File: ImageFrameGenerator.h

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/*
 * Copyright (C) 2012 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef ImageFrameGenerator_h
#define ImageFrameGenerator_h

#include "platform/PlatformExport.h"
#include "platform/image-decoders/ImageDecoder.h"
#include "platform/image-decoders/SegmentReader.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "third_party/skia/include/core/SkSize.h"
#include "third_party/skia/include/core/SkTypes.h"
#include "wtf/Allocator.h"
#include "wtf/Noncopyable.h"
#include "wtf/PassRefPtr.h"
#include "wtf/RefCounted.h"
#include "wtf/RefPtr.h"
#include "wtf/ThreadSafeRefCounted.h"
#include "wtf/ThreadingPrimitives.h"
#include "wtf/Vector.h"
#include <memory>

struct SkYUVSizeInfo;

namespace blink {

class ImageDecoder;

class PLATFORM_EXPORT ImageDecoderFactory {
  USING_FAST_MALLOC(ImageDecoderFactory);
  WTF_MAKE_NONCOPYABLE(ImageDecoderFactory);

 public:
  ImageDecoderFactory() {}
  virtual ~ImageDecoderFactory() {}
  virtual std::unique_ptr<ImageDecoder> create() = 0;
};

class PLATFORM_EXPORT ImageFrameGenerator final
    : public ThreadSafeRefCounted<ImageFrameGenerator> {
  WTF_MAKE_NONCOPYABLE(ImageFrameGenerator);

 public:
  static PassRefPtr<ImageFrameGenerator> create(
      const SkISize& fullSize,
      bool isMultiFrame,
      const ColorBehavior& colorBehavior) {
    return adoptRef(
        new ImageFrameGenerator(fullSize, isMultiFrame, colorBehavior));
  }

  ~ImageFrameGenerator();

  // Decodes and scales the specified frame at |index|. The dimensions and
  // output format are given in SkImageInfo. Decoded pixels are written into
  // |pixels| with a stride of |rowBytes|. Returns true if decoding was
  // successful.
  bool decodeAndScale(SegmentReader*,
                      bool allDataReceived,
                      size_t index,
                      const SkImageInfo&,
                      void* pixels,
                      size_t rowBytes);

  // Decodes YUV components directly into the provided memory planes. Must not
  // be called unless getYUVComponentSizes has been called and returned true.
  // YUV decoding does not currently support progressive decoding. In order to
  // support it, ImageDecoder needs something analagous to its ImageFrame cache
  // to hold partial planes, and the GPU code needs to handle them.
  bool decodeToYUV(SegmentReader*,
                   size_t index,
                   const SkISize componentSizes[3],
                   void* planes[3],
                   const size_t rowBytes[3]);

  const SkISize& getFullSize() const { return m_fullSize; }

  bool isMultiFrame() const { return m_isMultiFrame; }
  bool decodeFailed() const { return m_decodeFailed; }

  bool hasAlpha(size_t index);

  // Must not be called unless the SkROBuffer has all the data. YUV decoding
  // does not currently support progressive decoding. See comment above on
  // decodeToYUV().
  bool getYUVComponentSizes(SegmentReader*, SkYUVSizeInfo*);

 private:
  ImageFrameGenerator(const SkISize& fullSize,
                      bool isMultiFrame,
                      const ColorBehavior&);

  friend class ImageFrameGeneratorTest;
  friend class DeferredImageDecoderTest;
  // For testing. |factory| will overwrite the default ImageDecoder creation
  // logic if |factory->create()| returns non-zero.
  void setImageDecoderFactory(std::unique_ptr<ImageDecoderFactory> factory) {
    m_imageDecoderFactory = std::move(factory);
  }

  void setHasAlpha(size_t index, bool hasAlpha);

  SkBitmap tryToResumeDecode(SegmentReader*,
                             bool allDataReceived,
                             size_t index,
                             const SkISize& scaledSize,
                             SkBitmap::Allocator*);
  // This method should only be called while m_decodeMutex is locked.
  bool decode(SegmentReader*,
              bool allDataReceived,
              size_t index,
              ImageDecoder**,
              SkBitmap*,
              SkBitmap::Allocator*);

  const SkISize m_fullSize;

  // Parameters used to create internal ImageDecoder objects.
  const ColorBehavior m_decoderColorBehavior;

  const bool m_isMultiFrame;
  bool m_decodeFailed;
  bool m_yuvDecodingFailed;
  size_t m_frameCount;
  Vector<bool> m_hasAlpha;

  std::unique_ptr<ImageDecoderFactory> m_imageDecoderFactory;

  // Prevents multiple decode operations on the same data.
  Mutex m_decodeMutex;

  // Protect concurrent access to m_hasAlpha.
  Mutex m_alphaMutex;
};

}  // namespace blink

#endif