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// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/display/display_configuration_controller.h"
#include <memory>
#include "ash/display/display_animator.h"
#include "ash/display/display_util.h"
#include "ash/display/window_tree_host_manager.h"
#include "ash/public/cpp/shelf_types.h"
#include "ash/root_window_controller.h"
#include "ash/rotator/screen_rotation_animator.h"
#include "ash/shelf/shelf.h"
#include "ash/shell.h"
#include "ash/strings/grit/ash_strings.h"
#include "ash/wallpaper/wallpaper_controller_impl.h"
#include "base/check.h"
#include "base/functional/bind.h"
#include "base/system/sys_info.h"
#include "base/time/time.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/display/display_layout.h"
#include "ui/display/manager/display_manager.h"
namespace ash {
namespace {
// Specifies how long the display change should have been disabled
// after each display change operations.
// |kCycleDisplayThrottleTimeoutMs| is set to be longer to avoid
// changing the settings while the system is still configurating
// displays. It will be overriden by |kAfterDisplayChangeThrottleTimeoutMs|
// when the display change happens, so the actual timeout is much shorter.
const int64_t kAfterDisplayChangeThrottleTimeoutMs = 500;
const int64_t kCycleDisplayThrottleTimeoutMs = 4000;
const int64_t kSetPrimaryDisplayThrottleTimeoutMs = 500;
bool g_disable_animator_for_test = false;
display::DisplayPositionInUnifiedMatrix GetUnifiedModeShelfCellPosition() {
const ShelfAlignment alignment =
Shell::GetPrimaryRootWindowController()->shelf()->alignment();
switch (alignment) {
case ShelfAlignment::kBottom:
case ShelfAlignment::kBottomLocked:
return display::DisplayPositionInUnifiedMatrix::kBottomLeft;
case ShelfAlignment::kLeft:
return display::DisplayPositionInUnifiedMatrix::kTopLeft;
case ShelfAlignment::kRight:
return display::DisplayPositionInUnifiedMatrix::kTopRight;
}
NOTREACHED();
return display::DisplayPositionInUnifiedMatrix::kBottomLeft;
}
} // namespace
class DisplayConfigurationController::DisplayChangeLimiter {
public:
DisplayChangeLimiter() : throttle_timeout_(base::Time::Now()) {}
DisplayChangeLimiter(const DisplayChangeLimiter&) = delete;
DisplayChangeLimiter& operator=(const DisplayChangeLimiter&) = delete;
void SetThrottleTimeout(int64_t throttle_ms) {
throttle_timeout_ = base::Time::Now() + base::Milliseconds(throttle_ms);
}
bool IsThrottled() const { return base::Time::Now() < throttle_timeout_; }
private:
base::Time throttle_timeout_;
};
// static
void DisplayConfigurationController::DisableAnimatorForTest() {
g_disable_animator_for_test = true;
}
DisplayConfigurationController::DisplayConfigurationController(
display::DisplayManager* display_manager,
WindowTreeHostManager* window_tree_host_manager)
: display_manager_(display_manager),
window_tree_host_manager_(window_tree_host_manager) {
window_tree_host_manager_->AddObserver(this);
if (base::SysInfo::IsRunningOnChromeOS()) {
limiter_ = std::make_unique<DisplayChangeLimiter>();
}
if (!g_disable_animator_for_test)
display_animator_ = std::make_unique<DisplayAnimator>();
}
DisplayConfigurationController::~DisplayConfigurationController() {
window_tree_host_manager_->RemoveObserver(this);
}
void DisplayConfigurationController::SetDisplayLayout(
std::unique_ptr<display::DisplayLayout> layout) {
if (display_animator_) {
display_animator_->StartFadeOutAnimation(
base::BindOnce(&DisplayConfigurationController::SetDisplayLayoutImpl,
weak_ptr_factory_.GetWeakPtr(), std::move(layout)));
} else {
SetDisplayLayoutImpl(std::move(layout));
}
}
void DisplayConfigurationController::SetUnifiedDesktopLayoutMatrix(
const display::UnifiedDesktopLayoutMatrix& matrix) {
DCHECK(display_manager_->IsInUnifiedMode());
if (display_animator_) {
display_animator_->StartFadeOutAnimation(base::BindOnce(
&DisplayConfigurationController::SetUnifiedDesktopLayoutMatrixImpl,
weak_ptr_factory_.GetWeakPtr(), matrix));
} else {
SetUnifiedDesktopLayoutMatrixImpl(matrix);
}
}
void DisplayConfigurationController::SetMirrorMode(bool mirror, bool throttle) {
if (display_manager_->num_connected_displays() <= 1 ||
display_manager_->IsInMirrorMode() == mirror ||
(throttle && IsLimited())) {
return;
}
SetThrottleTimeout(kCycleDisplayThrottleTimeoutMs);
if (display_animator_) {
display_animator_->StartFadeOutAnimation(
base::BindOnce(&DisplayConfigurationController::SetMirrorModeImpl,
weak_ptr_factory_.GetWeakPtr(), mirror));
} else {
SetMirrorModeImpl(mirror);
}
}
void DisplayConfigurationController::SetDisplayRotation(
int64_t display_id,
display::Display::Rotation rotation,
display::Display::RotationSource source,
DisplayConfigurationController::RotationAnimation mode) {
// No need to apply animation if the wallpaper isn't set yet during startup.
