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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_USER_MANAGER_USER_MANAGER_H_
#define COMPONENTS_USER_MANAGER_USER_MANAGER_H_
#include <string>
#include "base/functional/callback_forward.h"
#include "base/scoped_observation_traits.h"
#include "components/user_manager/include_exclude_account_id_filter.h"
#include "components/user_manager/user.h"
#include "components/user_manager/user_manager_export.h"
#include "components/user_manager/user_type.h"
class AccountId;
class PrefService;
namespace user_manager {
namespace internal {
class ScopedUserManagerImpl;
} // namespace internal
// A list pref of the the regular users known on this device, arranged in LRU
// order, stored in local state.
USER_MANAGER_EXPORT extern const char kRegularUsersPref[];
enum class UserRemovalReason : int32_t {
UNKNOWN = 0,
LOCAL_USER_INITIATED = 1,
REMOTE_ADMIN_INITIATED = 2,
LOCAL_USER_INITIATED_ON_REQUIRED_UPDATE = 3,
DEVICE_EPHEMERAL_USERS_ENABLED = 4,
GAIA_REMOVED = 5,
MISCONFIGURED_USER = 6,
};
// Interface for UserManagerBase - that provides base implementation for
// Chrome OS user management. Typical features:
// * Get list of all know users (who have logged into this Chrome OS device)
// * Keep track for logged in/LRU users, active user in multi-user session.
// * Find/modify users, store user meta-data such as display name/email.
class USER_MANAGER_EXPORT UserManager {
public:
using EphemeralModeConfig = IncludeExcludeAccountIdFilter;
// Interface that observers of UserManager must implement in order
// to receive notification when local state preferences is changed
class Observer {
public:
// Called when the local state preferences is changed.
virtual void LocalStateChanged(UserManager* user_manager);
// Called when the user list is loaded.
virtual void OnUserListLoaded();
// Called when the device local user list is updated.
virtual void OnDeviceLocalUserListUpdated();
// Called when the user is logged in.
virtual void OnUserLoggedIn(const User& user);
// Called when the image of the given user is changed.
virtual void OnUserImageChanged(const User& user);
// Called when the user image enterprise state of the given user is changed.
virtual void OnUserImageIsEnterpriseManagedChanged(
const User& user,
bool is_enterprise_managed);
// Called when the Profile instance for the user is created.
virtual void OnUserProfileCreated(const User& user);
// Called when the profile image download for the given user fails or
// user has the default profile image or no porfile image at all.
virtual void OnUserProfileImageUpdateFailed(const User& user);
// Called when the profile image for the given user is downloaded.
// |profile_image| contains the downloaded profile image.
virtual void OnUserProfileImageUpdated(const User& user,
const gfx::ImageSkia& profile_image);
// Called when any of the device cros settings which are responsible for
// user sign in are changed.
virtual void OnUsersSignInConstraintsChanged();
// Called when the user affiliation is updated.
virtual void OnUserAffiliationUpdated(const User& user);
// Called just before a user of the device will be removed.
virtual void OnUserToBeRemoved(const AccountId& account_id);
// Called just after a user of the device has been removed.
virtual void OnUserRemoved(const AccountId& account_id,
UserRemovalReason reason);
// Called when the first user that is not allowed in the session is
// detected.
virtual void OnUserNotAllowed(const std::string& user_email);
protected:
virtual ~Observer();
};
// TODO(xiyuan): Refactor and move this observer out of UserManager.
// Observer interface that defines methods used to notify on user session /
// active user state changes. Default implementation is empty.
class UserSessionStateObserver {
public:
// Called when active user has changed.
virtual void ActiveUserChanged(User* active_user);
// Called when login state is updated.
