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// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/exo/pointer.h"
#include <utility>
#include "ash/drag_drop/drag_drop_controller.h"
#include "ash/public/cpp/shell_window_ids.h"
#include "ash/wm/window_util.h"
#include "base/feature_list.h"
#include "base/functional/bind.h"
#include "base/task/sequenced_task_runner.h"
#include "base/trace_event/trace_event.h"
#include "components/exo/buffer.h"
#include "components/exo/input_trace.h"
#include "components/exo/pointer_constraint_delegate.h"
#include "components/exo/pointer_delegate.h"
#include "components/exo/pointer_gesture_pinch_delegate.h"
#include "components/exo/pointer_stylus_delegate.h"
#include "components/exo/relative_pointer_delegate.h"
#include "components/exo/seat.h"
#include "components/exo/security_delegate.h"
#include "components/exo/shell_surface_base.h"
#include "components/exo/shell_surface_util.h"
#include "components/exo/surface.h"
#include "components/exo/wm_helper.h"
#include "components/viz/common/frame_sinks/copy_output_request.h"
#include "components/viz/common/frame_sinks/copy_output_result.h"
#include "components/viz/host/host_frame_sink_manager.h"
#include "third_party/abseil-cpp/absl/types/optional.h"
#include "ui/aura/client/capture_client.h"
#include "ui/aura/client/cursor_client.h"
#include "ui/aura/client/drag_drop_client.h"
#include "ui/aura/env.h"
#include "ui/aura/window.h"
#include "ui/base/cursor/cursor_factory.h"
#include "ui/base/cursor/cursor_size.h"
#include "ui/base/cursor/mojom/cursor_type.mojom-shared.h"
#include "ui/base/resource/resource_scale_factor.h"
#include "ui/compositor/compositor.h"
#include "ui/compositor/layer.h"
#include "ui/display/manager/display_manager.h"
#include "ui/display/screen.h"
#include "ui/events/event.h"
#include "ui/events/event_constants.h"
#include "ui/gfx/geometry/transform_util.h"
#include "ui/gfx/geometry/vector2d_conversions.h"
#include "ui/gfx/geometry/vector2d_f.h"
#include "ui/views/widget/widget.h"
#include "ui/wm/core/cursor_util.h"
namespace exo {
namespace {
const double kLocatedEventEpsilonSquared = 1.0 / (2000.0 * 2000.0);
bool SameLocation(const gfx::PointF& location_in_target,
const gfx::PointF& location) {
// TODO(crbug.com/1354573): This is no longer necessary. Switch to
// std::numeric_limits<float>::eplison().
gfx::Vector2dF offset = location_in_target - location;
return offset.LengthSquared() < (2 * kLocatedEventEpsilonSquared);
}
// Granularity for reporting force/pressure values coming from styli or other
// devices that are normalized from 0 to 1, used to limit sending noisy values.
const float kForceGranularity = 1e-2f;
// Granularity for reporting tilt values coming from styli or other devices in
// degrees, used to limit sending noisy values.
const float kTiltGranularity = 1.f;
int GetContainerIdForMouseCursor() {
return ash::kShellWindowId_MouseCursorContainer;
}
} // namespace
////////////////////////////////////////////////////////////////////////////////
// Pointer, public:
Pointer::Pointer(PointerDelegate* delegate,
Seat* seat,
std::unique_ptr<aura::Window> host_window)
: SurfaceTreeHost("ExoPointer", std::move(host_window)),
delegate_(delegate),
seat_(seat),
cursor_(ui::mojom::CursorType::kNull),
cursor_capture_source_id_(base::UnguessableToken::Create()) {
WMHelper* helper = WMHelper::GetInstance();
// TODO(sky): CursorClient does not exist in mash
// yet. https://crbug.com/631103.
aura::client::CursorClient* cursor_client = helper->GetCursorClient();
if (cursor_client)
cursor_client->AddObserver(this);
helper->AddFocusObserver(this);
auto* drag_drop_client = helper->GetDragDropClient();
if (drag_drop_client)
drag_drop_client->AddObserver(this);
ash::Shell::Get()->AddShellObserver(this);
for (aura::Window* root : ash::Shell::GetAllRootWindows()) {
root->AddPreTargetHandler(this);
}
}
Pointer::~Pointer() {
ash::Shell::Get()->RemoveShellObserver(this);
for (aura::Window* root : ash::Shell::GetAllRootWindows()) {
root->RemovePreTargetHandler(this);
}
WMHelper* helper = WMHelper::GetInstance();
// Remove the pretarget handler in case the pointer is deleted
// w/o disabling pointer capture.
