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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_INPUT_EVENT_ROUTER_H_
#define CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_INPUT_EVENT_ROUTER_H_
#include <stdint.h>
#include <map>
#include <unordered_map>
#include <vector>
#include "base/containers/hash_tables.h"
#include "base/gtest_prod_util.h"
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "build/build_config.h"
#include "components/viz/common/surfaces/surface_id.h"
#include "components/viz/host/hit_test/hit_test_query.h"
#include "components/viz/service/surfaces/surface_hittest_delegate.h"
#include "content/browser/renderer_host/event_with_latency_info.h"
#include "content/browser/renderer_host/input/touch_emulator_client.h"
#include "content/browser/renderer_host/render_widget_host_view_base_observer.h"
#include "content/browser/renderer_host/render_widget_targeter.h"
#include "content/common/content_export.h"
#include "content/public/common/input_event_ack_state.h"
#include "ui/gfx/geometry/vector2d_conversions.h"
struct FrameHostMsg_HittestData_Params;
#if defined(OS_WIN)
// Flaky on Windows. https://crbug.com/868308
#define MAYBE_TouchpadPinchOverOOPIF DISABLED_TouchpadPinchOverOOPIF
#else
#define MAYBE_TouchpadPinchOverOOPIF TouchpadPinchOverOOPIF
#endif // OS_WIN
namespace blink {
class WebGestureEvent;
class WebInputEvent;
class WebMouseEvent;
class WebMouseWheelEvent;
class WebTouchEvent;
}
namespace gfx {
class Point;
class PointF;
}
namespace ui {
class LatencyInfo;
}
namespace content {
class RenderWidgetHostImpl;
class RenderWidgetHostView;
class RenderWidgetHostViewBase;
class RenderWidgetTargeter;
class TouchEmulator;
// Class owned by WebContentsImpl for the purpose of directing input events
// to the correct RenderWidgetHost on pages with multiple RenderWidgetHosts.
// It maintains a mapping of RenderWidgetHostViews to Surface IDs that they
// own. When an input event requires routing based on window coordinates,
// this class requests a Surface hit test from the provided |root_view| and
// forwards the event to the owning RWHV of the returned Surface ID.
class CONTENT_EXPORT RenderWidgetHostInputEventRouter
: public RenderWidgetHostViewBaseObserver,
public RenderWidgetTargeter::Delegate,
public TouchEmulatorClient {
public:
RenderWidgetHostInputEventRouter();
~RenderWidgetHostInputEventRouter() final;
void OnRenderWidgetHostViewBaseDestroyed(
RenderWidgetHostViewBase* view) override;
void RouteMouseEvent(RenderWidgetHostViewBase* root_view,
blink::WebMouseEvent* event,
const ui::LatencyInfo& latency);
void RouteMouseWheelEvent(RenderWidgetHostViewBase* root_view,
blink::WebMouseWheelEvent* event,
const ui::LatencyInfo& latency);
void RouteGestureEvent(RenderWidgetHostViewBase* root_view,
blink::WebGestureEvent* event,
const ui::LatencyInfo& latency);
void OnHandledTouchStartOrFirstTouchMove(uint32_t unique_touch_event_id);
void ProcessAckedTouchEvent(const TouchEventWithLatencyInfo& event,
InputEventAckState ack_result,
RenderWidgetHostViewBase* view);
void RouteTouchEvent(RenderWidgetHostViewBase* root_view,
blink::WebTouchEvent *event,
const ui::LatencyInfo& latency);
// |event| is in root coordinates.
void BubbleScrollEvent(RenderWidgetHostViewBase* target_view,
const blink::WebGestureEvent& event,
const RenderWidgetHostViewBase* resending_view);
void CancelScrollBubbling(RenderWidgetHostViewBase* target_view);
void AddFrameSinkIdOwner(const viz::FrameSinkId& id,
RenderWidgetHostViewBase* owner);
void RemoveFrameSinkIdOwner(const viz::FrameSinkId& id);
bool is_registered(const viz::FrameSinkId& id) {
return owner_map_.find(id) != owner_map_.end();
}
void OnHittestData(const FrameHostMsg_HittestData_Params& params);
TouchEmulator* GetTouchEmulator();
// Since GetTouchEmulator will lazily create a touch emulator, the following
// accessor allows testing for its existence without causing it to be created.
