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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/system_modal_container_layout_manager.h"
#include <memory>
#include "ash/keyboard/keyboard_controller_impl.h"
#include "ash/keyboard/ui/keyboard_ui.h"
#include "ash/keyboard/ui/keyboard_ui_controller.h"
#include "ash/keyboard/ui/test/keyboard_test_util.h"
#include "ash/public/cpp/keyboard/keyboard_switches.h"
#include "ash/public/cpp/shelf_config.h"
#include "ash/public/cpp/shell_window_ids.h"
#include "ash/root_window_controller.h"
#include "ash/shell.h"
#include "ash/test/ash_test_base.h"
#include "ash/wm/container_finder.h"
#include "ash/wm/window_util.h"
#include "base/command_line.h"
#include "base/compiler_specific.h"
#include "base/run_loop.h"
#include "components/session_manager/session_manager_types.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/test/test_window_delegate.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/base/hit_test.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/scoped_animation_duration_scale_mode.h"
#include "ui/compositor/test/layer_animator_test_controller.h"
#include "ui/events/test/event_generator.h"
#include "ui/views/test/capture_tracking_view.h"
#include "ui/views/widget/widget.h"
#include "ui/views/widget/widget_delegate.h"
#include "ui/wm/core/window_util.h"
namespace ash {
namespace {
aura::Window* GetModalContainer() {
return Shell::GetPrimaryRootWindowController()->GetContainer(
ash::kShellWindowId_SystemModalContainer);
}
bool AllRootWindowsHaveModalBackgroundsForContainer(int container_id) {
aura::Window::Windows containers =
GetContainersForAllRootWindows(container_id);
bool has_modal_screen = !containers.empty();
for (aura::Window* container : containers) {
has_modal_screen &= static_cast<SystemModalContainerLayoutManager*>(
container->layout_manager())
->has_window_dimmer();
}
return has_modal_screen;
}
bool AllRootWindowsHaveLockedModalBackgrounds() {
return AllRootWindowsHaveModalBackgroundsForContainer(
kShellWindowId_LockSystemModalContainer);
}
bool AllRootWindowsHaveModalBackgrounds() {
return AllRootWindowsHaveModalBackgroundsForContainer(
kShellWindowId_SystemModalContainer);
}
class TestWindow : public views::WidgetDelegateView {
public:
explicit TestWindow(bool modal) {
SetModalType(modal ? ui::MODAL_TYPE_SYSTEM : ui::MODAL_TYPE_NONE);
SetPreferredSize(gfx::Size(50, 50));
}
TestWindow(const TestWindow&) = delete;
TestWindow& operator=(const TestWindow&) = delete;
~TestWindow() override = default;
// The window needs be closed from widget in order for
// aura::client::kModalKey property to be reset.
static void CloseTestWindow(aura::Window* window) {
views::Widget::GetWidgetForNativeWindow(window)->Close();
}
};
class EventTestWindow : public TestWindow {
public:
explicit EventTestWindow(bool modal) : TestWindow(modal), mouse_presses_(0) {}
EventTestWindow(const EventTestWindow&) = delete;
EventTestWindow& operator=(const EventTestWindow&) = delete;
~EventTestWindow() override = default;
aura::Window* ShowTestWindowWithContext(aura::Window* context) {
views::Widget* widget =
views::Widget::CreateWindowWithContext(this, context);
widget->Show();
return widget->GetNativeView();
}
aura::Window* ShowTestWindowWithParent(aura::Window* parent) {
DCHECK(parent);
views::Widget* widget = views::Widget::CreateWindowWithParent(this, parent);
widget->Show();
return widget->GetNativeView();
}
// Overridden from views::View:
bool OnMousePressed(const ui::MouseEvent& event) override {
mouse_presses_++;
return false;
}
int mouse_presses() const { return mouse_presses_; }
private:
int mouse_presses_;
};
class TransientWindowObserver : public aura::WindowObserver {
public:
TransientWindowObserver() : destroyed_(false) {}
TransientWindowObserver(const TransientWindowObserver&) = delete;
TransientWindowObserver& operator=(const TransientWindowObserver&) = delete;
~TransientWindowObserver() override = default;
bool destroyed() const { return destroyed_; }
// Overridden from aura::WindowObserver:
void OnWindowDestroyed(aura::Window* window) override { destroyed_ = true; }
private:
bool destroyed_;
};
} // namespace
class SystemModalContainerLayoutManagerTest : public AshTestBase {
public:
void SetUp() override {
// Allow a virtual keyboard (and initialize it per default).
base::CommandLine::ForCurrentProcess()->AppendSwitch(
keyboard::switches::kEnableVirtualKeyboard);
AshTestBase::SetUp();
}
aura::Window* ShowToplevelTestWindow(bool modal) {
views::Widget* widget = views::Widget::CreateWindowWithContext(
new TestWindow(modal), GetContext());
widget->Show();
return widget->GetNativeView();
}
aura::Window* ShowTestWindowWithParent(aura::Window* parent, bool modal) {
views::Widget* widget =
views::Widget::CreateWindowWithParent(new TestWindow(modal), parent);
widget->Show();
return widget->GetNativeView();
}
// Show or hide the keyboard.
