File: LayoutCounter.cpp

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/**
 * Copyright (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
 * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */

#include "core/layout/LayoutCounter.h"

#include "core/HTMLNames.h"
#include "core/dom/Element.h"
#include "core/dom/ElementTraversal.h"
#include "core/html/HTMLOListElement.h"
#include "core/layout/CounterNode.h"
#include "core/layout/LayoutListItem.h"
#include "core/layout/LayoutView.h"
#include "core/layout/ListMarkerText.h"
#include "core/style/ComputedStyle.h"
#include "wtf/PtrUtil.h"
#include "wtf/StdLibExtras.h"
#include <memory>

#ifndef NDEBUG
#include <stdio.h>
#endif

namespace blink {

using namespace HTMLNames;

typedef HashMap<AtomicString, RefPtr<CounterNode>> CounterMap;
typedef HashMap<const LayoutObject*, std::unique_ptr<CounterMap>> CounterMaps;

static CounterNode* makeCounterNodeIfNeeded(LayoutObject&,
                                            const AtomicString& identifier,
                                            bool alwaysCreateCounter);

// See class definition as to why we have this map.
static CounterMaps& counterMaps() {
  DEFINE_STATIC_LOCAL(CounterMaps, staticCounterMaps, ());
  return staticCounterMaps;
}

Element* ancestorStyleContainmentObject(const Element& element) {
  for (Element* ancestor = FlatTreeTraversal::parentElement(element); ancestor;
       ancestor = FlatTreeTraversal::parentElement(*ancestor)) {
    if (ancestor->layoutObject() &&
        ancestor->layoutObject()->style()->containsStyle())
      return ancestor;
  }
  return nullptr;
}

// This function processes the layoutObject tree in the order of the DOM tree
// including pseudo elements as defined in CSS 2.1. This method will always
// return either a previous object within the same contain: style scope or
// nullptr.
static LayoutObject* previousInPreOrderRespectingContainment(
    const LayoutObject& object) {
  Element* self = toElement(object.node());
  ASSERT(self);
  Element* previous = ElementTraversal::previousIncludingPseudo(*self);
  Element* styleContainAncestor = ancestorStyleContainmentObject(*self);

  while (1) {
    while (previous && !previous->layoutObject())
      previous = ElementTraversal::previousIncludingPseudo(*previous);
    if (!previous)
      return nullptr;
    Element* previousStyleContainAncestor =
        ancestorStyleContainmentObject(*previous);
    if (previousStyleContainAncestor == styleContainAncestor)
      return previous->layoutObject();
    if (!previousStyleContainAncestor)
      return nullptr;
    previous = previousStyleContainAncestor;
  }
}

// This function processes the layoutObject tree in the order of the DOM tree
// including pseudo elements as defined in CSS 2.1. This method avoids crossing
// contain: style boundaries.
static LayoutObject* previousSiblingOrParentRespectingContainment(
    const LayoutObject& object) {
  Element* self = toElement(object.node());
  ASSERT(self);
  Element* previous = ElementTraversal::pseudoAwarePreviousSibling(*self);
  while (previous && !previous->layoutObject())
    previous = ElementTraversal::pseudoAwarePreviousSibling(*previous);
  if (previous)
    return previous->layoutObject();
  previous = self->parentElement();
  return previous && previous->layoutObject() &&
                 !(previous->layoutObject()->style()->contain() & ContainsStyle)
             ? previous->layoutObject()
             : nullptr;
}

static inline Element* parentElement(LayoutObject& object) {
  return toElement(object.node())->parentElement();
}

static inline bool areLayoutObjectsElementsSiblings(LayoutObject& first,
                                                    LayoutObject& second) {
  return parentElement(first) == parentElement(second);
}

// This function processes the layoutObject tree in the order of the DOM tree
// including pseudo elements as defined in CSS 2.1.
static LayoutObject* nextInPreOrder(const LayoutObject& object,
                                    const Element* stayWithin,
                                    bool skipDescendants = false) {
  Element* self = toElement(object.node());
  ASSERT(self);
  Element* next =
      skipDescendants
          ? ElementTraversal::nextIncludingPseudoSkippingChildren(*self,
                                                                  stayWithin)
          : ElementTraversal::nextIncludingPseudo(*self, stayWithin);
  while (next && !next->layoutObject())
    next = skipDescendants
               ? ElementTraversal::nextIncludingPseudoSkippingChildren(
                     *next, stayWithin)
               : ElementTraversal::nextIncludingPseudo(*next, stayWithin);
  return next ? next->layoutObject() : nullptr;
}

