1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209
|
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_HEAP_PAGE_MEMORY_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_HEAP_PAGE_MEMORY_H_
#include "base/atomic_ref_count.h"
#include "third_party/blink/renderer/platform/heap/heap.h"
#include "third_party/blink/renderer/platform/heap/heap_page.h"
#include "third_party/blink/renderer/platform/wtf/allocator.h"
#include "third_party/blink/renderer/platform/wtf/assertions.h"
#include "third_party/blink/renderer/platform/wtf/compiler.h"
namespace blink {
class RegionTree;
class RegionTreeNode;
class MemoryRegion {
USING_FAST_MALLOC(MemoryRegion);
public:
MemoryRegion(Address base, size_t size) : base_(base), size_(size) {
DCHECK_GT(size, 0u);
}
bool Contains(Address addr) const {
return base_ <= addr && addr < (base_ + size_);
}
bool Contains(const MemoryRegion& other) const {
return Contains(other.base_) && Contains(other.base_ + other.size_ - 1);
}
void Release();
WARN_UNUSED_RESULT bool Commit();
void Decommit();
Address Base() const { return base_; }
size_t size() const { return size_; }
private:
Address base_;
size_t size_;
};
// A PageMemoryRegion represents a chunk of reserved virtual address
// space containing a number of blink heap pages. On Windows, reserved
// virtual address space can only be given back to the system as a
// whole. The PageMemoryRegion allows us to do that by keeping track
// of the number of pages using it in order to be able to release all
// of the virtual address space when there are no more pages using it.
class PageMemoryRegion : public MemoryRegion {
public:
~PageMemoryRegion();
void PageDeleted(Address);
void MarkPageUsed(Address page) {
DCHECK(!in_use_[Index(page)]);
in_use_[Index(page)] = true;
}
void MarkPageUnused(Address page) { in_use_[Index(page)] = false; }
static PageMemoryRegion* AllocateLargePage(size_t size,
RegionTree* region_tree) {
return Allocate(size, 1, region_tree);
}
static PageMemoryRegion* AllocateNormalPages(RegionTree* region_tree) {
return Allocate(kBlinkPageSize * kBlinkPagesPerRegion, kBlinkPagesPerRegion,
region_tree);
}
BasePage* PageFromAddress(Address address) {
DCHECK(Contains(address));
if (!in_use_[Index(address)])
return nullptr;
if (is_large_page_)
return PageFromObject(Base());
return PageFromObject(address);
}
private:
PageMemoryRegion(Address base, size_t, unsigned num_pages, RegionTree*);
unsigned Index(Address address) const {
DCHECK(Contains(address));
if (is_large_page_)
return 0;
size_t offset = BlinkPageAddress(address) - Base();
DCHECK_EQ(offset % kBlinkPageSize, 0u);
return offset / kBlinkPageSize;
}
static PageMemoryRegion* Allocate(size_t, unsigned num_pages, RegionTree*);
const bool is_large_page_;
// A thread owns a page, but not a region. Represent the in-use
// bitmap such that thread non-interference comes for free.
bool in_use_[kBlinkPagesPerRegion];
base::AtomicRefCount num_pages_;
RegionTree* region_tree_;
};
// A RegionTree is a simple binary search tree of PageMemoryRegions sorted
// by base addresses.
class RegionTree {
USING_FAST_MALLOC(RegionTree);
public:
RegionTree() : root_(nullptr) {}
void Add(PageMemoryRegion*);
void Remove(PageMemoryRegion*);
PageMemoryRegion* Lookup(Address);
private:
RegionTreeNode* root_;
};
class RegionTreeNode {
USING_FAST_MALLOC(RegionTreeNode);
public:
explicit RegionTreeNode(PageMemoryRegion* region)
: region_(region), left_(nullptr), right_(nullptr) {}
~RegionTreeNode() {
delete left_;
delete right_;
}
void AddTo(RegionTreeNode** context);
private:
PageMemoryRegion* region_;
RegionTreeNode* left_;
RegionTreeNode* right_;
friend RegionTree;
};
// Representation of the memory used for a Blink heap page.
//
// The representation keeps track of two memory regions:
//
// 1. The virtual memory reserved from the system in order to be able
// to free all the virtual memory reserved. Multiple PageMemory
// instances can share the same reserved memory region and
// therefore notify the reserved memory region on destruction so
// that the system memory can be given back when all PageMemory
// instances for that memory are gone.
//
// 2. The writable memory (a sub-region of the reserved virtual
// memory region) that is used for the actual heap page payload.
//
// Guard pages are created before and after the writable memory.
class PageMemory {
USING_FAST_MALLOC(PageMemory);
public:
~PageMemory() {
__lsan_unregister_root_region(writable_.Base(), writable_.size());
reserved_->PageDeleted(WritableStart());
}
WARN_UNUSED_RESULT bool Commit() {
reserved_->MarkPageUsed(WritableStart());
return writable_.Commit();
}
void Decommit() {
reserved_->MarkPageUnused(WritableStart());
writable_.Decommit();
}
void MarkUnused() { reserved_->MarkPageUnused(WritableStart()); }
PageMemoryRegion* Region() { return reserved_; }
Address WritableStart() { return writable_.Base(); }
static PageMemory* SetupPageMemoryInRegion(PageMemoryRegion*,
size_t page_offset,
size_t payload_size);
// Allocate a virtual address space for one blink page with the
// following layout:
//
// [ guard os page | ... payload ... | guard os page ]
// ^---{ aligned to blink page size }
//
// The returned page memory region will be zeroed.
//
static PageMemory* Allocate(size_t payload_size, RegionTree*);
private:
PageMemory(PageMemoryRegion* reserved, const MemoryRegion& writable);
PageMemoryRegion* reserved_;
MemoryRegion writable_;
};
} // namespace blink
#endif
|