File: HitRegion.h

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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef HitRegion_h
#define HitRegion_h

#include "core/dom/Element.h"
#include "modules/canvas2d/HitRegionOptions.h"
#include "platform/graphics/Path.h"
#include "platform/heap/Handle.h"
#include "wtf/Noncopyable.h"
#include "wtf/PassRefPtr.h"
#include "wtf/RefPtr.h"

namespace blink {

class HitRegion final : public GarbageCollectedFinalized<HitRegion> {
 public:
  static HitRegion* create(const Path& path, const HitRegionOptions& options) {
    return new HitRegion(path, options);
  }

  virtual ~HitRegion() {}

  void removePixels(const Path&);

  bool contains(const FloatPoint&) const;

  const String& id() const { return m_id; }
  const Path& path() const { return m_path; }
  Element* control() const { return m_control.get(); }

  DECLARE_TRACE();

 private:
  HitRegion(const Path&, const HitRegionOptions&);

  String m_id;
  Member<Element> m_control;
  Path m_path;
  WindRule m_fillRule;
};

class HitRegionManager final : public GarbageCollected<HitRegionManager> {
  WTF_MAKE_NONCOPYABLE(HitRegionManager);

 public:
  static HitRegionManager* create() { return new HitRegionManager; }

  void addHitRegion(HitRegion*);

  void removeHitRegion(HitRegion*);
  void removeHitRegionById(const String& id);
  void removeHitRegionByControl(const Element*);
  void removeHitRegionsInRect(const FloatRect&, const AffineTransform&);
  void removeAllHitRegions();

  HitRegion* getHitRegionById(const String& id) const;
  HitRegion* getHitRegionByControl(const Element*) const;
  HitRegion* getHitRegionAtPoint(const FloatPoint&) const;

  unsigned getHitRegionsCount() const;

  DECLARE_TRACE();

 private:
  HitRegionManager() {}

  typedef HeapListHashSet<Member<HitRegion>> HitRegionList;
  typedef HitRegionList::const_reverse_iterator HitRegionIterator;
  typedef HeapHashMap<String, Member<HitRegion>> HitRegionIdMap;
  typedef HeapHashMap<Member<const Element>, Member<HitRegion>>
      HitRegionControlMap;

  HitRegionList m_hitRegionList;
  HitRegionIdMap m_hitRegionIdMap;
  HitRegionControlMap m_hitRegionControlMap;
};

}  // namespace blink

#endif