File: RectangleShape.h

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/*
 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above
 *    copyright notice, this list of conditions and the following
 *    disclaimer.
 * 2. Redistributions in binary form must reproduce the above
 *    copyright notice, this list of conditions and the following
 *    disclaimer in the documentation and/or other materials
 *    provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
 * OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef RectangleShape_h
#define RectangleShape_h

#include "core/layout/shapes/Shape.h"
#include "platform/geometry/FloatPoint.h"
#include "platform/geometry/FloatRect.h"
#include "platform/geometry/FloatSize.h"
#include "wtf/Assertions.h"

namespace blink {

class RectangleShape final : public Shape {
 public:
  RectangleShape(const FloatRect& bounds, const FloatSize& radii)
      : Shape(), m_bounds(bounds), m_radii(radii) {}

  LayoutRect shapeMarginLogicalBoundingBox() const override {
    return static_cast<LayoutRect>(shapeMarginBounds());
  }
  bool isEmpty() const override { return m_bounds.isEmpty(); }
  LineSegment getExcludedInterval(LayoutUnit logicalTop,
                                  LayoutUnit logicalHeight) const override;
  void buildDisplayPaths(DisplayPaths&) const override;

 private:
  FloatRect shapeMarginBounds() const;

  float rx() const { return m_radii.width(); }
  float ry() const { return m_radii.height(); }
  float x() const { return m_bounds.x(); }
  float y() const { return m_bounds.y(); }
  float width() const { return m_bounds.width(); }
  float height() const { return m_bounds.height(); }

  FloatRect m_bounds;
  FloatSize m_radii;
};

}  // namespace blink

#endif  // RectangleShape_h