File: LineLayoutItem.h

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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef LineLayoutItem_h
#define LineLayoutItem_h

#include "core/layout/LayoutObject.h"
#include "core/layout/LayoutObjectInlines.h"
#include "core/layout/LayoutText.h"
#include "core/paint/ObjectPaintInvalidator.h"

#include "platform/LayoutUnit.h"
#include "wtf/Allocator.h"
#include "wtf/HashTableDeletedValueType.h"

namespace blink {

class ComputedStyle;
class Document;
class HitTestRequest;
class HitTestLocation;
class LayoutObject;
class LineLayoutBox;
class LineLayoutBoxModel;
class LineLayoutAPIShim;

enum HitTestFilter;

static LayoutObject* const kHashTableDeletedValue =
    reinterpret_cast<LayoutObject*>(-1);

class LineLayoutItem {
  DISALLOW_NEW_EXCEPT_PLACEMENT_NEW();

 public:
  explicit LineLayoutItem(LayoutObject* layoutObject)
      : m_layoutObject(layoutObject) {}

  explicit LineLayoutItem(WTF::HashTableDeletedValueType)
      : m_layoutObject(kHashTableDeletedValue) {}

  LineLayoutItem(std::nullptr_t) : m_layoutObject(0) {}

  LineLayoutItem() : m_layoutObject(0) {}

  explicit operator bool() const { return m_layoutObject; }

  bool isEqual(const LayoutObject* layoutObject) const {
    return m_layoutObject == layoutObject;
  }

  bool operator==(const LineLayoutItem& other) const {
    return m_layoutObject == other.m_layoutObject;
  }

  bool operator!=(const LineLayoutItem& other) const {
    return !(*this == other);
  }

  String debugName() const { return m_layoutObject->debugName(); }

  bool needsLayout() const { return m_layoutObject->needsLayout(); }

  Node* node() const { return m_layoutObject->node(); }

  Node* nonPseudoNode() const { return m_layoutObject->nonPseudoNode(); }

  LineLayoutItem parent() const {
    return LineLayoutItem(m_layoutObject->parent());
  }

  // Implemented in LineLayoutBox.h
  // Intentionally returns a LineLayoutBox to avoid exposing LayoutBlock
  // to the line layout code.
  LineLayoutBox containingBlock() const;

  // Implemented in LineLayoutBoxModel.h
  // Intentionally returns a LineLayoutBoxModel to avoid exposing
  // LayoutBoxModelObject to the line layout code.
  LineLayoutBoxModel enclosingBoxModelObject() const;

  LineLayoutItem container() const {
    return LineLayoutItem(m_layoutObject->container());
  }

  bool isDescendantOf(const LineLayoutItem item) const {
    return m_layoutObject->isDescendantOf(item.m_layoutObject);
  }

  void updateHitTestResult(HitTestResult& result, const LayoutPoint& point) {
    return m_layoutObject->updateHitTestResult(result, point);
  }

  LineLayoutItem nextSibling() const {
    return LineLayoutItem(m_layoutObject->nextSibling());
  }

  LineLayoutItem previousSibling() const {
    return LineLayoutItem(m_layoutObject->previousSibling());
  }

  LineLayoutItem slowFirstChild() const {
    return LineLayoutItem(m_layoutObject->slowFirstChild());
  }

  LineLayoutItem slowLastChild() const {
    return LineLayoutItem(m_layoutObject->slowLastChild());
  }

  // TODO(dgrogan/eae): Collapse these 4 methods to 1. Settle on pointer or
  // ref. Give firstLine a default value.
  const ComputedStyle* style() const { return m_layoutObject->style(); }

  const ComputedStyle& styleRef() const { return m_layoutObject->styleRef(); }

  const ComputedStyle* style(bool firstLine) const {
    return m_layoutObject->style(firstLine);
  }

  const ComputedStyle& styleRef(bool firstLine) const {
    return m_layoutObject->styleRef(firstLine);
  }

