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/*
* Copyright (C) 2012 Google Inc. All rights reserved.
* Copyright (C) 2012 Intel Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef PerformanceResourceTiming_h
#define PerformanceResourceTiming_h
#include "core/dom/DOMHighResTimeStamp.h"
#include "core/timing/PerformanceEntry.h"
#include "platform/heap/Handle.h"
#include "wtf/Forward.h"
namespace blink {
class ResourceLoadTiming;
class ResourceTimingInfo;
class CORE_EXPORT PerformanceResourceTiming : public PerformanceEntry {
DEFINE_WRAPPERTYPEINFO();
public:
~PerformanceResourceTiming() override;
static PerformanceResourceTiming* create(const ResourceTimingInfo& info,
double timeOrigin,
double startTime,
double lastRedirectEndTime,
bool allowTimingDetails,
bool allowRedirectDetails) {
return new PerformanceResourceTiming(
info, timeOrigin, startTime, lastRedirectEndTime, allowTimingDetails,
allowRedirectDetails);
}
static PerformanceResourceTiming* create(const ResourceTimingInfo& info,
double timeOrigin,
double startTime,
bool allowTimingDetails) {
return new PerformanceResourceTiming(info, timeOrigin, startTime, 0.0,
allowTimingDetails, false);
}
AtomicString initiatorType() const;
DOMHighResTimeStamp workerStart() const;
virtual DOMHighResTimeStamp redirectStart() const;
virtual DOMHighResTimeStamp redirectEnd() const;
virtual DOMHighResTimeStamp fetchStart() const;
DOMHighResTimeStamp domainLookupStart() const;
DOMHighResTimeStamp domainLookupEnd() const;
DOMHighResTimeStamp connectStart() const;
DOMHighResTimeStamp connectEnd() const;
DOMHighResTimeStamp secureConnectionStart() const;
DOMHighResTimeStamp requestStart() const;
DOMHighResTimeStamp responseStart() const;
virtual DOMHighResTimeStamp responseEnd() const;
unsigned long long transferSize() const;
unsigned long long encodedBodySize() const;
unsigned long long decodedBodySize() const;
protected:
void buildJSONValue(V8ObjectBuilder&) const override;
PerformanceResourceTiming(const AtomicString& initiatorType,
double timeOrigin,
ResourceLoadTiming*,
double lastRedirectEndTime,
double finishTime,
unsigned long long transferSize,
unsigned long long encodedBodyLength,
unsigned long long decodedBodyLength,
bool didReuseConnection,
bool allowTimingDetails,
bool allowRedirectDetails,
const String& name,
const String& entryType,
double startTime);
private:
PerformanceResourceTiming(const ResourceTimingInfo&,
double timeOrigin,
double startTime,
double lastRedirectEndTime,
bool m_allowTimingDetails,
bool m_allowRedirectDetails);
double workerReady() const;
AtomicString m_initiatorType;
double m_timeOrigin;
RefPtr<ResourceLoadTiming> m_timing;
double m_lastRedirectEndTime;
double m_finishTime;
unsigned long long m_transferSize;
unsigned long long m_encodedBodySize;
unsigned long long m_decodedBodySize;
bool m_didReuseConnection;
bool m_allowTimingDetails;
bool m_allowRedirectDetails;
};
} // namespace blink
#endif // PerformanceResourceTiming_h
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