindings/core/v8/ScriptState.h"
#include "core/CoreExport.h"
#include "core/inspector/InspectorTaskRunner.h"
#include "core/inspector/ThreadDebugger.h"
#include "platform/heap/Handle.h"
#include <memory>
#include <v8-inspector.h>
#include <v8.h>

namespace blink {

class ErrorEvent;
class LocalFrame;
class SecurityOrigin;
class SourceLocation;

class CORE_EXPORT MainThreadDebugger final : public ThreadDebugger {
  WTF_MAKE_NONCOPYABLE(MainThreadDebugger);

 public:
  class ClientMessageLoop {
    USING_FAST_MALLOC(ClientMessageLoop);

   public:
    virtual ~ClientMessageLoop() {}
    virtual void run(LocalFrame*) = 0;
    virtual void quitNow() = 0;
    virtual void runIfWaitingForDebugger(LocalFrame*) = 0;
  };

  explicit MainThreadDebugger(v8::Isolate*);
  ~MainThreadDebugger() override;

  static MainThreadDebugger* instance();
  static void interruptMainThreadAndRun(
      std::unique_ptr<InspectorTaskRunner::Task>);

  InspectorTaskRunner* taskRunner() const { return m_taskRunner.get(); }
  bool isWorker() override { return false; }
  bool isPaused() const { return m_paused; }
  void setClientMessageLoop(std::unique_ptr<ClientMessageLoop>);

  // TODO(dgozman): by making this method virtual, we can move many methods to
  // ThreadDebugger and avoid some duplication. Should be careful about
  // performance.
  int contextGroupId(LocalFrame*);
  void didClearContextsForFrame(LocalFrame*);
  void contextCreated(ScriptState*, LocalFrame*, SecurityOrigin*);
  void contextWillBeDestroyed(ScriptState*);
  void exceptionThrown(ExecutionContext*, ErrorEvent*);

 private:
  void reportConsoleMessage(ExecutionContext*,
                            MessageSource,
                            MessageLevel,
                            const String& message,
                            SourceLocation*) override;
  int contextGroupId(ExecutionContext*) override;

  // V8InspectorClient implementation.
  void runMessageLoopOnPause(int contextGroupId) override;
  void quitMessageLoopOnPause() override;
  void muteMetrics(int contextGroupId) override;
  void unmuteMetrics(int contextGroupId) override;
  v8::Local<v8::Context> ensureDefaultContextInGroup(
      int contextGroupId) override;
  void beginEnsureAllContextsInGroup(int contextGroupId) override;
  void endEnsureAllContextsInGroup(int contextGroupId) override;
  bool canExecuteScripts(int contextGroupId) override;
  void runIfWaitingForDebugger(int contextGroupId) override;
  void consoleAPIMessage(int contextGroupId,
                         v8_inspector::V8ConsoleAPIType,
                         const v8_inspector::StringView& message,
                         const v8_inspector::StringView& url,
                         unsigned lineNumber,
                         unsigned columnNumber,
                         v8_inspector::V8StackTrace*) override;
  void installAdditionalCommandLineAPI(v8::Local<v8::Context>,
                                       v8::Local<v8::Object>) override;
  v8::MaybeLocal<v8::Value> memoryInfo(v8::Isolate*,
                                       v8::Local<v8::Context>) override;

  static void querySelectorCallback(const v8::FunctionCallbackInfo<v8::Value>&);
  static void querySelectorAllCallback(
      const v8::FunctionCallbackInfo<v8::Value>&);
  static void xpathSelectorCallback(const v8::FunctionCallbackInfo<v8::Value>&);

  std::unique_ptr<ClientMessageLoop> m_clientMessageLoop;
  std::unique_ptr<InspectorTaskRunner> m_taskRunner;
  bool m_paused;
  static MainThreadDebugger* s_instance;
};

}  // namespace blink

#endif  // MainThreadDebugger_h