File: SVGPathByteStream.h

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/*
 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#ifndef SVGPathByteStream_h
#define SVGPathByteStream_h

#include "wtf/Noncopyable.h"
#include "wtf/PtrUtil.h"
#include "wtf/Vector.h"
#include <memory>

namespace blink {

template <typename DataType>
union ByteType {
  DataType value;
  unsigned char bytes[sizeof(DataType)];
};

class SVGPathByteStream {
  USING_FAST_MALLOC(SVGPathByteStream);

 public:
  static std::unique_ptr<SVGPathByteStream> create() {
    return WTF::wrapUnique(new SVGPathByteStream);
  }

  std::unique_ptr<SVGPathByteStream> clone() const {
    return WTF::wrapUnique(new SVGPathByteStream(m_data));
  }

  typedef Vector<unsigned char> Data;
  typedef Data::const_iterator DataIterator;

  DataIterator begin() const { return m_data.begin(); }
  DataIterator end() const { return m_data.end(); }
  void append(const unsigned char* data, size_t dataSize) {
    m_data.append(data, dataSize);
  }
  void clear() { m_data.clear(); }
  void reserveInitialCapacity(size_t size) {
    m_data.reserveInitialCapacity(size);
  }
  void shrinkToFit() { m_data.shrinkToFit(); }
  bool isEmpty() const { return m_data.isEmpty(); }
  unsigned size() const { return m_data.size(); }

  bool operator==(const SVGPathByteStream& other) const {
    return m_data == other.m_data;
  }

 private:
  SVGPathByteStream() {}
  SVGPathByteStream(const Data& data) : m_data(data) {}

  Data m_data;
};

}  // namespace blink

#endif  // SVGPathByteStream_h