aura::Env::GetInstance()->RemovePreTargetHandler(this);
delegate_->OnPointerDestroying(this);
if (focus_surface_)
focus_surface_->RemoveSurfaceObserver(this);
if (pinch_delegate_)
pinch_delegate_->OnPointerDestroying(this);
if (relative_pointer_delegate_)
relative_pointer_delegate_->OnPointerDestroying(this);
if (pointer_constraint_delegate_) {
pointer_constraint_delegate_->GetConstrainedSurface()
->RemoveSurfaceObserver(this);
VLOG(1) << "Pointer constraint broken by pointer destruction";
pointer_constraint_delegate_->OnConstraintBroken();
}
for (auto it : constraints_) {
it.first->RemoveSurfaceObserver(this);
it.second->OnDefunct();
}
if (stylus_delegate_)
stylus_delegate_->OnPointerDestroying(this);
// TODO(sky): CursorClient does not exist in mash
// yet. https://crbug.com/631103.
aura::client::CursorClient* cursor_client = helper->GetCursorClient();
if (cursor_client)
cursor_client->RemoveObserver(this);
if (root_surface())
root_surface()->RemoveSurfaceObserver(this);
helper->RemoveFocusObserver(this);
auto* drag_drop_client = helper->GetDragDropClient();
if (drag_drop_client)
drag_drop_client->RemoveObserver(this);
}
void Pointer::SetCursor(Surface* surface, const gfx::Point& hotspot) {
if (!focus_surface_ && !capture_window_)
return;
// This is used to avoid unnecessary cursor changes.
bool cursor_changed = false;
// If surface is different than the current pointer surface then remove the
// current surface and add the new surface.
if (surface != root_surface()) {
if (surface && surface->HasSurfaceDelegate()) {
DLOG(ERROR) << "Surface has already been assigned a role";
return;
}
UpdatePointerSurface(surface);
cursor_changed = true;
} else if (!surface && cursor_ != ui::mojom::CursorType::kNone) {
cursor_changed = true;
}
if (hotspot != hotspot_) {
hotspot_ = hotspot;
cursor_changed = true;
}
// Early out if cursor did not change.
if (!cursor_changed)
return;
// If |SurfaceTreeHost::root_surface_| is set then asynchronously capture a
// snapshot of cursor, otherwise cancel pending capture and immediately set
// the cursor to "none".
if (root_surface()) {
cursor_ = ui::mojom::CursorType::kCustom;
CaptureCursor(hotspot);
} else {
cursor_ = ui::mojom::CursorType::kNone;
cursor_bitmap_.reset();
cursor_capture_weak_ptr_factory_.InvalidateWeakPtrs();
UpdateCursor();
}
}
void Pointer::SetCursorType(ui::mojom::CursorType cursor_type) {
// Early out if the pointer doesn't have a surface in focus.
if (!focus_surface_)
return;
if (cursor_ == cursor_type)
return;
cursor_ = cursor_type;
cursor_bitmap_.reset();
UpdatePointerSurface(nullptr);
cursor_capture_weak_ptr_factory_.InvalidateWeakPtrs();
UpdateCursor();
}
void Pointer::SetGesturePinchDelegate(PointerGesturePinchDelegate* delegate) {
// For the |pinch_delegate_| (and |relative_pointer_delegate_| below) it is
// possible to bind multiple extensions to the same pointer interface (not
// that this is a particularly reasonable thing to do). When that happens we
// choose to only keep a single binding alive, so we simulate pointer
// destruction for the previous binding.
if (pinch_delegate_)
pinch_delegate_->OnPointerDestroying(this);
pinch_delegate_ = delegate;
}
void Pointer::RegisterRelativePointerDelegate(
RelativePointerDelegate* delegate) {
if (relative_pointer_delegate_)
relative_pointer_delegate_->OnPointerDestroying(this);
relative_pointer_delegate_ = delegate;
}
void Pointer::UnregisterRelativePointerDelegate(
RelativePointerDelegate* delegate) {
DCHECK(relative_pointer_delegate_ == delegate);
relative_pointer_delegate_ = nullptr;
}
bool Pointer::ConstrainPointer(PointerConstraintDelegate* delegate) {
// Pointer lock is a chromeos-only feature (i.e. the chromeos::features
// namespace only exists in chromeos builds). So we do not compile pointer
// lock support unless we are on chromeos.
