File: MultiChannelResampler.cpp

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/*
 * Copyright (C) 2011 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
 *     its contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "platform/audio/AudioBus.h"
#include "platform/audio/MultiChannelResampler.h"
#include "wtf/PtrUtil.h"

namespace blink {

namespace {

// ChannelProvider provides a single channel of audio data (one channel at a
// time) for each channel of data provided to us in a multi-channel provider.

class ChannelProvider final : public AudioSourceProvider {
 public:
  ChannelProvider(AudioSourceProvider* multiChannelProvider,
                  unsigned numberOfChannels)
      : m_multiChannelProvider(multiChannelProvider),
        m_numberOfChannels(numberOfChannels),
        m_currentChannel(0),
        m_framesToProcess(0) {}

  // provideInput() will be called once for each channel, starting with the
  // first channel.  Each time it's called, it will provide the next channel of
  // data.
  void provideInput(AudioBus* bus, size_t framesToProcess) override {
    bool isBusGood = bus && bus->numberOfChannels() == 1;
    ASSERT(isBusGood);
    if (!isBusGood)
      return;

    // Get the data from the multi-channel provider when the first channel asks
    // for it.  For subsequent channels, we can just dish out the channel data
    // from that (stored in m_multiChannelBus).
    if (!m_currentChannel) {
      m_framesToProcess = framesToProcess;
      m_multiChannelBus = AudioBus::create(m_numberOfChannels, framesToProcess);
      m_multiChannelProvider->provideInput(m_multiChannelBus.get(),
                                           framesToProcess);
    }

    // All channels must ask for the same amount. This should always be the
    // case, but let's just make sure.
    bool isGood =
        m_multiChannelBus.get() && framesToProcess == m_framesToProcess;
    ASSERT(isGood);
    if (!isGood)
      return;

    // Copy the channel data from what we received from m_multiChannelProvider.
    ASSERT(m_currentChannel <= m_numberOfChannels);
    if (m_currentChannel < m_numberOfChannels) {
      memcpy(bus->channel(0)->mutableData(),
             m_multiChannelBus->channel(m_currentChannel)->data(),
             sizeof(float) * framesToProcess);
      ++m_currentChannel;
    }
  }

 private:
  AudioSourceProvider* m_multiChannelProvider;
  RefPtr<AudioBus> m_multiChannelBus;
  unsigned m_numberOfChannels;
  unsigned m_currentChannel;
  // Used to verify that all channels ask for the same amount.
  size_t m_framesToProcess;
};

}  // namespace

MultiChannelResampler::MultiChannelResampler(double scaleFactor,
                                             unsigned numberOfChannels)
    : m_numberOfChannels(numberOfChannels) {
  // Create each channel's resampler.
  for (unsigned channelIndex = 0; channelIndex < numberOfChannels;
       ++channelIndex)
    m_kernels.push_back(WTF::makeUnique<SincResampler>(scaleFactor));
}

void MultiChannelResampler::process(AudioSourceProvider* provider,
                                    AudioBus* destination,
                                    size_t framesToProcess) {
  // The provider can provide us with multi-channel audio data. But each of our
  // single-channel resamplers (kernels) below requires a provider which
  // provides a single unique channel of data.  channelProvider wraps the
  // original multi-channel provider and dishes out one channel at a time.
  ChannelProvider channelProvider(provider, m_numberOfChannels);

  for (unsigned channelIndex = 0; channelIndex < m_numberOfChannels;
       ++channelIndex) {
    // Depending on the sample-rate scale factor, and the internal buffering
    // used in a SincResampler kernel, this call to process() will only
    // sometimes call provideInput() on the channelProvider.  However, if it
    // calls provideInput() for the first channel, then it will call it for the
    // remaining channels, since they all buffer in the same way and are
    // processing the same number of frames.
    m_kernels[channelIndex]->process(
        &channelProvider, destination->channel(channelIndex)->mutableData(),
        framesToProcess);
  }
}

}  // namespace blink