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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gl/sync_control_vsync_provider.h"
#include <math.h>
#include "base/logging.h"
#include "base/time/time.h"
#include "base/trace_event/trace_event.h"
#include "build/build_config.h"
#if defined(OS_LINUX) || defined(OS_WIN)
// These constants define a reasonable range for a calculated refresh interval.
// Calculating refreshes out of this range will be considered a fatal error.
const int64_t kMinVsyncIntervalUs = base::Time::kMicrosecondsPerSecond / 400;
const int64_t kMaxVsyncIntervalUs = base::Time::kMicrosecondsPerSecond / 10;
// How much noise we'll tolerate between successive computed intervals before
// we think the latest computed interval is invalid (noisey due to
// monitor configuration change, moving a window between monitors, etc.).
const double kRelativeIntervalDifferenceThreshold = 0.05;
#endif // defined(OS_LINUX) || defined(OS_WIN)
namespace gl {
SyncControlVSyncProvider::SyncControlVSyncProvider() : gfx::VSyncProvider() {
#if defined(OS_LINUX) || defined(OS_WIN)
// On platforms where we can't get an accurate reading on the refresh
// rate we fall back to the assumption that we're displaying 60 frames
// per second.
last_good_interval_ = base::TimeDelta::FromSeconds(1) / 60;
#endif // defined(OS_LINUX) || defined(OS_WIN)
}
SyncControlVSyncProvider::~SyncControlVSyncProvider() {}
void SyncControlVSyncProvider::GetVSyncParameters(
const UpdateVSyncCallback& callback) {
TRACE_EVENT0("gpu", "SyncControlVSyncProvider::GetVSyncParameters");
#if defined(OS_LINUX) || defined(OS_WIN)
base::TimeTicks timebase;
int64_t system_time;
int64_t media_stream_counter;
int64_t swap_buffer_counter;
if (!GetSyncValues(&system_time, &media_stream_counter, &swap_buffer_counter))
return;
if (media_stream_counter == last_media_stream_counter_) {
// SyncValues haven't updated, there is no reason to invoke the callback.
return;
}
// Perform platform specific adjustment of |system_time| and
// |media_stream_counter|.
if (!AdjustSyncValues(&system_time, &media_stream_counter))
return;
timebase = base::TimeTicks::FromInternalValue(system_time);
// Only need the previous calculated interval for our filtering.
while (last_computed_intervals_.size() > 1)
last_computed_intervals_.pop();
base::TimeDelta timebase_diff;
int64_t counter_diff = 0;
int32_t numerator, denominator;
if (GetMscRate(&numerator, &denominator) && numerator) {
timebase_diff = base::TimeDelta::FromSeconds(denominator);
counter_diff = numerator;
} else if (!last_timebase_.is_null()) {
timebase_diff = timebase - last_timebase_;
counter_diff = media_stream_counter - last_media_stream_counter_;
}
if (counter_diff > 0 && timebase_diff > base::TimeDelta()) {
last_computed_intervals_.push(timebase_diff / counter_diff);
if (last_computed_intervals_.size() == 2) {
const base::TimeDelta& old_interval = last_computed_intervals_.front();
const base::TimeDelta& new_interval = last_computed_intervals_.back();
double relative_change = fabs(old_interval.InMillisecondsF() -
new_interval.InMillisecondsF()) /
new_interval.InMillisecondsF();
if (relative_change < kRelativeIntervalDifferenceThreshold) {
if (new_interval.InMicroseconds() < kMinVsyncIntervalUs ||
new_interval.InMicroseconds() > kMaxVsyncIntervalUs) {
#if defined(OS_WIN) || defined(USE_ASH)
// On ash platforms (ChromeOS essentially), the real refresh interval
// is queried from XRandR, regardless of the value calculated here,
// and this value is overriden by ui::CompositorVSyncManager. The log
// should not be fatal in this case. Reconsider all this when XRandR
// support is added to non-ash platforms.
// http://crbug.com/340851
// On Windows |system_time| is based on QPC and it seems it may
// produce invalid value after a suspend/resume cycle.