static bool planCounter(LayoutObject& object,
                        const AtomicString& identifier,
                        bool& isReset,
                        int& value) {
  // Real text nodes don't have their own style so they can't have counters.
  // We can't even look at their styles or we'll see extra resets and
  // increments!
  if (object.isText() && !object.isBR())
    return false;
  Node* generatingNode = object.generatingNode();
  // We must have a generating node or else we cannot have a counter.
  if (!generatingNode)
    return false;
  const ComputedStyle& style = object.styleRef();

  switch (style.styleType()) {
    case PseudoIdNone:
      // Sometimes nodes have more than one layoutObject. Only the first one
      // gets the counter. See LayoutTests/http/tests/css/counter-crash.html
      if (generatingNode->layoutObject() != &object)
        return false;
      break;
    case PseudoIdBefore:
    case PseudoIdAfter:
      break;
    default:
      return false;  // Counters are forbidden from all other pseudo elements.
  }

  const CounterDirectives directives = style.getCounterDirectives(identifier);
  if (directives.isDefined()) {
    value = directives.combinedValue();
    isReset = directives.isReset();
    return true;
  }

  if (identifier == "list-item") {
    if (object.isListItem()) {
      if (toLayoutListItem(object).hasExplicitValue()) {
        value = toLayoutListItem(object).explicitValue();
        isReset = true;
        return true;
      }
      value = 1;
      isReset = false;
      return true;
    }
    if (Node* e = object.node()) {
      if (isHTMLOListElement(*e)) {
        value = toHTMLOListElement(e)->start();
        isReset = true;
        return true;
      }
      if (isHTMLUListElement(*e) || isHTMLMenuElement(*e) ||
          isHTMLDirectoryElement(*e)) {
        value = 0;
        isReset = true;
        return true;
      }
    }
  }

  return false;
}

// - Finds the insertion point for the counter described by counterOwner,
//   isReset and identifier in the CounterNode tree for identifier and sets
//   parent and previousSibling accordingly.
// - The function returns true if the counter whose insertion point is searched
//   is NOT the root of the tree.
// - The root of the tree is a counter reference that is not in the scope of any
//   other counter with the same identifier.
// - All the counter references with the same identifier as this one that are in
//   children or subsequent siblings of the layoutObject that owns the root of
//   the tree form the rest of of the nodes of the tree.
// - The root of the tree is always a reset type reference.
// - A subtree rooted at any reset node in the tree is equivalent to all counter
//   references that are in the scope of the counter or nested counter defined
//   by that reset node.
// - Non-reset CounterNodes cannot have descendants.
static bool findPlaceForCounter(LayoutObject& counterOwner,
                                const AtomicString& identifier,
                                bool isReset,
                                RefPtr<CounterNode>& parent,
                                RefPtr<CounterNode>& previousSibling) {
  // We cannot stop searching for counters with the same identifier before we
  // also check this layoutObject, because it may affect the positioning in the
  // tree of our counter.
  LayoutObject* searchEndLayoutObject =
      previousSiblingOrParentRespectingContainment(counterOwner);
  // We check layoutObjects in preOrder from the layoutObject that our counter
  // is attached to towards the beginning of the document for counters with the
  // same identifier as the one we are trying to find a place for. This is the
  // next layoutObject to be checked.
  LayoutObject* currentLayoutObject =
      previousInPreOrderRespectingContainment(counterOwner);
  previousSibling = nullptr;
  RefPtr<CounterNode> previousSiblingProtector = nullptr;

