File: RotateTransformOperation.h

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/*
 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
 *           (C) 2000 Antti Koivisto (koivisto@kde.org)
 *           (C) 2000 Dirk Mueller (mueller@kde.org)
 * Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
 * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */

#ifndef RotateTransformOperation_h
#define RotateTransformOperation_h

#include "platform/geometry/FloatPoint3D.h"
#include "platform/transforms/Rotation.h"
#include "platform/transforms/TransformOperation.h"

namespace blink {

class PLATFORM_EXPORT RotateTransformOperation : public TransformOperation {
 public:
  static PassRefPtr<RotateTransformOperation> create(double angle,
                                                     OperationType type) {
    return create(Rotation(FloatPoint3D(0, 0, 1), angle), type);
  }

  static PassRefPtr<RotateTransformOperation> create(double x,
                                                     double y,
                                                     double z,
                                                     double angle,
                                                     OperationType type) {
    return create(Rotation(FloatPoint3D(x, y, z), angle), type);
  }

  static PassRefPtr<RotateTransformOperation> create(const Rotation& rotation,
                                                     OperationType type) {
    DCHECK(isMatchingOperationType(type));
    return adoptRef(new RotateTransformOperation(rotation, type));
  }

  double x() const { return m_rotation.axis.x(); }
  double y() const { return m_rotation.axis.y(); }
  double z() const { return m_rotation.axis.z(); }
  double angle() const { return m_rotation.angle; }
  const FloatPoint3D& axis() const { return m_rotation.axis; }

  static bool getCommonAxis(const RotateTransformOperation*,
                            const RotateTransformOperation*,
                            FloatPoint3D& resultAxis,
                            double& resultAngleA,
                            double& resultAngleB);

  virtual bool canBlendWith(const TransformOperation& other) const;
  OperationType type() const override { return m_type; }
  OperationType primitiveType() const final { return Rotate3D; }

  void apply(TransformationMatrix& transform,
             const FloatSize& /*borderBoxSize*/) const override {
    transform.rotate3d(m_rotation);
  }

  static bool isMatchingOperationType(OperationType type) {
    return type == Rotate || type == RotateX || type == RotateY ||
           type == RotateZ || type == Rotate3D;
  }

 protected:
  bool operator==(const TransformOperation&) const override;

  PassRefPtr<TransformOperation> blend(const TransformOperation* from,
                                       double progress,
                                       bool blendToIdentity = false) override;
  PassRefPtr<TransformOperation> zoom(double factor) override { return this; }

  RotateTransformOperation(const Rotation& rotation, OperationType type)
      : m_rotation(rotation), m_type(type) {
  }

  const Rotation m_rotation;
  const OperationType m_type;
};

DEFINE_TRANSFORM_TYPE_CASTS(RotateTransformOperation);

class PLATFORM_EXPORT RotateAroundOriginTransformOperation final
    : public RotateTransformOperation {
 public:
  static PassRefPtr<RotateAroundOriginTransformOperation>
  create(double angle, double originX, double originY) {
    return adoptRef(
        new RotateAroundOriginTransformOperation(angle, originX, originY));
  }

  void apply(TransformationMatrix&, const FloatSize&) const override;

  static bool isMatchingOperationType(OperationType type) {
    return type == RotateAroundOrigin;
  }

 private:
  RotateAroundOriginTransformOperation(double angle,
                                       double originX,
                                       double originY);

  bool operator==(const TransformOperation&) const override;

  PassRefPtr<TransformOperation> blend(const TransformOperation* from,
                                       double progress,
                                       bool blendToIdentity = false) override;
  PassRefPtr<TransformOperation> zoom(double factor) override;

  double m_originX;
  double m_originY;
};

DEFINE_TRANSFORM_TYPE_CASTS(RotateAroundOriginTransformOperation);

}  // namespace blink

#endif  // RotateTransformOperation_h