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/*
* Copyright (C) Research In Motion Limited 2011. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "core/svg/SVGAnimatedNumberOptionalNumber.h"
#include "core/svg/SVGElement.h"
namespace blink {
SVGAnimatedNumberOptionalNumber::SVGAnimatedNumberOptionalNumber(
SVGElement* contextElement,
const QualifiedName& attributeName,
float initialFirstValue,
float initialSecondValue)
: SVGAnimatedPropertyCommon<SVGNumberOptionalNumber>(
contextElement,
attributeName,
SVGNumberOptionalNumber::create(
SVGNumber::create(initialFirstValue),
SVGNumber::create(initialSecondValue))),
m_firstNumber(SVGAnimatedNumber::create(contextElement,
attributeName,
baseValue()->firstNumber())),
m_secondNumber(SVGAnimatedNumber::create(contextElement,
attributeName,
baseValue()->secondNumber())) {
m_firstNumber->setParentOptionalNumber(this);
m_secondNumber->setParentOptionalNumber(this);
}
DEFINE_TRACE(SVGAnimatedNumberOptionalNumber) {
visitor->trace(m_firstNumber);
visitor->trace(m_secondNumber);
SVGAnimatedPropertyCommon<SVGNumberOptionalNumber>::trace(visitor);
}
void SVGAnimatedNumberOptionalNumber::setAnimatedValue(SVGPropertyBase* value) {
SVGAnimatedPropertyCommon<SVGNumberOptionalNumber>::setAnimatedValue(value);
m_firstNumber->setAnimatedValue(currentValue()->firstNumber());
m_secondNumber->setAnimatedValue(currentValue()->secondNumber());
}
void SVGAnimatedNumberOptionalNumber::animationEnded() {
SVGAnimatedPropertyCommon<SVGNumberOptionalNumber>::animationEnded();
m_firstNumber->animationEnded();
m_secondNumber->animationEnded();
}
bool SVGAnimatedNumberOptionalNumber::needsSynchronizeAttribute() {
return m_firstNumber->needsSynchronizeAttribute() ||
m_secondNumber->needsSynchronizeAttribute();
}
} // namespace blink
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