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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gl/gl_surface_glx.h"
extern "C" {
#include <X11/Xlib.h>
}
#include <memory>
#include "base/command_line.h"
#include "base/lazy_instance.h"
#include "base/logging.h"
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "base/message_loop/message_loop.h"
#include "base/single_thread_task_runner.h"
#include "base/synchronization/cancellation_flag.h"
#include "base/synchronization/lock.h"
#include "base/threading/non_thread_safe.h"
#include "base/threading/thread.h"
#include "base/threading/thread_task_runner_handle.h"
#include "base/time/time.h"
#include "base/trace_event/trace_event.h"
#include "build/build_config.h"
#include "ui/events/platform/platform_event_source.h"
#include "ui/gfx/x/x11_connection.h"
#include "ui/gfx/x/x11_types.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_implementation.h"
#include "ui/gl/gl_visual_picker_glx.h"
#include "ui/gl/sync_control_vsync_provider.h"
namespace gl {
namespace {
Display* g_display = nullptr;
bool g_glx_context_create = false;
bool g_glx_create_context_robustness_supported = false;
bool g_glx_create_context_profile_supported = false;
bool g_glx_create_context_profile_es2_supported = false;
bool g_glx_texture_from_pixmap_supported = false;
bool g_glx_oml_sync_control_supported = false;
// Track support of glXGetMscRateOML separately from GLX_OML_sync_control as a
// whole since on some platforms (e.g. crosbug.com/34585), glXGetMscRateOML
// always fails even though GLX_OML_sync_control is reported as being supported.
bool g_glx_get_msc_rate_oml_supported = false;
bool g_glx_sgi_video_sync_supported = false;
// A 24-bit RGB visual and colormap to use when creating offscreen surfaces.
Visual* g_visual = nullptr;
int g_depth = CopyFromParent;
Colormap g_colormap = CopyFromParent;
GLXFBConfig GetConfigForWindow(Display* display,
gfx::AcceleratedWidget window) {
DCHECK(window != 0);
// This code path is expensive, but we only take it when
// attempting to use GLX_ARB_create_context_robustness, in which
// case we need a GLXFBConfig for the window in order to create a
// context for it.
//
// TODO(kbr): this is not a reliable code path. On platforms which
// support it, we should use glXChooseFBConfig in the browser
// process to choose the FBConfig and from there the X Visual to
// use when creating the window in the first place. Then we can
// pass that FBConfig down rather than attempting to reconstitute
// it.
XWindowAttributes attributes;
if (!XGetWindowAttributes(display, window, &attributes)) {
LOG(ERROR) << "XGetWindowAttributes failed for window " << window << ".";
return nullptr;
}
int visual_id = XVisualIDFromVisual(attributes.visual);
int num_elements = 0;
gfx::XScopedPtr<GLXFBConfig> configs(
glXGetFBConfigs(display, DefaultScreen(display), &num_elements));
if (!configs.get()) {
LOG(ERROR) << "glXGetFBConfigs failed.";
return nullptr;
}
if (!num_elements) {
LOG(ERROR) << "glXGetFBConfigs returned 0 elements.";
return nullptr;
}
bool found = false;
int i;
for (i = 0; i < num_elements; ++i) {
int value;
if (glXGetFBConfigAttrib(display, configs.get()[i], GLX_VISUAL_ID,
&value)) {
LOG(ERROR) << "glXGetFBConfigAttrib failed.";
return nullptr;
}
if (value == visual_id) {
found = true;
break;
}
}
if (found) {
return configs.get()[i];
}
return nullptr;
}
bool CreateDummyWindow(Display* display) {
DCHECK(display);
gfx::AcceleratedWidget parent_window =
RootWindow(display, DefaultScreen(display));
gfx::AcceleratedWidget window =
XCreateWindow(display, parent_window, 0, 0, 1, 1, 0, CopyFromParent,
InputOutput, CopyFromParent, 0, nullptr);
if (!window) {
LOG(ERROR) << "XCreateWindow failed";
return false;
}
GLXFBConfig config = GetConfigForWindow(display, window);
GLXWindow glx_window = glXCreateWindow(display, config, window, nullptr);
if (!glx_window) {
LOG(ERROR) << "glXCreateWindow failed";
XDestroyWindow(display, window);
return false;
}
glXDestroyWindow(display, glx_window);
XDestroyWindow(display, window);
return true;
}
class OMLSyncControlVSyncProvider : public SyncControlVSyncProvider {
public:
explicit OMLSyncControlVSyncProvider(GLXWindow glx_window)
: SyncControlVSyncProvider(), glx_window_(glx_window) {}
~OMLSyncControlVSyncProvider() override {}
protected:
bool GetSyncValues(int64_t* system_time,
int64_t* media_stream_counter,
int64_t* swap_buffer_counter) override {
return glXGetSyncValuesOML(g_display, glx_window_, system_time,
media_stream_counter, swap_buffer_counter);
}
bool GetMscRate(int32_t* numerator, int32_t* denominator) override {
if (!g_glx_get_msc_rate_oml_supported)
return false;
if (!glXGetMscRateOML(g_display, glx_window_, numerator, denominator)) {
// Once glXGetMscRateOML has been found to fail, don't try again,
// since each failing call may spew an error message.