  Document& document() const { return m_layoutObject->document(); }

  // TODO(dgrogan): This is the only caller: move the logic from LayoutObject
  // to here.
  bool preservesNewline() const { return m_layoutObject->preservesNewline(); }

  unsigned length() const { return m_layoutObject->length(); }

  void dirtyLinesFromChangedChild(
      LineLayoutItem item,
      MarkingBehavior markingBehaviour = MarkContainerChain) const {
    m_layoutObject->dirtyLinesFromChangedChild(item.layoutObject(),
                                               markingBehaviour);
  }

  bool ancestorLineBoxDirty() const {
    return m_layoutObject->ancestorLineBoxDirty();
  }

  // TODO(dgrogan/eae): Remove this method and replace every call with an ||.
  bool isFloatingOrOutOfFlowPositioned() const {
    return m_layoutObject->isFloatingOrOutOfFlowPositioned();
  }

  bool isFloating() const { return m_layoutObject->isFloating(); }

  bool isOutOfFlowPositioned() const {
    return m_layoutObject->isOutOfFlowPositioned();
  }

  bool isBox() const { return m_layoutObject->isBox(); }

  bool isBoxModelObject() const { return m_layoutObject->isBoxModelObject(); }

  bool isBR() const { return m_layoutObject->isBR(); }

  bool isCombineText() const { return m_layoutObject->isCombineText(); }

  bool isHorizontalWritingMode() const {
    return m_layoutObject->isHorizontalWritingMode();
  }

  bool isImage() const { return m_layoutObject->isImage(); }

  bool isInline() const { return m_layoutObject->isInline(); }

  bool isInlineBlockOrInlineTable() const {
    return m_layoutObject->isInlineBlockOrInlineTable();
  }

  bool isInlineElementContinuation() const {
    return m_layoutObject->isInlineElementContinuation();
  }

  // TODO(dgrogan/eae): Replace isType with an enum in the API? As it stands
  // we mix isProperty and isType, which is confusing.
  bool isLayoutBlock() const { return m_layoutObject->isLayoutBlock(); }

  bool isLayoutBlockFlow() const { return m_layoutObject->isLayoutBlockFlow(); }

  bool isLayoutInline() const { return m_layoutObject->isLayoutInline(); }

  bool isListMarker() const { return m_layoutObject->isListMarker(); }

  bool isAtomicInlineLevel() const {
    return m_layoutObject->isAtomicInlineLevel();
  }

  bool isRubyText() const { return m_layoutObject->isRubyText(); }

  bool isRubyRun() const { return m_layoutObject->isRubyRun(); }

  bool isRubyBase() const { return m_layoutObject->isRubyBase(); }

  bool isSVGInline() const { return m_layoutObject->isSVGInline(); }

  bool isSVGInlineText() const { return m_layoutObject->isSVGInlineText(); }

  bool isSVGText() const { return m_layoutObject->isSVGText(); }

  bool isSVGTextPath() const { return m_layoutObject->isSVGTextPath(); }

  bool isTableCell() const { return m_layoutObject->isTableCell(); }

  bool isText() const { return m_layoutObject->isText(); }

  bool isEmptyText() const {
    return isText() && toLayoutText(m_layoutObject)->text().isEmpty();
  }

  bool hasLayer() const { return m_layoutObject->hasLayer(); }

  bool selfNeedsLayout() const { return m_layoutObject->selfNeedsLayout(); }

  // TODO(dgrogan/eae): Why does layoutObject need to know if its ancestor
  // line box is dirty at all?
  void setAncestorLineBoxDirty() const {
    m_layoutObject->setAncestorLineBoxDirty();
  }

  int caretMinOffset() const { return m_layoutObject->caretMinOffset(); }

  int caretMaxOffset() const { return m_layoutObject->caretMaxOffset(); }

  bool hasFlippedBlocksWritingMode() const {
    return m_layoutObject->hasFlippedBlocksWritingMode();
  }

  bool visibleToHitTestRequest(const HitTestRequest& request) const {
    return m_layoutObject->visibleToHitTestRequest(request);
  }

  bool hitTest(HitTestResult& result,
               const HitTestLocation& locationInContainer,
               const LayoutPoint& accumulatedOffset,
               HitTestFilter filter = HitTestAll) {
    return m_layoutObject->hitTest(result, locationInContainer,
                                   accumulatedOffset, filter);
  }

  SelectionState getSelectionState() const {
    return m_layoutObject->getSelectionState();
  }

