1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340
|
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/base/network_change_notifier_win.h"
#include <utility>
#include "base/functional/bind.h"
#include "base/run_loop.h"
#include "base/task/sequenced_task_runner.h"
#include "base/task/single_thread_task_runner.h"
#include "net/base/network_change_notifier.h"
#include "net/base/network_change_notifier_factory.h"
#include "net/test/test_with_task_environment.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
using ::testing::AtLeast;
using ::testing::Invoke;
using ::testing::Return;
using ::testing::StrictMock;
namespace net {
// Subclass of NetworkChangeNotifierWin that overrides functions so that no
// Windows API networking function results effect tests.
class TestNetworkChangeNotifierWin : public NetworkChangeNotifierWin {
public:
TestNetworkChangeNotifierWin() {
last_computed_connection_type_ = NetworkChangeNotifier::CONNECTION_UNKNOWN;
last_announced_offline_ = false;
last_computed_connection_cost_ = ConnectionCost::CONNECTION_COST_UNKNOWN;
sequence_runner_for_registration_ =
base::SequencedTaskRunner::GetCurrentDefault();
}
TestNetworkChangeNotifierWin(const TestNetworkChangeNotifierWin&) = delete;
TestNetworkChangeNotifierWin& operator=(const TestNetworkChangeNotifierWin&) =
delete;
~TestNetworkChangeNotifierWin() override {
// This is needed so we don't try to stop watching for IP address changes,
// as we never actually started.
set_is_watching(false);
}
// From NetworkChangeNotifierWin.
void RecomputeCurrentConnectionTypeOnBlockingSequence(
base::OnceCallback<void(ConnectionType)> reply_callback) const override {
base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE, base::BindOnce(std::move(reply_callback),
NetworkChangeNotifier::CONNECTION_UNKNOWN));
}
// From NetworkChangeNotifierWin.
MOCK_METHOD0(WatchForAddressChangeInternal, bool());
};
class TestIPAddressObserver : public NetworkChangeNotifier::IPAddressObserver {
public:
TestIPAddressObserver() {
NetworkChangeNotifier::AddIPAddressObserver(this);
}
TestIPAddressObserver(const TestIPAddressObserver&) = delete;
TestIPAddressObserver& operator=(const TestIPAddressObserver&) = delete;
~TestIPAddressObserver() override {
NetworkChangeNotifier::RemoveIPAddressObserver(this);
}
MOCK_METHOD0(OnIPAddressChanged, void());
};
bool ExitMessageLoopAndReturnFalse() {
base::RunLoop::QuitCurrentWhenIdleDeprecated();
return false;
}
class NetworkChangeNotifierWinTest : public TestWithTaskEnvironment {
public:
// Calls WatchForAddressChange, and simulates a WatchForAddressChangeInternal
// success. Expects that |network_change_notifier_| has just been created, so
// it's not watching anything yet, and there have been no previous
// WatchForAddressChangeInternal failures.
void StartWatchingAndSucceed() {
EXPECT_FALSE(network_change_notifier_.is_watching());
EXPECT_EQ(0, network_change_notifier_.sequential_failures());
EXPECT_CALL(test_ip_address_observer_, OnIPAddressChanged()).Times(0);
EXPECT_CALL(network_change_notifier_, WatchForAddressChangeInternal())
.Times(1)
.WillOnce(Return(true));
network_change_notifier_.WatchForAddressChange();
EXPECT_TRUE(network_change_notifier_.is_watching());
EXPECT_EQ(0, network_change_notifier_.sequential_failures());
// If a task to notify observers of the IP address change event was
// incorrectly posted, make sure it gets run to trigger a failure.
base::RunLoop().RunUntilIdle();
}
// Calls WatchForAddressChange, and simulates a WatchForAddressChangeInternal
// failure.
void StartWatchingAndFail() {
EXPECT_FALSE(network_change_notifier_.is_watching());
EXPECT_EQ(0, network_change_notifier_.sequential_failures());
EXPECT_CALL(test_ip_address_observer_, OnIPAddressChanged()).Times(0);
EXPECT_CALL(network_change_notifier_, WatchForAddressChangeInternal())
// Due to an expected race, it's theoretically possible for more than
// one call to occur, though unlikely.