g_glx_get_msc_rate_oml_supported = false;
return false;
}
return true;
}
private:
GLXWindow glx_window_;
DISALLOW_COPY_AND_ASSIGN(OMLSyncControlVSyncProvider);
};
class SGIVideoSyncThread : public base::Thread,
public base::NonThreadSafe,
public base::RefCounted<SGIVideoSyncThread> {
public:
static scoped_refptr<SGIVideoSyncThread> Create() {
if (!g_video_sync_thread) {
g_video_sync_thread = new SGIVideoSyncThread();
g_video_sync_thread->Start();
}
return g_video_sync_thread;
}
private:
friend class base::RefCounted<SGIVideoSyncThread>;
SGIVideoSyncThread() : base::Thread("SGI_video_sync") {
DCHECK(CalledOnValidThread());
}
~SGIVideoSyncThread() override {
DCHECK(CalledOnValidThread());
g_video_sync_thread = nullptr;
Stop();
}
static SGIVideoSyncThread* g_video_sync_thread;
DISALLOW_COPY_AND_ASSIGN(SGIVideoSyncThread);
};
class SGIVideoSyncProviderThreadShim {
public:
explicit SGIVideoSyncProviderThreadShim(gfx::AcceleratedWidget parent_window)
: parent_window_(parent_window),
window_(0),
glx_window_(0),
task_runner_(base::ThreadTaskRunnerHandle::Get()),
cancel_vsync_flag_(),
vsync_lock_() {
// This ensures that creation of |parent_window_| has occured when this shim
// is executing in the same thread as the call to create |parent_window_|.
XSync(g_display, False);
}
virtual ~SGIVideoSyncProviderThreadShim() {
if (glx_window_)
glXDestroyWindow(display_, glx_window_);
if (window_)
XDestroyWindow(display_, window_);
}
base::CancellationFlag* cancel_vsync_flag() { return &cancel_vsync_flag_; }
base::Lock* vsync_lock() { return &vsync_lock_; }
void Initialize() {
DCHECK(display_);
window_ =
XCreateWindow(display_, parent_window_, 0, 0, 1, 1, 0, CopyFromParent,
InputOutput, CopyFromParent, 0, nullptr);
if (!window_) {
LOG(ERROR) << "video_sync: XCreateWindow failed";
return;
}
GLXFBConfig config = GetConfigForWindow(display_, window_);
DCHECK(config);
glx_window_ = glXCreateWindow(display_, config, window_, nullptr);
if (!glx_window_) {
LOG(ERROR) << "video_sync: glXCreateWindow failed";
return;
}
// Create the context only once for all vsync providers.
if (!context_) {
context_ =
glXCreateNewContext(display_, config, GLX_RGBA_TYPE, nullptr, True);
if (!context_)
LOG(ERROR) << "video_sync: glXCreateNewContext failed";
}
}
void GetVSyncParameters(
const gfx::VSyncProvider::UpdateVSyncCallback& callback) {
base::TimeTicks now;
{
// Don't allow |window_| destruction while we're probing vsync.
