File: LayoutFlexibleBox.h

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/*
 * Copyright (C) 2011 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
 *     * Neither the name of Google Inc. nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef LayoutFlexibleBox_h
#define LayoutFlexibleBox_h

#include "core/CoreExport.h"
#include "core/layout/LayoutBlock.h"
#include "core/layout/OrderIterator.h"

namespace blink {

class FlexItem;

class CORE_EXPORT LayoutFlexibleBox : public LayoutBlock {
 public:
  LayoutFlexibleBox(Element*);
  ~LayoutFlexibleBox() override;

  static LayoutFlexibleBox* createAnonymous(Document*);

  const char* name() const override { return "LayoutFlexibleBox"; }

  bool isFlexibleBox() const final { return true; }
  void layoutBlock(bool relayoutChildren) final;

  int baselinePosition(
      FontBaseline,
      bool firstLine,
      LineDirectionMode,
      LinePositionMode = PositionOnContainingLine) const override;
  int firstLineBoxBaseline() const override;
  int inlineBlockBaseline(LineDirectionMode) const override;
  IntSize originAdjustmentForScrollbars() const override;
  bool hasTopOverflow() const override;
  bool hasLeftOverflow() const override;

  void paintChildren(const PaintInfo&, const LayoutPoint&) const final;

  bool isHorizontalFlow() const;

  const OrderIterator& orderIterator() const { return m_orderIterator; }

  LayoutUnit crossSizeForPercentageResolution(const LayoutBox& child);
  LayoutUnit mainSizeForPercentageResolution(const LayoutBox& child);
  LayoutUnit childLogicalHeightForPercentageResolution(const LayoutBox& child);

  void clearCachedMainSizeForChild(const LayoutBox& child);

  LayoutUnit staticMainAxisPositionForPositionedChild(const LayoutBox& child);
  LayoutUnit staticCrossAxisPositionForPositionedChild(const LayoutBox& child);

  LayoutUnit staticInlinePositionForPositionedChild(const LayoutBox& child);
  LayoutUnit staticBlockPositionForPositionedChild(const LayoutBox& child);

  // Returns true if the position changed. In that case, the child will have to
  // be laid out again.
  bool setStaticPositionForPositionedLayout(LayoutBox& child);

 protected:
  void computeIntrinsicLogicalWidths(
      LayoutUnit& minLogicalWidth,
      LayoutUnit& maxLogicalWidth) const override;

  void styleDidChange(StyleDifference, const ComputedStyle* oldStyle) override;
  void removeChild(LayoutObject*) override;

 private:
  enum FlexSign {
    PositiveFlexibility,
    NegativeFlexibility,
  };

  enum ChildLayoutType { LayoutIfNeeded, ForceLayout, NeverLayout };

  enum class TransformedWritingMode {
    TopToBottomWritingMode,
    RightToLeftWritingMode,
    LeftToRightWritingMode,
    BottomToTopWritingMode
  };

  enum class SizeDefiniteness { Definite, Indefinite, Unknown };

  struct LineContext;

  bool hasOrthogonalFlow(const LayoutBox& child) const;
  bool isColumnFlow() const;
  bool isLeftToRightFlow() const;
  bool isMultiline() const;
  Length flexBasisForChild(const LayoutBox& child) const;
  LayoutUnit crossAxisExtentForChild(const LayoutBox& child) const;
  LayoutUnit crossAxisIntrinsicExtentForChild(const LayoutBox& child) const;
  LayoutUnit childIntrinsicLogicalHeight(const LayoutBox& child) const;
  LayoutUnit childIntrinsicLogicalWidth(const LayoutBox& child) const;
  LayoutUnit mainAxisExtentForChild(const LayoutBox& child) const;
  LayoutUnit mainAxisContentExtentForChildIncludingScrollbar(
      const LayoutBox& child) const;
  LayoutUnit crossAxisExtent() const;
  LayoutUnit mainAxisExtent() const;
  LayoutUnit crossAxisContentExtent() const;
  LayoutUnit mainAxisContentExtent(LayoutUnit contentLogicalHeight);
  LayoutUnit computeMainAxisExtentForChild(const LayoutBox& child,
                                           SizeType,
                                           const Length& size);
  TransformedWritingMode getTransformedWritingMode() const;
  LayoutUnit flowAwareBorderStart() const;
  LayoutUnit flowAwareBorderEnd() const;
  LayoutUnit flowAwareBorderBefore() const;
  LayoutUnit flowAwareBorderAfter() const;
  LayoutUnit flowAwarePaddingStart() const;
  LayoutUnit flowAwarePaddingEnd() const;
  LayoutUnit flowAwarePaddingBefore() const;
  LayoutUnit flowAwarePaddingAfter() const;
  LayoutUnit flowAwareMarginStartForChild(const LayoutBox& child) const;
  LayoutUnit flowAwareMarginEndForChild(const LayoutBox& child) const;
  LayoutUnit flowAwareMarginBeforeForChild(const LayoutBox& child) const;
  LayoutUnit crossAxisMarginExtentForChild(const LayoutBox& child) const;
  LayoutUnit crossAxisScrollbarExtent() const;
  LayoutUnit crossAxisScrollbarExtentForChild(const LayoutBox& child) const;
  LayoutPoint flowAwareLocationForChild(const LayoutBox& child) const;
  bool useChildAspectRatio(const LayoutBox& child) const;
  LayoutUnit computeMainSizeFromAspectRatioUsing(const LayoutBox& child,
                                                 Length crossSizeLength) const;
  void setFlowAwareLocationForChild(LayoutBox& child, const LayoutPoint&);
  LayoutUnit computeInnerFlexBaseSizeForChild(
      LayoutBox& child,
      LayoutUnit mainAxisBorderAndPadding,
      ChildLayoutType = LayoutIfNeeded);
  void adjustAlignmentForChild(LayoutBox& child, LayoutUnit);
  ItemPosition alignmentForChild(const LayoutBox& child) const;
  bool mainAxisLengthIsDefinite(const LayoutBox& child,
                                const Length& flexBasis) const;
  bool crossAxisLengthIsDefinite(const LayoutBox& child,
                                 const Length& flexBasis) const;
  bool needToStretchChildLogicalHeight(const LayoutBox& child) const;
  bool childHasIntrinsicMainAxisSize(const LayoutBox& child) const;
  EOverflow mainAxisOverflowForChild(const LayoutBox& child) const;
  EOverflow crossAxisOverflowForChild(const LayoutBox& child) const;
  void cacheChildMainSize(const LayoutBox& child);