  while (currentLayoutObject) {
    CounterNode* currentCounter =
        makeCounterNodeIfNeeded(*currentLayoutObject, identifier, false);
    if (searchEndLayoutObject == currentLayoutObject) {
      // We may be at the end of our search.
      if (currentCounter) {
        // We have a suitable counter on the EndSearchLayoutObject.
        if (previousSiblingProtector) {
          // But we already found another counter that we come after.
          if (currentCounter->actsAsReset()) {
            // We found a reset counter that is on a layoutObject that is a
            // sibling of ours or a parent.
            if (isReset && areLayoutObjectsElementsSiblings(
                               *currentLayoutObject, counterOwner)) {
              // We are also a reset counter and the previous reset was on a
              // sibling layoutObject hence we are the next sibling of that
              // counter if that reset is not a root or we are a root node if
              // that reset is a root.
              parent = currentCounter->parent();
              previousSibling = parent ? currentCounter : nullptr;
              return parent.get();
            }
            // We are not a reset node or the previous reset must be on an
            // ancestor of our owner layoutObject hence we must be a child of
            // that reset counter.
            parent = currentCounter;
            // In some cases layoutObjects can be reparented (ex. nodes inside a
            // table but not in a column or row). In these cases the identified
            // previousSibling will be invalid as its parent is different from
            // our identified parent.
            if (previousSiblingProtector->parent() != currentCounter)
              previousSiblingProtector = nullptr;

            previousSibling = previousSiblingProtector.get();
            return true;
          }
          // CurrentCounter, the counter at the EndSearchLayoutObject, is not
          // reset.
          if (!isReset ||
              !areLayoutObjectsElementsSiblings(*currentLayoutObject,
                                                counterOwner)) {
            // If the node we are placing is not reset or we have found a
            // counter that is attached to an ancestor of the placed counter's
            // owner layoutObject we know we are a sibling of that node.
            if (currentCounter->parent() != previousSiblingProtector->parent())
              return false;

            parent = currentCounter->parent();
            previousSibling = previousSiblingProtector.get();
            return true;
          }
        } else {
          // We are at the potential end of the search, but we had no previous
          // sibling candidate. In this case we follow pretty much the same
          // logic as above but no ASSERTs about previousSibling, and when we
          // are a sibling of the end counter we must set previousSibling to
          // currentCounter.
          if (currentCounter->actsAsReset()) {
            if (isReset && areLayoutObjectsElementsSiblings(
                               *currentLayoutObject, counterOwner)) {
              parent = currentCounter->parent();
              previousSibling = currentCounter;
              return parent.get();
            }
            parent = currentCounter;
            previousSibling = previousSiblingProtector.get();
            return true;
          }
          if (!isReset ||
              !areLayoutObjectsElementsSiblings(*currentLayoutObject,
                                                counterOwner)) {
            parent = currentCounter->parent();
            previousSibling = currentCounter;
            return true;
          }
          previousSiblingProtector = currentCounter;
        }
      }
      // We come here if the previous sibling or parent of our owner
      // layoutObject had no good counter, or we are a reset node and the
      // counter on the previous sibling of our owner layoutObject was not a
      // reset counter. Set a new goal for the end of the search.
      searchEndLayoutObject =
          previousSiblingOrParentRespectingContainment(*currentLayoutObject);
    } else {
      // We are searching descendants of a previous sibling of the layoutObject
      // that the
      // counter being placed is attached to.
      if (currentCounter) {
        // We found a suitable counter.
        if (previousSiblingProtector) {
          // Since we had a suitable previous counter before, we should only
          // consider this one as our previousSibling if it is a reset counter
          // and hence the current previousSibling is its child.
          if (currentCounter->actsAsReset()) {
            previousSiblingProtector = currentCounter;
            // We are no longer interested in previous siblings of the
            // currentLayoutObject or their children as counters they may have
            // attached cannot be the previous sibling of the counter we are
            // placing.
            Element* parent = parentElement(*currentLayoutObject);
            currentLayoutObject = parent ? parent->layoutObject() : nullptr;
            continue;
          }
        } else {
          previousSiblingProtector = currentCounter;
        }
        currentLayoutObject =
            previousSiblingOrParentRespectingContainment(*currentLayoutObject);
        continue;
      }
    }
    // This function is designed so that the same test is not done twice in an
    // iteration, except for this one which may be done twice in some cases.
    // Rearranging the decision points though, to accommodate this performance
    // improvement would create more code duplication than is worthwhile in my
    // opinion and may further impede the readability of this already complex
    // algorithm.
    if (previousSiblingProtector)
      currentLayoutObject =
          previousSiblingOrParentRespectingContainment(*currentLayoutObject);
    else
      currentLayoutObject =
          previousInPreOrderRespectingContainment(*currentLayoutObject);
  }
  return false;
}

static CounterNode* makeCounterNodeIfNeeded(LayoutObject& object,
                                            const AtomicString& identifier,
                                            bool alwaysCreateCounter) {
  if (object.hasCounterNodeMap()) {
    if (CounterMap* nodeMap = counterMaps().get(&object)) {
      if (CounterNode* node = nodeMap->get(identifier))
        return node;
    }
  }

  bool isReset = false;
  int value = 0;
  if (!planCounter(object, identifier, isReset, value) && !alwaysCreateCounter)
    return nullptr;