void ShowKeyboard(bool show) {
auto* keyboard = keyboard::KeyboardUIController::Get();
ASSERT_TRUE(keyboard->IsEnabled());
if (show == keyboard->IsKeyboardVisible())
return;
if (show) {
keyboard->ShowKeyboard(true /* lock */);
ASSERT_TRUE(keyboard::WaitUntilShown());
} else {
keyboard->HideKeyboardByUser();
}
DCHECK_EQ(show, keyboard->IsKeyboardVisible());
}
};
TEST_F(SystemModalContainerLayoutManagerTest, NonModalTransient) {
std::unique_ptr<aura::Window> parent(ShowToplevelTestWindow(false));
aura::Window* transient = ShowTestWindowWithParent(parent.get(), false);
TransientWindowObserver destruction_observer;
transient->AddObserver(&destruction_observer);
EXPECT_EQ(parent.get(), ::wm::GetTransientParent(transient));
EXPECT_EQ(parent->parent(), transient->parent());
// The transient should be destroyed with its parent.
parent.reset();
EXPECT_TRUE(destruction_observer.destroyed());
}
TEST_F(SystemModalContainerLayoutManagerTest, ModalTransient) {
std::unique_ptr<aura::Window> parent(ShowToplevelTestWindow(false));
// parent should be active.
EXPECT_TRUE(wm::IsActiveWindow(parent.get()));
aura::Window* t1 = ShowTestWindowWithParent(parent.get(), true);
TransientWindowObserver do1;
t1->AddObserver(&do1);
EXPECT_EQ(parent.get(), ::wm::GetTransientParent(t1));
EXPECT_EQ(GetModalContainer(), t1->parent());
// t1 should now be active.
EXPECT_TRUE(wm::IsActiveWindow(t1));
// Attempting to click the parent should result in no activation change.
ui::test::EventGenerator e1(Shell::GetPrimaryRootWindow(), parent.get());
e1.ClickLeftButton();
EXPECT_TRUE(wm::IsActiveWindow(t1));
// Now open another modal transient parented to the original modal transient.
aura::Window* t2 = ShowTestWindowWithParent(t1, true);
TransientWindowObserver do2;
t2->AddObserver(&do2);
EXPECT_TRUE(wm::IsActiveWindow(t2));
EXPECT_EQ(t1, ::wm::GetTransientParent(t2));
EXPECT_EQ(GetModalContainer(), t2->parent());
// t2 should still be active, even after clicking on t1.
ui::test::EventGenerator e2(Shell::GetPrimaryRootWindow(), t1);
e2.ClickLeftButton();
EXPECT_TRUE(wm::IsActiveWindow(t2));
// Both transients should be destroyed with parent.
parent.reset();
EXPECT_TRUE(do1.destroyed());
EXPECT_TRUE(do2.destroyed());
}
TEST_F(SystemModalContainerLayoutManagerTest, ModalNonTransient) {
std::unique_ptr<aura::Window> t1(ShowToplevelTestWindow(true));
// parent should be active.
EXPECT_TRUE(wm::IsActiveWindow(t1.get()));
TransientWindowObserver do1;
t1->AddObserver(&do1);
EXPECT_EQ(NULL, ::wm::GetTransientParent(t1.get()));
EXPECT_EQ(GetModalContainer(), t1->parent());
// t1 should now be active.
EXPECT_TRUE(wm::IsActiveWindow(t1.get()));
// Attempting to click the parent should result in no activation change.
ui::test::EventGenerator e1(Shell::GetPrimaryRootWindow(),
Shell::GetPrimaryRootWindow());
e1.ClickLeftButton();
EXPECT_TRUE(wm::IsActiveWindow(t1.get()));
// Now open another modal transient parented to the original modal transient.
aura::Window* t2 = ShowTestWindowWithParent(t1.get(), true);
TransientWindowObserver do2;
t2->AddObserver(&do2);
EXPECT_TRUE(wm::IsActiveWindow(t2));
EXPECT_EQ(t1.get(), ::wm::GetTransientParent(t2));
EXPECT_EQ(GetModalContainer(), t2->parent());
// t2 should still be active, even after clicking on t1.
ui::test::EventGenerator e2(Shell::GetPrimaryRootWindow(), t1.get());
e2.ClickLeftButton();
EXPECT_TRUE(wm::IsActiveWindow(t2));
// Both transients should be destroyed with parent.
t1.reset();
EXPECT_TRUE(do1.destroyed());
EXPECT_TRUE(do2.destroyed());
}
// Tests that we can activate an unrelated window after a modal window is closed
// for a window.
TEST_F(SystemModalContainerLayoutManagerTest, CanActivateAfterEndModalSession) {
std::unique_ptr<aura::Window> unrelated(ShowToplevelTestWindow(false));
unrelated->SetBounds(gfx::Rect(100, 100, 50, 50));
std::unique_ptr<aura::Window> parent(ShowToplevelTestWindow(false));
// parent should be active.
EXPECT_TRUE(wm::IsActiveWindow(parent.get()));
std::unique_ptr<aura::Window> transient(
ShowTestWindowWithParent(parent.get(), true));
// t1 should now be active.
EXPECT_TRUE(wm::IsActiveWindow(transient.get()));
// Attempting to click the parent should result in no activation change.
ui::test::EventGenerator e1(Shell::GetPrimaryRootWindow(), parent.get());
e1.ClickLeftButton();
EXPECT_TRUE(wm::IsActiveWindow(transient.get()));
// Now close the transient.
transient->Hide();
TestWindow::CloseTestWindow(transient.release());
base::RunLoop().RunUntilIdle();
// parent should now be active again.