  void layoutFlexItems(bool relayoutChildren, SubtreeLayoutScope&);
  LayoutUnit autoMarginOffsetInMainAxis(const Vector<FlexItem>&,
                                        LayoutUnit& availableFreeSpace);
  void updateAutoMarginsInMainAxis(LayoutBox& child,
                                   LayoutUnit autoMarginOffset);
  bool hasAutoMarginsInCrossAxis(const LayoutBox& child) const;
  bool updateAutoMarginsInCrossAxis(LayoutBox& child,
                                    LayoutUnit availableAlignmentSpace);
  void repositionLogicalHeightDependentFlexItems(Vector<LineContext>&);
  LayoutUnit clientLogicalBottomAfterRepositioning();

  LayoutUnit availableAlignmentSpaceForChild(LayoutUnit lineCrossAxisExtent,
                                             const LayoutBox& child);
  LayoutUnit availableAlignmentSpaceForChildBeforeStretching(
      LayoutUnit lineCrossAxisExtent,
      const LayoutBox& child);
  LayoutUnit marginBoxAscentForChild(const LayoutBox& child);

  LayoutUnit computeChildMarginValue(Length margin);
  void prepareOrderIteratorAndMargins();
  LayoutUnit adjustChildSizeForMinAndMax(const LayoutBox& child,
                                         LayoutUnit childSize);
  LayoutUnit adjustChildSizeForAspectRatioCrossAxisMinAndMax(
      const LayoutBox& child,
      LayoutUnit childSize);
  FlexItem constructFlexItem(LayoutBox& child, ChildLayoutType);

  void freezeInflexibleItems(FlexSign,
                             Vector<FlexItem>& children,
                             LayoutUnit& remainingFreeSpace,
                             double& totalFlexGrow,
                             double& totalFlexShrink,
                             double& totalWeightedFlexShrink);
  bool resolveFlexibleLengths(FlexSign,
                              Vector<FlexItem>&,
                              LayoutUnit initialFreeSpace,
                              LayoutUnit& remainingFreeSpace,
                              double& totalFlexGrow,
                              double& totalFlexShrink,
                              double& totalWeightedFlexShrink);
  void freezeViolations(Vector<FlexItem*>&,
                        LayoutUnit& availableFreeSpace,
                        double& totalFlexGrow,
                        double& totalFlexShrink,
                        double& totalWeightedFlexShrink);

  void resetAutoMarginsAndLogicalTopInCrossAxis(LayoutBox& child);
  void setOverrideMainAxisContentSizeForChild(LayoutBox& child,
                                              LayoutUnit childPreferredSize);
  void prepareChildForPositionedLayout(LayoutBox& child);
  void layoutAndPlaceChildren(LayoutUnit& crossAxisOffset,
                              Vector<FlexItem>&,
                              LayoutUnit availableFreeSpace,
                              bool relayoutChildren,
                              SubtreeLayoutScope&,
                              Vector<LineContext>&);
  void layoutColumnReverse(const Vector<FlexItem>&,
                           LayoutUnit crossAxisOffset,
                           LayoutUnit availableFreeSpace);
  void alignFlexLines(Vector<LineContext>&);
  void alignChildren(const Vector<LineContext>&);
  void applyStretchAlignmentToChild(LayoutBox& child,
                                    LayoutUnit lineCrossAxisExtent);
  void flipForRightToLeftColumn(const Vector<LineContext>& lineContexts);
  void flipForWrapReverse(const Vector<LineContext>&,
                          LayoutUnit crossAxisStartEdge);

  float countIntrinsicSizeForAlgorithmChange(
      LayoutUnit maxPreferredWidth,
      LayoutBox* child,
      float previousMaxContentFlexFraction) const;

  // This is used to cache the preferred size for orthogonal flow children so we
  // don't have to relayout to get it
  HashMap<const LayoutObject*, LayoutUnit> m_intrinsicSizeAlongMainAxis;

  // This set is used to keep track of which children we laid out in this
  // current layout iteration. We need it because the ones in this set may
  // need an additional layout pass for correct stretch alignment handling, as
  // the first layout likely did not use the correct value for percentage
  // sizing of children.
  HashSet<const LayoutObject*> m_relaidOutChildren;

  mutable OrderIterator m_orderIterator;
  int m_numberOfInFlowChildrenOnFirstLine;

  // This is SizeIsUnknown outside of layoutBlock()
  mutable SizeDefiniteness m_hasDefiniteHeight;
  bool m_inLayout;
};

DEFINE_LAYOUT_OBJECT_TYPE_CASTS(LayoutFlexibleBox, isFlexibleBox());

}  // namespace blink

#endif  // LayoutFlexibleBox_h