.Times(AtLeast(1))
.WillRepeatedly(Return(false));
network_change_notifier_.WatchForAddressChange();
EXPECT_FALSE(network_change_notifier_.is_watching());
EXPECT_LT(0, network_change_notifier_.sequential_failures());
// If a task to notify observers of the IP address change event was
// incorrectly posted, make sure it gets run.
base::RunLoop().RunUntilIdle();
}
// Simulates a network change event, resulting in a call to OnObjectSignaled.
// The resulting call to WatchForAddressChangeInternal then succeeds.
void SignalAndSucceed() {
EXPECT_TRUE(network_change_notifier_.is_watching());
EXPECT_EQ(0, network_change_notifier_.sequential_failures());
EXPECT_CALL(test_ip_address_observer_, OnIPAddressChanged()).Times(1);
EXPECT_CALL(network_change_notifier_, WatchForAddressChangeInternal())
.Times(1)
.WillOnce(Return(true));
network_change_notifier_.OnObjectSignaled(INVALID_HANDLE_VALUE);
EXPECT_TRUE(network_change_notifier_.is_watching());
EXPECT_EQ(0, network_change_notifier_.sequential_failures());
// Run the task to notify observers of the IP address change event.
base::RunLoop().RunUntilIdle();
}
// Simulates a network change event, resulting in a call to OnObjectSignaled.
// The resulting call to WatchForAddressChangeInternal then fails.
void SignalAndFail() {
EXPECT_TRUE(network_change_notifier_.is_watching());
EXPECT_EQ(0, network_change_notifier_.sequential_failures());
EXPECT_CALL(test_ip_address_observer_, OnIPAddressChanged()).Times(1);
EXPECT_CALL(network_change_notifier_, WatchForAddressChangeInternal())
// Due to an expected race, it's theoretically possible for more than
// one call to occur, though unlikely.
.Times(AtLeast(1))
.WillRepeatedly(Return(false));
network_change_notifier_.OnObjectSignaled(INVALID_HANDLE_VALUE);
EXPECT_FALSE(network_change_notifier_.is_watching());
EXPECT_LT(0, network_change_notifier_.sequential_failures());
// Run the task to notify observers of the IP address change event.
base::RunLoop().RunUntilIdle();
}
// Runs the message loop until WatchForAddressChange is called again, as a
// result of the already posted task after a WatchForAddressChangeInternal
// failure. Simulates a success on the resulting call to
// WatchForAddressChangeInternal.
void RetryAndSucceed() {
EXPECT_FALSE(network_change_notifier_.is_watching());
EXPECT_LT(0, network_change_notifier_.sequential_failures());
base::RunLoop run_loop;
EXPECT_CALL(test_ip_address_observer_, OnIPAddressChanged())
.Times(1)
.WillOnce(Invoke(&run_loop, &base::RunLoop::QuitWhenIdle));
EXPECT_CALL(network_change_notifier_, WatchForAddressChangeInternal())
.Times(1).WillOnce(Return(true));
run_loop.Run();
EXPECT_TRUE(network_change_notifier_.is_watching());
EXPECT_EQ(0, network_change_notifier_.sequential_failures());
}
// Runs the message loop until WatchForAddressChange is called again, as a
// result of the already posted task after a WatchForAddressChangeInternal
// failure. Simulates a failure on the resulting call to
// WatchForAddressChangeInternal.
void RetryAndFail() {
EXPECT_FALSE(network_change_notifier_.is_watching());
EXPECT_LT(0, network_change_notifier_.sequential_failures());
int initial_sequential_failures =
network_change_notifier_.sequential_failures();
EXPECT_CALL(test_ip_address_observer_, OnIPAddressChanged()).Times(0);
EXPECT_CALL(network_change_notifier_, WatchForAddressChangeInternal())
// Due to an expected race, it's theoretically possible for more than
// one call to occur, though unlikely.
.Times(AtLeast(1))
.WillRepeatedly(Invoke(ExitMessageLoopAndReturnFalse));
base::RunLoop().Run();
EXPECT_FALSE(network_change_notifier_.is_watching());
EXPECT_LT(initial_sequential_failures,
network_change_notifier_.sequential_failures());
// If a task to notify observers of the IP address change event was
// incorrectly posted, make sure it gets run.
base::RunLoop().RunUntilIdle();
}
bool HasNetworkCostManager() {
return network_change_notifier_.network_cost_manager_.Get() != nullptr;
}
bool HasNetworkCostManagerEventSink() {
return network_change_notifier_.network_cost_manager_event_sink_.Get() !=
nullptr;
}
NetworkChangeNotifier::ConnectionCost LastComputedConnectionCost() {
return network_change_notifier_.last_computed_connection_cost_;
}
NetworkChangeNotifier::ConnectionCost GetCurrentConnectionCost() {
return network_change_notifier_.GetCurrentConnectionCost();
}
private:
// Note that the order of declaration here is important.