Surface* constrained_surface = delegate->GetConstrainedSurface();
if (!constrained_surface) {
delegate->OnDefunct();
return false;
}
// Permission of Pointer lock is controlled by SecurityDelegate, created per
// server instance. Default implementation allows this for ARC and Lacros
// windows which have their own security mechanism and are considered trusted.
aura::Window* toplevel = constrained_surface->window()->GetToplevelWindow();
SecurityDelegate* security_delegate =
constrained_surface->GetSecurityDelegate();
// |security_delegate| could be nullptr, if:
// - the surface hasn't been assigned a role; or
// - a role has been assigned, but that specific role doesn't set a security
// delegate.
bool permitted =
security_delegate && security_delegate->CanLockPointer(toplevel);
if (!permitted) {
delegate->OnDefunct();
return false;
}
// Can only have one active constraint request per surface
auto result = constraints_.try_emplace(constrained_surface, delegate);
if (result.first->second != delegate) {
VLOG(1) << "Pointer constraint not granted; one already exists.";
delegate->OnAlreadyConstrained();
delegate->OnDefunct();
return false;
}
if (!constrained_surface->HasSurfaceObserver(this))
constrained_surface->AddSurfaceObserver(this);
bool success = EnablePointerCapture(constrained_surface);
if (success) {
pointer_constraint_delegate_ = delegate;
delegate->OnConstraintActivated();
}
return success;
}
bool Pointer::UnconstrainPointerByUserAction() {
// Prevent pointer capture until the next user action that permits it,
// even if a constraint is currently not active (to prevent an app from
// rapidly toggling pointer capture to evade such prevention).
capture_permitted_ = false;
UpdateCursor(); // forces the cursor to be visible in case the app hid it
if (pointer_constraint_delegate_ && capture_window_) {
VLOG(1) << "Pointer constraint broken by user action";
UnconstrainPointer();
return true;
} else {
VLOG(1) << "Pointer constraint forbidden by user (though none active now)";
return false;
}
}
void Pointer::RemoveConstraintDelegate(PointerConstraintDelegate* delegate) {
delegate->OnDefunct();
Surface* surface = delegate->GetConstrainedSurface();
auto it = constraints_.find(surface);
if (it != constraints_.end() && it->second == delegate) {
constraints_.erase(it);
MaybeRemoveSurfaceObserver(surface);
}
}
void Pointer::UnconstrainPointer() {
if (pointer_constraint_delegate_) {
pointer_constraint_delegate_->OnConstraintBroken();
if (!pointer_constraint_delegate_->IsPersistent()) {
RemoveConstraintDelegate(pointer_constraint_delegate_);
}
pointer_constraint_delegate_ = nullptr;
DisablePointerCapture();
}
}
void Pointer::MaybeReactivatePointerConstraint(Surface* surface) {
if (!pointer_constraint_delegate_ && surface) {
auto it = constraints_.find(surface);
if (it != constraints_.end())
ConstrainPointer(it->second);
}
}
void Pointer::OnPointerConstraintDelegateDestroying(
PointerConstraintDelegate* delegate) {
if (pointer_constraint_delegate_ == delegate) {
DisablePointerCapture();
pointer_constraint_delegate_ = nullptr;
}
RemoveConstraintDelegate(delegate);
}
bool Pointer::EnablePointerCapture(Surface* capture_surface) {
if (!capture_permitted_) {
VLOG(1) << "Unable to re-capture the pointer due to previous user action.";
return false;
}
aura::Window* window = capture_surface->window();
aura::Window* active_window = WMHelper::GetInstance()->GetActiveWindow();
if (!active_window || !active_window->Contains(window)) {
VLOG(1) << "Cannot enable pointer capture on an inactive window.";
return false;
}
capture_window_ = window;
// Add a pre-target handler that can consume all mouse events before it gets
// sent to other targets.
aura::Env::GetInstance()->AddPreTargetHandler(
this, ui::EventTarget::Priority::kSystem);
location_when_pointer_capture_enabled_ =
gfx::ToRoundedPoint(location_in_root_);
if (ShouldMoveToCenter())
MoveCursorToCenterOfActiveDisplay();
seat_->NotifyPointerCaptureEnabled(this, window);
return true;
}
void Pointer::DisablePointerCapture() {
// Early out if pointer capture is not enabled.
if (!capture_window_)
return;
// Remove the pre-target handler that consumes all mouse events.
aura::Env::GetInstance()->RemovePreTargetHandler(this);
aura::Window* root = capture_window_->GetRootWindow();
gfx::Point p = location_when_pointer_capture_enabled_
? *location_when_pointer_capture_enabled_
: root->bounds().CenterPoint();
expected_next_mouse_location_ = p;
root->MoveCursorTo(p);
aura::Window* window = capture_window_;
capture_window_ = nullptr;
location_when_pointer_capture_enabled_.reset();
UpdateCursor();
seat_->NotifyPointerCaptureDisabled(this, window);
}
void Pointer::SetStylusDelegate(PointerStylusDelegate* delegate) {
stylus_delegate_ = delegate;
// Reset last reported values to default.
last_pointer_type_ = ui::EventPointerType::kUnknown;
last_force_ = std::numeric_limits<float>::quiet_NaN();
last_tilt_ = gfx::Vector2dF();
}
bool Pointer::HasStylusDelegate() const {
return !!stylus_delegate_;
}
////////////////////////////////////////////////////////////////////////////////
// SurfaceDelegate overrides:
void Pointer::OnSurfaceCommit() {
SurfaceTreeHost::OnSurfaceCommit();
// Capture new cursor to reflect result of commit.
