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/*
* Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz>
* Copyright (C) 2006 Apple Computer Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef LayoutSVGInline_h
#define LayoutSVGInline_h
#include "core/layout/LayoutInline.h"
namespace blink {
class LayoutSVGInline : public LayoutInline {
public:
explicit LayoutSVGInline(Element*);
const char* name() const override { return "LayoutSVGInline"; }
PaintLayerType layerTypeRequired() const final { return NoPaintLayer; }
bool isOfType(LayoutObjectType type) const override {
return type == LayoutObjectSVG || type == LayoutObjectSVGInline ||
LayoutInline::isOfType(type);
}
bool isChildAllowed(LayoutObject*, const ComputedStyle&) const override;
// Chapter 10.4 of the SVG Specification say that we should use the
// object bounding box of the parent text element.
// We search for the root text element and take its bounding box.
// It is also necessary to take the stroke and visual rect of this element,
// since we need it for filters.
FloatRect objectBoundingBox() const final;
FloatRect strokeBoundingBox() const final;
FloatRect visualRectInLocalSVGCoordinates() const final;
LayoutRect absoluteVisualRect() const final;
void mapLocalToAncestor(const LayoutBoxModelObject* ancestor,
TransformState&,
MapCoordinatesFlags = ApplyContainerFlip) const final;
const LayoutObject* pushMappingToContainer(
const LayoutBoxModelObject* ancestorToStopAt,
LayoutGeometryMap&) const final;
void absoluteQuads(Vector<FloatQuad>&,
MapCoordinatesFlags mode = 0) const final;
private:
InlineFlowBox* createInlineFlowBox() final;
void invalidateTreeIfNeeded(const PaintInvalidationState&) final;
void willBeDestroyed() final;
void styleDidChange(StyleDifference, const ComputedStyle* oldStyle) final;
void addChild(LayoutObject* child, LayoutObject* beforeChild = nullptr) final;
void removeChild(LayoutObject*) final;
};
DEFINE_LAYOUT_OBJECT_TYPE_CASTS(LayoutSVGInline, isSVGInline());
} // namespace blink
#endif // LayoutSVGInline_H
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