  RefPtr<CounterNode> newParent = nullptr;
  RefPtr<CounterNode> newPreviousSibling = nullptr;
  RefPtr<CounterNode> newNode = CounterNode::create(object, isReset, value);
  if (findPlaceForCounter(object, identifier, isReset, newParent,
                          newPreviousSibling))
    newParent->insertAfter(newNode.get(), newPreviousSibling.get(), identifier);
  CounterMap* nodeMap;
  if (object.hasCounterNodeMap()) {
    nodeMap = counterMaps().get(&object);
  } else {
    nodeMap = new CounterMap;
    counterMaps().set(&object, WTF::wrapUnique(nodeMap));
    object.setHasCounterNodeMap(true);
  }
  nodeMap->set(identifier, newNode);
  if (newNode->parent())
    return newNode.get();
  // Checking if some nodes that were previously counter tree root nodes
  // should become children of this node now.
  CounterMaps& maps = counterMaps();
  Element* stayWithin = parentElement(object);
  bool skipDescendants;
  for (LayoutObject* currentLayoutObject = nextInPreOrder(object, stayWithin);
       currentLayoutObject;
       currentLayoutObject =
           nextInPreOrder(*currentLayoutObject, stayWithin, skipDescendants)) {
    skipDescendants = false;
    if (!currentLayoutObject->hasCounterNodeMap())
      continue;
    CounterNode* currentCounter =
        maps.get(currentLayoutObject)->get(identifier);
    if (!currentCounter)
      continue;
    skipDescendants = true;
    if (currentCounter->parent())
      continue;
    if (stayWithin == parentElement(*currentLayoutObject) &&
        currentCounter->hasResetType())
      break;
    newNode->insertAfter(currentCounter, newNode->lastChild(), identifier);
  }
  return newNode.get();
}

LayoutCounter::LayoutCounter(Document* node, const CounterContent& counter)
    : LayoutText(node, StringImpl::empty()),
      m_counter(counter),
      m_counterNode(nullptr),
      m_nextForSameCounter(nullptr) {
  view()->addLayoutCounter();
}

LayoutCounter::~LayoutCounter() {}

void LayoutCounter::willBeDestroyed() {
  if (m_counterNode) {
    m_counterNode->removeLayoutObject(this);
    ASSERT(!m_counterNode);
  }
  if (view())
    view()->removeLayoutCounter();
  LayoutText::willBeDestroyed();
}

PassRefPtr<StringImpl> LayoutCounter::originalText() const {
  if (!m_counterNode) {
    LayoutObject* beforeAfterContainer = parent();
    while (true) {
      if (!beforeAfterContainer)
        return nullptr;
      if (!beforeAfterContainer->isAnonymous() &&
          !beforeAfterContainer->isPseudoElement())
        return nullptr;  // LayoutCounters are restricted to before and after
                         // pseudo elements
      PseudoId containerStyle = beforeAfterContainer->style()->styleType();
      if ((containerStyle == PseudoIdBefore) ||
          (containerStyle == PseudoIdAfter))
        break;
      beforeAfterContainer = beforeAfterContainer->parent();
    }
    makeCounterNodeIfNeeded(*beforeAfterContainer, m_counter.identifier(), true)
        ->addLayoutObject(const_cast<LayoutCounter*>(this));
    ASSERT(m_counterNode);
  }
  CounterNode* child = m_counterNode;
  int value = child->actsAsReset() ? child->value() : child->countInParent();

  String text = ListMarkerText::text(m_counter.listStyle(), value);

  if (!m_counter.separator().isNull()) {
    if (!child->actsAsReset())
      child = child->parent();
    while (CounterNode* parent = child->parent()) {
      text =
          ListMarkerText::text(m_counter.listStyle(), child->countInParent()) +
          m_counter.separator() + text;
      child = parent;
    }
  }

  return text.impl();
}

void LayoutCounter::updateCounter() {
  setText(originalText());
}

void LayoutCounter::invalidate() {
  m_counterNode->removeLayoutObject(this);
  ASSERT(!m_counterNode);
  if (documentBeingDestroyed())
    return;
  setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation(
      LayoutInvalidationReason::CountersChanged);
}

