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// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/window_positioner.h"
#include <string>
#include "ash/constants/app_types.h"
#include "ash/public/cpp/shelf_config.h"
#include "ash/shell.h"
#include "ash/test/ash_test_base.h"
#include "ash/test/toplevel_window.h"
#include "ash/test_shell_delegate.h"
#include "ash/wm/window_state.h"
#include "base/strings/string_number_conversions.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/client/window_types.h"
#include "ui/aura/window.h"
#include "ui/display/scoped_display_for_new_windows.h"
#include "ui/display/screen.h"
#include "ui/views/widget/widget.h"
namespace ash {
using WindowPositionerTest = AshTestBase;
TEST_F(WindowPositionerTest, OpenDefaultWindowOnSecondDisplay) {
UpdateDisplay("500x400,1400x900");
aura::Window* second_root_window = Shell::GetAllRootWindows()[1];
display::ScopedDisplayForNewWindows display_for_new_windows(
second_root_window);
shell::ToplevelWindow::CreateParams params;
params.can_resize = true;
params.can_maximize = true;
views::Widget* widget = shell::ToplevelWindow::CreateToplevelWindow(params);
gfx::Rect bounds = widget->GetWindowBoundsInScreen();
// The window should be in the 2nd display with the default size.
EXPECT_EQ("300x300", bounds.size().ToString());
EXPECT_TRUE(display::Screen::GetScreen()
->GetDisplayNearestWindow(second_root_window)
.bounds()
.Contains(bounds));
}
// Tests that second window inherits first window's maximized state as well as
// its restore bounds.
TEST_F(WindowPositionerTest, SecondMaximizedWindowHasProperRestoreSize) {
UpdateDisplay("1400x900");
const int bottom_inset = 900 - ShelfConfig::Get()->shelf_size();
shell::ToplevelWindow::CreateParams params;
params.can_resize = true;
params.can_maximize = true;
views::Widget* widget1 = shell::ToplevelWindow::CreateToplevelWindow(params);
gfx::Rect bounds = widget1->GetWindowBoundsInScreen();
// The window should have default size.
EXPECT_FALSE(widget1->IsMaximized());
EXPECT_EQ("300x300", bounds.size().ToString());
widget1->Maximize();
// The window should be maximized.
bounds = widget1->GetWindowBoundsInScreen();
EXPECT_TRUE(widget1->IsMaximized());
EXPECT_EQ(gfx::Rect(0, 0, 1400, bottom_inset).ToString(), bounds.ToString());
// Create another window
views::Widget* widget2 = shell::ToplevelWindow::CreateToplevelWindow(params);
// The second window should be maximized.
bounds = widget2->GetWindowBoundsInScreen();
EXPECT_TRUE(widget2->IsMaximized());
EXPECT_EQ(gfx::Rect(0, 0, 1400, bottom_inset).ToString(), bounds.ToString());
widget2->Restore();
// Second window's restored size should be set to default size.
bounds = widget2->GetWindowBoundsInScreen();
EXPECT_EQ("300x300", bounds.size().ToString());
}
TEST_F(WindowPositionerTest, IgnoreFullscreenInAutoRearrange) {
// Set bigger than 1366 so that the new window is opened in normal state.
UpdateDisplay("1400x800");
// 1st window mimics fullscreen browser window behavior.
shell::ToplevelWindow::CreateParams params;
params.can_resize = true;
params.can_maximize = true;
views::Widget* widget1 = shell::ToplevelWindow::CreateToplevelWindow(params);
WindowState* managed_state = WindowState::Get(widget1->GetNativeWindow());
EXPECT_TRUE(managed_state->GetWindowPositionManaged());
EXPECT_EQ("300x300", widget1->GetWindowBoundsInScreen().size().ToString());
widget1->SetFullscreen(true);
ASSERT_EQ("1400x800", widget1->GetWindowBoundsInScreen().size().ToString());
// 2nd window mimics windowed v1 app.
params.use_saved_placement = false;
views::Widget* widget2 = shell::ToplevelWindow::CreateToplevelWindow(params);
WindowState* state_2 = WindowState::Get(widget2->GetNativeWindow());
EXPECT_TRUE(state_2->GetWindowPositionManaged());
EXPECT_EQ("300x300", widget2->GetWindowBoundsInScreen().size().ToString());
// Restores to the original size.
widget1->SetFullscreen(false);
ASSERT_EQ("300x300", widget1->GetWindowBoundsInScreen().size().ToString());
// Closing 2nd widget triggers the rearrange logic but the 1st
// widget should stay in the current size.
widget2->CloseNow();
ASSERT_EQ("300x300", widget1->GetWindowBoundsInScreen().size().ToString());
}
// Tests auto managed windows do not auto-position if there are other windows
// opened.
TEST_F(WindowPositionerTest, AutoRearrangeOnHideOrRemove) {
// Create 2 browser windows.
std::unique_ptr<aura::Window> window1 =
CreateAppWindow(gfx::Rect(200, 200, 330, 230), AppType::BROWSER);
std::unique_ptr<aura::Window> window2 =
CreateAppWindow(gfx::Rect(400, 600, 330, 230), AppType::BROWSER);
// Create 1 app window.
std::unique_ptr<aura::Window> window3 =
CreateAppWindow(gfx::Rect(300, 200, 330, 230), AppType::SYSTEM_APP);
WindowState::Get(window1.get())->SetWindowPositionManaged(true);
WindowState::Get(window2.get())->SetWindowPositionManaged(true);
// Closing 2nd browser window triggers the rearrange logic but the 1st
// browser window should stay in the current place.
window2.reset();
EXPECT_EQ(gfx::Rect(200, 200, 330, 230), window1->GetBoundsInScreen());
}
} // namespace ash
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