1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341
|
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Sk4px.h"
#include "SkNx.h"
#include "SkRandom.h"
#include "Test.h"
template <int N>
static void test_Nf(skiatest::Reporter* r) {
auto assert_nearly_eq = [&](float eps, const SkNx<N, float>& v,
float a, float b, float c, float d) {
auto close = [=](float a, float b) { return fabsf(a-b) <= eps; };
float vals[4];
v.store(vals);
bool ok = close(vals[0], a) && close(vals[1], b)
&& close( v[0], a) && close( v[1], b);
REPORTER_ASSERT(r, ok);
if (N == 4) {
ok = close(vals[2], c) && close(vals[3], d)
&& close( v[2], c) && close( v[3], d);
REPORTER_ASSERT(r, ok);
}
};
auto assert_eq = [&](const SkNx<N, float>& v, float a, float b, float c, float d) {
return assert_nearly_eq(0, v, a,b,c,d);
};
float vals[] = {3, 4, 5, 6};
SkNx<N,float> a = SkNx<N,float>::Load(vals),
b(a),
c = a;
SkNx<N,float> d;
d = a;
assert_eq(a, 3, 4, 5, 6);
assert_eq(b, 3, 4, 5, 6);
assert_eq(c, 3, 4, 5, 6);
assert_eq(d, 3, 4, 5, 6);
assert_eq(a+b, 6, 8, 10, 12);
assert_eq(a*b, 9, 16, 25, 36);
assert_eq(a*b-b, 6, 12, 20, 30);
assert_eq((a*b).sqrt(), 3, 4, 5, 6);
assert_eq(a/b, 1, 1, 1, 1);
assert_eq(SkNx<N,float>(0)-a, -3, -4, -5, -6);
SkNx<N,float> fours(4);
assert_eq(fours.sqrt(), 2,2,2,2);
assert_nearly_eq(0.001f, fours.rsqrt(), 0.5, 0.5, 0.5, 0.5);
assert_nearly_eq(0.001f, fours.invert(), 0.25, 0.25, 0.25, 0.25);
assert_eq(SkNx<N,float>::Min(a, fours), 3, 4, 4, 4);
assert_eq(SkNx<N,float>::Max(a, fours), 4, 4, 5, 6);
// Test some comparisons. This is not exhaustive.
REPORTER_ASSERT(r, (a == b).allTrue());
REPORTER_ASSERT(r, (a+b == a*b-b).anyTrue());
REPORTER_ASSERT(r, !(a+b == a*b-b).allTrue());
REPORTER_ASSERT(r, !(a+b == a*b).anyTrue());
REPORTER_ASSERT(r, !(a != b).anyTrue());
REPORTER_ASSERT(r, (a < fours).anyTrue());
REPORTER_ASSERT(r, (a <= fours).anyTrue());
REPORTER_ASSERT(r, !(a > fours).allTrue());
REPORTER_ASSERT(r, !(a >= fours).allTrue());
}
DEF_TEST(SkNf, r) {
test_Nf<2>(r);
test_Nf<4>(r);
}
template <int N, typename T>
void test_Ni(skiatest::Reporter* r) {
auto assert_eq = [&](const SkNx<N,T>& v, T a, T b, T c, T d, T e, T f, T g, T h) {
T vals[8];
v.store(vals);
switch (N) {
case 8: REPORTER_ASSERT(r, vals[4] == e && vals[5] == f && vals[6] == g && vals[7] == h);
case 4: REPORTER_ASSERT(r, vals[2] == c && vals[3] == d);
case 2: REPORTER_ASSERT(r, vals[0] == a && vals[1] == b);
}
switch (N) {
case 8: REPORTER_ASSERT(r, v[4] == e && v[5] == f &&
v[6] == g && v[7] == h);
case 4: REPORTER_ASSERT(r, v[2] == c && v[3] == d);
case 2: REPORTER_ASSERT(r, v[0] == a && v[1] == b);
}
};
T vals[] = { 1,2,3,4,5,6,7,8 };
SkNx<N,T> a = SkNx<N,T>::Load(vals),
b(a),
c = a;
SkNx<N,T> d;
d = a;
assert_eq(a, 1,2,3,4,5,6,7,8);
assert_eq(b, 1,2,3,4,5,6,7,8);
assert_eq(c, 1,2,3,4,5,6,7,8);
assert_eq(d, 1,2,3,4,5,6,7,8);
assert_eq(a+a, 2,4,6,8,10,12,14,16);
assert_eq(a*a, 1,4,9,16,25,36,49,64);
assert_eq(a*a-a, 0,2,6,12,20,30,42,56);
assert_eq(a >> 2, 0,0,0,1,1,1,1,2);
assert_eq(a << 1, 2,4,6,8,10,12,14,16);
REPORTER_ASSERT(r, a[1] == 2);
}
DEF_TEST(SkNx, r) {
test_Ni<2, uint16_t>(r);
test_Ni<4, uint16_t>(r);
test_Ni<8, uint16_t>(r);
test_Ni<2, int>(r);
test_Ni<4, int>(r);
test_Ni<8, int>(r);
}
DEF_TEST(SkNi_min_lt, r) {
// Exhaustively check the 8x8 bit space.
