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// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/in_session_auth/authentication_dialog.h"
#include <memory>
#include "ash/constants/ash_features.h"
#include "ash/public/cpp/in_session_auth_dialog_controller.h"
#include "ash/public/cpp/in_session_auth_token_provider.h"
#include "ash/public/cpp/shelf_config.h"
#include "ash/strings/grit/ash_strings.h"
#include "base/functional/bind.h"
#include "base/strings/utf_string_conversions.h"
#include "base/time/time.h"
#include "chromeos/ash/components/cryptohome/common_types.h"
#include "chromeos/ash/components/login/auth/auth_performer.h"
#include "chromeos/ash/components/login/auth/public/auth_session_intent.h"
#include "chromeos/ash/components/login/auth/public/authentication_error.h"
#include "chromeos/ash/components/login/auth/public/cryptohome_key_constants.h"
#include "chromeos/ash/components/login/auth/public/user_context.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/ui_base_types.h"
#include "ui/display/screen.h"
#include "ui/gfx/color_palette.h"
#include "ui/gfx/geometry/insets.h"
#include "ui/views/controls/button/label_button.h"
#include "ui/views/controls/label.h"
#include "ui/views/controls/textfield/textfield.h"
#include "ui/views/layout/flex_layout.h"
#include "ui/views/layout/layout_provider.h"
#include "ui/views/layout/layout_types.h"
#include "ui/views/view_class_properties.h"
#include "ui/views/widget/widget.h"
namespace ash {
namespace {
void AddMargins(views::View* view) {
const auto* layout_provider = views::LayoutProvider::Get();
const int horizontal_spacing = layout_provider->GetDistanceMetric(
views::DISTANCE_RELATED_CONTROL_HORIZONTAL);
const int vertical_spacing = layout_provider->GetDistanceMetric(
views::DISTANCE_RELATED_CONTROL_VERTICAL);
view->SetProperty(views::kMarginsKey,
gfx::Insets::VH(vertical_spacing, horizontal_spacing));
}
void ConfigurePasswordField(views::Textfield* password_field) {
const auto password_field_name =
l10n_util::GetStringUTF16(IDS_ASH_LOGIN_POD_PASSWORD_PLACEHOLDER);
password_field->SetAccessibleName(password_field_name);
password_field->SetReadOnly(false);
password_field->SetTextInputType(ui::TextInputType::TEXT_INPUT_TYPE_PASSWORD);
password_field->SetPlaceholderText(password_field_name);
AddMargins(password_field);
}
void ConfigureInvalidPasswordLabel(views::Label* invalid_password_label) {
invalid_password_label->SetProperty(views::kCrossAxisAlignmentKey,
views::LayoutAlignment::kStart);
invalid_password_label->SetEnabledColor(SK_ColorRED);
AddMargins(invalid_password_label);
}
void CenterWidgetOnPrimaryDisplay(views::Widget* widget) {
auto bounds = display::Screen::GetScreen()->GetPrimaryDisplay().work_area();
bounds.ClampToCenteredSize(widget->GetContentsView()->GetPreferredSize());
widget->SetBounds(bounds);
}
} // namespace
AuthenticationDialog::AuthenticationDialog(
InSessionAuthDialogController::OnAuthComplete on_auth_complete,
InSessionAuthTokenProvider* auth_token_provider,
std::unique_ptr<AuthPerformer> auth_performer,
const AccountId& account_id)
: password_field_(AddChildView(std::make_unique<views::Textfield>())),
invalid_password_label_(AddChildView(std::make_unique<views::Label>())),
on_auth_complete_(std::move(on_auth_complete)),
auth_performer_(std::move(auth_performer)),
auth_token_provider_(auth_token_provider) {
// Dialog setup
set_fixed_width(views::LayoutProvider::Get()->GetDistanceMetric(
views::DistanceMetric::DISTANCE_BUBBLE_PREFERRED_WIDTH));
SetTitle(l10n_util::GetStringUTF16(IDS_ASH_IN_SESSION_AUTH_TITLE));
SetModalType(ui::MODAL_TYPE_SYSTEM);
// Callback setup
SetCancelCallback(base::BindOnce(&AuthenticationDialog::CancelAuthAttempt,
base::Unretained(this)));
SetCloseCallback(base::BindOnce(&AuthenticationDialog::CancelAuthAttempt,
base::Unretained(this)));
SetLayoutManager(std::make_unique<views::FlexLayout>())
->SetOrientation(views::LayoutOrientation::kVertical)
.SetCollapseMargins(true);
ConfigureChildViews();
// We don't want the user to submit an auth factor to cryptohome before the
// auth session has started. We re-enable the UI in `OnAuthSessionStarted`
SetUIDisabled(true);
auto user_context = std::make_unique<UserContext>();
user_context->SetAccountId(account_id);
// TODO(b/240147756): Choose the intent based on
// `InSessionAuthDialogController::Reason`.