bool has_touch_emulator() const { return touch_emulator_.get(); }
// Returns the RenderWidgetHostImpl inside the |root_view| at |point| where
// |point| is with respect to |root_view|'s coordinates. If a RWHI is found,
// the value of |transformed_point| is the coordinate of the point with
// respect to the RWHI's coordinates. If |root_view| is nullptr, this method
// will return nullptr and will not modify |transformed_point|.
RenderWidgetHostImpl* GetRenderWidgetHostAtPoint(
RenderWidgetHostViewBase* root_view,
const gfx::PointF& point,
gfx::PointF* transformed_point);
// RenderWidgetTargeter::Delegate:
RenderWidgetHostViewBase* FindViewFromFrameSinkId(
const viz::FrameSinkId& frame_sink_id) const override;
// Allows a target to claim or release capture of mouse events.
void SetMouseCaptureTarget(RenderWidgetHostViewBase* target,
bool captures_dragging);
std::vector<RenderWidgetHostView*> GetRenderWidgetHostViewsForTests() const;
RenderWidgetTargeter* GetRenderWidgetTargeterForTests();
// TouchEmulatorClient:
void ForwardEmulatedGestureEvent(
const blink::WebGestureEvent& event) override;
void ForwardEmulatedTouchEvent(const blink::WebTouchEvent& event,
RenderWidgetHostViewBase* target) override;
void SetCursor(const WebCursor& cursor) override;
void ShowContextMenuAtPoint(const gfx::Point& point,
const ui::MenuSourceType source_type) override;
private:
struct HittestData {
bool ignored_for_hittest;
};
class HittestDelegate : public viz::SurfaceHittestDelegate {
public:
HittestDelegate(const std::unordered_map<viz::SurfaceId,
HittestData,
viz::SurfaceIdHash>& hittest_data);
bool RejectHitTarget(const viz::SurfaceDrawQuad* surface_quad,
const gfx::Point& point_in_quad_space) override;
bool AcceptHitTarget(const viz::SurfaceDrawQuad* surface_quad,
const gfx::Point& point_in_quad_space) override;
const std::unordered_map<viz::SurfaceId, HittestData, viz::SurfaceIdHash>&
hittest_data_;
};
using FrameSinkIdOwnerMap = std::unordered_map<viz::FrameSinkId,
RenderWidgetHostViewBase*,
viz::FrameSinkIdHash>;
struct TargetData {
RenderWidgetHostViewBase* target;
gfx::Vector2dF delta;
TargetData() : target(nullptr) {}
};
using TargetMap = std::map<uint32_t, TargetData>;
void ClearAllObserverRegistrations();
RenderWidgetTargetResult FindViewAtLocation(
RenderWidgetHostViewBase* root_view,
const gfx::PointF& point,
const gfx::PointF& point_in_screen,
viz::EventSource source,
gfx::PointF* transformed_point) const;
bool IsViewInMap(const RenderWidgetHostViewBase* view) const;
void RouteTouchscreenGestureEvent(RenderWidgetHostViewBase* root_view,
blink::WebGestureEvent* event,
const ui::LatencyInfo& latency);
RenderWidgetTargetResult FindTouchpadGestureEventTarget(
RenderWidgetHostViewBase* root_view,
const blink::WebGestureEvent& event) const;
void RouteTouchpadGestureEvent(RenderWidgetHostViewBase* root_view,
blink::WebGestureEvent* event,
const ui::LatencyInfo& latency);
void DispatchTouchpadGestureEvent(
RenderWidgetHostViewBase* root_view,
RenderWidgetHostViewBase* target,
const blink::WebGestureEvent& touchpad_gesture_event,
const ui::LatencyInfo& latency,
const base::Optional<gfx::PointF>& target_location);
// MouseMove/Enter/Leave events might need to be processed by multiple frames
// in different processes for MouseEnter and MouseLeave event handlers to
// properly fire. This method determines which RenderWidgetHostViews other
// than the actual target require notification, and sends the appropriate
// events to them. |event| should be in |root_view|'s coordinate space.