for (int a = 0; a < (1<<8); a++) {
for (int b = 0; b < (1<<8); b++) {
Sk16b aw(a), bw(b);
REPORTER_ASSERT(r, Sk16b::Min(aw, bw)[0] == SkTMin(a, b));
REPORTER_ASSERT(r, !(aw < bw)[0] == !(a < b));
}}
// Exhausting the 16x16 bit space is kind of slow, so only do that in release builds.
#ifdef SK_DEBUG
SkRandom rand;
for (int i = 0; i < (1<<16); i++) {
uint16_t a = rand.nextU() >> 16,
b = rand.nextU() >> 16;
REPORTER_ASSERT(r, Sk16h::Min(Sk16h(a), Sk16h(b))[0] == SkTMin(a, b));
}
#else
for (int a = 0; a < (1<<16); a++) {
for (int b = 0; b < (1<<16); b++) {
REPORTER_ASSERT(r, Sk16h::Min(Sk16h(a), Sk16h(b))[0] == SkTMin(a, b));
}}
#endif
}
DEF_TEST(SkNi_saturatedAdd, r) {
for (int a = 0; a < (1<<8); a++) {
for (int b = 0; b < (1<<8); b++) {
int exact = a+b;
if (exact > 255) { exact = 255; }
if (exact < 0) { exact = 0; }
REPORTER_ASSERT(r, Sk16b(a).saturatedAdd(Sk16b(b))[0] == exact);
}
}
}
DEF_TEST(Sk4px_muldiv255round, r) {
for (int a = 0; a < (1<<8); a++) {
for (int b = 0; b < (1<<8); b++) {
int exact = (a*b+127)/255;
// Duplicate a and b 16x each.
auto av = Sk4px::DupAlpha(a),
bv = Sk4px::DupAlpha(b);
// This way should always be exactly correct.
int correct = (av * bv).div255()[0];
REPORTER_ASSERT(r, correct == exact);
// We're a bit more flexible on this method: correct for 0 or 255, otherwise off by <=1.
int fast = av.approxMulDiv255(bv)[0];
REPORTER_ASSERT(r, fast-exact >= -1 && fast-exact <= 1);
if (a == 0 || a == 255 || b == 0 || b == 255) {
REPORTER_ASSERT(r, fast == exact);
}
}
}
}
DEF_TEST(Sk4px_widening, r) {
SkPMColor colors[] = {
SkPreMultiplyColor(0xff00ff00),
SkPreMultiplyColor(0x40008000),
SkPreMultiplyColor(0x7f020406),
SkPreMultiplyColor(0x00000000),
};
auto packed = Sk4px::Load4(colors);
auto wideLo = packed.widenLo(),
wideHi = packed.widenHi(),
wideLoHi = packed.widenLoHi(),
wideLoHiAlt = wideLo + wideHi;
REPORTER_ASSERT(r, 0 == memcmp(&wideLoHi, &wideLoHiAlt, sizeof(wideLoHi)));
}
DEF_TEST(SkNx_abs, r) {
auto fs = Sk4f(0.0f, -0.0f, 2.0f, -4.0f).abs();
REPORTER_ASSERT(r, fs[0] == 0.0f);
REPORTER_ASSERT(r, fs[1] == 0.0f);
REPORTER_ASSERT(r, fs[2] == 2.0f);
REPORTER_ASSERT(r, fs[3] == 4.0f);
}
DEF_TEST(SkNx_floor, r) {
auto fs = Sk4f(0.4f, -0.4f, 0.6f, -0.6f).floor();
REPORTER_ASSERT(r, fs[0] == 0.0f);
REPORTER_ASSERT(r, fs[1] == -1.0f);
REPORTER_ASSERT(r, fs[2] == 0.0f);
REPORTER_ASSERT(r, fs[3] == -1.0f);
}
DEF_TEST(SkNx_shuffle, r) {
Sk4f f4(0,10,20,30);
Sk2f f2 = SkNx_shuffle<2,1>(f4);
REPORTER_ASSERT(r, f2[0] == 20);
REPORTER_ASSERT(r, f2[1] == 10);
f4 = SkNx_shuffle<0,1,1,0>(f2);
REPORTER_ASSERT(r, f4[0] == 20);
REPORTER_ASSERT(r, f4[1] == 10);
REPORTER_ASSERT(r, f4[2] == 10);
REPORTER_ASSERT(r, f4[3] == 20);
}
DEF_TEST(SkNx_int_float, r) {
Sk4f f(-2.3f, 1.0f, 0.45f, 0.6f);