// This looks very similar to ActiveUserChanged, so consider to merge
// in the future.
virtual void OnLoginStateUpdated(const User* active_user,
bool is_current_user_owner);
// Called when another user got added to the existing session.
virtual void UserAddedToSession(const User* added_user);
protected:
virtual ~UserSessionStateObserver();
};
// Data retrieved from user account.
class UserAccountData {
public:
UserAccountData(const std::u16string& display_name,
const std::u16string& given_name,
const std::string& locale);
UserAccountData(const UserAccountData&) = delete;
UserAccountData& operator=(const UserAccountData&) = delete;
~UserAccountData();
const std::u16string& display_name() const { return display_name_; }
const std::u16string& given_name() const { return given_name_; }
const std::string& locale() const { return locale_; }
private:
const std::u16string display_name_;
const std::u16string given_name_;
const std::string locale_;
};
// Initializes UserManager instance to this. Normally should be called right
// after creation so that user_manager::UserManager::Get() doesn't fail.
// Tests could call this method if they are replacing existing UserManager
// instance with their own test instance.
virtual void Initialize();
// Checks whether the UserManager instance has been created already.
// This method is not thread-safe and must be called from the main UI thread.
static bool IsInitialized();
// Shuts down the UserManager. After this method has been called, the
// singleton has unregistered itself as an observer but remains available so
// that other classes can access it during their shutdown. This method is not
// thread-safe and must be called from the main UI thread.
virtual void Shutdown() = 0;
// Sets UserManager instance to NULL. Always call Shutdown() first.
// This method is not thread-safe and must be called from the main UI thread.
void Destroy();
// Returns UserManager instance or will crash if it is |NULL| (has either not
// been created yet or is already destroyed). This method is not thread-safe
// and must be called from the main UI thread.
static UserManager* Get();
virtual ~UserManager();
// Returns a list of users who have logged into this device previously. This
// is sorted by last login date with the most recent user at the beginning.
virtual const UserList& GetUsers() const = 0;
// Returns list of users allowed for logging in into multi-profile session.
// Users that have a policy that prevents them from being added to the
// multi-profile session will still be part of this list as long as they
// are regular users (i.e. not a public session/supervised etc.).
// Returns an empty list in case when primary user is not a regular one or
// has a policy that prohibits it to be part of multi-profile session.
virtual UserList GetUsersAllowedForMultiProfile() const = 0;
// Returns a list of users who are currently logged in.
virtual const UserList& GetLoggedInUsers() const = 0;
// Returns a list of users who are currently logged in in the LRU order -
// so the active user is the first one in the list. If there is no user logged
// in, the current user will be returned.
virtual const UserList& GetLRULoggedInUsers() const = 0;
// Returns a list of users who can unlock the device.
// This list is based on policy and whether user is able to do unlock.
// Policy:
// * If user has primary-only policy then it is the only user in unlock users.
// * Otherwise all users with unrestricted policy are added to this list.
// All users that are unable to perform unlock are excluded from this list.
virtual UserList GetUnlockUsers() const = 0;
// Returns account Id of the owner user. Returns an empty Id if there is
// no owner for the device.
virtual const AccountId& GetOwnerAccountId() const = 0;
// Provides the caller with account Id of the Owner user once it is loaded.
// Would provide empty account id if there is no owner on the device (e.g.
// if device is enterprise-owned).
virtual void GetOwnerAccountIdAsync(
base::OnceCallback<void(const AccountId&)> callback) const = 0;
// Returns account Id of the user that was active in the previous session.
virtual const AccountId& GetLastSessionActiveAccountId() const = 0;
// Indicates that a user with the given |account_id| has just logged in. The
// persistent list is updated accordingly if the user is not ephemeral.
// |browser_restart| is true when reloading Chrome after crash to distinguish
// from normal sign in flow.
