File: SincResampler.h

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/*
 * Copyright (C) 2011 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
 *     its contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef SincResampler_h
#define SincResampler_h

#include "platform/PlatformExport.h"
#include "platform/audio/AudioArray.h"
#include "platform/audio/AudioSourceProvider.h"
#include "wtf/Allocator.h"
#include "wtf/Noncopyable.h"

namespace blink {

// SincResampler is a high-quality sample-rate converter.

class PLATFORM_EXPORT SincResampler {
  USING_FAST_MALLOC(SincResampler);
  WTF_MAKE_NONCOPYABLE(SincResampler);

 public:
  // scaleFactor == sourceSampleRate / destinationSampleRate
  // kernelSize can be adjusted for quality (higher is better)
  // numberOfKernelOffsets is used for interpolation and is the number of
  // sub-sample kernel shifts.
  SincResampler(double scaleFactor,
                unsigned kernelSize = 32,
                unsigned numberOfKernelOffsets = 32);

  // Processes numberOfSourceFrames from source to produce numberOfSourceFrames
  // / scaleFactor frames in destination.
  void process(const float* source,
               float* destination,
               unsigned numberOfSourceFrames);

  // Process with input source callback function for streaming applications.
  void process(AudioSourceProvider*,
               float* destination,
               size_t framesToProcess);

 protected:
  void initializeKernel();
  void consumeSource(float* buffer, unsigned numberOfSourceFrames);

  double m_scaleFactor;
  unsigned m_kernelSize;
  unsigned m_numberOfKernelOffsets;

  // m_kernelStorage has m_numberOfKernelOffsets kernels back-to-back, each of
  // size m_kernelSize.  The kernel offsets are sub-sample shifts of a windowed
  // sinc() shifted from 0.0 to 1.0 sample.
  AudioFloatArray m_kernelStorage;

  // m_virtualSourceIndex is an index on the source input buffer with sub-sample
  // precision.  It must be double precision to avoid drift.
  double m_virtualSourceIndex;

  // This is the number of destination frames we generate per processing pass on
  // the buffer.
  unsigned m_blockSize;

  // Source is copied into this buffer for each processing pass.
  AudioFloatArray m_inputBuffer;

  const float* m_source;
  unsigned m_sourceFramesAvailable;

  // m_sourceProvider is used to provide the audio input stream to the
  // resampler.
  AudioSourceProvider* m_sourceProvider;

  // The buffer is primed once at the very beginning of processing.
  bool m_isBufferPrimed;
};

}  // namespace blink

#endif  // SincResampler_h