1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253
|
// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/command_buffer/common/gpu_memory_buffer_support.h"
#include <GLES2/gl2.h>
#include <GLES2/gl2extchromium.h>
#include "base/check.h"
#include "base/containers/contains.h"
#include "base/notreached.h"
#include "build/build_config.h"
#include "gpu/command_buffer/common/capabilities.h"
#include "ui/gfx/buffer_format_util.h"
#include "ui/gfx/geometry/size.h"
namespace gpu {
#if BUILDFLAG(IS_MAC)
static uint32_t macos_specific_texture_target = GL_TEXTURE_RECTANGLE_ARB;
#endif // BUILDFLAG(IS_MAC)
bool IsImageFromGpuMemoryBufferFormatSupported(
gfx::BufferFormat format,
const gpu::Capabilities& capabilities) {
return capabilities.gpu_memory_buffer_formats.Has(format);
}
bool IsImageSizeValidForGpuMemoryBufferFormat(const gfx::Size& size,
gfx::BufferFormat format) {
switch (format) {
case gfx::BufferFormat::R_8:
case gfx::BufferFormat::R_16:
case gfx::BufferFormat::RG_88:
case gfx::BufferFormat::RG_1616:
case gfx::BufferFormat::BGR_565:
case gfx::BufferFormat::RGBA_4444:
case gfx::BufferFormat::RGBA_8888:
case gfx::BufferFormat::RGBX_8888:
case gfx::BufferFormat::BGRA_8888:
case gfx::BufferFormat::BGRX_8888:
case gfx::BufferFormat::BGRA_1010102:
case gfx::BufferFormat::RGBA_1010102:
case gfx::BufferFormat::RGBA_F16:
return true;
case gfx::BufferFormat::YVU_420:
case gfx::BufferFormat::YUV_420_BIPLANAR:
case gfx::BufferFormat::YUVA_420_TRIPLANAR:
case gfx::BufferFormat::P010:
#if BUILDFLAG(IS_CHROMEOS)
// Allow odd size for CrOS.
// TODO(https://crbug.com/1208788, https://crbug.com/1224781): Merge this
// with the path that uses gfx::IsOddHeightMultiPlanarBuffersAllowed.
return true;
#else
// U and V planes are subsampled by a factor of 2.
if (size.width() % 2 && !gfx::IsOddWidthMultiPlanarBuffersAllowed())
return false;
if (size.height() % 2 && !gfx::IsOddHeightMultiPlanarBuffersAllowed())
return false;
return true;
#endif // BUILDFLAG(IS_CHROMEOS)
}
NOTREACHED();
return false;
}
GPU_EXPORT bool IsPlaneValidForGpuMemoryBufferFormat(gfx::BufferPlane plane,
gfx::BufferFormat format) {
#if BUILDFLAG(IS_APPLE) || BUILDFLAG(IS_WIN)
// On Windows, macOS and iOS each plane of a YUV GpuMemoryBuffer must be
// sampled separately.
switch (format) {
case gfx::BufferFormat::YUV_420_BIPLANAR:
case gfx::BufferFormat::P010:
return plane == gfx::BufferPlane::Y || plane == gfx::BufferPlane::UV;
case gfx::BufferFormat::YUVA_420_TRIPLANAR:
return plane == gfx::BufferPlane::Y || plane == gfx::BufferPlane::UV ||
plane == gfx::BufferPlane::A;
case gfx::BufferFormat::YVU_420:
#if BUILDFLAG(IS_APPLE)
// YVU_420 not used on macOS or iOS
return false;
#else
return plane == gfx::BufferPlane::Y || plane == gfx::BufferPlane::U ||
plane == gfx::BufferPlane::V;
#endif
default:
return plane == gfx::BufferPlane::DEFAULT;
}
#else
switch (format) {
case gfx::BufferFormat::YVU_420:
return plane == gfx::BufferPlane::DEFAULT ||
plane == gfx::BufferPlane::Y || plane == gfx::BufferPlane::U ||
plane == gfx::BufferPlane::V;
case gfx::BufferFormat::YUV_420_BIPLANAR:
return plane == gfx::BufferPlane::DEFAULT ||
plane == gfx::BufferPlane::Y || plane == gfx::BufferPlane::UV;
case gfx::BufferFormat::YUVA_420_TRIPLANAR:
return plane == gfx::BufferPlane::Y || plane == gfx::BufferPlane::UV ||
plane == gfx::BufferPlane::A;
default:
return plane == gfx::BufferPlane::DEFAULT;
}
#endif
NOTREACHED();
return false;
}
gfx::BufferFormat GetPlaneBufferFormat(gfx::BufferPlane plane,
gfx::BufferFormat format) {
switch (plane) {
case gfx::BufferPlane::DEFAULT:
return format;
case gfx::BufferPlane::Y:
if (format == gfx::BufferFormat::YVU_420 ||
format == gfx::BufferFormat::YUV_420_BIPLANAR ||
format == gfx::BufferFormat::YUVA_420_TRIPLANAR) {
