File: EllipsisBox.h

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/**
 * Copyright (C) 2003, 2006 Apple Computer, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#ifndef EllipsisBox_h
#define EllipsisBox_h

#include "core/layout/api/SelectionState.h"
#include "core/layout/line/InlineBox.h"

namespace blink {

class HitTestResult;

class EllipsisBox final : public InlineBox {
 public:
  EllipsisBox(LineLayoutItem item,
              const AtomicString& ellipsisStr,
              InlineFlowBox* parent,
              LayoutUnit width,
              int height,
              int x,
              int y,
              bool firstLine,
              bool isVertical)
      : InlineBox(item,
                  LayoutPoint(x, y),
                  width,
                  firstLine,
                  true,
                  false,
                  false,
                  isVertical,
                  0,
                  0,
                  parent),
        m_height(height),
        m_str(ellipsisStr),
        m_selectionState(SelectionNone) {
    setHasVirtualLogicalHeight();
  }

  void paint(const PaintInfo&,
             const LayoutPoint&,
             LayoutUnit lineTop,
             LayoutUnit lineBottom) const override;
  bool nodeAtPoint(HitTestResult&,
                   const HitTestLocation& locationInContainer,
                   const LayoutPoint& accumulatedOffset,
                   LayoutUnit lineTop,
                   LayoutUnit lineBottom) override;
  void setSelectionState(SelectionState s) { m_selectionState = s; }
  IntRect selectionRect() const;

  LayoutUnit virtualLogicalHeight() const override {
    return LayoutUnit(m_height);
  }
  SelectionState getSelectionState() const override { return m_selectionState; }
  const AtomicString& ellipsisStr() const { return m_str; }

  const char* boxName() const override;

 private:
  int m_height;
  AtomicString m_str;
  SelectionState m_selectionState;
};

}  // namespace blink

#endif  // EllipsisBox_h