Sk4i i = SkNx_cast<int>(f);
REPORTER_ASSERT(r, i[0] == -2);
REPORTER_ASSERT(r, i[1] == 1);
REPORTER_ASSERT(r, i[2] == 0);
REPORTER_ASSERT(r, i[3] == 0);
f = SkNx_cast<float>(i);
REPORTER_ASSERT(r, f[0] == -2.0f);
REPORTER_ASSERT(r, f[1] == 1.0f);
REPORTER_ASSERT(r, f[2] == 0.0f);
REPORTER_ASSERT(r, f[3] == 0.0f);
}
#include "SkRandom.h"
DEF_TEST(SkNx_u16_float, r) {
{
// u16 --> float
auto h4 = Sk4h(15, 17, 257, 65535);
auto f4 = SkNx_cast<float>(h4);
REPORTER_ASSERT(r, f4[0] == 15.0f);
REPORTER_ASSERT(r, f4[1] == 17.0f);
REPORTER_ASSERT(r, f4[2] == 257.0f);
REPORTER_ASSERT(r, f4[3] == 65535.0f);
}
{
// float -> u16
auto f4 = Sk4f(15, 17, 257, 65535);
auto h4 = SkNx_cast<uint16_t>(f4);
REPORTER_ASSERT(r, h4[0] == 15);
REPORTER_ASSERT(r, h4[1] == 17);
REPORTER_ASSERT(r, h4[2] == 257);
REPORTER_ASSERT(r, h4[3] == 65535);
}
// starting with any u16 value, we should be able to have a perfect round-trip in/out of floats
//
SkRandom rand;
for (int i = 0; i < 10000; ++i) {
const uint16_t s16[4] {
(uint16_t)rand.nextU16(), (uint16_t)rand.nextU16(),
(uint16_t)rand.nextU16(), (uint16_t)rand.nextU16(),
};
auto u4_0 = Sk4h::Load(s16);
auto f4 = SkNx_cast<float>(u4_0);
auto u4_1 = SkNx_cast<uint16_t>(f4);
uint16_t d16[4];
u4_1.store(d16);
REPORTER_ASSERT(r, !memcmp(s16, d16, sizeof(s16)));
}
}
// The SSE2 implementation of SkNx_cast<uint16_t>(Sk4i) is non-trivial, so worth a test.
DEF_TEST(SkNx_int_u16, r) {
// These are pretty hard to get wrong.
for (int i = 0; i <= 0x7fff; i++) {
uint16_t expected = (uint16_t)i;
uint16_t actual = SkNx_cast<uint16_t>(Sk4i(i))[0];
REPORTER_ASSERT(r, expected == actual);
}
// A naive implementation with _mm_packs_epi32 would succeed up to 0x7fff but fail here:
for (int i = 0x8000; (1) && i <= 0xffff; i++) {
uint16_t expected = (uint16_t)i;
uint16_t actual = SkNx_cast<uint16_t>(Sk4i(i))[0];
REPORTER_ASSERT(r, expected == actual);
}
}
DEF_TEST(SkNx_4fLoad4Store4, r) {
float src[] = {
0.0f, 1.0f, 2.0f, 3.0f,
4.0f, 5.0f, 6.0f, 7.0f,
8.0f, 9.0f, 10.0f, 11.0f,
12.0f, 13.0f, 14.0f, 15.0f
};
Sk4f a, b, c, d;
Sk4f::Load4(src, &a, &b, &c, &d);
REPORTER_ASSERT(r, 0.0f == a[0]);
REPORTER_ASSERT(r, 4.0f == a[1]);
REPORTER_ASSERT(r, 8.0f == a[2]);
REPORTER_ASSERT(r, 12.0f == a[3]);
REPORTER_ASSERT(r, 1.0f == b[0]);
REPORTER_ASSERT(r, 5.0f == b[1]);
REPORTER_ASSERT(r, 9.0f == b[2]);
REPORTER_ASSERT(r, 13.0f == b[3]);
REPORTER_ASSERT(r, 2.0f == c[0]);
REPORTER_ASSERT(r, 6.0f == c[1]);
REPORTER_ASSERT(r, 10.0f == c[2]);
REPORTER_ASSERT(r, 14.0f == c[3]);
REPORTER_ASSERT(r, 3.0f == d[0]);
REPORTER_ASSERT(r, 7.0f == d[1]);
REPORTER_ASSERT(r, 11.0f == d[2]);
REPORTER_ASSERT(r, 15.0f == d[3]);
float dst[16];
Sk4f::Store4(dst, a, b, c, d);
REPORTER_ASSERT(r, 0 == memcmp(dst, src, 16 * sizeof(float)));
}
|