File: game_dashboard_delegate.h

package info (click to toggle)
chromium 120.0.6099.224-1~deb11u1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 6,112,112 kB
  • sloc: cpp: 32,907,025; ansic: 8,148,123; javascript: 3,679,536; python: 2,031,248; asm: 959,718; java: 804,675; xml: 617,256; sh: 111,417; objc: 100,835; perl: 88,443; cs: 53,032; makefile: 29,579; fortran: 24,137; php: 21,162; tcl: 21,147; sql: 20,809; ruby: 17,735; pascal: 12,864; yacc: 8,045; lisp: 3,388; lex: 1,323; ada: 727; awk: 329; jsp: 267; csh: 117; exp: 43; sed: 37
file content (34 lines) | stat: -rw-r--r-- 1,049 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef ASH_GAME_DASHBOARD_GAME_DASHBOARD_DELEGATE_H_
#define ASH_GAME_DASHBOARD_GAME_DASHBOARD_DELEGATE_H_

#include <string>

#include "ash/ash_export.h"
#include "base/functional/callback.h"

namespace ash {

// The delegate of the `GameDashboardController` which facilitates communication
// between Ash and the browser.
class ASH_EXPORT GameDashboardDelegate {
 public:
  using IsGameCallback = base::OnceCallback<void(bool is_game)>;

  virtual ~GameDashboardDelegate() = default;

  // Checks App Service and ARC whether `app_id` is a game, and then fires
  // `callback` with true if it's a game.
  virtual void GetIsGame(const std::string& app_id,
                         IsGameCallback callback) = 0;

  // Gets the app name by `app_id`.
  virtual std::string GetArcAppName(const std::string& app_id) const = 0;
};

}  // namespace ash

#endif  // ASH_GAME_DASHBOARD_GAME_DASHBOARD_DELEGATE_H_