// |username_hash| is used to identify homedir mount point.
virtual void UserLoggedIn(const AccountId& account_id,
const std::string& username_hash,
bool browser_restart,
bool is_child) = 0;
// Switches to active user identified by |account_id|. User has to be logged
// in.
virtual void SwitchActiveUser(const AccountId& account_id) = 0;
// Switches to the last active user (called after crash happens and session
// restore has completed).
virtual void SwitchToLastActiveUser() = 0;
// Invoked by session manager to inform session start.
virtual void OnSessionStarted() = 0;
// Removes the user from the device while providing a reason for enterprise
// reporting. Note, it will verify that the given user isn't the owner, so
// calling this method for the owner will take no effect.
// This removes the user from the list synchronously, so the following
// function calls should have updated users. However, actual deletion of
// a user from a device has more tasks to complete, such as deletion of
// cryptohome data, which are asynchronous operations. Currently, there's
// no support to observe the completion of such tasks.
virtual void RemoveUser(const AccountId& account_id,
UserRemovalReason reason) = 0;
// Removes the user from the persistent list only. Also removes the user's
// picture.
virtual void RemoveUserFromList(const AccountId& account_id) = 0;
// Removes the user from persistent list, without triggering user removal
// notification.
// Used to re-create user in Password changed flow when user can not
// remember old password and decides to delete existing user directory and
// re-create it.
// TODO(b/270040728): Remove this method once internal architecture allows
// better solution.
virtual void RemoveUserFromListForRecreation(const AccountId& account_id) = 0;
// Returns true if a user with the given account id is found in the persistent
// list or currently logged in as ephemeral.
virtual bool IsKnownUser(const AccountId& account_id) const = 0;
// Returns the user with the given account id if found in the persistent
// list or currently logged in as ephemeral. Returns |NULL| otherwise.
virtual const User* FindUser(const AccountId& account_id) const = 0;
// Returns the user with the given account id if found in the persistent
// list or currently logged in as ephemeral. Returns |NULL| otherwise.
// Same as FindUser but returns non-const pointer to User object.
virtual User* FindUserAndModify(const AccountId& account_id) = 0;
// Returns the logged-in user that is currently active within this session.
// There could be multiple users logged in at the the same but for now
// we support only one of them being active.
virtual const User* GetActiveUser() const = 0;
virtual User* GetActiveUser() = 0;
// Returns the primary user of the current session. It is recorded for the
// first signed-in user and does not change thereafter.
virtual const User* GetPrimaryUser() const = 0;
// Saves user's oauth token status in local state preferences.
virtual void SaveUserOAuthStatus(
const AccountId& account_id,
User::OAuthTokenStatus oauth_token_status) = 0;
// Saves a flag indicating whether online authentication against GAIA should
// be enforced during the user's next sign-in.
virtual void SaveForceOnlineSignin(const AccountId& account_id,
bool force_online_signin) = 0;
// Saves user's displayed name in local state preferences.
// Ignored If there is no such user.
virtual void SaveUserDisplayName(const AccountId& account_id,
const std::u16string& display_name) = 0;
// Updates data upon User Account download.
virtual void UpdateUserAccountData(const AccountId& account_id,
const UserAccountData& account_data) = 0;
// Returns the display name for user |account_id| if it is known (was
// previously set by a |SaveUserDisplayName| call).
// Otherwise, returns an empty string.
virtual std::u16string GetUserDisplayName(
const AccountId& account_id) const = 0;
// Saves user's displayed (non-canonical) email in local state preferences.
// Ignored If there is no such user.
virtual void SaveUserDisplayEmail(const AccountId& account_id,
const std::string& display_email) = 0;
// Returns stored user type or USER_TYPE_REGULAR by default.
virtual UserType GetUserType(const AccountId& account_id) = 0;
// Saves user's type for |user| into local state preferences.
virtual void SaveUserType(const User* user) = 0;
// Returns the email of the owner user stored in local state. Can return
// nullopt if no user attempted to take ownership so far (e.g. there were
// only guest sessions or it's a managed device). This is a secondary / backup
// mechanism to determine the owner user, prefer relying on device policies or
// possession of the private key when possible.