EXPECT_TRUE(wm::IsActiveWindow(parent.get()));
// Attempting to click unrelated should activate it.
ui::test::EventGenerator e2(Shell::GetPrimaryRootWindow(), unrelated.get());
e2.ClickLeftButton();
EXPECT_TRUE(wm::IsActiveWindow(unrelated.get()));
}
TEST_F(SystemModalContainerLayoutManagerTest, EventFocusContainers) {
// Create a normal window and attempt to receive a click event.
EventTestWindow* main_delegate = new EventTestWindow(false);
std::unique_ptr<aura::Window> main(
main_delegate->ShowTestWindowWithContext(GetContext()));
EXPECT_TRUE(wm::IsActiveWindow(main.get()));
ui::test::EventGenerator e1(Shell::GetPrimaryRootWindow(), main.get());
e1.ClickLeftButton();
EXPECT_EQ(1, main_delegate->mouse_presses());
EventTestWindow* status_delegate = new EventTestWindow(false);
std::unique_ptr<aura::Window> status_control(
status_delegate->ShowTestWindowWithParent(
Shell::GetPrimaryRootWindowController()->GetContainer(
kShellWindowId_ShelfContainer)));
status_control->SetBounds(main->bounds());
// Make sure that status window can receive event.
e1.ClickLeftButton();
EXPECT_EQ(1, status_delegate->mouse_presses());
// Create a modal window for the main window and verify that the main window
// no longer receives mouse events.
EventTestWindow* transient_delegate = new EventTestWindow(true);
aura::Window* transient =
transient_delegate->ShowTestWindowWithParent(main.get());
EXPECT_TRUE(wm::IsActiveWindow(transient));
e1.ClickLeftButton();
EXPECT_EQ(0, transient_delegate->mouse_presses());
EXPECT_EQ(1, status_delegate->mouse_presses());
status_control->Hide();
e1.ClickLeftButton();
EXPECT_EQ(1, transient_delegate->mouse_presses());
EXPECT_EQ(1, status_delegate->mouse_presses());
for (int block_reason = FIRST_BLOCK_REASON;
block_reason < NUMBER_OF_BLOCK_REASONS; ++block_reason) {
// Create a window in the lock screen container and ensure that it receives
// the mouse event instead of the modal window (crbug.com/110920).
BlockUserSession(static_cast<UserSessionBlockReason>(block_reason));
EventTestWindow* lock_delegate = new EventTestWindow(false);
std::unique_ptr<aura::Window> lock(lock_delegate->ShowTestWindowWithParent(
Shell::GetPrimaryRootWindowController()->GetContainer(
kShellWindowId_LockScreenContainer)));
// BlockUserSession could change the workspace size. Make sure |lock| has
// the same bounds as |main| so that |lock| gets the generated mouse events.
lock->SetBounds(main->bounds());
EXPECT_TRUE(wm::IsActiveWindow(lock.get()));
e1.ClickLeftButton();
EXPECT_EQ(1, lock_delegate->mouse_presses());
EXPECT_EQ(1, status_delegate->mouse_presses());
// Make sure that a modal container created by the lock screen can still
// receive mouse events.
EventTestWindow* lock_modal_delegate = new EventTestWindow(true);
aura::Window* lock_modal =
lock_modal_delegate->ShowTestWindowWithParent(lock.get());
EXPECT_TRUE(wm::IsActiveWindow(lock_modal));
e1.ClickLeftButton();
// Verify that none of the other containers received any more mouse presses.
EXPECT_EQ(1, lock_modal_delegate->mouse_presses());
EXPECT_EQ(1, lock_delegate->mouse_presses());
EXPECT_EQ(1, status_delegate->mouse_presses());
EXPECT_EQ(1, main_delegate->mouse_presses());
EXPECT_EQ(1, transient_delegate->mouse_presses());
// Showing status will block events.
status_control->Show();
e1.ClickLeftButton();
// Verify that none of the other containers received any more mouse presses.
EXPECT_EQ(1, lock_modal_delegate->mouse_presses());
EXPECT_EQ(1, lock_delegate->mouse_presses());
EXPECT_EQ(1, status_delegate->mouse_presses());
EXPECT_EQ(1, main_delegate->mouse_presses());
EXPECT_EQ(1, transient_delegate->mouse_presses());
status_control->Hide();
// Close |lock| before unlocking so that Shell::OnLockStateChanged does
// not DCHECK on finding a system modal in Lock layer when unlocked.
lock.reset();
UnblockUserSession();
}
}
// Test if a user can still click the status area in lock screen
// even if the user session has system modal dialog.
TEST_F(SystemModalContainerLayoutManagerTest,
ClickStatusWithModalDialogInLockedState) {
// Create a normal window and attempt to receive a click event.
EventTestWindow* main_delegate = new EventTestWindow(false);
std::unique_ptr<aura::Window> main(
main_delegate->ShowTestWindowWithContext(GetContext()));
ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), main.get());
// A window for status area to test if it could receive an event
// under each condition.
