File: SVGPathByteStreamSource.h

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/*
 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#ifndef SVGPathByteStreamSource_h
#define SVGPathByteStreamSource_h

#include "core/svg/SVGPathByteStream.h"
#include "core/svg/SVGPathData.h"
#include "platform/geometry/FloatPoint.h"

namespace blink {

class SVGPathByteStreamSource {
  WTF_MAKE_NONCOPYABLE(SVGPathByteStreamSource);
  STACK_ALLOCATED();

 public:
  explicit SVGPathByteStreamSource(const SVGPathByteStream& stream)
      : m_streamCurrent(stream.begin()), m_streamEnd(stream.end()) {}

  bool hasMoreData() const { return m_streamCurrent < m_streamEnd; }
  PathSegmentData parseSegment();

 private:
#if COMPILER(MSVC)
#pragma warning(disable : 4701)
#endif
  template <typename DataType>
  DataType readType() {
    ByteType<DataType> data;
    size_t typeSize = sizeof(ByteType<DataType>);
    ASSERT(m_streamCurrent + typeSize <= m_streamEnd);
    memcpy(data.bytes, m_streamCurrent, typeSize);
    m_streamCurrent += typeSize;
    return data.value;
  }

  bool readFlag() { return readType<bool>(); }
  float readFloat() { return readType<float>(); }
  unsigned short readSVGSegmentType() { return readType<unsigned short>(); }
  FloatPoint readFloatPoint() {
    float x = readType<float>();
    float y = readType<float>();
    return FloatPoint(x, y);
  }

  SVGPathByteStream::DataIterator m_streamCurrent;
  SVGPathByteStream::DataIterator m_streamEnd;
};

}  // namespace blink

#endif  // SVGPathByteStreamSource_h