base::AutoLock locked(vsync_lock_);
if (!context_ || cancel_vsync_flag_.IsSet())
return;
glXMakeContextCurrent(display_, glx_window_, glx_window_, context_);
unsigned int retrace_count = 0;
if (glXWaitVideoSyncSGI(1, 0, &retrace_count) != 0)
return;
TRACE_EVENT_INSTANT0("gpu", "vblank", TRACE_EVENT_SCOPE_THREAD);
now = base::TimeTicks::Now();
glXMakeContextCurrent(display_, 0, 0, nullptr);
}
const base::TimeDelta kDefaultInterval =
base::TimeDelta::FromSeconds(1) / 60;
task_runner_->PostTask(FROM_HERE,
base::Bind(callback, now, kDefaultInterval));
}
private:
// For initialization of display_ in GLSurface::InitializeOneOff before
// the sandbox goes up.
friend class gl::GLSurfaceGLX;
// We only need one Display and GLXContext because we only use one thread for
// SGI_video_sync. The display is created in GLSurfaceGLX::InitializeOneOff
// and the context is created the first time a vsync provider is initialized.
static Display* display_;
static GLXContext context_;
gfx::AcceleratedWidget parent_window_;
gfx::AcceleratedWidget window_;
GLXWindow glx_window_;
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
base::CancellationFlag cancel_vsync_flag_;
base::Lock vsync_lock_;
DISALLOW_COPY_AND_ASSIGN(SGIVideoSyncProviderThreadShim);
};
class SGIVideoSyncVSyncProvider
: public gfx::VSyncProvider,
public base::SupportsWeakPtr<SGIVideoSyncVSyncProvider> {
public:
explicit SGIVideoSyncVSyncProvider(gfx::AcceleratedWidget parent_window)
: vsync_thread_(SGIVideoSyncThread::Create()),
shim_(new SGIVideoSyncProviderThreadShim(parent_window)),
cancel_vsync_flag_(shim_->cancel_vsync_flag()),
vsync_lock_(shim_->vsync_lock()) {
vsync_thread_->task_runner()->PostTask(
FROM_HERE, base::Bind(&SGIVideoSyncProviderThreadShim::Initialize,
base::Unretained(shim_.get())));
}
~SGIVideoSyncVSyncProvider() override {
{
base::AutoLock locked(*vsync_lock_);
cancel_vsync_flag_->Set();
}
// Hand-off |shim_| to be deleted on the |vsync_thread_|.
vsync_thread_->task_runner()->DeleteSoon(FROM_HERE, shim_.release());
}
void GetVSyncParameters(
const gfx::VSyncProvider::UpdateVSyncCallback& callback) override {
// Only one outstanding request per surface.
if (!pending_callback_) {
pending_callback_.reset(
new gfx::VSyncProvider::UpdateVSyncCallback(callback));
vsync_thread_->task_runner()->PostTask(
FROM_HERE,
base::Bind(
&SGIVideoSyncProviderThreadShim::GetVSyncParameters,
base::Unretained(shim_.get()),
base::Bind(&SGIVideoSyncVSyncProvider::PendingCallbackRunner,
AsWeakPtr())));
}
}
private:
void PendingCallbackRunner(const base::TimeTicks timebase,
const base::TimeDelta interval) {
DCHECK(pending_callback_);
pending_callback_->Run(timebase, interval);
pending_callback_.reset();
}
scoped_refptr<SGIVideoSyncThread> vsync_thread_;
// Thread shim through which the sync provider is accessed on |vsync_thread_|.
std::unique_ptr<SGIVideoSyncProviderThreadShim> shim_;
std::unique_ptr<gfx::VSyncProvider::UpdateVSyncCallback> pending_callback_;
// Raw pointers to sync primitives owned by the shim_.