// http://crbug.com/656469
LOG(ERROR)
#else
LOG(FATAL)
#endif // OS_WIN || USE_ASH
<< "Calculated bogus refresh interval="
<< new_interval.InMicroseconds()
<< " us, old_interval=" << old_interval.InMicroseconds()
<< " us, last_timebase_=" << last_timebase_.ToInternalValue()
<< " us, timebase=" << timebase.ToInternalValue()
<< " us, timebase_diff=" << timebase_diff.ToInternalValue()
<< " us, last_timebase_diff_="
<< last_timebase_diff_.ToInternalValue()
<< " us, last_media_stream_counter_="
<< last_media_stream_counter_
<< ", media_stream_counter=" << media_stream_counter
<< ", counter_diff=" << counter_diff
<< ", last_counter_diff_=" << last_counter_diff_;
} else {
last_good_interval_ = new_interval;
}
}
}
last_timebase_diff_ = timebase_diff;
last_counter_diff_ = counter_diff;
}
last_timebase_ = timebase;
last_media_stream_counter_ = media_stream_counter;
callback.Run(timebase, last_good_interval_);
#endif // defined(OS_LINUX) || defined(OS_WIN)
}
#if defined(OS_LINUX)
bool SyncControlVSyncProvider::AdjustSyncValues(int64_t* system_time,
int64_t* media_stream_counter) {
// Both Intel and Mali drivers will return TRUE for GetSyncValues
// but a value of 0 for MSC if they cannot access the CRTC data structure
// associated with the surface. crbug.com/231945
bool prev_invalid_msc = invalid_msc_;
invalid_msc_ = (*media_stream_counter == 0);
if (invalid_msc_) {
LOG_IF(ERROR, !prev_invalid_msc)
<< "glXGetSyncValuesOML "
"should not return TRUE with a media stream counter of 0.";
return false;
}
// The actual clock used for the system time returned by glXGetSyncValuesOML
// is unspecified. In practice, the clock used is likely to be either
// CLOCK_REALTIME or CLOCK_MONOTONIC, so we compare the returned time to the
// current time according to both clocks, and assume that the returned time
// was produced by the clock whose current time is closest to it, subject
// to the restriction that the returned time must not be in the future
// (since it is the time of a vblank that has already occurred).
struct timespec real_time;
struct timespec monotonic_time;
clock_gettime(CLOCK_REALTIME, &real_time);
clock_gettime(CLOCK_MONOTONIC, &monotonic_time);
int64_t real_time_in_microseconds =
real_time.tv_sec * base::Time::kMicrosecondsPerSecond +
real_time.tv_nsec / base::Time::kNanosecondsPerMicrosecond;
int64_t monotonic_time_in_microseconds =
monotonic_time.tv_sec * base::Time::kMicrosecondsPerSecond +
monotonic_time.tv_nsec / base::Time::kNanosecondsPerMicrosecond;
// We need the time according to CLOCK_MONOTONIC, so if we've been given
// a time from CLOCK_REALTIME, we need to convert.
bool time_conversion_needed =
llabs(*system_time - real_time_in_microseconds) <
llabs(*system_time - monotonic_time_in_microseconds);
if (time_conversion_needed)
*system_time += monotonic_time_in_microseconds - real_time_in_microseconds;
// Return if |*system_time| is more than 1 frames in the future.
int64_t interval_in_microseconds = last_good_interval_.InMicroseconds();
if (*system_time > monotonic_time_in_microseconds + interval_in_microseconds)
return false;
// If |system_time| is slightly in the future, adjust it to the previous
// frame and use the last frame counter to prevent issues in the callback.
if (*system_time > monotonic_time_in_microseconds) {
*system_time -= interval_in_microseconds;
(*media_stream_counter)--;
}
if (monotonic_time_in_microseconds - *system_time >
base::Time::kMicrosecondsPerSecond)
return false;
return true;
}
#endif // defined(OS_LINUX)
#if defined(OS_WIN)
bool SyncControlVSyncProvider::AdjustSyncValues(int64_t* system_time,
int64_t* media_stream_counter) {
// Zero MSC is returned once when switching between windowed and full screen
// modes.
if (*media_stream_counter == 0)
return false;
// The actual clock used for the system time returned by glXGetSyncValuesEGL
// is unspecified. In practice, the clock comes from QueryPerformanceCounter.
LARGE_INTEGER perf_counter_now = {};
::QueryPerformanceCounter(&perf_counter_now);
int64_t qpc_now =
base::TimeDelta::FromQPCValue(perf_counter_now.QuadPart).InMicroseconds();
// Return if |system_time| is more than 1 frames in the future.
int64_t interval_in_microseconds = last_good_interval_.InMicroseconds();
if (*system_time > qpc_now + interval_in_microseconds)
return false;
// If |system_time| is slightly in the future, adjust it to the previous
// frame and use the last frame counter to prevent issues in the callback.
if (*system_time > qpc_now) {
*system_time -= interval_in_microseconds;
(*media_stream_counter)--;
}
if (qpc_now - *system_time > base::Time::kMicrosecondsPerSecond)
return false;
return true;
}
#endif // defined(OS_WIN)
} // namespace gl
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