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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef PRINTING_PRINTED_DOCUMENT_H_
#define PRINTING_PRINTED_DOCUMENT_H_
#include <map>
#include <memory>
#include <string>
#include "base/files/file_path.h"
#include "base/memory/ref_counted.h"
#include "base/synchronization/lock.h"
#include "build/build_config.h"
#include "printing/mojom/print.mojom.h"
#include "printing/print_settings.h"
namespace base {
class RefCountedMemory;
}
namespace printing {
class MetafilePlayer;
class PrintedPage;
class PrintingContext;
// A collection of rendered pages. The settings are immutable. If the print
// settings are changed, a new PrintedDocument must be created.
// Warning: May be accessed from many threads at the same time. Only one thread
// will have write access. Sensible functions are protected by a lock.
// Warning: Once a page is loaded, it cannot be replaced. Pages may be discarded
// under low memory conditions.
class COMPONENT_EXPORT(PRINTING) PrintedDocument
: public base::RefCountedThreadSafe<PrintedDocument> {
public:
// The cookie shall be unique and has a specific relationship with its
// originating source and settings.
PrintedDocument(std::unique_ptr<PrintSettings> settings,
const std::u16string& name,
int cookie);
PrintedDocument(const PrintedDocument&) = delete;
PrintedDocument& operator=(const PrintedDocument&) = delete;
#if BUILDFLAG(IS_WIN)
// Indicates that the PDF has been generated and the document is waiting for
// conversion for printing. This is needed on Windows so that the print job
// is not cancelled if the web contents dies before PDF conversion finishes.
// This is applicable when using the GDI print API.
void SetConvertingPdf();
// Sets a page's data. 0-based. Note: locks for a short amount of time.
void SetPage(uint32_t page_number,
std::unique_ptr<MetafilePlayer> metafile,
float shrink,
const gfx::Size& page_size,
const gfx::Rect& page_content_rect);
// Retrieves a page. If the page is not available right now, it
// requests to have this page be rendered and returns NULL.
// Note: locks for a short amount of time.
scoped_refptr<PrintedPage> GetPage(uint32_t page_number);
// Removes reference to a particular `page` based on its page number.
// Note: locks for a short amount of time.
void RemovePage(const PrintedPage* page);
#endif // BUILDFLAG(IS_WIN)
// Sets the document data. Note: locks for a short amount of time.
void SetDocument(std::unique_ptr<MetafilePlayer> metafile);
// Retrieves the metafile with the data to print. Lock must be held when
// calling this function
const MetafilePlayer* GetMetafile();
// Draws the page in the context.
// Note: locks for a short amount of time in debug only.
#if BUILDFLAG(IS_WIN)
// This is applicable when using the Windows GDI print API.
mojom::ResultCode RenderPrintedPage(const PrintedPage& page,
PrintingContext* context) const;
#if !defined(NDEBUG)
// Verifies that the page is intended to be printed for the document.
// Note: locks for a short amount of time.
bool IsPageInList(const PrintedPage& page) const;
#endif // !defined(NDEBUG)
#endif // BUILDFLAG(IS_WIN)
// Draws the document in the context. Fails if context->NewPage() or
// context->PageDone() fails.
mojom::ResultCode RenderPrintedDocument(PrintingContext* context);
// Returns true if all the necessary pages for the settings are already
// rendered.
// Note: This function always locks and may parse the whole tree.
bool IsComplete() const;
// Sets the number of pages in the document to be rendered. Can only be set
// once.
// Note: locks for a short amount of time.
void set_page_count(uint32_t max_page);
// Number of pages in the document.
// Note: locks for a short amount of time.
uint32_t page_count() const;
// Returns the number of expected pages to be rendered. It is a non-linear
// series if settings().ranges is not empty. It is the same value as
// document_page_count() otherwise.
// Note: locks for a short amount of time.
uint32_t expected_page_count() const;
// Getters. All these items are immutable hence thread-safe.
const PrintSettings& settings() const { return *immutable_.settings_; }
const std::u16string& name() const { return immutable_.name_; }
int cookie() const { return immutable_.cookie_; }
// Sets a path where to dump printing output files for debugging. If never
// set, no files are generated. `debug_dump_path` must not be empty.
static void SetDebugDumpPath(const base::FilePath& debug_dump_path);
// Returns true if SetDebugDumpPath() has been called.
static bool HasDebugDumpPath();
// Creates debug file name from given `document_name` and `extension`.
// `extension` should include the leading dot. e.g. ".pdf"
// Should only be called when debug dumps are enabled.
static base::FilePath CreateDebugDumpPath(
const std::u16string& document_name,
const base::FilePath::StringType& extension);
// Dump data on blocking task runner.
// Should only be called when debug dumps are enabled.
void DebugDumpData(const base::RefCountedMemory* data,
const base::FilePath::StringType& extension);
private:
friend class base::RefCountedThreadSafe<PrintedDocument>;
~PrintedDocument();
// Array of data for each print previewed page.
using PrintedPages = std::map<uint32_t, scoped_refptr<PrintedPage>>;
// Contains all the mutable stuff. All this stuff MUST be accessed with the
// lock held.
struct Mutable {
Mutable();
~Mutable();
// Number of expected pages to be rendered.
// Warning: Lock must be held when accessing this member.
uint32_t expected_page_count_ = 0;
// The total number of pages in the document.
uint32_t page_count_ = 0;
std::unique_ptr<MetafilePlayer> metafile_;
#if BUILDFLAG(IS_WIN)
// Contains the pages' representation. This is a collection of PrintedPage.
// Warning: Lock must be held when accessing this member.
// This is applicable when using the Windows GDI print API which has the
// extra conversion step from PDF to EMF prior to sending to device.
// The metafile_ field is not used in this scenario.
PrintedPages pages_;
// Whether the PDF is being converted for printing.
bool converting_pdf_ = false;
#endif
};
// Contains all the immutable stuff. All this stuff can be accessed without
// any lock held. This is because it can't be changed after the object's
// construction.
struct Immutable {
Immutable(std::unique_ptr<PrintSettings> settings,
const std::u16string& name,
int cookie);
~Immutable();
// Print settings used to generate this document. Immutable.
std::unique_ptr<PrintSettings> settings_;
// Document name. Immutable.
std::u16string name_;
// Cookie to uniquely identify this document. It is used to make sure that a
// PrintedPage is correctly belonging to the PrintedDocument. Since
// PrintedPage generation is completely asynchronous, it could be easy to
// mess up and send the page to the wrong document. It can be viewed as a
// simpler hash of PrintSettings since a new document is made each time the
// print settings change.
int cookie_;
};
// All writable data member access must be guarded by this lock. Needs to be
// mutable since it can be acquired from const member functions.
mutable base::Lock lock_;
// All the mutable members.
Mutable mutable_;
// All the immutable members.
const Immutable immutable_;
};
} // namespace printing
#endif // PRINTING_PRINTED_DOCUMENT_H_
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