if (focus_surface_)
CaptureCursor(hotspot_);
}
////////////////////////////////////////////////////////////////////////////////
// SurfaceObserver overrides:
void Pointer::OnSurfaceDestroying(Surface* surface) {
bool was_correctly_subscribed = false;
if (surface && pointer_constraint_delegate_ &&
surface == pointer_constraint_delegate_->GetConstrainedSurface()) {
surface->RemoveSurfaceObserver(this);
VLOG(1) << "Pointer constraint broken by surface destruction";
UnconstrainPointer();
was_correctly_subscribed = true;
}
if (surface && surface->window() == capture_window_) {
DisablePointerCapture();
was_correctly_subscribed = true;
}
auto it = constraints_.find(surface);
if (it != constraints_.end()) {
it->second->OnDefunct();
constraints_.erase(it);
surface->RemoveSurfaceObserver(this);
was_correctly_subscribed = true;
}
if (surface == focus_surface_) {
SetFocus(nullptr, gfx::PointF(), gfx::PointF(), 0);
was_correctly_subscribed = true;
} else if (surface == root_surface()) {
UpdatePointerSurface(nullptr);
was_correctly_subscribed = true;
}
DCHECK(was_correctly_subscribed);
DCHECK(!surface->HasSurfaceObserver(this));
}
////////////////////////////////////////////////////////////////////////////////
// ui::EventHandler overrides:
void Pointer::OnMouseEvent(ui::MouseEvent* event) {
if (seat_->was_shutdown() || event->handled())
return;
// Ask seat instead of ash's DragDropController because it ends
// asynchronously.
if (seat_->IsDragDropOperationInProgress()) {
return;
}
// Nothing to report to a client nor have to update the pointer when capture
// changes.
if (event->type() == ui::ET_MOUSE_CAPTURE_CHANGED)
return;
// TODO(crbug.com/1395073, crbug.com/1395256): Currently, due to a bug in
// multi-display implementation, mouse move event sent to hide cursor is
// sent twice occasionally. That confuses focus tracking implemented in this
// class.
// For the short term workaround, we ignore such events.
// Note that this is not a *correct* implementation, because we have to send
// the correconding wayland event to client (such as Lacros) with carrying
// the info that it is triggered for cursor hiding to let it take an action
// on cursor hiding (e.g. hiding hover, too).
// We need to fix the implementation here, though, it depends on the fix of
// multi-display event tracking.
if (event->flags() & ui::EF_CURSOR_HIDE) {
return;
}
// Fling cancel is generated very generously at every touch of the
// touchpad. Since it's not directly supported by the delegate, we want
// limit this event to only right after a fling start has been generated
// to prevent erronous behavior.
if (event->type() == ui::ET_SCROLL_FLING_CANCEL &&
last_event_type_ != ui::ET_SCROLL_FLING_START) {
// Should we update this for above cases?
last_event_type_ = event->type();
return;
}
gfx::PointF location_in_target;
Surface* target = GetEffectiveTargetForEvent(event, &location_in_target);
gfx::PointF location_in_root = event->root_location_f();
// Update focus if target is different than the current pointer focus.
if (target != focus_surface_) {
SetFocus(target, location_in_root, location_in_target,
event->button_flags());
}
if (!focus_surface_)
return;
TRACE_EXO_INPUT_EVENT(event);
bool needs_frame = false;
const auto& details = event->pointer_details();
if (stylus_delegate_ && last_pointer_type_ != details.pointer_type) {
last_pointer_type_ = details.pointer_type;
stylus_delegate_->OnPointerToolChange(details.pointer_type);
needs_frame |= true;
}
if (event->IsMouseEvent()) {
// Ordinal motion is sent only on platforms that support it, which is
// indicated by the presence of a flag.
absl::optional<gfx::Vector2dF> ordinal_motion = absl::nullopt;
if (event->flags() & ui::EF_UNADJUSTED_MOUSE &&
base::FeatureList::IsEnabled(ash::features::kExoOrdinalMotion)) {
ordinal_motion = event->movement();
}
// Generate motion event if location changed or the location hasn't been
// sent yet. We need to check location here as mouse movement can generate
// both "moved" and "entered" events but OnPointerMotion should only be
// called if location changed since OnPointerEnter was called.
if (!CheckIfSameLocation(event->IsSynthesized(), location_in_root,
location_in_target)) {
bool ignore_motion = false;
if (expected_next_mouse_location_) {
const gfx::Point& expected = *expected_next_mouse_location_;
// Since MoveCursorTo() takes integer coordinates, the resulting move
// could have a conversion error of up to 2 due to fractional scale
// factors.