// Allows creating a new NetworkChangeNotifier. Must be created before
// |network_change_notifier_| and destroyed after it to avoid DCHECK failures.
NetworkChangeNotifier::DisableForTest disable_for_test_;
StrictMock<TestNetworkChangeNotifierWin> network_change_notifier_;
// Must be created after |network_change_notifier_|, so it can add itself as
// an IPAddressObserver.
StrictMock<TestIPAddressObserver> test_ip_address_observer_;
};
TEST_F(NetworkChangeNotifierWinTest, NetChangeWinBasic) {
StartWatchingAndSucceed();
}
TEST_F(NetworkChangeNotifierWinTest, NetChangeWinFailStart) {
StartWatchingAndFail();
}
TEST_F(NetworkChangeNotifierWinTest, NetChangeWinFailStartOnce) {
StartWatchingAndFail();
RetryAndSucceed();
}
TEST_F(NetworkChangeNotifierWinTest, NetChangeWinFailStartTwice) {
StartWatchingAndFail();
RetryAndFail();
RetryAndSucceed();
}
TEST_F(NetworkChangeNotifierWinTest, NetChangeWinSignal) {
StartWatchingAndSucceed();
SignalAndSucceed();
}
TEST_F(NetworkChangeNotifierWinTest, NetChangeWinFailSignalOnce) {
StartWatchingAndSucceed();
SignalAndFail();
RetryAndSucceed();
}
TEST_F(NetworkChangeNotifierWinTest, NetChangeWinFailSignalTwice) {
StartWatchingAndSucceed();
SignalAndFail();
RetryAndFail();
RetryAndSucceed();
}
class TestConnectionCostObserver
: public NetworkChangeNotifier::ConnectionCostObserver {
public:
TestConnectionCostObserver() {}
TestConnectionCostObserver(const TestConnectionCostObserver&) = delete;
TestConnectionCostObserver& operator=(const TestConnectionCostObserver&) =
delete;
~TestConnectionCostObserver() override {
NetworkChangeNotifier::RemoveConnectionCostObserver(this);
}
void OnConnectionCostChanged(NetworkChangeNotifier::ConnectionCost) override {
}
void Register() { NetworkChangeNotifier::AddConnectionCostObserver(this); }
};
TEST_F(NetworkChangeNotifierWinTest, NetworkCostManagerIntegration) {
// Upon creation, none of the NetworkCostManager integration should be
// initialized yet.
ASSERT_FALSE(HasNetworkCostManager());
ASSERT_FALSE(HasNetworkCostManagerEventSink());
ASSERT_EQ(NetworkChangeNotifier::ConnectionCost::CONNECTION_COST_UNKNOWN,
LastComputedConnectionCost());
// Asking for the current connection cost should initialize the
// NetworkCostManager integration, but not the event sink.
// Note that the actual ConnectionCost value return is irrelevant beyond the
// fact that it shouldn't be UNKNOWN anymore if the integration is initialized
// properly.
NetworkChangeNotifier::ConnectionCost current_connection_cost =
GetCurrentConnectionCost();
EXPECT_NE(NetworkChangeNotifier::ConnectionCost::CONNECTION_COST_UNKNOWN,
current_connection_cost);
EXPECT_EQ(current_connection_cost, LastComputedConnectionCost());
EXPECT_TRUE(HasNetworkCostManager());
EXPECT_FALSE(HasNetworkCostManagerEventSink());
// Adding a ConnectionCostObserver should initialize the event sink. If the
// subsequent registration for updates fails, the event sink will get
// destroyed.
TestConnectionCostObserver test_connection_cost_observer;
test_connection_cost_observer.Register();
// The actual registration happens on a callback, so need to run until idle.
base::RunLoop().RunUntilIdle();
EXPECT_TRUE(HasNetworkCostManagerEventSink());
}
} // namespace net
|