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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// FFTFrame stub implementation to avoid link errors during bringup
#include "wtf/build_config.h"
#if !OS(MACOSX) && !USE(WEBAUDIO_FFMPEG) && !USE(WEBAUDIO_OPENMAX_DL_FFT)
#include "platform/audio/FFTFrame.h"
namespace blink {
// Normal constructor: allocates for a given fftSize.
FFTFrame::FFTFrame(unsigned /*fftSize*/) : m_FFTSize(0), m_log2FFTSize(0) {
NOTREACHED();
}
// Creates a blank/empty frame (interpolate() must later be called).
FFTFrame::FFTFrame() : m_FFTSize(0), m_log2FFTSize(0) {
NOTREACHED();
}
// Copy constructor.
FFTFrame::FFTFrame(const FFTFrame& frame)
: m_FFTSize(frame.m_FFTSize), m_log2FFTSize(frame.m_log2FFTSize) {
NOTREACHED();
}
FFTFrame::~FFTFrame() {
NOTREACHED();
}
void FFTFrame::doFFT(const float* data) {
NOTREACHED();
}
void FFTFrame::doInverseFFT(float* data) {
NOTREACHED();
}
void FFTFrame::initialize() {}
void FFTFrame::cleanup() {
NOTREACHED();
}
} // namespace blink
#endif // !OS(MACOSX) && !USE(WEBAUDIO_FFMPEG) && !USE(WEBAUDIO_OPENMAX_DL_FFT)
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