EventTestWindow* status_delegate = new EventTestWindow(false);
std::unique_ptr<aura::Window> status_control(
status_delegate->ShowTestWindowWithParent(
Shell::GetPrimaryRootWindowController()->GetContainer(
kShellWindowId_ShelfContainer)));
status_control->SetBounds(main->bounds());
status_control->SetName("Status Control");
// Events are blocked on all windows because status window is above the modal
// window.
EventTestWindow* modal_delegate = new EventTestWindow(true);
aura::Window* modal = modal_delegate->ShowTestWindowWithParent(main.get());
modal->SetName("Modal Window");
EXPECT_TRUE(wm::IsActiveWindow(modal));
generator.ClickLeftButton();
EXPECT_EQ(0, main_delegate->mouse_presses());
EXPECT_EQ(0, modal_delegate->mouse_presses());
EXPECT_EQ(0, status_delegate->mouse_presses());
BlockUserSession(BLOCKED_BY_LOCK_SCREEN);
// In lock screen, a window in status area container should be able to receive
// the event even with a system modal dialog in the user session.
generator.ClickLeftButton();
EXPECT_EQ(0, main_delegate->mouse_presses());
EXPECT_EQ(0, modal_delegate->mouse_presses());
EXPECT_EQ(1, status_delegate->mouse_presses());
}
TEST_F(SystemModalContainerLayoutManagerTest, ModalTransientChildEvents) {
// Create a normal window and attempt to receive a click event.
EventTestWindow* main_delegate = new EventTestWindow(false);
std::unique_ptr<aura::Window> main(
main_delegate->ShowTestWindowWithContext(GetContext()));
EXPECT_TRUE(wm::IsActiveWindow(main.get()));
ui::test::EventGenerator e1(Shell::GetPrimaryRootWindow(), main.get());
e1.ClickLeftButton();
EXPECT_EQ(1, main_delegate->mouse_presses());
// Create a modal window for the main window and verify that the main window
// no longer receives mouse events.
EventTestWindow* modal1_delegate = new EventTestWindow(true);
aura::Window* modal1 = modal1_delegate->ShowTestWindowWithParent(main.get());
EXPECT_TRUE(wm::IsActiveWindow(modal1));
e1.ClickLeftButton();
EXPECT_EQ(1, modal1_delegate->mouse_presses());
EXPECT_EQ(1, main_delegate->mouse_presses());
// Create a non-modal transient child of modal1 and verify it receives mouse
// events instead of main and modal1.
EventTestWindow* modal1_transient_delegate = new EventTestWindow(false);
aura::Window* modal1_transient =
modal1_transient_delegate->ShowTestWindowWithParent(modal1);
EXPECT_TRUE(wm::IsActiveWindow(modal1_transient));
e1.ClickLeftButton();
EXPECT_EQ(1, modal1_transient_delegate->mouse_presses());
EXPECT_EQ(1, modal1_delegate->mouse_presses());
EXPECT_EQ(1, main_delegate->mouse_presses());
// Create a child control for modal1_transient and it receives mouse events.
aura::test::EventCountDelegate control_delegate;
control_delegate.set_window_component(HTCLIENT);
std::unique_ptr<aura::Window> child =
std::make_unique<aura::Window>(&control_delegate);
child->SetType(aura::client::WINDOW_TYPE_CONTROL);
child->Init(ui::LAYER_TEXTURED);
modal1_transient->AddChild(child.get());
child->SetBounds(gfx::Rect(100, 100));
child->Show();
e1.ClickLeftButton();
EXPECT_EQ("1 1", control_delegate.GetMouseButtonCountsAndReset());
EXPECT_EQ(1, modal1_transient_delegate->mouse_presses());
EXPECT_EQ(1, modal1_delegate->mouse_presses());
EXPECT_EQ(1, main_delegate->mouse_presses());
// Create another modal window for the main window and it receives mouse
// events instead of all others.
EventTestWindow* modal2_delegate = new EventTestWindow(true);
aura::Window* modal2 = modal2_delegate->ShowTestWindowWithParent(main.get());
EXPECT_TRUE(wm::IsActiveWindow(modal2));
e1.ClickLeftButton();
EXPECT_EQ(1, modal2_delegate->mouse_presses());
EXPECT_EQ("0 0", control_delegate.GetMouseButtonCountsAndReset());
EXPECT_EQ(1, modal1_transient_delegate->mouse_presses());
EXPECT_EQ(1, modal1_delegate->mouse_presses());
EXPECT_EQ(1, main_delegate->mouse_presses());
// Create a non-modal transient child of modal2 and it receives events.
EventTestWindow* modal2_transient_delegate = new EventTestWindow(false);
aura::Window* modal2_transient =
modal2_transient_delegate->ShowTestWindowWithParent(modal2);
EXPECT_TRUE(wm::IsActiveWindow(modal2_transient));
e1.ClickLeftButton();
EXPECT_EQ(1, modal2_transient_delegate->mouse_presses());
EXPECT_EQ(1, modal2_delegate->mouse_presses());
EXPECT_EQ("0 0", control_delegate.GetMouseButtonCountsAndReset());
EXPECT_EQ(1, modal1_transient_delegate->mouse_presses());
EXPECT_EQ(1, modal1_delegate->mouse_presses());
EXPECT_EQ(1, main_delegate->mouse_presses());
// Create a non-modal transient grandchild of modal2 and it receives events.