void SendMouseEnterOrLeaveEvents(const blink::WebMouseEvent& event,
RenderWidgetHostViewBase* target,
RenderWidgetHostViewBase* root_view);
// The following methods take a GestureScrollUpdate event and send a
// GestureScrollBegin or GestureScrollEnd for wrapping it. This is needed
// when GestureScrollUpdates are being forwarded for scroll bubbling.
void SendGestureScrollBegin(RenderWidgetHostViewBase* view,
const blink::WebGestureEvent& event);
void SendGestureScrollEnd(RenderWidgetHostViewBase* view,
const blink::WebGestureEvent& event);
// Helper functions to implement RenderWidgetTargeter::Delegate functions.
RenderWidgetTargetResult FindMouseEventTarget(
RenderWidgetHostViewBase* root_view,
const blink::WebMouseEvent& event) const;
RenderWidgetTargetResult FindMouseWheelEventTarget(
RenderWidgetHostViewBase* root_view,
const blink::WebMouseWheelEvent& event) const;
// Returns target for first TouchStart in a sequence, or a null target
// otherwise.
RenderWidgetTargetResult FindTouchEventTarget(
RenderWidgetHostViewBase* root_view,
const blink::WebTouchEvent& event);
RenderWidgetTargetResult FindTouchscreenGestureEventTarget(
RenderWidgetHostViewBase* root_view,
const blink::WebGestureEvent& gesture_event);
// |mouse_event| is in the coord-space of |root_view|.
void DispatchMouseEvent(RenderWidgetHostViewBase* root_view,
RenderWidgetHostViewBase* target,
const blink::WebMouseEvent& mouse_event,
const ui::LatencyInfo& latency,
const base::Optional<gfx::PointF>& target_location);
// |mouse_wheel_event| is in the coord-space of |root_view|.
void DispatchMouseWheelEvent(
RenderWidgetHostViewBase* root_view,
RenderWidgetHostViewBase* target,
const blink::WebMouseWheelEvent& mouse_wheel_event,
const ui::LatencyInfo& latency,
const base::Optional<gfx::PointF>& target_location);
// Assumes |touch_event| has coordinates in the root view's coordinate space.
void DispatchTouchEvent(RenderWidgetHostViewBase* root_view,
RenderWidgetHostViewBase* target,
const blink::WebTouchEvent& touch_event,
const ui::LatencyInfo& latency,
const base::Optional<gfx::PointF>& target_location);
// Assumes |gesture_event| has coordinates in root view's coordinate space.
void DispatchTouchscreenGestureEvent(
RenderWidgetHostViewBase* root_view,
RenderWidgetHostViewBase* target,
const blink::WebGestureEvent& gesture_event,
const ui::LatencyInfo& latency,
const base::Optional<gfx::PointF>& target_location);
// Transforms |point| from |root_view| coord space to |target| coord space.
// Result is stored in |transformed_point|. Returns true if the transform
// is successful, false otherwise.
bool TransformPointToTargetCoordSpace(RenderWidgetHostViewBase* root_view,
RenderWidgetHostViewBase* target,
const gfx::PointF& point,
gfx::PointF* transformed_point,
viz::EventSource source) const;
// TODO(828422): Remove once this issue no longer occurs.
