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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/command_buffer/client/query_tracker.h"
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <GLES2/gl2extchromium.h>
#include <limits.h>
#include <stddef.h>
#include <stdint.h>
#include "base/atomicops.h"
#include "base/containers/circular_deque.h"
#include "base/containers/cxx20_erase.h"
#include "base/numerics/safe_conversions.h"
#include "gpu/command_buffer/client/gles2_cmd_helper.h"
#include "gpu/command_buffer/client/gles2_implementation.h"
#include "gpu/command_buffer/client/mapped_memory.h"
#include "gpu/command_buffer/common/time.h"
namespace gpu {
namespace gles2 {
QuerySyncManager::Bucket::Bucket(QuerySync* sync_mem,
int32_t shm_id,
unsigned int shm_offset)
: syncs(sync_mem), shm_id(shm_id), base_shm_offset(shm_offset) {}
QuerySyncManager::Bucket::~Bucket() = default;
void QuerySyncManager::Bucket::FreePendingSyncs() {
base::EraseIf(pending_syncs, [this](const PendingSync& pending) {
QuerySync* sync = this->syncs + pending.index;
if (base::subtle::Acquire_Load(&sync->process_count) ==
pending.submit_count) {
this->in_use_query_syncs[pending.index] = false;
return true;
} else {
return false;
}
});
}
QuerySyncManager::QuerySyncManager(MappedMemoryManager* manager)
: mapped_memory_(manager) {
DCHECK(manager);
}
QuerySyncManager::~QuerySyncManager() {
while (!buckets_.empty()) {
mapped_memory_->Free(buckets_.front()->syncs);
buckets_.pop_front();
}
}
bool QuerySyncManager::Alloc(QuerySyncManager::QueryInfo* info) {
DCHECK(info);
Bucket* bucket = nullptr;
for (auto& bucket_candidate : buckets_) {
bucket_candidate->FreePendingSyncs();
if (!bucket_candidate->in_use_query_syncs.all()) {
bucket = bucket_candidate.get();
break;
}
}
if (!bucket) {
int32_t shm_id;
unsigned int shm_offset;
void* mem = mapped_memory_->Alloc(
kSyncsPerBucket * sizeof(QuerySync), &shm_id, &shm_offset);
if (!mem) {
return false;
}
QuerySync* syncs = static_cast<QuerySync*>(mem);
buckets_.push_back(std::make_unique<Bucket>(syncs, shm_id, shm_offset));
bucket = buckets_.back().get();
}
uint32_t index_in_bucket = 0;
for (uint32_t i = 0; i < kSyncsPerBucket; i++) {
if (!bucket->in_use_query_syncs[i]) {
index_in_bucket = i;
break;
}
}
*info = QueryInfo(bucket, index_in_bucket);
info->sync->Reset();
bucket->in_use_query_syncs[index_in_bucket] = true;
return true;
}
void QuerySyncManager::Free(const QuerySyncManager::QueryInfo& info) {
DCHECK_NE(info.bucket->in_use_query_syncs.count(), 0u);
unsigned short index_in_bucket = info.index();
DCHECK(info.bucket->in_use_query_syncs[index_in_bucket]);
if (base::subtle::Acquire_Load(&info.sync->process_count) !=
info.submit_count) {
// When you delete a query you can't mark its memory as unused until it's
// completed.
info.bucket->pending_syncs.push_back(
Bucket::PendingSync{index_in_bucket, info.submit_count});
} else {
info.bucket->in_use_query_syncs[index_in_bucket] = false;
}
}
void QuerySyncManager::Shrink(CommandBufferHelper* helper) {
base::circular_deque<std::unique_ptr<Bucket>> new_buckets;
uint32_t token = 0;
while (!buckets_.empty()) {
std::unique_ptr<Bucket>& bucket = buckets_.front();
bucket->FreePendingSyncs();
if (bucket->in_use_query_syncs.any()) {
if (bucket->in_use_query_syncs.count() == bucket->pending_syncs.size()) {
// Every QuerySync that is in-use is just pending completion. We know
// the query has been deleted, so nothing on the service side will
// access the shared memory after current commands, so we can
// free-pending-token.
token = helper->InsertToken();
mapped_memory_->FreePendingToken(bucket->syncs, token);
} else {
new_buckets.push_back(std::move(bucket));
}
} else {
// Every QuerySync is free or completed, so we know the service side won't
// access it any more, so we can free immediately.