EventTestWindow* modal2_transient_grandchild_delegate =
new EventTestWindow(false);
aura::Window* modal2_transient_grandchild =
modal2_transient_grandchild_delegate->ShowTestWindowWithParent(
modal2_transient);
EXPECT_TRUE(wm::IsActiveWindow(modal2_transient_grandchild));
e1.ClickLeftButton();
EXPECT_EQ(1, modal2_transient_grandchild_delegate->mouse_presses());
EXPECT_EQ(1, modal2_transient_delegate->mouse_presses());
EXPECT_EQ(1, modal2_delegate->mouse_presses());
EXPECT_EQ("0 0", control_delegate.GetMouseButtonCountsAndReset());
EXPECT_EQ(1, modal1_transient_delegate->mouse_presses());
EXPECT_EQ(1, modal1_delegate->mouse_presses());
EXPECT_EQ(1, main_delegate->mouse_presses());
}
// Makes sure we don't crash if a modal window is shown while the parent window
// is hidden.
TEST_F(SystemModalContainerLayoutManagerTest, ShowModalWhileHidden) {
// Hide the lock screen.
Shell::GetPrimaryRootWindowController()
->GetContainer(kShellWindowId_SystemModalContainer)
->layer()
->SetOpacity(0);
// Create a modal window.
std::unique_ptr<aura::Window> parent(ShowToplevelTestWindow(false));
std::unique_ptr<aura::Window> modal_window(
ShowTestWindowWithParent(parent.get(), true));
}
// Verifies we generate a capture lost when showing a modal window.
TEST_F(SystemModalContainerLayoutManagerTest, ChangeCapture) {
std::unique_ptr<aura::Window> widget_window(ShowToplevelTestWindow(false));
views::test::CaptureTrackingView* view = new views::test::CaptureTrackingView;
views::View* client_view =
views::Widget::GetWidgetForNativeView(widget_window.get())
->non_client_view()
->client_view();
client_view->AddChildView(view);
view->SetBoundsRect(client_view->bounds());
gfx::Point center(view->width() / 2, view->height() / 2);
views::View::ConvertPointToScreen(view, ¢er);
ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), center);
generator.PressLeftButton();
EXPECT_TRUE(view->got_press());
std::unique_ptr<aura::Window> modal_window(
ShowTestWindowWithParent(widget_window.get(), true));
EXPECT_TRUE(view->got_capture_lost());
}
// Verifies that the window gets moved into the visible screen area upon screen
// resize.
TEST_F(SystemModalContainerLayoutManagerTest, KeepVisible) {
GetModalContainer()->SetBounds(gfx::Rect(0, 0, 1024, 768));
std::unique_ptr<aura::Window> main(
ShowTestWindowWithParent(GetModalContainer(), true));
const int shelf_height = ShelfConfig::Get()->shelf_size();
main->SetBounds(gfx::Rect(924, 668 - shelf_height, 100, 100));
// We set now the bounds of the root window to something new which will
// Then trigger the repos operation.
GetModalContainer()->SetBounds(gfx::Rect(0, 0, 800, 600));
gfx::Rect bounds = main->bounds();
EXPECT_EQ(bounds, gfx::Rect(700, 500 - shelf_height, 100, 100));
}
// Verifies that centered windows will remain centered after the visible screen
// area changed.
TEST_F(SystemModalContainerLayoutManagerTest, KeepCentered) {
GetModalContainer()->SetBounds(gfx::Rect(0, 0, 800, 600));
std::unique_ptr<aura::Window> main(
ShowTestWindowWithParent(GetModalContainer(), true));
// Center the window.
main->SetBounds(gfx::Rect((800 - 512) / 2, (600 - 256) / 2, 512, 256));
// We set now the bounds of the root window to something new which will
// Then trigger the reposition operation.
GetModalContainer()->SetBounds(gfx::Rect(0, 0, 600, 400));
// The window should still be centered.
gfx::Rect bounds = main->bounds();
EXPECT_EQ(bounds.ToString(),
gfx::Rect((600 - 512) / 2, (400 - 256) / 2, 512, 256).ToString());
}
// Verifies that centered windows will remain centered in the secondary screen
// with correct global position in screen coordinate system and local position
// relative to root window.
TEST_F(SystemModalContainerLayoutManagerTest, KeepCenteredSecondaryScreen) {
UpdateDisplay("800x600,800+0-800x600");
// Create a lock modal window in a lock state.
GetSessionControllerClient()->SetSessionState(
session_manager::SessionState::OOBE);
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
aura::Window* secondary_display_modal_container = Shell::GetContainer(
root_windows[1], kShellWindowId_LockSystemModalContainer);
secondary_display_modal_container->SetBounds(gfx::Rect(0, 0, 800, 600));
std::unique_ptr<aura::Window> modal(
ShowTestWindowWithParent(secondary_display_modal_container, true));
// Center the window.
modal->SetBounds(gfx::Rect((800 - 512) / 2, (600 - 256) / 2, 512, 256));
// We set now the bounds of the root window to something new which will
// Then trigger the reposition operation.
secondary_display_modal_container->SetBounds(gfx::Rect(0, 0, 600, 400));
// The window should still be centered with global and local coordinates.
gfx::Rect modal_bounds_in_screen = modal->GetBoundsInScreen();
EXPECT_EQ(
modal_bounds_in_screen.ToString(),
gfx::Rect(800 + (600 - 512) / 2, (400 - 256) / 2, 512, 256).ToString());
gfx::Rect modal_bounds_in_root = modal->bounds();
EXPECT_EQ(modal_bounds_in_root.ToString(),
gfx::Rect((600 - 512) / 2, (400 - 256) / 2, 512, 256).ToString());
}
TEST_F(SystemModalContainerLayoutManagerTest, ShowNormalBackgroundOrLocked) {
std::unique_ptr<aura::Window> parent(ShowToplevelTestWindow(false));
std::unique_ptr<aura::Window> modal_window(
ShowTestWindowWithParent(parent.get(), true));
// Normal system modal window. Shows normal system modal background and not
// locked.