virtual absl::optional<std::string> GetOwnerEmail() = 0;
// Records the identity of the owner user. In the current implementation
// always stores the email.
virtual void RecordOwner(const AccountId& owner) = 0;
// Returns true if the given |user| is the device owner.
virtual bool IsOwnerUser(const User* user) const = 0;
// Returns true if the given |user| is the primary user.
virtual bool IsPrimaryUser(const User* user) const = 0;
// Returns true if the given |user| is an ephemeral user.
virtual bool IsEphemeralUser(const User* user) const = 0;
// Returns true if current user is an owner.
virtual bool IsCurrentUserOwner() const = 0;
// Returns true if current user is not existing one (hasn't signed in before).
virtual bool IsCurrentUserNew() const = 0;
// Returns true if data stored or cached for the current user outside that
// user's cryptohome (wallpaper, avatar, OAuth token status, display name,
// display email) is ephemeral.
virtual bool IsCurrentUserNonCryptohomeDataEphemeral() const = 0;
// Returns true if data stored or cached for the current user inside that
// user's cryptohome is ephemeral.
virtual bool IsCurrentUserCryptohomeDataEphemeral() const = 0;
// Returns true if the current user's session can be locked (i.e. the user has
// a password with which to unlock the session).
virtual bool CanCurrentUserLock() const = 0;
// Returns true if at least one user has signed in.
virtual bool IsUserLoggedIn() const = 0;
// Returns true if we're logged in as a user with gaia account.
virtual bool IsLoggedInAsUserWithGaiaAccount() const = 0;
// Returns true if we're logged in as a child user.
virtual bool IsLoggedInAsChildUser() const = 0;
// Returns true if we're logged in as a managed guest session.
virtual bool IsLoggedInAsManagedGuestSession() const = 0;
// Returns true if we're logged in as a Guest.
virtual bool IsLoggedInAsGuest() const = 0;
// Returns true if we're logged in as a kiosk app.
virtual bool IsLoggedInAsKioskApp() const = 0;
// Returns true if we're logged in as an ARC kiosk app.
virtual bool IsLoggedInAsArcKioskApp() const = 0;
// Returns true if we're logged in as a Web kiosk app.
virtual bool IsLoggedInAsWebKioskApp() const = 0;
// Returns true if we're logged in as chrome, ARC or Web kiosk app.
virtual bool IsLoggedInAsAnyKioskApp() const = 0;
// Returns true if we're logged in as the stub user used for testing on Linux.
virtual bool IsLoggedInAsStub() const = 0;
// Returns true if data stored or cached for the user with the given
// |account_id|
// address outside that user's cryptohome (wallpaper, avatar, OAuth token
// status, display name, display email) is to be treated as ephemeral.
virtual bool IsUserNonCryptohomeDataEphemeral(
const AccountId& account_id) const = 0;
virtual bool IsUserCryptohomeDataEphemeral(
const AccountId& account_id) const = 0;
virtual void AddObserver(Observer* obs) = 0;
virtual void RemoveObserver(Observer* obs) = 0;
virtual void AddSessionStateObserver(UserSessionStateObserver* obs) = 0;
virtual void RemoveSessionStateObserver(UserSessionStateObserver* obs) = 0;
virtual void NotifyLocalStateChanged() = 0;
virtual void NotifyUserImageChanged(const User& user) = 0;
virtual void NotifyUserImageIsEnterpriseManagedChanged(
const User& user,
bool is_enterprise_managed) = 0;
virtual void NotifyUserProfileImageUpdateFailed(const User& user) = 0;
virtual void NotifyUserProfileImageUpdated(
const User& user,
const gfx::ImageSkia& profile_image) = 0;
virtual void NotifyUsersSignInConstraintsChanged() = 0;
virtual void NotifyUserAffiliationUpdated(const User& user) = 0;
virtual void NotifyUserToBeRemoved(const AccountId& account_id) = 0;
virtual void NotifyUserRemoved(const AccountId& account_id,
UserRemovalReason reason) = 0;
virtual void NotifyUserNotAllowed(const std::string& user_email) = 0;
// Returns true if guest user is allowed.
virtual bool IsGuestSessionAllowed() const = 0;
// Returns true if the |user|, which has a GAIA account is allowed according
// to device settings and policies.
