1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273
|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_RENDERER_HOST_COMPOSITOR_IMPL_ANDROID_H_
#define CONTENT_BROWSER_RENDERER_HOST_COMPOSITOR_IMPL_ANDROID_H_
#include <stddef.h>
#include <memory>
#include "base/cancelable_callback.h"
#include "base/compiler_specific.h"
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "base/observer_list.h"
#include "cc/trees/layer_tree_host_client.h"
#include "cc/trees/layer_tree_host_single_thread_client.h"
#include "components/viz/common/frame_sinks/begin_frame_source.h"
#include "components/viz/common/surfaces/frame_sink_id.h"
#include "components/viz/common/surfaces/local_surface_id.h"
#include "components/viz/host/host_frame_sink_client.h"
#include "content/common/content_export.h"
#include "content/public/browser/android/compositor.h"
#include "gpu/command_buffer/common/capabilities.h"
#include "gpu/ipc/common/surface_handle.h"
#include "gpu/vulkan/buildflags.h"
#include "services/viz/privileged/interfaces/compositing/display_private.mojom.h"
#include "services/ws/public/cpp/gpu/context_provider_command_buffer.h"
#include "third_party/khronos/GLES2/gl2.h"
#include "ui/android/resources/resource_manager_impl.h"
#include "ui/android/resources/ui_resource_provider.h"
#include "ui/android/window_android_compositor.h"
#include "ui/compositor/compositor_lock.h"
#include "ui/compositor/external_begin_frame_client.h"
#include "ui/display/display_observer.h"
struct ANativeWindow;
namespace cc {
class AnimationHost;
class Layer;
class LayerTreeHost;
}
namespace ui {
class ExternalBeginFrameControllerClientImpl;
}
namespace viz {
class Display;
class FrameSinkId;
class FrameSinkManagerImpl;
class HostDisplayClient;
class HostFrameSinkManager;
class OutputSurface;
}
namespace content {
class CompositorClient;
// -----------------------------------------------------------------------------
// Browser-side compositor that manages a tree of content and UI layers.
// -----------------------------------------------------------------------------
class CONTENT_EXPORT CompositorImpl
: public Compositor,
public cc::LayerTreeHostClient,
public cc::LayerTreeHostSingleThreadClient,
public ui::CompositorLockManagerClient,
public ui::UIResourceProvider,
public ui::WindowAndroidCompositor,
public viz::HostFrameSinkClient,
public display::DisplayObserver {
public:
CompositorImpl(CompositorClient* client, gfx::NativeWindow root_window);
~CompositorImpl() override;
static bool IsInitialized();
static viz::FrameSinkManagerImpl* GetFrameSinkManager();
static viz::HostFrameSinkManager* GetHostFrameSinkManager();
static viz::FrameSinkId AllocateFrameSinkId();
// ui::ResourceProvider implementation.
cc::UIResourceId CreateUIResource(cc::UIResourceClient* client) override;
void DeleteUIResource(cc::UIResourceId resource_id) override;
bool SupportsETC1NonPowerOfTwo() const override;
// Test functions:
bool IsLockedForTesting() const { return lock_manager_.IsLocked(); }
void SetVisibleForTesting(bool visible) { SetVisible(visible); }
void SetSwapCompletedWithSizeCallbackForTesting(
base::RepeatingCallback<void(const gfx::Size&)> cb) {
swap_completed_with_size_for_testing_ = std::move(cb);
}
private:
// Compositor implementation.
void SetRootWindow(gfx::NativeWindow root_window) override;
void SetRootLayer(scoped_refptr<cc::Layer> root) override;
void SetSurface(jobject surface) override;
void SetBackgroundColor(int color) override;
void SetWindowBounds(const gfx::Size& size) override;
void SetRequiresAlphaChannel(bool flag) override;
void SetNeedsComposite() override;
ui::UIResourceProvider& GetUIResourceProvider() override;
ui::ResourceManager& GetResourceManager() override;
// LayerTreeHostClient implementation.
void WillBeginMainFrame() override {}
void DidBeginMainFrame() override {}
void BeginMainFrame(const viz::BeginFrameArgs& args) override {}
void BeginMainFrameNotExpectedSoon() override {}
void BeginMainFrameNotExpectedUntil(base::TimeTicks time) override {}
void UpdateLayerTreeHost(VisualStateUpdate requested_update) override;
void ApplyViewportDeltas(const gfx::Vector2dF& inner_delta,
const gfx::Vector2dF& outer_delta,
const gfx::Vector2dF& elastic_overscroll_delta,
float page_scale,
float top_controls_delta) override {}
void RecordWheelAndTouchScrollingCount(bool has_scrolled_by_wheel,
bool has_scrolled_by_touch) override {}
void RequestNewLayerTreeFrameSink() override;
void DidInitializeLayerTreeFrameSink() override;
void DidFailToInitializeLayerTreeFrameSink() override;
void WillCommit() override {}
void DidCommit() override;
void DidCommitAndDrawFrame() override {}
void DidReceiveCompositorFrameAck() override;
void DidCompletePageScaleAnimation() override {}
void DidPresentCompositorFrame(
uint32_t frame_token,
const gfx::PresentationFeedback& feedback) override {}
// LayerTreeHostSingleThreadClient implementation.