EXPECT_TRUE(AllRootWindowsHaveModalBackgrounds());
EXPECT_FALSE(AllRootWindowsHaveLockedModalBackgrounds());
TestWindow::CloseTestWindow(modal_window.release());
EXPECT_FALSE(AllRootWindowsHaveModalBackgrounds());
EXPECT_FALSE(AllRootWindowsHaveLockedModalBackgrounds());
for (int block_reason = FIRST_BLOCK_REASON;
block_reason < NUMBER_OF_BLOCK_REASONS; ++block_reason) {
// Normal system modal window while blocked. Shows blocked system modal
// background.
BlockUserSession(static_cast<UserSessionBlockReason>(block_reason));
std::unique_ptr<aura::Window> lock_parent(ShowTestWindowWithParent(
Shell::GetPrimaryRootWindowController()->GetContainer(
kShellWindowId_LockScreenContainer),
false));
std::unique_ptr<aura::Window> lock_modal_window(
ShowTestWindowWithParent(lock_parent.get(), true));
EXPECT_FALSE(AllRootWindowsHaveModalBackgrounds());
EXPECT_TRUE(AllRootWindowsHaveLockedModalBackgrounds());
TestWindow::CloseTestWindow(lock_modal_window.release());
// Normal system modal window while blocked, but it belongs to the normal
// window. Shouldn't show blocked system modal background, but normal.
std::unique_ptr<aura::Window> modal_window_while_blocked(
ShowTestWindowWithParent(parent.get(), true));
EXPECT_TRUE(AllRootWindowsHaveModalBackgrounds());
EXPECT_FALSE(AllRootWindowsHaveLockedModalBackgrounds());
TestWindow::CloseTestWindow(modal_window_while_blocked.release());
// Close |lock_parent| before unlocking so that Shell::OnLockStateChanged
// does not DCHECK on finding a system modal in Lock layer when unlocked.
lock_parent.reset();
UnblockUserSession();
// Here we should check the behavior of the locked system modal dialog when
// unlocked, but such case isn't handled very well right now.
// See crbug.com/157660
// TODO(mukai): add the test case when the bug is fixed.
}
}
TEST_F(SystemModalContainerLayoutManagerTest, MultiDisplays) {
UpdateDisplay("600x500,600x500");
std::unique_ptr<aura::Window> normal(ShowToplevelTestWindow(false));
normal->SetBounds(gfx::Rect(100, 100, 50, 50));
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
EXPECT_EQ(2U, root_windows.size());
aura::Window* container1 =
Shell::GetContainer(root_windows[0], kShellWindowId_SystemModalContainer);
aura::Window* container2 =
Shell::GetContainer(root_windows[1], kShellWindowId_SystemModalContainer);
std::unique_ptr<aura::Window> modal1(
ShowTestWindowWithParent(container1, true));
EXPECT_TRUE(AllRootWindowsHaveModalBackgrounds());
EXPECT_TRUE(wm::IsActiveWindow(modal1.get()));
std::unique_ptr<aura::Window> modal11(
ShowTestWindowWithParent(container1, true));
EXPECT_TRUE(wm::IsActiveWindow(modal11.get()));
std::unique_ptr<aura::Window> modal2(
ShowTestWindowWithParent(container2, true));
EXPECT_TRUE(wm::IsActiveWindow(modal2.get()));
// Sanity check if they're on the correct containers.
EXPECT_EQ(container1, modal1->parent());
EXPECT_EQ(container1, modal11->parent());
EXPECT_EQ(container2, modal2->parent());
TestWindow::CloseTestWindow(modal2.release());
EXPECT_TRUE(AllRootWindowsHaveModalBackgrounds());
EXPECT_TRUE(wm::IsActiveWindow(modal11.get()));
TestWindow::CloseTestWindow(modal11.release());
EXPECT_TRUE(AllRootWindowsHaveModalBackgrounds());
EXPECT_TRUE(wm::IsActiveWindow(modal1.get()));
UpdateDisplay("600x500");
EXPECT_TRUE(AllRootWindowsHaveModalBackgrounds());
EXPECT_TRUE(wm::IsActiveWindow(modal1.get()));
UpdateDisplay("600x500,700x600");
EXPECT_TRUE(AllRootWindowsHaveModalBackgrounds());
EXPECT_TRUE(wm::IsActiveWindow(modal1.get()));
// No more modal screen.
modal1->Hide();
TestWindow::CloseTestWindow(modal1.release());
EXPECT_FALSE(AllRootWindowsHaveModalBackgrounds());
EXPECT_TRUE(wm::IsActiveWindow(normal.get()));
}
// Test that with the visible keyboard, an existing system modal dialog gets
// positioned into the visible area.