return gfx::BufferFormat::R_8;
}
if (format == gfx::BufferFormat::P010) {
return gfx::BufferFormat::R_16;
}
break;
case gfx::BufferPlane::UV:
if (format == gfx::BufferFormat::YUV_420_BIPLANAR ||
format == gfx::BufferFormat::YUVA_420_TRIPLANAR)
return gfx::BufferFormat::RG_88;
if (format == gfx::BufferFormat::P010)
return gfx::BufferFormat::RG_1616;
break;
case gfx::BufferPlane::U:
if (format == gfx::BufferFormat::YVU_420)
return gfx::BufferFormat::R_8;
break;
case gfx::BufferPlane::V:
if (format == gfx::BufferFormat::YVU_420)
return gfx::BufferFormat::R_8;
break;
case gfx::BufferPlane::A:
if (format == gfx::BufferFormat::YUVA_420_TRIPLANAR)
return gfx::BufferFormat::R_8;
break;
}
NOTREACHED();
return format;
}
int32_t GetPlaneIndex(gfx::BufferPlane plane, gfx::BufferFormat format) {
switch (plane) {
case gfx::BufferPlane::DEFAULT:
case gfx::BufferPlane::Y:
return 0;
case gfx::BufferPlane::U:
case gfx::BufferPlane::UV:
return 1;
case gfx::BufferPlane::V:
return 2;
case gfx::BufferPlane::A:
return format == gfx::BufferFormat::YUVA_420_TRIPLANAR ? 2 : 3;
}
}
gfx::Size GetPlaneSize(gfx::BufferPlane plane, const gfx::Size& size) {
switch (plane) {
case gfx::BufferPlane::DEFAULT:
case gfx::BufferPlane::Y:
case gfx::BufferPlane::A:
return size;
case gfx::BufferPlane::U:
case gfx::BufferPlane::V:
case gfx::BufferPlane::UV:
return gfx::ScaleToCeiledSize(size, 0.5);
}
}
uint32_t GetPlatformSpecificTextureTarget() {
#if BUILDFLAG(IS_MAC)
return macos_specific_texture_target;
#elif BUILDFLAG(IS_ANDROID) || BUILDFLAG(IS_LINUX) || \
BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_WIN)
return GL_TEXTURE_EXTERNAL_OES;
#elif BUILDFLAG(IS_IOS)
return GL_TEXTURE_2D;
#elif BUILDFLAG(IS_FUCHSIA)
// Fuchsia uses Vulkan.
return 0;
#elif BUILDFLAG(IS_NACL)
NOTREACHED();
return 0;
#else
#error Unsupported OS
#endif
}
#if BUILDFLAG(IS_MAC)
GPU_EXPORT void SetMacOSSpecificTextureTarget(uint32_t texture_target) {
DCHECK(texture_target == GL_TEXTURE_2D ||
texture_target == GL_TEXTURE_RECTANGLE_ARB);
macos_specific_texture_target = texture_target;
}
#endif // BUILDFLAG(IS_MAC)
GPU_EXPORT uint32_t GetBufferTextureTarget(gfx::BufferUsage usage,
gfx::BufferFormat format,
const Capabilities& capabilities) {
bool found = base::Contains(capabilities.texture_target_exception_list,
gfx::BufferUsageAndFormat(usage, format));
return found ? gpu::GetPlatformSpecificTextureTarget() : GL_TEXTURE_2D;
}
GPU_EXPORT bool NativeBufferNeedsPlatformSpecificTextureTarget(
gfx::BufferFormat format,
gfx::BufferPlane plane) {
#if BUILDFLAG(IS_OZONE) || BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || \
BUILDFLAG(IS_WIN)
// Always use GL_TEXTURE_2D as the target for RGB textures.
// https://crbug.com/916728
if (format == gfx::BufferFormat::R_8 || format == gfx::BufferFormat::RG_88 ||
#if BUILDFLAG(IS_CHROMEOS)
format == gfx::BufferFormat::RGBA_F16 ||
#endif
format == gfx::BufferFormat::RGBA_8888 ||
format == gfx::BufferFormat::BGRA_8888 ||
format == gfx::BufferFormat::RGBX_8888 ||
format == gfx::BufferFormat::BGRX_8888 ||
format == gfx::BufferFormat::RGBA_1010102 ||
format == gfx::BufferFormat::BGRA_1010102) {
return false;
}
#if BUILDFLAG(IS_CHROMEOS)
// Use GL_TEXTURE_2D when importing the NV12 DMA-buf as two GL textures, Y
// plane as gfx::BufferFormat::R_8, UV plane as gfx::BufferFormat::RG_88, then
// we can sample and write to NV12 DMA-buf through the two GL textures.
if (format == gfx::BufferFormat::YUV_420_BIPLANAR &&
(plane == gfx::BufferPlane::Y || plane == gfx::BufferPlane::UV)) {
return false;
}
#endif
#elif BUILDFLAG(IS_ANDROID)
if (format == gfx::BufferFormat::BGR_565 ||
format == gfx::BufferFormat::RGBA_8888) {
return false;
}
#endif
return true;
}
} // namespace gpu
|