// Accept only users who has gaia account.
virtual bool IsGaiaUserAllowed(const User& user) const = 0;
// Returns true if |user| is allowed depending on device policies.
// Accepted user types: USER_TYPE_REGULAR, USER_TYPE_GUEST, USER_TYPE_CHILD.
virtual bool IsUserAllowed(const User& user) const = 0;
// Explicitly non-ephemeral accounts are Owner account (on consumer-owned
// devices) and Stub accounts (used in tests).
//
// Explicitly ephemeral accounts are Guest and Managed Guest sessions.
//
// In all other cases the ephemeral status of account depends on set of
// policies.
virtual bool IsEphemeralAccountId(const AccountId& account_id) const = 0;
// Returns "Local State" PrefService instance.
virtual PrefService* GetLocalState() const = 0;
// Returns true if this is first exec after boot.
virtual bool IsFirstExecAfterBoot() const = 0;
// Actually removes cryptohome.
virtual void AsyncRemoveCryptohome(const AccountId& account_id) const = 0;
// Returns true if |account_id| is deprecated supervised.
// TODO(crbug/1155729): Check it is not used anymore and remove it.
virtual bool IsDeprecatedSupervisedAccountId(
const AccountId& account_id) const = 0;
virtual bool IsDeviceLocalAccountMarkedForRemoval(
const AccountId& account_id) const = 0;
// Returns true when the browser has crashed and restarted during the current
// user's session.
virtual bool HasBrowserRestarted() const = 0;
// Returns image from resources bundle.
virtual const gfx::ImageSkia& GetResourceImageSkiaNamed(int id) const = 0;
// Returns string from resources bundle.
virtual std::u16string GetResourceStringUTF16(int string_id) const = 0;
// Schedules CheckAndResolveLocale using given task runner and
// |on_resolved_callback| as reply callback.
virtual void ScheduleResolveLocale(
const std::string& locale,
base::OnceClosure on_resolved_callback,
std::string* out_resolved_locale) const = 0;
// Returns true if |image_index| is a valid default user image index.
virtual bool IsValidDefaultUserImageId(int image_index) const = 0;
UserType CalculateUserType(const AccountId& account_id,
const User* user,
bool browser_restart,
bool is_child) const;
protected:
// Sets UserManager instance.
static void SetInstance(UserManager* user_manager);
// Pointer to the existing UserManager instance (if any).
// Usually is set by calling Initialize(), reset by calling Destroy().
// Not owned since specific implementation of UserManager should decide on its
// own appropriate owner. For src/chrome implementation such place is
// g_browser_process->platform_part().
static UserManager* instance;
private:
friend class internal::ScopedUserManagerImpl;
// Same as Get() but doesn't won't crash is current instance is NULL.
static UserManager* GetForTesting();
// Sets UserManager instance to the given |user_manager|.
// Returns the previous value of the instance.
static UserManager* SetForTesting(UserManager* user_manager);
};
} // namespace user_manager
namespace base {
template <>
struct ScopedObservationTraits<
user_manager::UserManager,
user_manager::UserManager::UserSessionStateObserver> {
static void AddObserver(
user_manager::UserManager* source,
user_manager::UserManager::UserSessionStateObserver* observer) {
source->AddSessionStateObserver(observer);
}
static void RemoveObserver(
user_manager::UserManager* source,
user_manager::UserManager::UserSessionStateObserver* observer) {
source->RemoveSessionStateObserver(observer);
}
};
} // namespace base
#endif // COMPONENTS_USER_MANAGER_USER_MANAGER_H_
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