void DidSubmitCompositorFrame() override;
void DidLoseLayerTreeFrameSink() override;
// WindowAndroidCompositor implementation.
void AttachLayerForReadback(scoped_refptr<cc::Layer> layer) override;
void RequestCopyOfOutputOnRootLayer(
std::unique_ptr<viz::CopyOutputRequest> request) override;
void SetNeedsAnimate() override;
viz::FrameSinkId GetFrameSinkId() override;
void AddChildFrameSink(const viz::FrameSinkId& frame_sink_id) override;
void RemoveChildFrameSink(const viz::FrameSinkId& frame_sink_id) override;
std::unique_ptr<ui::CompositorLock> GetCompositorLock(
ui::CompositorLockClient* client,
base::TimeDelta timeout) override;
bool IsDrawingFirstVisibleFrame() const override;
void SetVSyncPaused(bool paused) override;
// viz::HostFrameSinkClient implementation.
void OnFirstSurfaceActivation(const viz::SurfaceInfo& surface_info) override {
}
void OnFrameTokenChanged(uint32_t frame_token) override {}
// display::DisplayObserver implementation.
void OnDisplayMetricsChanged(const display::Display& display,
uint32_t changed_metrics) override;
// ui::CompositorLockManagerClient implementation.
void OnCompositorLockStateChanged(bool locked) override;
void SetVisible(bool visible);
void CreateLayerTreeHost();
void HandlePendingLayerTreeFrameSinkRequest();
#if BUILDFLAG(ENABLE_VULKAN)
bool CreateVulkanOutputSurface();
#endif
void OnGpuChannelEstablished(
scoped_refptr<gpu::GpuChannelHost> gpu_channel_host);
void InitializeDisplay(
std::unique_ptr<viz::OutputSurface> display_output_surface,
scoped_refptr<viz::ContextProvider> context_provider);
void DidSwapBuffers(const gfx::Size& swap_size);
bool HavePendingReadbacks();
void DetachRootWindow();
// Helper functions to perform delayed cleanup after the compositor is no
// longer visible on low-end devices.
void EnqueueLowEndBackgroundCleanup();
void DoLowEndBackgroundCleanup();
// Returns a new surface ID when in surface-synchronization mode. Otherwise
// returns an empty surface.
viz::LocalSurfaceId GenerateLocalSurfaceId() const;
// Tears down the display for both Viz and non-Viz, unregistering the root
// frame sink ID in the process.
void TearDownDisplayAndUnregisterRootFrameSink();
// Registers the root frame sink ID.
void RegisterRootFrameSink();
// Viz specific functions:
void InitializeVizLayerTreeFrameSink(
scoped_refptr<ws::ContextProviderCommandBuffer> context_provider);
viz::FrameSinkId frame_sink_id_;
// root_layer_ is the persistent internal root layer, while subroot_layer_
// is the one attached by the compositor client.
scoped_refptr<cc::Layer> subroot_layer_;
// Subtree for hidden layers with CopyOutputRequests on them.
scoped_refptr<cc::Layer> readback_layer_tree_;
// Destruction order matters here:
std::unique_ptr<cc::AnimationHost> animation_host_;
std::unique_ptr<cc::LayerTreeHost> host_;
ui::ResourceManagerImpl resource_manager_;
std::unique_ptr<viz::Display> display_;
gfx::ColorSpace display_color_space_;
gfx::Size size_;
bool requires_alpha_channel_ = false;
ANativeWindow* window_;
gpu::SurfaceHandle surface_handle_;
CompositorClient* client_;
gfx::NativeWindow root_window_ = nullptr;
// Whether we need to update animations on the next composite.
bool needs_animate_;
// The number of SubmitFrame calls that have not returned and ACK'd from
// the GPU thread.
unsigned int pending_frames_;
// Whether there is a LayerTreeFrameSink request pending from the current
// |host_|. Becomes |true| if RequestNewLayerTreeFrameSink is called, and
// |false| if |host_| is deleted or we succeed in creating *and* initializing
// a LayerTreeFrameSink (which is essentially the contract with cc).
bool layer_tree_frame_sink_request_pending_;
gpu::Capabilities gpu_capabilities_;
bool has_layer_tree_frame_sink_ = false;
std::unordered_set<viz::FrameSinkId, viz::FrameSinkIdHash>
pending_child_frame_sink_ids_;
ui::CompositorLockManager lock_manager_;
bool has_submitted_frame_since_became_visible_ = false;
// If true, we are using surface synchronization.
const bool enable_surface_synchronization_;
// If true, we are using a Viz process.
const bool enable_viz_;
// Viz-specific members for communicating with the display.
viz::mojom::DisplayPrivateAssociatedPtr display_private_;
std::unique_ptr<viz::HostDisplayClient> display_client_;
bool vsync_paused_ = false;
// Test-only. Called when we are notified of a swap.
base::RepeatingCallback<void(const gfx::Size&)>
swap_completed_with_size_for_testing_;
base::WeakPtrFactory<CompositorImpl> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(CompositorImpl);
};
} // namespace content
#endif // CONTENT_BROWSER_RENDERER_HOST_COMPOSITOR_IMPL_ANDROID_H_
|