if (std::abs(location_in_root.x() - expected.x()) <= 2 &&
std::abs(location_in_root.y() - expected.y()) <= 2) {
// This was a synthetic move event, so do not forward it and clear the
// expected location.
expected_next_mouse_location_.reset();
ignore_motion = true;
}
}
needs_frame |= !ignore_motion &&
HandleRelativePointerMotion(
event->time_stamp(), location_in_root, ordinal_motion);
if (capture_window_) {
if (ShouldMoveToCenter())
MoveCursorToCenterOfActiveDisplay();
location_in_root_ = location_in_root;
location_in_surface_ = location_in_target;
} else if (event->type() != ui::ET_MOUSE_EXITED && !ignore_motion) {
delegate_->OnPointerMotion(event->time_stamp(), location_in_target);
needs_frame |= true;
location_in_root_ = location_in_root;
location_in_surface_ = location_in_target;
}
}
}
switch (event->type()) {
case ui::ET_MOUSE_RELEASED:
seat_->AbortPendingDragOperation();
[[fallthrough]];
case ui::ET_MOUSE_PRESSED: {
if (!capture_permitted_) {
// Clicking any surface with a constraint delegate permits capture
auto it = constraints_.find(focus_surface_);
if (it != constraints_.end()) {
capture_permitted_ = true;
UpdateCursor();
ConstrainPointer(it->second);
}
}
delegate_->OnPointerButton(event->time_stamp(),
event->changed_button_flags(),
event->type() == ui::ET_MOUSE_PRESSED);
needs_frame |= true;
break;
}
case ui::ET_SCROLL: {
ui::ScrollEvent* scroll_event = static_cast<ui::ScrollEvent*>(event);
// Scrolling with 3+ fingers should not be handled since it will be used
// to trigger overview mode.
if (scroll_event->finger_count() >= 3)
break;
delegate_->OnPointerScroll(
event->time_stamp(),
gfx::Vector2dF(scroll_event->x_offset(), scroll_event->y_offset()),
false);
needs_frame |= true;
break;
}
case ui::ET_MOUSEWHEEL: {
delegate_->OnPointerScroll(
event->time_stamp(),
static_cast<ui::MouseWheelEvent*>(event)->offset(), true);
needs_frame |= true;
break;
}
case ui::ET_SCROLL_FLING_START: {
// Fling start in chrome signals the lifting of fingers after scrolling.
// In wayland terms this signals the end of a scroll sequence.
delegate_->OnFingerScrollStop(event->time_stamp());
needs_frame |= true;
break;
}
case ui::ET_SCROLL_FLING_CANCEL: {
// We emulate fling cancel by starting a new scroll sequence that
// scrolls by 0 pixels, effectively stopping any kinetic scroll motion.
delegate_->OnPointerScroll(event->time_stamp(), gfx::Vector2dF(), false);
delegate_->OnPointerFrame();
delegate_->OnFingerScrollStop(event->time_stamp());
delegate_->OnPointerFrame();
break;
}
case ui::ET_MOUSE_MOVED:
case ui::ET_MOUSE_DRAGGED:
case ui::ET_MOUSE_ENTERED:
case ui::ET_MOUSE_EXITED:
break;
default:
NOTREACHED();
break;
}
if (stylus_delegate_) {
// Report the force value when either:
// - switching from a device that supports force to one that doesn't or
// vice-versa (since force is NaN if the device doesn't support it), OR
// - the force value differs from the last reported force by greater than
// the granularity.
// Using std::isgreaterequal for quiet error handling for NaNs.
if (std::isnan(last_force_) != std::isnan(details.force) ||
std::isgreaterequal(abs(last_force_ - details.force),
kForceGranularity)) {
last_force_ = details.force;
stylus_delegate_->OnPointerForce(event->time_stamp(), details.force);
needs_frame |= true;
}
if (abs(last_tilt_.x() - details.tilt_x) >= kTiltGranularity ||
abs(last_tilt_.y() - details.tilt_y) >= kTiltGranularity) {
last_tilt_ = gfx::Vector2dF(details.tilt_x, details.tilt_y);
stylus_delegate_->OnPointerTilt(event->time_stamp(), last_tilt_);
needs_frame |= true;
}
}
last_event_type_ = event->type();
// Consume all mouse events when pointer capture is enabled.
