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/*
* Copyright (C) 2004, 2005, 2006, 2008 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
* Copyright (C) 2009, 2014 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGElement_h
#define SVGElement_h
#include "core/CoreExport.h"
#include "core/SVGNames.h"
#include "core/dom/Element.h"
#include "core/svg/SVGParsingError.h"
#include "core/svg/properties/SVGPropertyInfo.h"
#include "platform/heap/Handle.h"
#include "wtf/Allocator.h"
#include "wtf/HashMap.h"
namespace blink {
class AffineTransform;
class Document;
class SVGAnimatedPropertyBase;
class SubtreeLayoutScope;
class SVGAnimatedString;
class SVGElement;
class SVGElementProxySet;
class SVGElementRareData;
class SVGPropertyBase;
class SVGSVGElement;
class SVGUseElement;
typedef HeapHashSet<Member<SVGElement>> SVGElementSet;
class CORE_EXPORT SVGElement : public Element {
DEFINE_WRAPPERTYPEINFO();
public:
~SVGElement() override;
void attachLayoutTree(const AttachContext&) override;
void detachLayoutTree(const AttachContext&) override;
int tabIndex() const override;
bool supportsFocus() const override { return false; }
bool isOutermostSVGSVGElement() const;
bool hasTagName(const SVGQualifiedName& name) const {
return hasLocalName(name.localName());
}
String title() const override;
bool hasRelativeLengths() const {
return !m_elementsWithRelativeLengths.isEmpty();
}
static bool isAnimatableCSSProperty(const QualifiedName&);
enum ApplyMotionTransform { ExcludeMotionTransform, IncludeMotionTransform };
bool hasTransform(ApplyMotionTransform) const;
AffineTransform calculateTransform(ApplyMotionTransform) const;
enum CTMScope {
NearestViewportScope, // Used by SVGGraphicsElement::getCTM()
ScreenScope, // Used by SVGGraphicsElement::getScreenCTM()
AncestorScope // Used by SVGSVGElement::get{Enclosure|Intersection}List()
};
virtual AffineTransform localCoordinateSpaceTransform(CTMScope) const;
virtual bool needsPendingResourceHandling() const { return true; }
bool instanceUpdatesBlocked() const;
void setInstanceUpdatesBlocked(bool);
// Records the SVG element as having a Web Animation on an SVG attribute that
// needs applying.
void setWebAnimationsPending();
void applyActiveWebAnimations();
void ensureAttributeAnimValUpdated();
void setWebAnimatedAttribute(const QualifiedName& attribute,
SVGPropertyBase*);
void clearWebAnimatedAttributes();
void setAnimatedAttribute(const QualifiedName&, SVGPropertyBase*);
void invalidateAnimatedAttribute(const QualifiedName&);
void clearAnimatedAttribute(const QualifiedName&);
SVGSVGElement* ownerSVGElement() const;
SVGElement* viewportElement() const;
virtual bool isSVGGeometryElement() const { return false; }
virtual bool isSVGGraphicsElement() const { return false; }
virtual bool isFilterEffect() const { return false; }
virtual bool isTextContent() const { return false; }
virtual bool isTextPositioning() const { return false; }
virtual bool isStructurallyExternal() const { return false; }
// For SVGTests
virtual bool isValid() const { return true; }
virtual void svgAttributeChanged(const QualifiedName&);
void svgAttributeBaseValChanged(const QualifiedName&);
SVGAnimatedPropertyBase* propertyFromAttribute(
const QualifiedName& attributeName) const;
static AnimatedPropertyType animatedPropertyTypeForCSSAttribute(
const QualifiedName& attributeName);
void sendSVGLoadEventToSelfAndAncestorChainIfPossible();
bool sendSVGLoadEventIfPossible();
virtual AffineTransform* animateMotionTransform() { return nullptr; }
void invalidateSVGAttributes() {
ensureUniqueElementData().m_animatedSVGAttributesAreDirty = true;
}
void invalidateSVGPresentationAttributeStyle() {
ensureUniqueElementData().m_presentationAttributeStyleIsDirty = true;
}
const HeapHashSet<WeakMember<SVGElement>>& instancesForElement() const;
void mapInstanceToElement(SVGElement*);
void removeInstanceMapping(SVGElement*);
SVGElement* correspondingElement() const;
void setCorrespondingElement(SVGElement*);
SVGUseElement* correspondingUseElement() const;
void synchronizeAnimatedSVGAttribute(const QualifiedName&) const;
PassRefPtr<ComputedStyle> customStyleForLayoutObject() final;
#if DCHECK_IS_ON()
virtual bool isAnimatableAttribute(const QualifiedName&) const;
#endif
MutableStylePropertySet* animatedSMILStyleProperties() const;
MutableStylePropertySet* ensureAnimatedSMILStyleProperties();
void setUseOverrideComputedStyle(bool);
virtual bool haveLoadedRequiredResources();
void invalidateRelativeLengthClients(SubtreeLayoutScope* = 0);
void addToPropertyMap(SVGAnimatedPropertyBase*);
SVGAnimatedString* className() { return m_className.get(); }
bool inUseShadowTree() const;
SVGElementProxySet* elementProxySet();
SVGElementSet* setOfIncomingReferences() const;
void addReferenceTo(SVGElement*);
void rebuildAllIncomingReferences();
void removeAllIncomingReferences();
void removeAllOutgoingReferences();
class InvalidationGuard {
STACK_ALLOCATED();