void ReportBubblingScrollToSameView(const blink::WebGestureEvent& event,
const RenderWidgetHostViewBase* view);
// RenderWidgetTargeter::Delegate:
RenderWidgetTargetResult FindTargetSynchronously(
RenderWidgetHostViewBase* root_view,
const blink::WebInputEvent& event) override;
void DispatchEventToTarget(
RenderWidgetHostViewBase* root_view,
RenderWidgetHostViewBase* target,
const blink::WebInputEvent& event,
const ui::LatencyInfo& latency,
const base::Optional<gfx::PointF>& target_location) override;
// Notify whether the events in the queue are being flushed due to touch ack
// timeout, or the flushing has completed.
void SetEventsBeingFlushed(bool events_being_flushed) override;
FrameSinkIdOwnerMap owner_map_;
TargetMap touchscreen_gesture_target_map_;
TargetData touch_target_;
TargetData touchscreen_gesture_target_;
// The following variable is temporary, for diagnosis of
// https://crbug.com/824774.
bool touchscreen_gesture_target_in_map_;
TargetData touchpad_gesture_target_;
TargetData bubbling_gesture_scroll_target_;
TargetData first_bubbling_scroll_target_;
// Used to target wheel events for the duration of a scroll.
TargetData wheel_target_;
// Maintains the same target between mouse down and mouse up.
TargetData mouse_capture_target_;
// Tracked for the purpose of generating MouseEnter and MouseLeave events.
RenderWidgetHostViewBase* last_mouse_move_target_;
RenderWidgetHostViewBase* last_mouse_move_root_view_;
// Tracked for the purpose of targeting subsequent fling cancel events.
RenderWidgetHostViewBase* last_fling_start_target_ = nullptr;
// During scroll bubbling we bubble the GFS to the target view so that its
// fling controller takes care of flinging. In this case we should also send
// the GFC to the bubbling target so that the fling controller currently in
// charge of the fling progress could handle the fling cancellelation as well.
RenderWidgetHostViewBase* last_fling_start_bubbled_target_ = nullptr;
// Tracked for the purpose of providing a root_view when dispatching emulated
// touch/gesture events.
RenderWidgetHostViewBase* last_emulated_event_root_view_;
float last_device_scale_factor_;
int active_touches_;
// Keep track of when we are between GesturePinchBegin and GesturePinchEnd
// inclusive, as we need to route these events (and anything in between) to
// the main frame.
bool in_touchscreen_gesture_pinch_;
bool gesture_pinch_did_send_scroll_begin_;
std::unordered_map<viz::SurfaceId, HittestData, viz::SurfaceIdHash>
hittest_data_;
std::unique_ptr<RenderWidgetTargeter> event_targeter_;
bool use_viz_hit_test_ = false;
bool events_being_flushed_ = false;
std::unique_ptr<TouchEmulator> touch_emulator_;
base::WeakPtrFactory<RenderWidgetHostInputEventRouter> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(RenderWidgetHostInputEventRouter);
friend class RenderWidgetHostInputEventRouterTest;
FRIEND_TEST_ALL_PREFIXES(SitePerProcessHitTestBrowserTest,
HitTestStaleDataDeletedView);
FRIEND_TEST_ALL_PREFIXES(SitePerProcessHitTestBrowserTest,
InputEventRouterGestureTargetMapTest);
FRIEND_TEST_ALL_PREFIXES(SitePerProcessHitTestBrowserTest,
InputEventRouterGesturePreventDefaultTargetMapTest);
FRIEND_TEST_ALL_PREFIXES(SitePerProcessHitTestBrowserTest,
InputEventRouterTouchpadGestureTargetTest);
FRIEND_TEST_ALL_PREFIXES(SitePerProcessHitTestBrowserTest,
MAYBE_TouchpadPinchOverOOPIF);
FRIEND_TEST_ALL_PREFIXES(SitePerProcessMouseWheelHitTestBrowserTest,
InputEventRouterWheelTargetTest);
FRIEND_TEST_ALL_PREFIXES(SitePerProcessMacBrowserTest,
InputEventRouterTouchpadGestureTargetTest);
};
} // namespace content
#endif // CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_INPUT_EVENT_ROUTER_H_
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