mapped_memory_->Free(bucket->syncs);
}
buckets_.pop_front();
}
buckets_.swap(new_buckets);
}
QueryTracker::Query::Query(GLuint id,
GLenum target,
const QuerySyncManager::QueryInfo& info)
: id_(id),
target_(target),
info_(info),
state_(kUninitialized),
token_(0),
flush_count_(0),
client_begin_time_us_(0),
result_(0) {}
QueryTracker::Query::~Query() {}
void QueryTracker::Query::Begin(QueryTrackerClient* client) {
// init memory, inc count
MarkAsActive();
switch (target()) {
case GL_GET_ERROR_QUERY_CHROMIUM:
// To nothing on begin for error queries.
break;
case GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM:
default:
// tell service about id, shared memory and count
client->IssueBeginQuery(target(), id(), shm_id(), shm_offset());
break;
}
}
void QueryTracker::Query::End(QueryTrackerClient* client) {
switch (target()) {
case GL_GET_ERROR_QUERY_CHROMIUM: {
GLenum error = client->GetClientSideGLError();
if (error == GL_NO_ERROR) {
// There was no error so start the query on the service.
// it will end immediately.
client->IssueBeginQuery(target(), id(), shm_id(), shm_offset());
} else {
// There's an error on the client, no need to bother the service. Just
// set the query as completed and return the error.
if (error != GL_NO_ERROR) {
state_ = kComplete;
result_ = error;
return;
}
}
}
}
flush_count_ = client->cmd_buffer_helper()->flush_generation();
int32_t submit_count = NextSubmitCount();
client->IssueEndQuery(target(), submit_count);
MarkAsPending(client->cmd_buffer_helper()->InsertToken(), submit_count);
}
void QueryTracker::Query::QueryCounter(QueryTrackerClient* client) {
MarkAsActive();
flush_count_ = client->cmd_buffer_helper()->flush_generation();
int32_t submit_count = NextSubmitCount();
client->IssueQueryCounter(id(), target(), shm_id(), shm_offset(),
submit_count);
MarkAsPending(client->cmd_buffer_helper()->InsertToken(), submit_count);
}
bool QueryTracker::Query::CheckResultsAvailable(CommandBufferHelper* helper,
bool flush_if_pending) {
if (Pending()) {
bool processed_all = base::subtle::Acquire_Load(
&info_.sync->process_count) == submit_count();
// We check lost on the command buffer itself here instead of checking the
// QueryTrackerClient because the QueryTrackerClient will not hear about
// the loss until we exit out of this call stack (to avoid re-entrancy), and
// we need be able to enter kComplete state on context loss.
// TODO(danakj): If QueryTrackerClient can handle being notified of loss
// re-entrantly (without calling its clients re-entrantly), then we could
// call QueryTrackerClient::GetGraphicsResetStatusKHR() here and remove
// this method from CommandBufferHelper.
if (processed_all || helper->IsContextLost()) {
switch (target()) {
case GL_COMMANDS_ISSUED_CHROMIUM:
case GL_COMMANDS_ISSUED_TIMESTAMP_CHROMIUM:
case GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM:
case GL_GET_ERROR_QUERY_CHROMIUM:
case GL_PROGRAM_COMPLETION_QUERY_CHROMIUM:
case GL_READBACK_SHADOW_COPIES_UPDATED_CHROMIUM:
case GL_COMMANDS_COMPLETED_CHROMIUM:
case GL_SAMPLES_PASSED_ARB:
case GL_ANY_SAMPLES_PASSED:
case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
case GL_TIME_ELAPSED_EXT:
case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
case GL_TIMESTAMP_EXT:
result_ = info_.sync->result;
break;
default:
NOTREACHED();
}
if (on_completed_callback_) {
std::move(on_completed_callback_.value()).Run();
}
state_ = kComplete;
} else {
if (flush_if_pending &&
(helper->flush_generation() - flush_count_ - 1) >= 0x80000000) {
helper->Flush();
} else {
// Insert no-ops so that eventually the GPU process will see more work.