WTF_MAKE_NONCOPYABLE(InvalidationGuard);
public:
InvalidationGuard(SVGElement* element) : m_element(element) {}
~InvalidationGuard() { m_element->invalidateInstances(); }
private:
Member<SVGElement> m_element;
};
class InstanceUpdateBlocker {
STACK_ALLOCATED();
WTF_MAKE_NONCOPYABLE(InstanceUpdateBlocker);
public:
InstanceUpdateBlocker(SVGElement* targetElement);
~InstanceUpdateBlocker();
private:
Member<SVGElement> m_targetElement;
};
void invalidateInstances();
void setNeedsStyleRecalcForInstances(StyleChangeType,
const StyleChangeReasonForTracing&);
DECLARE_VIRTUAL_TRACE();
static const AtomicString& eventParameterName();
bool isPresentationAttribute(const QualifiedName&) const override;
virtual bool isPresentationAttributeWithSVGDOM(const QualifiedName&) const;
protected:
SVGElement(const QualifiedName&,
Document&,
ConstructionType = CreateSVGElement);
void parseAttribute(const AttributeModificationParams&) override;
void attributeChanged(const AttributeModificationParams&) override;
void collectStyleForPresentationAttribute(const QualifiedName&,
const AtomicString&,
MutableStylePropertySet*) override;
InsertionNotificationRequest insertedInto(ContainerNode*) override;
void removedFrom(ContainerNode*) override;
void childrenChanged(const ChildrenChange&) override;
static CSSPropertyID cssPropertyIdForSVGAttributeName(const QualifiedName&);
void updateRelativeLengthsInformation() {
updateRelativeLengthsInformation(selfHasRelativeLengths(), this);
}
void updateRelativeLengthsInformation(bool hasRelativeLengths, SVGElement*);
static void markForLayoutAndParentResourceInvalidation(LayoutObject*);
virtual bool selfHasRelativeLengths() const { return false; }
SVGElementRareData* ensureSVGRareData();
inline bool hasSVGRareData() const { return m_SVGRareData; }
inline SVGElementRareData* svgRareData() const {
ASSERT(m_SVGRareData);
return m_SVGRareData.get();
}
void reportAttributeParsingError(SVGParsingError,
const QualifiedName&,
const AtomicString&);
bool hasFocusEventListeners() const;
void addedEventListener(const AtomicString& eventType,
RegisteredEventListener&) final;
void removedEventListener(const AtomicString& eventType,
const RegisteredEventListener&) final;
private:
bool isSVGElement() const =
delete; // This will catch anyone doing an unnecessary check.
bool isStyledElement() const =
delete; // This will catch anyone doing an unnecessary check.
const ComputedStyle* ensureComputedStyle(PseudoId = PseudoIdNone);
const ComputedStyle* virtualEnsureComputedStyle(
PseudoId pseudoElementSpecifier = PseudoIdNone) final {
return ensureComputedStyle(pseudoElementSpecifier);
}
void willRecalcStyle(StyleRecalcChange) override;
void buildPendingResourcesIfNeeded();
HeapHashSet<WeakMember<SVGElement>> m_elementsWithRelativeLengths;
typedef HeapHashMap<QualifiedName, Member<SVGAnimatedPropertyBase>>
AttributeToPropertyMap;
AttributeToPropertyMap m_attributeToPropertyMap;
#if DCHECK_IS_ON()
bool m_inRelativeLengthClientsInvalidation = false;
#endif
Member<SVGElementRareData> m_SVGRareData;
Member<SVGAnimatedString> m_className;
};
struct SVGAttributeHashTranslator {
STATIC_ONLY(SVGAttributeHashTranslator);
static unsigned hash(const QualifiedName& key) {
if (key.hasPrefix()) {
QualifiedNameComponents components = {
nullAtom.impl(), key.localName().impl(), key.namespaceURI().impl()};
return hashComponents(components);
}
return DefaultHash<QualifiedName>::Hash::hash(key);
}
static bool equal(const QualifiedName& a, const QualifiedName& b) {
return a.matches(b);
}
};
DEFINE_ELEMENT_TYPE_CASTS(SVGElement, isSVGElement());
template <typename T>
bool isElementOfType(const SVGElement&);
template <>
inline bool isElementOfType<const SVGElement>(const SVGElement&) {
return true;
}
inline bool Node::hasTagName(const SVGQualifiedName& name) const {
return isSVGElement() && toSVGElement(*this).hasTagName(name);
}
// This requires isSVG*Element(const SVGElement&).
#define DEFINE_SVGELEMENT_TYPE_CASTS_WITH_FUNCTION(thisType) \
inline bool is##thisType(const thisType* element); \
inline bool is##thisType(const thisType& element); \
inline bool is##thisType(const SVGElement* element) { \
return element && is##thisType(*element); \
} \
inline bool is##thisType(const Node& node) { \
return node.isSVGElement() ? is##thisType(toSVGElement(node)) : false; \
} \
inline bool is##thisType(const Node* node) { \
return node && is##thisType(*node); \
} \
template <typename T> \
inline bool is##thisType(const T* node) { \
return is##thisType(node); \
} \
template <typename T> \
inline bool is##thisType(const Member<T>& node) { \
return is##thisType(node.get()); \
} \
template <> \
inline bool isElementOfType<const thisType>(const SVGElement& element) { \
return is##thisType(element); \
} \
DEFINE_ELEMENT_TYPE_CASTS_WITH_FUNCTION(thisType)
} // namespace blink
#include "core/SVGElementTypeHelpers.h"
#endif // SVGElement_h
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