// These will only be referenced before we post a task to destroy
// the shim_, so they are safe to access.
base::CancellationFlag* cancel_vsync_flag_;
base::Lock* vsync_lock_;
DISALLOW_COPY_AND_ASSIGN(SGIVideoSyncVSyncProvider);
};
SGIVideoSyncThread* SGIVideoSyncThread::g_video_sync_thread = nullptr;
// In order to take advantage of GLX_SGI_video_sync, we need a display
// for use on a separate thread. We must allocate this before the sandbox
// goes up (rather than on-demand when we start the thread).
Display* SGIVideoSyncProviderThreadShim::display_ = nullptr;
GLXContext SGIVideoSyncProviderThreadShim::context_ = 0;
} // namespace
GLSurfaceGLX::GLSurfaceGLX() {}
bool GLSurfaceGLX::InitializeOneOff() {
static bool initialized = false;
if (initialized)
return true;
// http://crbug.com/245466
setenv("force_s3tc_enable", "true", 1);
// SGIVideoSyncProviderShim (if instantiated) will issue X commands on
// it's own thread.
gfx::InitializeThreadedX11();
g_display = gfx::GetXDisplay();
if (!g_display) {
LOG(ERROR) << "XOpenDisplay failed.";
return false;
}
int major, minor;
if (!glXQueryVersion(g_display, &major, &minor)) {
LOG(ERROR) << "glxQueryVersion failed";
return false;
}
if (major == 1 && minor < 3) {
LOG(ERROR) << "GLX 1.3 or later is required.";
return false;
}
g_glx_context_create = HasGLXExtension("GLX_ARB_create_context");
g_glx_create_context_robustness_supported =
HasGLXExtension("GLX_ARB_create_context_robustness");
g_glx_create_context_profile_supported =
HasGLXExtension("GLX_ARB_create_context_profile");
g_glx_create_context_profile_es2_supported =
HasGLXExtension("GLX_ARB_create_context_es2_profile");
g_glx_texture_from_pixmap_supported =
HasGLXExtension("GLX_EXT_texture_from_pixmap");
g_glx_oml_sync_control_supported = HasGLXExtension("GLX_OML_sync_control");
g_glx_get_msc_rate_oml_supported = g_glx_oml_sync_control_supported;
g_glx_sgi_video_sync_supported = HasGLXExtension("GLX_SGI_video_sync");
const XVisualInfo& visual_info =
gl::GLVisualPickerGLX::GetInstance()->system_visual();
g_visual = visual_info.visual;
g_depth = visual_info.depth;
g_colormap = XCreateColormap(g_display, DefaultRootWindow(g_display),
visual_info.visual, AllocNone);
// We create a dummy unmapped window for both the main Display and the video
// sync Display so that the Nvidia driver can initialize itself before the
// sandbox is set up.
// Unfortunately some fds e.g. /dev/nvidia0 are cached per thread and because
// we can't start threads before the sandbox is set up, these are accessed
// through the broker process. See GpuProcessPolicy::InitGpuBrokerProcess.
if (!CreateDummyWindow(g_display)) {
LOG(ERROR) << "CreateDummyWindow(g_display) failed";
return false;
}
if (!g_glx_get_msc_rate_oml_supported && g_glx_sgi_video_sync_supported) {
Display* video_sync_display = gfx::OpenNewXDisplay();
if (!CreateDummyWindow(video_sync_display)) {
LOG(ERROR) << "CreateDummyWindow(video_sync_display) failed";
return false;
}
SGIVideoSyncProviderThreadShim::display_ = video_sync_display;
}
initialized = true;
return true;
}
// static
const char* GLSurfaceGLX::GetGLXExtensions() {
return glXQueryExtensionsString(g_display, 0);
}
// static
bool GLSurfaceGLX::HasGLXExtension(const char* name) {
return ExtensionsContain(GetGLXExtensions(), name);
}
// static
bool GLSurfaceGLX::IsCreateContextSupported() {
