1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207
|
// Copyright 2011 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file contains the implementation of IdAllocator.
#include "gpu/command_buffer/common/id_allocator.h"
#include <stdint.h>
#include <limits>
#include "base/check.h"
namespace gpu {
IdAllocator::IdAllocator() {
static_assert(kInvalidResource == 0u, "kInvalidResource must be 0");
// Simplify the code by making sure that lower_bound(id) never
// returns the beginning of the map, if id is valid (eg !=
// kInvalidResource).
used_ids_.insert(std::make_pair(0u, 0u));
}
IdAllocator::~IdAllocator() = default;
ResourceId IdAllocator::AllocateID() {
return AllocateIDRange(1u);
}
ResourceId IdAllocator::AllocateIDAtOrAbove(ResourceId desired_id) {
if (desired_id == 0u || desired_id == 1u) {
return AllocateIDRange(1u);
}
ResourceIdRangeMap::iterator current = used_ids_.lower_bound(desired_id);
ResourceIdRangeMap::iterator next = current;
if (current == used_ids_.end() || current->first > desired_id) {
current--;
} else {
next++;
}
ResourceId first_id = current->first;
ResourceId last_id = current->second;
DCHECK(desired_id >= first_id);
if (desired_id - 1u <= last_id) {
// Append to current range.
last_id++;
if (last_id == 0) {
// The increment overflowed.
return AllocateIDRange(1u);
}
current->second = last_id;
if (next != used_ids_.end() && next->first - 1u == last_id) {
// Merge with next range.
current->second = next->second;
used_ids_.erase(next);
}
return last_id;
} else if (next != used_ids_.end() && next->first - 1u == desired_id) {
// Prepend to next range.
ResourceId last_existing_id = next->second;
used_ids_.erase(next);
used_ids_.insert(std::make_pair(desired_id, last_existing_id));
return desired_id;
}
used_ids_.insert(std::make_pair(desired_id, desired_id));
return desired_id;
}
ResourceId IdAllocator::AllocateIDRange(uint32_t range) {
DCHECK(range > 0u);
ResourceIdRangeMap::iterator current = used_ids_.begin();
ResourceIdRangeMap::iterator next = current;
while (++next != used_ids_.end()) {
if (next->first - current->second > range) {
break;
}
current = next;
}
ResourceId first_id = current->second + 1u;
ResourceId last_id = first_id + range - 1u;
if (first_id == 0u || last_id < first_id) {
return kInvalidResource;
}
current->second = last_id;
if (next != used_ids_.end() && next->first - 1u == last_id) {
// Merge with next range.
current->second = next->second;
used_ids_.erase(next);
}
return first_id;
}
bool IdAllocator::MarkAsUsed(ResourceId id) {
DCHECK(id);
ResourceIdRangeMap::iterator current = used_ids_.lower_bound(id);
if (current != used_ids_.end() && current->first == id) {
return false;
}
ResourceIdRangeMap::iterator next = current;
--current;
if (current->second >= id) {
return false;
}
DCHECK(current->first < id && current->second < id);
if (current->second + 1u == id) {
// Append to current range.
current->second = id;
if (next != used_ids_.end() && next->first - 1u == id) {
// Merge with next range.
current->second = next->second;
used_ids_.erase(next);
}
return true;
} else if (next != used_ids_.end() && next->first - 1u == id) {
// Prepend to next range.
ResourceId last_existing_id = next->second;
used_ids_.erase(next);
used_ids_.insert(std::make_pair(id, last_existing_id));
return true;
}
used_ids_.insert(std::make_pair(id, id));
return true;
}
void IdAllocator::FreeID(ResourceId id) {
FreeIDRange(id, 1u);
}
void IdAllocator::FreeIDRange(ResourceId first_id, uint32_t range) {
static_assert(kInvalidResource == 0u, "kInvalidResource must be 0");
if (range == 0u || (first_id == 0u && range == 1u)) {
return;
}
if (first_id == 0u) {
first_id++;
range--;
}
ResourceId last_id = first_id + range - 1u;
if (last_id < first_id) {
last_id = std::numeric_limits<ResourceId>::max();
}
while (true) {
ResourceIdRangeMap::iterator current = used_ids_.lower_bound(last_id);
if (current == used_ids_.end() || current->first > last_id) {
--current;
}
if (current->second < first_id) {
return;
}
if (current->first >= first_id) {
ResourceId last_existing_id = current->second;
used_ids_.erase(current);
if (last_id < last_existing_id) {
used_ids_.insert(std::make_pair(last_id + 1u, last_existing_id));
}
} else if (current->second <= last_id) {
current->second = first_id - 1u;
} else {
DCHECK(current->first < first_id && current->second > last_id);
ResourceId last_existing_id = current->second;
current->second = first_id - 1u;
used_ids_.insert(std::make_pair(last_id + 1u, last_existing_id));
}
}
}
bool IdAllocator::InUse(ResourceId id) const {
if (id == kInvalidResource) {
return false;
}
ResourceIdRangeMap::const_iterator current = used_ids_.lower_bound(id);
if (current != used_ids_.end()) {
if (current->first == id) {
return true;
}
}
--current;
return current->second >= id;
}
} // namespace gpu
|