static void destroyCounterNodeWithoutMapRemoval(const AtomicString& identifier,
                                                CounterNode* node) {
  CounterNode* previous;
  for (RefPtr<CounterNode> child = node->lastDescendant();
       child && child != node; child = previous) {
    previous = child->previousInPreOrder();
    child->parent()->removeChild(child.get());
    ASSERT(counterMaps().get(&child->owner())->get(identifier) == child);
    counterMaps().get(&child->owner())->remove(identifier);
  }
  if (CounterNode* parent = node->parent())
    parent->removeChild(node);
}

void LayoutCounter::destroyCounterNodes(LayoutObject& owner) {
  CounterMaps& maps = counterMaps();
  CounterMaps::iterator mapsIterator = maps.find(&owner);
  if (mapsIterator == maps.end())
    return;
  CounterMap* map = mapsIterator->value.get();
  CounterMap::const_iterator end = map->end();
  for (CounterMap::const_iterator it = map->begin(); it != end; ++it) {
    destroyCounterNodeWithoutMapRemoval(it->key, it->value.get());
  }
  maps.remove(mapsIterator);
  owner.setHasCounterNodeMap(false);
}

void LayoutCounter::destroyCounterNode(LayoutObject& owner,
                                       const AtomicString& identifier) {
  CounterMap* map = counterMaps().get(&owner);
  if (!map)
    return;
  CounterMap::iterator mapIterator = map->find(identifier);
  if (mapIterator == map->end())
    return;
  destroyCounterNodeWithoutMapRemoval(identifier, mapIterator->value.get());
  map->remove(mapIterator);
  // We do not delete "map" here even if empty because we expect to reuse
  // it soon. In order for a layoutObject to lose all its counters permanently,
  // a style change for the layoutObject involving removal of all counter
  // directives must occur, in which case, LayoutCounter::destroyCounterNodes()
  // must be called.
  // The destruction of the LayoutObject (possibly caused by the removal of its
  // associated DOM node) is the other case that leads to the permanent
  // destruction of all counters attached to a LayoutObject. In this case
  // LayoutCounter::destroyCounterNodes() must be and is now called, too.
  // LayoutCounter::destroyCounterNodes() handles destruction of the counter
  // map associated with a layoutObject, so there is no risk in leaking the map.
}

void LayoutCounter::layoutObjectSubtreeWillBeDetached(
    LayoutObject* layoutObject) {
  ASSERT(layoutObject->view());
  // View should never be non-zero. crbug.com/546939
  if (!layoutObject->view() || !layoutObject->view()->hasLayoutCounters())
    return;

  LayoutObject* currentLayoutObject = layoutObject->lastLeafChild();
  if (!currentLayoutObject)
    currentLayoutObject = layoutObject;
  while (true) {
    destroyCounterNodes(*currentLayoutObject);
    if (currentLayoutObject == layoutObject)
      break;
    currentLayoutObject = currentLayoutObject->previousInPreOrder();
  }
}

static void updateCounters(LayoutObject& layoutObject) {
  ASSERT(layoutObject.style());
  const CounterDirectiveMap* directiveMap =
      layoutObject.style()->counterDirectives();
  if (!directiveMap)
    return;
  CounterDirectiveMap::const_iterator end = directiveMap->end();
  if (!layoutObject.hasCounterNodeMap()) {
    for (CounterDirectiveMap::const_iterator it = directiveMap->begin();
         it != end; ++it)
      makeCounterNodeIfNeeded(layoutObject, it->key, false);
    return;
  }
  CounterMap* counterMap = counterMaps().get(&layoutObject);
  ASSERT(counterMap);
  for (CounterDirectiveMap::const_iterator it = directiveMap->begin();
       it != end; ++it) {
    RefPtr<CounterNode> node = counterMap->get(it->key);
    if (!node) {
      makeCounterNodeIfNeeded(layoutObject, it->key, false);
      continue;
    }
    RefPtr<CounterNode> newParent = nullptr;
    RefPtr<CounterNode> newPreviousSibling = nullptr;

    findPlaceForCounter(layoutObject, it->key, node->hasResetType(), newParent,
                        newPreviousSibling);
    if (node != counterMap->get(it->key))
      continue;
    CounterNode* parent = node->parent();
    if (newParent == parent && newPreviousSibling == node->previousSibling())
      continue;
    if (parent)
      parent->removeChild(node.get());
    if (newParent)
      newParent->insertAfter(node.get(), newPreviousSibling.get(), it->key);
  }
}