TEST_F(SystemModalContainerLayoutManagerTest,
SystemModalDialogGetPushedFromKeyboard) {
const gfx::Rect& container_bounds = GetModalContainer()->bounds();
// Place the window at the bottom of the screen.
gfx::Size modal_size(100, 100);
gfx::Point modal_origin = gfx::Point(
(container_bounds.right() - modal_size.width()) / 2, // X centered
container_bounds.bottom() - modal_size.height()); // at bottom
gfx::Rect modal_bounds = gfx::Rect(modal_origin, modal_size);
// Create a modal window.
std::unique_ptr<aura::Window> parent(ShowToplevelTestWindow(false));
std::unique_ptr<aura::Window> modal_window(
ShowTestWindowWithParent(parent.get(), true));
modal_window->SetBounds(modal_bounds);
EXPECT_EQ(modal_bounds.ToString(), modal_window->bounds().ToString());
// The keyboard gets shown and the dialog should get pushed.
ShowKeyboard(true);
EXPECT_NE(modal_bounds.ToString(), modal_window->bounds().ToString());
EXPECT_GT(modal_bounds.y(), modal_window->bounds().y());
EXPECT_EQ(modal_size.ToString(), modal_window->bounds().size().ToString());
EXPECT_EQ(modal_origin.x(), modal_window->bounds().x());
// After the keyboard is gone, the window will remain where it was.
ShowKeyboard(false);
EXPECT_NE(modal_bounds.ToString(), modal_window->bounds().ToString());
EXPECT_EQ(modal_size.ToString(), modal_window->bounds().size().ToString());
EXPECT_EQ(modal_origin.x(), modal_window->bounds().x());
}
// Test that windows will not get cropped through the visible virtual keyboard -
// if centered.
TEST_F(SystemModalContainerLayoutManagerTest,
SystemModalDialogGetPushedButNotCroppedFromKeyboard) {
const gfx::Rect& container_bounds = GetModalContainer()->bounds();
const gfx::Size screen_size = Shell::GetPrimaryRootWindow()->bounds().size();
// Place the window at the bottom of the screen.
gfx::Size modal_size(100, screen_size.height() - 70);
gfx::Point modal_origin = gfx::Point(
(container_bounds.right() - modal_size.width()) / 2, // X centered
container_bounds.bottom() - modal_size.height()); // at bottom
gfx::Rect modal_bounds = gfx::Rect(modal_origin, modal_size);
// Create a modal window.
std::unique_ptr<aura::Window> parent(ShowToplevelTestWindow(false));
std::unique_ptr<aura::Window> modal_window(
ShowTestWindowWithParent(parent.get(), true));
modal_window->SetBounds(modal_bounds);
EXPECT_EQ(modal_bounds.ToString(), modal_window->bounds().ToString());
// The keyboard gets shown and the dialog should get pushed up, but not get
// cropped (and aligned to the top).
ShowKeyboard(true);
EXPECT_EQ(modal_size.ToString(), modal_window->bounds().size().ToString());
EXPECT_EQ(modal_origin.x(), modal_window->bounds().x());
EXPECT_EQ(0, modal_window->bounds().y());
ShowKeyboard(false);
}
// Test that windows will not get cropped through the visible virtual keyboard -
// if not centered.
TEST_F(SystemModalContainerLayoutManagerTest,
SystemModalDialogGetPushedButNotCroppedFromKeyboardIfNotCentered) {
const gfx::Size screen_size = Shell::GetPrimaryRootWindow()->bounds().size();
// Place the window at the bottom of the screen.
gfx::Size modal_size(100, screen_size.height() - 70);
gfx::Point modal_origin = gfx::Point(10, 20);
gfx::Rect modal_bounds = gfx::Rect(modal_origin, modal_size);
// Create a modal window.
std::unique_ptr<aura::Window> parent(ShowToplevelTestWindow(false));
std::unique_ptr<aura::Window> modal_window(
ShowTestWindowWithParent(parent.get(), true));
modal_window->SetBounds(modal_bounds);
EXPECT_EQ(modal_bounds.ToString(), modal_window->bounds().ToString());
// The keyboard gets shown and the dialog should get pushed up, but not get
// cropped (and aligned to the top).
ShowKeyboard(true);
EXPECT_EQ(modal_size.ToString(), modal_window->bounds().size().ToString());
EXPECT_EQ(modal_origin.x(), modal_window->bounds().x());
EXPECT_EQ(0, modal_window->bounds().y());
ShowKeyboard(false);
}
TEST_F(SystemModalContainerLayoutManagerTest, UpdateModalType) {
aura::Window* modal_container = Shell::GetContainer(
Shell::GetPrimaryRootWindow(), kShellWindowId_SystemModalContainer);
aura::Window* window = ShowTestWindowWithParent(modal_container, false);
EXPECT_FALSE(Shell::IsSystemModalWindowOpen());
window->SetProperty(aura::client::kModalKey, ui::MODAL_TYPE_SYSTEM);
EXPECT_TRUE(Shell::IsSystemModalWindowOpen());
// Setting twice should not cause error.
