File: WebGLCompressedTextureETC.idl

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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

[
    NoInterfaceObject,
    DoNotCheckConstants,
    SetWrapperReferenceFrom=canvas,
] interface WebGLCompressedTextureETC {
    /* Compressed Texture Format */
    const unsigned long COMPRESSED_R11_EAC                        = 0x9270;
    const unsigned long COMPRESSED_SIGNED_R11_EAC                 = 0x9271;
    const unsigned long COMPRESSED_RG11_EAC                       = 0x9272;
    const unsigned long COMPRESSED_SIGNED_RG11_EAC                = 0x9273;
    const unsigned long COMPRESSED_RGB8_ETC2                      = 0x9274;
    const unsigned long COMPRESSED_SRGB8_ETC2                     = 0x9275;
    const unsigned long COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2  = 0x9276;
    const unsigned long COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277;
    const unsigned long COMPRESSED_RGBA8_ETC2_EAC                 = 0x9278;
    const unsigned long COMPRESSED_SRGB8_ALPHA8_ETC2_EAC          = 0x9279;
};