auth_performer_->StartAuthSession(
std::move(user_context), /*ephemeral=*/false, AuthSessionIntent::kDecrypt,
base::BindOnce(&AuthenticationDialog::OnAuthSessionStarted,
weak_factory_.GetWeakPtr()));
}
AuthenticationDialog::~AuthenticationDialog() = default;
void AuthenticationDialog::Show() {
auto* widget = DialogDelegateView::CreateDialogWidget(this,
/*context=*/nullptr,
/*parent=*/nullptr);
CenterWidgetOnPrimaryDisplay(widget);
Init();
widget->Show();
}
void AuthenticationDialog::Init() {
ConfigureOkButton();
password_field_->RequestFocus();
}
void AuthenticationDialog::NotifyResult(bool success,
const AuthProofToken& token,
base::TimeDelta timeout) {
if (on_auth_complete_) {
std::move(on_auth_complete_).Run(success, token, timeout);
}
}
void AuthenticationDialog::ConfigureOkButton() {
views::LabelButton* ok_button = GetOkButton();
ok_button->SetText(
l10n_util::GetStringUTF16(IDS_ASH_LOGIN_SUBMIT_BUTTON_ACCESSIBLE_NAME));
ok_button->SetCallback(base::BindRepeating(
&AuthenticationDialog::ValidateAuthFactor, weak_factory_.GetWeakPtr()));
}
void AuthenticationDialog::SetUIDisabled(bool is_disabled) {
SetButtonEnabled(ui::DialogButton::DIALOG_BUTTON_OK, !is_disabled);
SetButtonEnabled(ui::DialogButton::DIALOG_BUTTON_CANCEL, !is_disabled);
password_field_->SetReadOnly(is_disabled);
}
void AuthenticationDialog::ValidateAuthFactor() {
// Clear warning message.
invalid_password_label_->SetText({});
SetUIDisabled(true);
const auto* password_factor =
user_context_->GetAuthFactorsData().FindAnyPasswordFactor();
if (!password_factor) {
LOG(ERROR) << "Could not find password key";
ShowAuthError();
return;
}
cryptohome::KeyLabel key_label = password_factor->ref().label();
// Create a copy of `user_context_` so that we don't lose it to std::move
// for future auth attempts
auth_performer_->AuthenticateWithPassword(
key_label.value(), base::UTF16ToUTF8(password_field_->GetText()),
std::make_unique<UserContext>(*user_context_),
base::BindOnce(&AuthenticationDialog::OnAuthFactorValidityChecked,
weak_factory_.GetWeakPtr()));
}
void AuthenticationDialog::OnAuthFactorValidityChecked(
std::unique_ptr<UserContext> user_context,
absl::optional<AuthenticationError> authentication_error) {
if (authentication_error.has_value()) {
if (authentication_error.value().get_cryptohome_code() ==
user_data_auth::CRYPTOHOME_INVALID_AUTH_SESSION_TOKEN) {
// Auth session expired for some reason, start it again and reattempt
// authentication.
// TODO(b/240147756): Choose the intent based on
// `InSessionAuthDialogController::Reason`.
auth_performer_->StartAuthSession(
std::move(user_context), /*ephemeral=*/false,
AuthSessionIntent::kDecrypt,
base::BindOnce(&AuthenticationDialog::OnAuthSessionInvalid,
weak_factory_.GetWeakPtr()));
return;
}
LOG(ERROR) << "An error happened during the attempt to validate"
"the password: "
<< authentication_error.value().get_cryptohome_code();
ShowAuthError();
return;
}
is_closing_ = true;
auth_token_provider_->ExchangeForToken(
std::move(user_context),
base::BindOnce(&AuthenticationDialog::NotifyResult,
weak_factory_.GetWeakPtr(), /*success=*/true));
SetUIDisabled(false);
CancelDialog();
return;
}
void AuthenticationDialog::ShowAuthError() {
password_field_->SetInvalid(true);
password_field_->SelectAll(false);
invalid_password_label_->SetText(
l10n_util::GetStringUTF16(IDS_ASH_LOGIN_ERROR_AUTHENTICATING));
SetUIDisabled(false);
}
void AuthenticationDialog::CancelAuthAttempt() {
// If dialog is closing after the submission of a valid auth factor,
// we should not notify any parties, as they would have already been
// notified after `AuthenticationDialog::OnAuthFactorValidityChecked`
if (!is_closing_) {
NotifyResult(/*success=*/false, /*token=*/{}, /*timeout=*/{});
}
}
void AuthenticationDialog::ConfigureChildViews() {
ConfigurePasswordField(password_field_);
ConfigureInvalidPasswordLabel(invalid_password_label_);
}
void AuthenticationDialog::OnAuthSessionInvalid(
bool user_exists,
std::unique_ptr<UserContext> user_context,
absl::optional<AuthenticationError> authentication_error) {
OnAuthSessionStarted(user_exists, std::move(user_context),
authentication_error);
ValidateAuthFactor();
}
void AuthenticationDialog::OnAuthSessionStarted(
bool user_exists,
std::unique_ptr<UserContext> user_context,
absl::optional<AuthenticationError> authentication_error) {
if (authentication_error.has_value()) {
LOG(ERROR) << "Error starting authsession for in session authentication: "
<< authentication_error.value().get_cryptohome_code();
CancelAuthAttempt();
} else if (!user_exists) {
LOG(ERROR) << "Attempting to authenticate a user which does not exist. "
"Aborting authentication attempt";
CancelAuthAttempt();
} else {
user_context_ = std::move(user_context);
SetUIDisabled(false);
}
}
} // namespace ash
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