return g_glx_context_create;
}
// static
bool GLSurfaceGLX::IsCreateContextRobustnessSupported() {
return g_glx_create_context_robustness_supported;
}
// static
bool GLSurfaceGLX::IsCreateContextProfileSupported() {
return g_glx_create_context_profile_supported;
}
// static
bool GLSurfaceGLX::IsCreateContextES2ProfileSupported() {
return g_glx_create_context_profile_es2_supported;
}
// static
bool GLSurfaceGLX::IsTextureFromPixmapSupported() {
return g_glx_texture_from_pixmap_supported;
}
// static
bool GLSurfaceGLX::IsOMLSyncControlSupported() {
return g_glx_oml_sync_control_supported;
}
void* GLSurfaceGLX::GetDisplay() {
return g_display;
}
GLSurfaceGLX::~GLSurfaceGLX() {}
NativeViewGLSurfaceGLX::NativeViewGLSurfaceGLX(gfx::AcceleratedWidget window)
: parent_window_(window),
window_(0),
glx_window_(0),
config_(nullptr),
visual_id_(CopyFromParent) {}
GLXDrawable NativeViewGLSurfaceGLX::GetDrawableHandle() const {
return glx_window_;
}
bool NativeViewGLSurfaceGLX::Initialize(GLSurfaceFormat format) {
XWindowAttributes attributes;
if (!XGetWindowAttributes(g_display, parent_window_, &attributes)) {
LOG(ERROR) << "XGetWindowAttributes failed for window " << parent_window_
<< ".";
return false;
}
size_ = gfx::Size(attributes.width, attributes.height);
visual_id_ = XVisualIDFromVisual(attributes.visual);
// Create a child window, with a CopyFromParent visual (to avoid inducing
// extra blits in the driver), that we can resize exactly in Resize(),
// correctly ordered with GL, so that we don't have invalid transient states.
// See https://crbug.com/326995.
XSetWindowAttributes swa;
memset(&swa, 0, sizeof(swa));
swa.background_pixmap = 0;
swa.bit_gravity = NorthWestGravity;
window_ = XCreateWindow(g_display, parent_window_, 0, 0, size_.width(),
size_.height(), 0, CopyFromParent, InputOutput,
CopyFromParent, CWBackPixmap | CWBitGravity, &swa);
XMapWindow(g_display, window_);
RegisterEvents();
XFlush(g_display);
GetConfig();
DCHECK(config_);
glx_window_ = glXCreateWindow(g_display, config_, window_, NULL);
if (g_glx_oml_sync_control_supported) {
vsync_provider_.reset(new OMLSyncControlVSyncProvider(glx_window_));
} else if (g_glx_sgi_video_sync_supported) {
vsync_provider_.reset(new SGIVideoSyncVSyncProvider(parent_window_));
} else {
// Assume a refresh rate of 59.9 Hz, which will cause us to skip
// 1 frame every 10 seconds on a 60Hz monitor, but will prevent us
// from blocking the GPU service due to back pressure. This would still
// encounter backpressure on a <60Hz monitor, but hopefully that is
// not common.
const base::TimeTicks kDefaultTimebase;
const base::TimeDelta kDefaultInterval =
base::TimeDelta::FromSeconds(1) / 59.9;
vsync_provider_.reset(
new gfx::FixedVSyncProvider(kDefaultTimebase, kDefaultInterval));
}
return true;
}
void NativeViewGLSurfaceGLX::Destroy() {
vsync_provider_.reset();
if (glx_window_) {
glXDestroyWindow(g_display, glx_window_);
glx_window_ = 0;
}
if (window_) {
UnregisterEvents();
XDestroyWindow(g_display, window_);
window_ = 0;
XFlush(g_display);
}
}
bool NativeViewGLSurfaceGLX::Resize(const gfx::Size& size,
float scale_factor,
bool has_alpha) {
size_ = size;
glXWaitGL();
XResizeWindow(g_display, window_, size.width(), size.height());
glXWaitX();
return true;
}
bool NativeViewGLSurfaceGLX::IsOffscreen() {
return false;
}