if (capture_window_) {
event->SetHandled();
event->StopPropagation();
}
if (needs_frame)
delegate_->OnPointerFrame();
}
void Pointer::OnScrollEvent(ui::ScrollEvent* event) {
OnMouseEvent(event);
}
void Pointer::OnGestureEvent(ui::GestureEvent* event) {
// We don't want to handle gestures generated from touchscreen events,
// we handle touch events in touch.cc
if (event->details().device_type() != ui::GestureDeviceType::DEVICE_TOUCHPAD)
return;
if (!focus_surface_ || !pinch_delegate_)
return;
TRACE_EXO_INPUT_EVENT(event);
switch (event->type()) {
case ui::ET_GESTURE_PINCH_BEGIN:
pinch_delegate_->OnPointerPinchBegin(event->unique_touch_event_id(),
event->time_stamp(), focus_surface_);
delegate_->OnPointerFrame();
break;
case ui::ET_GESTURE_PINCH_UPDATE:
pinch_delegate_->OnPointerPinchUpdate(event->time_stamp(),
event->details().scale());
delegate_->OnPointerFrame();
break;
case ui::ET_GESTURE_PINCH_END:
pinch_delegate_->OnPointerPinchEnd(event->unique_touch_event_id(),
event->time_stamp());
delegate_->OnPointerFrame();
break;
default:
break;
}
// Consume all mouse events when pointer capture is enabled.
if (capture_window_) {
event->SetHandled();
event->StopPropagation();
}
}
////////////////////////////////////////////////////////////////////////////////
// aura::client::DragDropClientObserver overrides:
void Pointer::OnDragStarted() {
// Drag 'n drop operations driven by sources different than pointer/mouse
// should have not effect here.
WMHelper* helper = WMHelper::GetInstance();
if (auto* drag_drop_client = helper->GetDragDropClient()) {
if (static_cast<ash::DragDropController*>(drag_drop_client)
->event_source() != ui::mojom::DragEventSource::kMouse)
return;
}
SetFocus(nullptr, gfx::PointF(), gfx::PointF(), 0);
}
void Pointer::OnDragCompleted(const ui::DropTargetEvent& event) {
// Don't update the focus here as the DragDropOperation is still processing
// the DnD and hasn't sent drop/leave events.
// The focus has been reset upon DnD start above, and will be updated on
// next Mouse Event.
// This is not ideal, but the better fix should be done as a part of
// DnD nested loop removal. (crbug.com/1160925)
}
////////////////////////////////////////////////////////////////////////////////
// aura::client::CursorClientObserver overrides:
void Pointer::OnCursorSizeChanged(ui::CursorSize cursor_size) {
if (!focus_surface_)
return;
if (cursor_ != ui::mojom::CursorType::kNull)
UpdateCursor();
}
void Pointer::OnCursorDisplayChanged(const display::Display& display) {
UpdatePointerSurface(root_surface());
auto* cursor_client = WMHelper::GetInstance()->GetCursorClient();
DCHECK(cursor_client);
if (cursor_ == ui::mojom::CursorType::kCustom &&
cursor_ == cursor_client->GetCursor()) {
// If the current cursor is still the one created by us,
// it's our responsibility to update the cursor for the new display.
// Don't check |focus_surface_| because it can be null while
// dragging the window due to an event capture.
UpdateCursor();
}
}
////////////////////////////////////////////////////////////////////////////////
// aura::client::FocusChangeObserver overrides:
void Pointer::OnWindowFocused(aura::Window* gained_focus,
aura::Window* lost_focus) {
if (capture_window_ && capture_window_ != gained_focus) {
if (pointer_constraint_delegate_) {
VLOG(1) << "Pointer constraint broken by focus change";
UnconstrainPointer();
} else {
DisablePointerCapture();
}
}
if (gained_focus)
MaybeReactivatePointerConstraint(Surface::AsSurface(gained_focus));
}
////////////////////////////////////////////////////////////////////////////////
// ash::ShellObserver:
void Pointer::OnRootWindowAdded(aura::Window* root_window) {
root_window->AddPreTargetHandler(this);
}
void Pointer::OnRootWindowWillShutdown(aura::Window* root_window) {
root_window->RemovePreTargetHandler(this);
}
////////////////////////////////////////////////////////////////////////////////
// Pointer, private:
Surface* Pointer::GetEffectiveTargetForEvent(
const ui::LocatedEvent* event,
gfx::PointF* location_in_target) const {
DCHECK(location_in_target);
Surface* target = nullptr;
if (capture_window_) {
target = Surface::AsSurface(capture_window_);
} else {
target = GetTargetSurfaceForLocatedEvent(event);
if (!target || !delegate_->CanAcceptPointerEventsForSurface(target))
return nullptr;
}
if (target) {
*location_in_target = event->location_f();
aura::Window::ConvertPointToTarget(
static_cast<aura::Window*>(event->target()), target->window(),
location_in_target);
}
return target;
}
void Pointer::SetFocus(Surface* surface,
const gfx::PointF& root_location,
const gfx::PointF& surface_location,
int button_flags) {
DCHECK(!surface || delegate_->CanAcceptPointerEventsForSurface(surface));
// First generate a leave event if we currently have a target in focus.
if (focus_surface_) {
delegate_->OnPointerLeave(focus_surface_);
delegate_->OnPointerFrame();
// Require SetCursor() to be called and cursor to be re-defined in
// response to each OnPointerEnter() call.
