File: DynamicsCompressor.cpp

package info (click to toggle)
chromium-browser 57.0.2987.98-1~deb8u1
  • links: PTS, VCS
  • area: main
  • in suites: jessie
  • size: 2,637,852 kB
  • ctags: 2,544,394
  • sloc: cpp: 12,815,961; ansic: 3,676,222; python: 1,147,112; asm: 526,608; java: 523,212; xml: 286,794; perl: 92,654; sh: 86,408; objc: 73,271; makefile: 27,698; cs: 18,487; yacc: 13,031; tcl: 12,957; pascal: 4,875; ml: 4,716; lex: 3,904; sql: 3,862; ruby: 1,982; lisp: 1,508; php: 1,368; exp: 404; awk: 325; csh: 117; jsp: 39; sed: 37
file content (193 lines) | stat: -rw-r--r-- 7,361 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
/*
 * Copyright (C) 2011 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
 *     its contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "platform/audio/AudioBus.h"
#include "platform/audio/AudioUtilities.h"
#include "platform/audio/DynamicsCompressor.h"
#include "wtf/MathExtras.h"
#include "wtf/PtrUtil.h"

namespace blink {

using namespace AudioUtilities;

DynamicsCompressor::DynamicsCompressor(float sampleRate,
                                       unsigned numberOfChannels)
    : m_numberOfChannels(numberOfChannels),
      m_sampleRate(sampleRate),
      m_compressor(sampleRate, numberOfChannels) {
  // Uninitialized state - for parameter recalculation.
  m_lastFilterStageRatio = -1;
  m_lastAnchor = -1;
  m_lastFilterStageGain = -1;

  setNumberOfChannels(numberOfChannels);
  initializeParameters();
}

void DynamicsCompressor::setParameterValue(unsigned parameterID, float value) {
  ASSERT(parameterID < ParamLast);
  if (parameterID < ParamLast)
    m_parameters[parameterID] = value;
}

void DynamicsCompressor::initializeParameters() {
  // Initializes compressor to default values.

  m_parameters[ParamThreshold] = -24;    // dB
  m_parameters[ParamKnee] = 30;          // dB
  m_parameters[ParamRatio] = 12;         // unit-less
  m_parameters[ParamAttack] = 0.003f;    // seconds
  m_parameters[ParamRelease] = 0.250f;   // seconds
  m_parameters[ParamPreDelay] = 0.006f;  // seconds

  // Release zone values 0 -> 1.
  m_parameters[ParamReleaseZone1] = 0.09f;
  m_parameters[ParamReleaseZone2] = 0.16f;
  m_parameters[ParamReleaseZone3] = 0.42f;
  m_parameters[ParamReleaseZone4] = 0.98f;

  m_parameters[ParamFilterStageGain] = 4.4f;  // dB
  m_parameters[ParamFilterStageRatio] = 2;
  m_parameters[ParamFilterAnchor] = 15000 / nyquist();

  m_parameters[ParamPostGain] = 0;   // dB
  m_parameters[ParamReduction] = 0;  // dB

  // Linear crossfade (0 -> 1).
  m_parameters[ParamEffectBlend] = 1;
}

float DynamicsCompressor::parameterValue(unsigned parameterID) {
  ASSERT(parameterID < ParamLast);
  return m_parameters[parameterID];
}

void DynamicsCompressor::process(const AudioBus* sourceBus,
                                 AudioBus* destinationBus,
                                 unsigned framesToProcess) {
  // Though numberOfChannels is retrived from destinationBus, we still name it
  // numberOfChannels instead of numberOfDestinationChannels.  It's because we
  // internally match sourceChannels's size to destinationBus by channel
  // up/down mix. Thus we need numberOfChannels
  // to do the loop work for both m_sourceChannels and m_destinationChannels.

  unsigned numberOfChannels = destinationBus->numberOfChannels();
  unsigned numberOfSourceChannels = sourceBus->numberOfChannels();

  ASSERT(numberOfChannels == m_numberOfChannels && numberOfSourceChannels);

  if (numberOfChannels != m_numberOfChannels || !numberOfSourceChannels) {
    destinationBus->zero();
    return;
  }

  switch (numberOfChannels) {
    case 2:  // stereo
      m_sourceChannels[0] = sourceBus->channel(0)->data();

      if (numberOfSourceChannels > 1)
        m_sourceChannels[1] = sourceBus->channel(1)->data();
      else
        // Simply duplicate mono channel input data to right channel for stereo
        // processing.
        m_sourceChannels[1] = m_sourceChannels[0];

      break;
    default:
      // FIXME : support other number of channels.
      NOTREACHED();
      destinationBus->zero();
      return;
  }

  for (unsigned i = 0; i < numberOfChannels; ++i)
    m_destinationChannels[i] = destinationBus->channel(i)->mutableData();

  float filterStageGain = parameterValue(ParamFilterStageGain);
  float filterStageRatio = parameterValue(ParamFilterStageRatio);
  float anchor = parameterValue(ParamFilterAnchor);

  if (filterStageGain != m_lastFilterStageGain ||
      filterStageRatio != m_lastFilterStageRatio || anchor != m_lastAnchor) {
    m_lastFilterStageGain = filterStageGain;
    m_lastFilterStageRatio = filterStageRatio;
    m_lastAnchor = anchor;
  }

  float dbThreshold = parameterValue(ParamThreshold);
  float dbKnee = parameterValue(ParamKnee);
  float ratio = parameterValue(ParamRatio);
  float attackTime = parameterValue(ParamAttack);
  float releaseTime = parameterValue(ParamRelease);
  float preDelayTime = parameterValue(ParamPreDelay);

  // This is effectively a master volume on the compressed signal
  // (pre-blending).
  float dbPostGain = parameterValue(ParamPostGain);

  // Linear blending value from dry to completely processed (0 -> 1)
  // 0 means the signal is completely unprocessed.
  // 1 mixes in only the compressed signal.
  float effectBlend = parameterValue(ParamEffectBlend);

  float releaseZone1 = parameterValue(ParamReleaseZone1);
  float releaseZone2 = parameterValue(ParamReleaseZone2);
  float releaseZone3 = parameterValue(ParamReleaseZone3);
  float releaseZone4 = parameterValue(ParamReleaseZone4);

  // Apply compression to the source signal.
  m_compressor.process(m_sourceChannels.get(), m_destinationChannels.get(),
                       numberOfChannels, framesToProcess,

                       dbThreshold, dbKnee, ratio, attackTime, releaseTime,
                       preDelayTime, dbPostGain, effectBlend,

                       releaseZone1, releaseZone2, releaseZone3, releaseZone4);

  // Update the compression amount.
  setParameterValue(ParamReduction, m_compressor.meteringGain());
}

void DynamicsCompressor::reset() {
  m_lastFilterStageRatio = -1;  // for recalc
  m_lastAnchor = -1;
  m_lastFilterStageGain = -1;

  m_compressor.reset();
}

void DynamicsCompressor::setNumberOfChannels(unsigned numberOfChannels) {
  m_sourceChannels = wrapArrayUnique(new const float*[numberOfChannels]);
  m_destinationChannels = wrapArrayUnique(new float*[numberOfChannels]);

  m_compressor.setNumberOfChannels(numberOfChannels);
  m_numberOfChannels = numberOfChannels;
}

}  // namespace blink