if (display_manager_->IsDisplayIdValid(display_id) &&
Shell::Get()->wallpaper_controller()->is_wallpaper_set()) {
if (GetTargetRotation(display_id) == rotation)
return;
if (display_animator_) {
ScreenRotationAnimator* screen_rotation_animator =
GetScreenRotationAnimatorForDisplay(display_id);
screen_rotation_animator->Rotate(rotation, source, mode);
return;
}
}
// Invalid |display_id| or animator is disabled; call
// DisplayManager::SetDisplayRotation directly.
display_manager_->SetDisplayRotation(display_id, rotation, source);
}
display::Display::Rotation DisplayConfigurationController::GetTargetRotation(
int64_t display_id) {
if (!display_manager_->IsDisplayIdValid(display_id))
return display::Display::ROTATE_0;
ScreenRotationAnimator* animator =
GetScreenRotationAnimatorForDisplay(display_id);
if (animator->IsRotating())
return animator->GetTargetRotation();
return display_manager_->GetDisplayInfo(display_id).GetActiveRotation();
}
void DisplayConfigurationController::SetPrimaryDisplayId(int64_t display_id,
bool throttle) {
if (display_manager_->GetNumDisplays() <= 1 || (IsLimited() && throttle))
return;
SetThrottleTimeout(kSetPrimaryDisplayThrottleTimeoutMs);
if (display_animator_) {
display_animator_->StartFadeOutAnimation(
base::BindOnce(&DisplayConfigurationController::SetPrimaryDisplayIdImpl,
weak_ptr_factory_.GetWeakPtr(), display_id));
} else {
SetPrimaryDisplayIdImpl(display_id);
}
}
display::Display
DisplayConfigurationController::GetPrimaryMirroringDisplayForUnifiedDesktop()
const {
DCHECK(display_manager_->IsInUnifiedMode());
return display_manager_->GetMirroringDisplayForUnifiedDesktop(
GetUnifiedModeShelfCellPosition());
}
void DisplayConfigurationController::OnDisplayConfigurationChanged() {
// TODO(oshima): Stop all animations.
SetThrottleTimeout(kAfterDisplayChangeThrottleTimeoutMs);
}
// Protected
void DisplayConfigurationController::SetAnimatorForTest(bool enable) {
if (display_animator_ && !enable)
display_animator_.reset();
else if (!display_animator_ && enable)
display_animator_ = std::make_unique<DisplayAnimator>();
}
// Private
void DisplayConfigurationController::SetThrottleTimeout(int64_t throttle_ms) {
if (limiter_)
limiter_->SetThrottleTimeout(throttle_ms);
}
bool DisplayConfigurationController::IsLimited() {
return limiter_ && limiter_->IsThrottled();
}
void DisplayConfigurationController::SetDisplayLayoutImpl(
std::unique_ptr<display::DisplayLayout> layout) {
display_manager_->SetLayoutForCurrentDisplays(std::move(layout));
if (display_animator_)
display_animator_->StartFadeInAnimation();
}
void DisplayConfigurationController::SetMirrorModeImpl(bool mirror) {
display_manager_->SetMirrorMode(
mirror ? display::MirrorMode::kNormal : display::MirrorMode::kOff,
absl::nullopt);
if (display_animator_)
display_animator_->StartFadeInAnimation();
}
void DisplayConfigurationController::SetPrimaryDisplayIdImpl(
int64_t display_id) {
window_tree_host_manager_->SetPrimaryDisplayId(display_id);
if (display_animator_)
display_animator_->StartFadeInAnimation();
}
void DisplayConfigurationController::SetUnifiedDesktopLayoutMatrixImpl(
const display::UnifiedDesktopLayoutMatrix& matrix) {
display_manager_->SetUnifiedDesktopMatrix(matrix);
if (display_animator_)
display_animator_->StartFadeInAnimation();
}
ScreenRotationAnimator*
DisplayConfigurationController::GetScreenRotationAnimatorForDisplay(
int64_t display_id) {
auto* root_controller =
Shell::GetRootWindowControllerWithDisplayId(display_id);
CHECK(root_controller);
auto* animator = root_controller->GetScreenRotationAnimator();
CHECK(animator);
return animator;
}
} // namespace ash
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