File: StrokeData.cpp

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// Copyright (C) 2013 Google Inc. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
//    * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//    * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
//    * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

#include "platform/graphics/StrokeData.h"
#include "third_party/skia/include/effects/SkDashPathEffect.h"
#include "wtf/PtrUtil.h"
#include <memory>

namespace blink {

static const int dashRatio = 3;  // Ratio of the length of a dash to its width.

void StrokeData::setLineDash(const DashArray& dashes, float dashOffset) {
  // FIXME: This is lifted directly off SkiaSupport, lines 49-74
  // so it is not guaranteed to work correctly.
  size_t dashLength = dashes.size();
  if (!dashLength) {
    // If no dash is set, revert to solid stroke
    // FIXME: do we need to set NoStroke in some cases?
    m_style = SolidStroke;
    m_dash.reset();
    return;
  }

  size_t count = !(dashLength % 2) ? dashLength : dashLength * 2;
  std::unique_ptr<SkScalar[]> intervals = wrapArrayUnique(new SkScalar[count]);

  for (unsigned i = 0; i < count; i++)
    intervals[i] = dashes[i % dashLength];

  m_dash = SkDashPathEffect::Make(intervals.get(), count, dashOffset);
}

void StrokeData::setupPaint(SkPaint* paint, int length) const {
  paint->setStyle(SkPaint::kStroke_Style);
  paint->setStrokeWidth(SkFloatToScalar(m_thickness));
  paint->setStrokeCap(m_lineCap);
  paint->setStrokeJoin(m_lineJoin);
  paint->setStrokeMiter(SkFloatToScalar(m_miterLimit));

  setupPaintDashPathEffect(paint, length);
}

void StrokeData::setupPaintDashPathEffect(SkPaint* paint, int length) const {
  float width = m_thickness;
  if (m_dash) {
    paint->setPathEffect(m_dash);
  } else {
    switch (m_style) {
      case NoStroke:
      case SolidStroke:
      case DoubleStroke:
      case WavyStroke:  // FIXME: https://crbug.com/229574
        paint->setPathEffect(0);
        return;
      case DashedStroke:
        width = dashRatio * width;
      // Fall through.
      case DottedStroke:
        // Truncate the width, since we don't want fuzzy dots or dashes.
        int dashLength = static_cast<int>(width);
        // Subtract off the endcaps, since they're rendered separately.
        int distance = length - 2 * static_cast<int>(m_thickness);
        int phase = 1;
        if (dashLength > 1) {
          // Determine how many dashes or dots we should have.
          int numDashes = distance / dashLength;
          int remainder = distance % dashLength;
          // Adjust the phase to center the dashes within the line.
          if (numDashes % 2) {
            // Odd: shift right a full dash, minus half the remainder.
            phase = dashLength - remainder / 2;
          } else {
            // Even: shift right half a dash, minus half the remainder.
            phase = (dashLength - remainder) / 2;
          }
        }
        SkScalar dashLengthSk = SkIntToScalar(dashLength);
        SkScalar intervals[2] = {dashLengthSk, dashLengthSk};
        paint->setPathEffect(
            SkDashPathEffect::Make(intervals, 2, SkIntToScalar(phase)));
    }
  }
}

}  // namespace blink