Surface* old_surface = focus_surface_;
focus_surface_ = nullptr;
MaybeRemoveSurfaceObserver(old_surface);
cursor_capture_weak_ptr_factory_.InvalidateWeakPtrs();
}
// Second generate an enter event if focus moved to a new surface.
if (surface) {
// Pointer enter should not be generated during dnd session.
#if DCHECK_IS_ON()
auto* drag_drop_controller = static_cast<ash::DragDropController*>(
aura::client::GetDragDropClient(surface->window()->GetRootWindow()));
DCHECK(!drag_drop_controller->IsDragDropInProgress());
#endif
delegate_->OnPointerEnter(surface, surface_location, button_flags);
delegate_->OnPointerFrame();
location_in_root_ = root_location;
location_in_surface_ = surface_location;
focus_surface_ = surface;
if (!focus_surface_->HasSurfaceObserver(this))
focus_surface_->AddSurfaceObserver(this);
}
UpdateCursor();
}
void Pointer::UpdatePointerSurface(Surface* surface) {
if (root_surface()) {
host_window()->SetTransform(gfx::Transform());
if (host_window()->parent())
host_window()->parent()->RemoveChild(host_window());
Surface* old_surface = root_surface();
SetRootSurface(nullptr);
MaybeRemoveSurfaceObserver(old_surface);
}
if (surface) {
if (!surface->HasSurfaceObserver(this))
surface->AddSurfaceObserver(this);
// Note: Surface window needs to be added to the tree so we can take a
// snapshot. Where in the tree is not important but we might as well use
// the cursor container.
WMHelper::GetInstance()
->GetPrimaryDisplayContainer(GetContainerIdForMouseCursor())
->AddChild(host_window());
SetRootSurface(surface);
}
}
void Pointer::CaptureCursor(const gfx::Point& hotspot) {
DCHECK(root_surface());
DCHECK(focus_surface_);
// Defer capture until surface commit.
if (host_window()->bounds().IsEmpty())
return;
// Return if the surface has no committed buffer.
Buffer* buffer = root_surface()->GetBuffer();
if (!buffer) {
return;
}
// Cancel all pending captures.
cursor_capture_weak_ptr_factory_.InvalidateWeakPtrs();
// If bitmap can be directly created from the buffer,
// use the bitmap to create cursor.
// Otherwise, send RequestCopyOfOutput request to viz
// to capture cursor bitmap.
if (!root_surface()->HasAcquireFence()) {
SkBitmap bitmap = buffer->CreateBitmap();
if (!bitmap.empty()) {
OnCursorBitmapObtained(hotspot, bitmap, root_surface()->GetBufferScale());
return;
}
}
// Advance the surface id to ensure capturing the correct compositor frame.
AllocateLocalSurfaceId();
// Submit compositor frame to be captured.
SubmitCompositorFrame();
std::unique_ptr<viz::CopyOutputRequest> request =
std::make_unique<viz::CopyOutputRequest>(
viz::CopyOutputRequest::ResultFormat::RGBA,
viz::CopyOutputRequest::ResultDestination::kSystemMemory,
base::BindOnce(&Pointer::OnCursorCaptured,
cursor_capture_weak_ptr_factory_.GetWeakPtr(),
hotspot));
request->set_result_task_runner(
base::SequencedTaskRunner::GetCurrentDefault());
request->set_source(cursor_capture_source_id_);
aura::Env::GetInstance()
->context_factory()
->GetHostFrameSinkManager()
->RequestCopyOfOutput(GetSurfaceId(), std::move(request));
}
void Pointer::OnCursorCaptured(const gfx::Point& hotspot,
std::unique_ptr<viz::CopyOutputResult> result) {
// Only successful captures should update the cursor.
if (result->IsEmpty())
return;
OnCursorBitmapObtained(hotspot,
result->ScopedAccessSkBitmap().GetOutScopedBitmap(),
GetScaleFactor());
}
void Pointer::OnCursorBitmapObtained(const gfx::Point& hotspot,
const SkBitmap& cursor_bitmap,
float cursor_scale) {
if (!focus_surface_) {
return;
}
cursor_bitmap_ = cursor_bitmap;
cursor_scale_ = cursor_scale;
DCHECK(cursor_bitmap_.readyToDraw());
cursor_hotspot_ = hotspot;
UpdateCursor();
}
void Pointer::UpdateCursor() {
WMHelper* helper = WMHelper::GetInstance();
aura::client::CursorClient* cursor_client = helper->GetCursorClient();
DCHECK(cursor_client);
if (cursor_ == ui::mojom::CursorType::kCustom) {
SkBitmap bitmap = cursor_bitmap_;
// TODO(oshima|weidongg): Add cutsom cursor API to handle size/display
// change without explicit management like this. https://crbug.com/721601.