helper->Noop(1);
}
}
}
return state_ == kComplete;
}
uint64_t QueryTracker::Query::GetResult() const {
DCHECK(state_ == kComplete || state_ == kUninitialized);
return result_;
}
void QueryTracker::Query::SetCompletedCallback(base::OnceClosure callback) {
DCHECK(!on_completed_callback_);
DCHECK(state_ == kPending);
on_completed_callback_ = std::move(callback);
}
QueryTracker::QueryTracker(MappedMemoryManager* manager)
: query_sync_manager_(manager),
mapped_memory_(manager),
disjoint_count_sync_shm_id_(-1),
disjoint_count_sync_shm_offset_(0),
disjoint_count_sync_(nullptr),
local_disjoint_count_(0) {
}
QueryTracker::~QueryTracker() {
for (auto& kv : queries_)
query_sync_manager_.Free(kv.second->info_);
if (disjoint_count_sync_) {
mapped_memory_->Free(disjoint_count_sync_);
disjoint_count_sync_ = nullptr;
}
}
QueryTracker::Query* QueryTracker::CreateQuery(GLuint id, GLenum target) {
DCHECK_NE(0u, id);
QuerySyncManager::QueryInfo info;
if (!query_sync_manager_.Alloc(&info)) {
return nullptr;
}
auto query = std::make_unique<Query>(id, target, info);
Query* query_ptr = query.get();
std::pair<QueryIdMap::iterator, bool> result =
queries_.emplace(id, std::move(query));
DCHECK(result.second);
return query_ptr;
}
QueryTracker::Query* QueryTracker::GetQuery(GLuint client_id) {
QueryIdMap::iterator it = queries_.find(client_id);
return it != queries_.end() ? it->second.get() : nullptr;
}
QueryTracker::Query* QueryTracker::GetCurrentQuery(GLenum target) {
QueryTargetMap::iterator it = current_queries_.find(target);
return it != current_queries_.end() ? it->second : nullptr;
}
void QueryTracker::RemoveQuery(GLuint client_id) {
QueryIdMap::iterator it = queries_.find(client_id);
if (it != queries_.end()) {
Query* query = it->second.get();
// Erase from current targets map if it is the current target.
const GLenum target = query->target();
QueryTargetMap::iterator target_it = current_queries_.find(target);
if (target_it != current_queries_.end() && target_it->second == query) {
current_queries_.erase(target_it);
}
query_sync_manager_.Free(query->info_);
queries_.erase(it);
}
}
void QueryTracker::Shrink(CommandBufferHelper* helper) {
query_sync_manager_.Shrink(helper);
}
bool QueryTracker::BeginQuery(GLuint id,
GLenum target,
QueryTrackerClient* client) {
QueryTracker::Query* query = GetQuery(id);
if (!query) {
query = CreateQuery(id, target);
if (!query) {
client->SetGLError(GL_OUT_OF_MEMORY, "glBeginQueryEXT",
"transfer buffer allocation failed");
return false;
}
} else if (query->target() != target) {
client->SetGLError(GL_INVALID_OPERATION, "glBeginQueryEXT",
"target does not match");
return false;
}
current_queries_[query->target()] = query;
query->Begin(client);
return true;
}
bool QueryTracker::EndQuery(GLenum target, QueryTrackerClient* client) {
QueryTargetMap::iterator target_it = current_queries_.find(target);
if (target_it == current_queries_.end()) {
client->SetGLError(GL_INVALID_OPERATION, "glEndQueryEXT",
"no active query");
return false;
}
target_it->second->End(client);
current_queries_.erase(target_it);
return true;
}
bool QueryTracker::QueryCounter(GLuint id,
GLenum target,
QueryTrackerClient* client) {
QueryTracker::Query* query = GetQuery(id);
if (!query) {
query = CreateQuery(id, target);
if (!query) {
client->SetGLError(GL_OUT_OF_MEMORY, "glQueryCounterEXT",
"transfer buffer allocation failed");
return false;
}
} else if (query->target() != target) {
client->SetGLError(GL_INVALID_OPERATION, "glQueryCounterEXT",
"target does not match");
return false;
}
query->QueryCounter(client);
return true;
}
bool QueryTracker::SetDisjointSync(QueryTrackerClient* client) {
if (!disjoint_count_sync_) {
// Allocate memory for disjoint value sync.
int32_t shm_id = -1;
uint32_t shm_offset;
void* mem = mapped_memory_->Alloc(sizeof(*disjoint_count_sync_),
&shm_id,
&shm_offset);
if (mem) {
disjoint_count_sync_shm_id_ = shm_id;
disjoint_count_sync_shm_offset_ = shm_offset;
disjoint_count_sync_ = static_cast<DisjointValueSync*>(mem);
disjoint_count_sync_->Reset();
client->IssueSetDisjointValueSync(shm_id, shm_offset);
}
}
return disjoint_count_sync_ != nullptr;
}
bool QueryTracker::CheckAndResetDisjoint() {
if (disjoint_count_sync_) {
const uint32_t disjoint_count = disjoint_count_sync_->GetDisjointCount();
if (local_disjoint_count_ != disjoint_count) {
local_disjoint_count_ = disjoint_count;
return true;
}
}
return false;
}
} // namespace gles2
} // namespace gpu
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