window->SetProperty(aura::client::kModalKey, ui::MODAL_TYPE_SYSTEM);
EXPECT_TRUE(Shell::IsSystemModalWindowOpen());
window->SetProperty(aura::client::kModalKey, ui::MODAL_TYPE_NONE);
EXPECT_FALSE(Shell::IsSystemModalWindowOpen());
window->SetProperty(aura::client::kModalKey, ui::MODAL_TYPE_SYSTEM);
EXPECT_TRUE(Shell::IsSystemModalWindowOpen());
window_util::CloseWidgetForWindow(window);
EXPECT_FALSE(Shell::IsSystemModalWindowOpen());
}
TEST_F(SystemModalContainerLayoutManagerTest, VisibilityChange) {
std::unique_ptr<aura::Window> window(ShowToplevelTestWindow(false));
std::unique_ptr<aura::Window> modal_window(
views::Widget::CreateWindowWithContext(new TestWindow(true), GetContext())
->GetNativeWindow());
SystemModalContainerLayoutManager* layout_manager =
Shell::GetPrimaryRootWindowController()->GetSystemModalLayoutManager(
modal_window.get());
EXPECT_FALSE(Shell::IsSystemModalWindowOpen());
EXPECT_FALSE(layout_manager->has_window_dimmer());
modal_window->Show();
EXPECT_TRUE(Shell::IsSystemModalWindowOpen());
EXPECT_TRUE(layout_manager->has_window_dimmer());
// Make sure that a child visibility change should not cause
// inconsistent state.
std::unique_ptr<aura::Window> child = std::make_unique<aura::Window>(nullptr);
child->SetType(aura::client::WINDOW_TYPE_CONTROL);
child->Init(ui::LAYER_TEXTURED);
modal_window->AddChild(child.get());
child->Show();
EXPECT_TRUE(Shell::IsSystemModalWindowOpen());
EXPECT_TRUE(layout_manager->has_window_dimmer());
modal_window->Hide();
EXPECT_FALSE(Shell::IsSystemModalWindowOpen());
EXPECT_FALSE(layout_manager->has_window_dimmer());
modal_window->Show();
EXPECT_TRUE(Shell::IsSystemModalWindowOpen());
EXPECT_TRUE(layout_manager->has_window_dimmer());
}
namespace {
class InputTestDelegate : public aura::test::TestWindowDelegate {
public:
InputTestDelegate() = default;
InputTestDelegate(const InputTestDelegate&) = delete;
InputTestDelegate& operator=(const InputTestDelegate&) = delete;
~InputTestDelegate() override = default;
void RunTest(AshTestBase* test_base) {
std::unique_ptr<aura::Window> window(
test_base->CreateTestWindowInShellWithDelegate(
this, 0, gfx::Rect(0, 0, 100, 100)));
window->Show();
GenerateEvents(window.get());
EXPECT_EQ(2, mouse_event_count_);
EXPECT_EQ(3, scroll_event_count_);
EXPECT_EQ(4, touch_event_count_);
EXPECT_EQ(10, gesture_event_count_);
Reset();
views::Widget* widget = views::Widget::CreateWindowWithContext(
new TestWindow(true), Shell::GetPrimaryRootWindow(),
gfx::Rect(200, 200, 100, 100));
widget->Show();
EXPECT_TRUE(Shell::IsSystemModalWindowOpen());
// Events should be blocked.
GenerateEvents(window.get());
EXPECT_EQ(0, mouse_event_count_);
EXPECT_EQ(0, scroll_event_count_);
EXPECT_EQ(0, touch_event_count_);
EXPECT_EQ(0, gesture_event_count_);
Reset();
widget->Close();
EXPECT_FALSE(Shell::IsSystemModalWindowOpen());
GenerateEvents(window.get());
EXPECT_EQ(2, mouse_event_count_);
EXPECT_EQ(3, scroll_event_count_);
EXPECT_EQ(4, touch_event_count_);
EXPECT_EQ(10, gesture_event_count_);
}
private:
// ui::EventHandler:
void OnMouseEvent(ui::MouseEvent* event) override { mouse_event_count_++; }
void OnScrollEvent(ui::ScrollEvent* event) override { scroll_event_count_++; }
void OnTouchEvent(ui::TouchEvent* event) override { touch_event_count_++; }
void OnGestureEvent(ui::GestureEvent* event) override {
gesture_event_count_++;
}
void GenerateEvents(aura::Window* window) {
ui::test::EventGenerator event_generator(Shell::GetPrimaryRootWindow(),
window);
event_generator.ClickLeftButton();
event_generator.ScrollSequence(window->bounds().CenterPoint(),
base::TimeDelta(), 0, 10, 1, 2);
event_generator.PressTouch();
event_generator.ReleaseTouch();
event_generator.GestureTapAt(window->bounds().CenterPoint());
}
void Reset() {
mouse_event_count_ = 0;
scroll_event_count_ = 0;
touch_event_count_ = 0;
gesture_event_count_ = 0;
}
int mouse_event_count_ = 0;
int scroll_event_count_ = 0;
int touch_event_count_ = 0;
int gesture_event_count_ = 0;
};
} // namespace
TEST_F(SystemModalContainerLayoutManagerTest, BlockAllEvents) {
InputTestDelegate delegate;
delegate.RunTest(this);
}
// Make sure that events are properly blocked in multi displays environment.
TEST_F(SystemModalContainerLayoutManagerTest, BlockEventsInMultiDisplays) {
UpdateDisplay("600x500, 600x500");
InputTestDelegate delegate;
delegate.RunTest(this);
}
} // namespace ash
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