// Scaling bitmap to match the corresponding supported scale factor of ash.
const display::Display& display = cursor_client->GetDisplay();
const float resource_scale_factor = ui::GetScaleForResourceScaleFactor(
ui::GetSupportedResourceScaleFactor(display.device_scale_factor()));
const float scale = resource_scale_factor / cursor_scale_;
gfx::Point hotspot =
gfx::ScaleToFlooredPoint(cursor_hotspot_, cursor_scale_);
// Use panel_rotation() rather than "natural" rotation, as it actually
// relates to the hardware you're about to draw the cursor bitmap on.
wm::ScaleAndRotateCursorBitmapAndHotpoint(scale, display.panel_rotation(),
&bitmap, &hotspot);
// TODO(reveman): Add interface for creating cursors from GpuMemoryBuffers
// and use that here instead of the current bitmap API.
// https://crbug.com/686600
cursor_ = ui::Cursor::NewCustom(std::move(bitmap), std::move(hotspot),
resource_scale_factor);
cursor_.SetPlatformCursor(
ui::CursorFactory::GetInstance()->CreateImageCursor(
cursor_.type(), cursor_.custom_bitmap(), cursor_.custom_hotspot(),
cursor_.image_scale_factor()));
}
// When pointer capture is broken, use the standard system cursor instead of
// the application-requested one. But we keep the app-requested cursor around
// for when capture becomes permitted again.
const ui::Cursor& cursor =
capture_permitted_ ? cursor_ : ui::mojom::CursorType::kPointer;
// If there is a focused surface, update its widget as the views framework
// expect that Widget knows the current cursor. Otherwise update the
// cursor directly on CursorClient.
if (focus_surface_) {
aura::Window* window = focus_surface_->window();
do {
views::Widget* widget = views::Widget::GetWidgetForNativeView(window);
if (widget) {
widget->SetCursor(cursor);
return;
}
window = window->parent();
} while (window);
} else {
cursor_client->SetCursor(cursor);
}
}
bool Pointer::ShouldMoveToCenter() {
if (!capture_window_)
return false;
gfx::Rect rect = capture_window_->GetRootWindow()->bounds();
rect.Inset(gfx::Insets::VH(rect.height() / 6, rect.width() / 6));
return !rect.Contains(location_in_root_.x(), location_in_root_.y());
}
void Pointer::MoveCursorToCenterOfActiveDisplay() {
if (!capture_window_)
return;
aura::Window* root = capture_window_->GetRootWindow();
gfx::Point p = root->bounds().CenterPoint();
expected_next_mouse_location_ = p;
root->MoveCursorTo(p);
}
bool Pointer::HandleRelativePointerMotion(
base::TimeTicks time_stamp,
gfx::PointF location_in_root,
const absl::optional<gfx::Vector2dF>& ordinal_motion) {
if (!relative_pointer_delegate_)
return false;
gfx::Vector2dF delta = location_in_root - location_in_root_;
relative_pointer_delegate_->OnPointerRelativeMotion(
time_stamp, delta,
ordinal_motion.has_value() ? ordinal_motion.value() : delta);
return true;
}
bool Pointer::ShouldObserveSurface(Surface* surface) {
if (!surface)
return false;
if (surface == root_surface() || surface == focus_surface_ ||
constraints_.find(surface) != constraints_.end()) {
return true;
}
return false;
}
void Pointer::MaybeRemoveSurfaceObserver(Surface* surface) {
if (!ShouldObserveSurface(surface)) {
surface->RemoveSurfaceObserver(this);
}
}
bool Pointer::CheckIfSameLocation(bool is_synthesized,
const gfx::PointF& location_in_root,
const gfx::PointF& location_in_target) {
// There is a specific case that location_in_root is the same
// but location_in_target is updated with SynthesizeMouseMove
// without the actual mouse movement when the window bounds changes.
// To handle this case, PointerMotion event should be delievered to
// delegate to update the current pointer location properly.
// Hence, check either target or root has changed.
if (!is_synthesized) {
return SameLocation(location_in_root, location_in_root_) &&
SameLocation(location_in_target, location_in_surface_);
}
// For synthesized events, they typically lack floating point precision
// so to avoid generating mouse event jitter we consider the location of
// these events to be the same as |location| if floored values match.
return (gfx::ToFlooredPoint(location_in_root) ==
gfx::ToFlooredPoint(location_in_root_)) &&
(gfx::ToFlooredPoint(location_in_target) ==
gfx::ToFlooredPoint(location_in_surface_));
}
} // namespace exo
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