  // TODO(dgrogan/eae): Can we move this to style?
  Color selectionBackgroundColor() const {
    return m_layoutObject->selectionBackgroundColor();
  }

  // TODO(dgrogan/eae): Needed for Color::current. Can we move this somewhere?
  Color resolveColor(const ComputedStyle& styleToUse, int colorProperty) {
    return m_layoutObject->resolveColor(styleToUse, colorProperty);
  }

  bool isInFlowPositioned() const {
    return m_layoutObject->isInFlowPositioned();
  }

  // TODO(dgrogan/eae): Can we change this to GlobalToLocal and vice versa
  // instead of having 4 methods? See localToAbsoluteQuad below.
  PositionWithAffinity positionForPoint(const LayoutPoint& point) {
    return m_layoutObject->positionForPoint(point);
  }

  PositionWithAffinity createPositionWithAffinity(int offset,
                                                  TextAffinity affinity) {
    return m_layoutObject->createPositionWithAffinity(offset, affinity);
  }

  LineLayoutItem previousInPreOrder(const LayoutObject* stayWithin) const {
    return LineLayoutItem(m_layoutObject->previousInPreOrder(stayWithin));
  }

  FloatQuad localToAbsoluteQuad(const FloatQuad& quad,
                                MapCoordinatesFlags mode = 0) const {
    return m_layoutObject->localToAbsoluteQuad(quad, mode);
  }

  FloatPoint localToAbsolute(const FloatPoint& localPoint = FloatPoint(),
                             MapCoordinatesFlags flags = 0) const {
    return m_layoutObject->localToAbsolute(localPoint, flags);
  }

  bool hasOverflowClip() const { return m_layoutObject->hasOverflowClip(); }

  // TODO(dgrogan/eae): Can we instead add a TearDown method to the API
  // instead of exposing this and other shutdown code to line layout?
  bool documentBeingDestroyed() const {
    return m_layoutObject->documentBeingDestroyed();
  }

  LayoutRect visualRect() const { return m_layoutObject->visualRect(); }

  bool isHashTableDeletedValue() const {
    return m_layoutObject == kHashTableDeletedValue;
  }

  void setShouldDoFullPaintInvalidation() {
    m_layoutObject->setShouldDoFullPaintInvalidation();
  }

  void slowSetPaintingLayerNeedsRepaint() {
    ObjectPaintInvalidator(*m_layoutObject).slowSetPaintingLayerNeedsRepaint();
  }

  struct LineLayoutItemHash {
    STATIC_ONLY(LineLayoutItemHash);
    static unsigned hash(const LineLayoutItem& key) {
      return WTF::PtrHash<LayoutObject>::hash(key.m_layoutObject);
    }
    static bool equal(const LineLayoutItem& a, const LineLayoutItem& b) {
      return WTF::PtrHash<LayoutObject>::equal(a.m_layoutObject,
                                               b.m_layoutObject);
    }
    static const bool safeToCompareToEmptyOrDeleted = true;
  };

#ifndef NDEBUG

  const char* name() const { return m_layoutObject->name(); }

  // Intentionally returns a void* to avoid exposing LayoutObject* to the line
  // layout code.
  void* debugPointer() const { return m_layoutObject; }

  void showTreeForThis() const { m_layoutObject->showTreeForThis(); }

  String decoratedName() const { return m_layoutObject->decoratedName(); }

#endif

 protected:
  LayoutObject* layoutObject() { return m_layoutObject; }
  const LayoutObject* layoutObject() const { return m_layoutObject; }

 private:
  LayoutObject* m_layoutObject;

  friend class LayoutBlockFlow;
  friend class LineLayoutAPIShim;
  friend class LineLayoutBlockFlow;
  friend class LineLayoutBox;
  friend class LineLayoutRubyRun;
};

}  // namespace blink

namespace WTF {

template <>
struct DefaultHash<blink::LineLayoutItem> {
  using Hash = blink::LineLayoutItem::LineLayoutItemHash;
};

template <>
struct HashTraits<blink::LineLayoutItem>
    : SimpleClassHashTraits<blink::LineLayoutItem> {
  STATIC_ONLY(HashTraits);
};

}  // namespace WTF

#endif  // LineLayoutItem_h