gfx::SwapResult NativeViewGLSurfaceGLX::SwapBuffers() {
TRACE_EVENT2("gpu", "NativeViewGLSurfaceGLX:RealSwapBuffers", "width",
GetSize().width(), "height", GetSize().height());
glXSwapBuffers(g_display, GetDrawableHandle());
return gfx::SwapResult::SWAP_ACK;
}
gfx::Size NativeViewGLSurfaceGLX::GetSize() {
return size_;
}
void* NativeViewGLSurfaceGLX::GetHandle() {
return reinterpret_cast<void*>(GetDrawableHandle());
}
bool NativeViewGLSurfaceGLX::SupportsPostSubBuffer() {
return g_driver_glx.ext.b_GLX_MESA_copy_sub_buffer;
}
void* NativeViewGLSurfaceGLX::GetConfig() {
if (!config_)
config_ = GetConfigForWindow(g_display, window_);
return config_;
}
unsigned long NativeViewGLSurfaceGLX::GetCompatibilityKey() {
return visual_id_;
}
gfx::SwapResult NativeViewGLSurfaceGLX::PostSubBuffer(int x,
int y,
int width,
int height) {
DCHECK(g_driver_glx.ext.b_GLX_MESA_copy_sub_buffer);
glXCopySubBufferMESA(g_display, GetDrawableHandle(), x, y, width, height);
return gfx::SwapResult::SWAP_ACK;
}
gfx::VSyncProvider* NativeViewGLSurfaceGLX::GetVSyncProvider() {
return vsync_provider_.get();
}
NativeViewGLSurfaceGLX::~NativeViewGLSurfaceGLX() {
Destroy();
}
void NativeViewGLSurfaceGLX::ForwardExposeEvent(XEvent* event) {
XEvent forwarded_event = *event;
forwarded_event.xexpose.window = parent_window_;
XSendEvent(g_display, parent_window_, False, ExposureMask, &forwarded_event);
XFlush(g_display);
}
bool NativeViewGLSurfaceGLX::CanHandleEvent(XEvent* event) {
return event->type == Expose &&
event->xexpose.window == static_cast<Window>(window_);
}
UnmappedNativeViewGLSurfaceGLX::UnmappedNativeViewGLSurfaceGLX(
const gfx::Size& size)
: size_(size), config_(nullptr), window_(0), glx_window_(0) {
// Ensure that we don't create a window with zero size.
if (size_.GetArea() == 0)
size_.SetSize(1, 1);
}
bool UnmappedNativeViewGLSurfaceGLX::Initialize(GLSurfaceFormat format) {
DCHECK(!window_);
gfx::AcceleratedWidget parent_window = DefaultRootWindow(g_display);
XSetWindowAttributes attrs;
attrs.border_pixel = 0;
attrs.colormap = g_colormap;
window_ = XCreateWindow(g_display, parent_window, 0, 0, size_.width(),
size_.height(), 0, g_depth, InputOutput, g_visual,
CWBorderPixel | CWColormap, &attrs);
GetConfig();
DCHECK(config_);
glx_window_ = glXCreateWindow(g_display, config_, window_, NULL);
return window_ != 0;
}
void UnmappedNativeViewGLSurfaceGLX::Destroy() {
config_ = nullptr;
if (glx_window_) {
glXDestroyWindow(g_display, glx_window_);
glx_window_ = 0;
}
if (window_) {
XDestroyWindow(g_display, window_);
window_ = 0;
}
}
bool UnmappedNativeViewGLSurfaceGLX::IsOffscreen() {
return true;
}
gfx::SwapResult UnmappedNativeViewGLSurfaceGLX::SwapBuffers() {
NOTREACHED() << "Attempted to call SwapBuffers on an unmapped window.";
return gfx::SwapResult::SWAP_FAILED;
}
gfx::Size UnmappedNativeViewGLSurfaceGLX::GetSize() {
return size_;
}
void* UnmappedNativeViewGLSurfaceGLX::GetHandle() {
return reinterpret_cast<void*>(glx_window_);
}
void* UnmappedNativeViewGLSurfaceGLX::GetConfig() {
if (!config_)
config_ = GetConfigForWindow(g_display, window_);
return config_;
}
unsigned long UnmappedNativeViewGLSurfaceGLX::GetCompatibilityKey() {
return XVisualIDFromVisual(g_visual);
}
UnmappedNativeViewGLSurfaceGLX::~UnmappedNativeViewGLSurfaceGLX() {
Destroy();
}
} // namespace gl
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