void LayoutCounter::layoutObjectSubtreeAttached(LayoutObject* layoutObject) {
  ASSERT(layoutObject->view());
  if (!layoutObject->view()->hasLayoutCounters())
    return;
  Node* node = layoutObject->node();
  if (node)
    node = node->parentNode();
  else
    node = layoutObject->generatingNode();
  if (node && node->needsAttach())
    return;  // No need to update if the parent is not attached yet
  for (LayoutObject* descendant = layoutObject; descendant;
       descendant = descendant->nextInPreOrder(layoutObject))
    updateCounters(*descendant);
}

void LayoutCounter::layoutObjectStyleChanged(LayoutObject& layoutObject,
                                             const ComputedStyle* oldStyle,
                                             const ComputedStyle& newStyle) {
  Node* node = layoutObject.generatingNode();
  if (!node || node->needsAttach())
    return;  // cannot have generated content or if it can have, it will be
             // handled during attaching
  const CounterDirectiveMap* oldCounterDirectives =
      oldStyle ? oldStyle->counterDirectives() : 0;
  const CounterDirectiveMap* newCounterDirectives =
      newStyle.counterDirectives();
  if (oldCounterDirectives) {
    if (newCounterDirectives) {
      CounterDirectiveMap::const_iterator newMapEnd =
          newCounterDirectives->end();
      CounterDirectiveMap::const_iterator oldMapEnd =
          oldCounterDirectives->end();
      for (CounterDirectiveMap::const_iterator it =
               newCounterDirectives->begin();
           it != newMapEnd; ++it) {
        CounterDirectiveMap::const_iterator oldMapIt =
            oldCounterDirectives->find(it->key);
        if (oldMapIt != oldMapEnd) {
          if (oldMapIt->value == it->value)
            continue;
          LayoutCounter::destroyCounterNode(layoutObject, it->key);
        }
        // We must create this node here, because the changed node may be a node
        // with no display such as as those created by the increment or reset
        // directives and the re-layout that will happen will not catch the
        // change if the node had no children.
        makeCounterNodeIfNeeded(layoutObject, it->key, false);
      }
      // Destroying old counters that do not exist in the new counterDirective
      // map.
      for (CounterDirectiveMap::const_iterator it =
               oldCounterDirectives->begin();
           it != oldMapEnd; ++it) {
        if (!newCounterDirectives->contains(it->key))
          LayoutCounter::destroyCounterNode(layoutObject, it->key);
      }
    } else {
      if (layoutObject.hasCounterNodeMap())
        LayoutCounter::destroyCounterNodes(layoutObject);
    }
  } else if (newCounterDirectives) {
    if (layoutObject.hasCounterNodeMap())
      LayoutCounter::destroyCounterNodes(layoutObject);
    CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives->end();
    for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begin();
         it != newMapEnd; ++it) {
      // We must create this node here, because the added node may be a node
      // with no display such as as those created by the increment or reset
      // directives and the re-layout that will happen will not catch the change
      // if the node had no children.
      makeCounterNodeIfNeeded(layoutObject, it->key, false);
    }
  }
}

}  // namespace blink

#ifndef NDEBUG

void showCounterLayoutObjectTree(const blink::LayoutObject* layoutObject,
                                 const char* counterName) {
  if (!layoutObject)
    return;
  const blink::LayoutObject* root = layoutObject;
  while (root->parent())
    root = root->parent();

  AtomicString identifier(counterName);
  for (const blink::LayoutObject* current = root; current;
       current = current->nextInPreOrder()) {
    fprintf(stderr, "%c", (current == layoutObject) ? '*' : ' ');
    for (const blink::LayoutObject* parent = current; parent && parent != root;
         parent = parent->parent())
      fprintf(stderr, "    ");
    fprintf(
        stderr, "%p N:%p P:%p PS:%p NS:%p C:%p\n", current, current->node(),
        current->parent(), current->previousSibling(), current->nextSibling(),
        current->hasCounterNodeMap()
            ? counterName ? blink::counterMaps().get(current)->get(identifier)
                          : (blink::CounterNode*)1
            : (blink::CounterNode*)0);
  }
  fflush(stderr);
}

#endif  // NDEBUG