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#!/usr/bin/env python3
# Copyright 2019 The Dawn & Tint Authors
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# 1. Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
#
# 2. Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# 3. Neither the name of the copyright holder nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
# FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
# SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
import os, json, sys
from collections import namedtuple
import xml.etree.ElementTree as etree
from generator_lib import Generator, run_generator, FileRender
class ProcName:
def __init__(self, gl_name, proc_name=None):
assert gl_name.startswith('gl')
if proc_name == None:
proc_name = gl_name[2:]
self.gl_name = gl_name
self.proc_name = proc_name
def glProcName(self):
return self.gl_name
def ProcName(self):
return self.proc_name
def PFNPROCNAME(self):
return 'PFN' + self.gl_name.upper() + 'PROC'
def __repr__(self):
return 'Proc("{}", "{}")'.format(self.gl_name, self.proc_name)
ProcParam = namedtuple('ProcParam', ['name', 'type'])
class Proc:
def __init__(self, element):
# Type declaration for return values and arguments all have the same
# (weird) format.
# <element>[A][<ptype>B</ptype>][C]<other stuff.../></element>
#
# Some examples are:
# <proto>void <name>glFinish</name></proto>
# <proto><ptype>GLenum</ptype><name>glFenceSync</name></proto>
# <proto>const <ptype>GLubyte</ptype> *<name>glGetString</name></proto>
#
# This handles all the shapes found in gl.xml except for this one that
# has an array specifier after </name>:
# <param><ptype>GLuint</ptype> <name>baseAndCount</name>[2]</param>
def parse_type_declaration(element):
result = ''
if element.text != None:
result += element.text
ptype = element.find('ptype')
if ptype != None:
result += ptype.text
if ptype.tail != None:
result += ptype.tail
return result.strip()
proto = element.find('proto')
self.return_type = parse_type_declaration(proto)
self.params = []
for param in element.findall('./param'):
self.params.append(
ProcParam(
param.find('name').text, parse_type_declaration(param)))
self.gl_name = proto.find('name').text
self.alias = None
if element.find('alias') != None:
self.alias = element.find('alias').attrib['name']
def glProcName(self):
return self.gl_name
def ProcName(self):
assert self.gl_name.startswith('gl')
return self.gl_name[2:]
def PFNGLPROCNAME(self):
return 'PFN' + self.gl_name.upper() + 'PROC'
def __repr__(self):
return 'Proc("{}")'.format(self.gl_name)
EnumDefine = namedtuple('EnumDefine', ['name', 'value'])
Version = namedtuple('Version', ['major', 'minor'])
VersionBlock = namedtuple('VersionBlock', ['version', 'procs', 'enums'])
HeaderBlock = namedtuple('HeaderBlock', ['description', 'procs', 'enums'])
ExtensionBlock = namedtuple('ExtensionBlock',
['extension', 'procs', 'enums', 'supported_specs'])
def parse_version(version):
return Version(*map(int, version.split('.')))
def compute_params(root, supported_extensions):
# Parse all the commands and enums
all_procs = {}
for command in root.findall('''commands[@namespace='GL']/command'''):
proc = Proc(command)
assert proc.gl_name not in all_procs
all_procs[proc.gl_name] = proc
all_enums = {}
for enum in root.findall('''enums[@namespace='GL']/enum'''):
enum_name = enum.attrib['name']
# Special case an enum we'll never use that has different values in GL and GLES
if enum_name == 'GL_ACTIVE_PROGRAM_EXT':
continue
assert enum_name not in all_enums
all_enums[enum_name] = EnumDefine(enum_name, enum.attrib['value'])
# Get the list of all Desktop OpenGL function removed by the Core Profile.
core_removed_procs = set()
for proc in root.findall('''feature/remove[@profile='core']/command'''):
core_removed_procs.add(proc.attrib['name'])
# Get list of enums and procs per OpenGL ES/Desktop OpenGL version
def parse_version_blocks(api, removed_procs=set()):
blocks = []
for section in root.findall('''feature[@api='{}']'''.format(api)):
section_procs = []
for command in section.findall('./require/command'):
proc_name = command.attrib['name']
assert all_procs[proc_name].alias == None
if proc_name not in removed_procs:
section_procs.append(all_procs[proc_name])
section_enums = []
for enum in section.findall('./require/enum'):
section_enums.append(all_enums[enum.attrib['name']])
blocks.append(
VersionBlock(parse_version(section.attrib['number']),
section_procs, section_enums))
return blocks
gles_blocks = parse_version_blocks('gles2')
desktop_gl_blocks = parse_version_blocks('gl', core_removed_procs)
def parse_extension_block(extension):
section = root.find(
'''extensions/extension[@name='{}']'''.format(extension))
supported_specs = section.attrib['supported'].split('|')
section_procs = []
for command in section.findall('./require/command'):
proc_name = command.attrib['name']
assert all_procs[proc_name].alias == None
section_procs.append(all_procs[proc_name])
section_enums = []
for enum in section.findall('./require/enum'):
section_enums.append(all_enums[enum.attrib['name']])
return ExtensionBlock(extension, section_procs, section_enums,
supported_specs)
extension_desktop_gl_blocks = []
extension_gles_blocks = []
for extension in supported_extensions:
extension_block = parse_extension_block(extension)
if 'gl' in extension_block.supported_specs:
extension_desktop_gl_blocks.append(extension_block)
if 'gles2' in extension_block.supported_specs:
extension_gles_blocks.append(extension_block)
# Compute the blocks for headers such that there is no duplicate definition
already_added_header_procs = set()
already_added_header_enums = set()
header_blocks = []
def add_header_block(description, block):
block_procs = []
for proc in block.procs:
if not proc.glProcName() in already_added_header_procs:
already_added_header_procs.add(proc.glProcName())
block_procs.append(proc)
block_enums = []
for enum in block.enums:
if not enum.name in already_added_header_enums:
already_added_header_enums.add(enum.name)
block_enums.append(enum)
if len(block_procs) > 0 or len(block_enums) > 0:
header_blocks.append(
HeaderBlock(description, block_procs, block_enums))
for block in gles_blocks:
add_header_block(
'OpenGL ES {}.{}'.format(block.version.major, block.version.minor),
block)
for block in desktop_gl_blocks:
add_header_block(
'Desktop OpenGL {}.{}'.format(block.version.major,
block.version.minor), block)
for block in extension_desktop_gl_blocks:
add_header_block(block.extension, block)
for block in extension_gles_blocks:
add_header_block(block.extension, block)
return {
'gles_blocks': gles_blocks,
'desktop_gl_blocks': desktop_gl_blocks,
'extension_desktop_gl_blocks': extension_desktop_gl_blocks,
'extension_gles_blocks': extension_gles_blocks,
'header_blocks': header_blocks,
}
class OpenGLLoaderGenerator(Generator):
def get_description(self):
return 'Generates code to load OpenGL function pointers'
def add_commandline_arguments(self, parser):
parser.add_argument('--gl-xml',
required=True,
type=str,
help='The Khronos gl.xml to use.')
parser.add_argument(
'--supported-extensions',
required=True,
type=str,
help=
'The JSON file that defines the OpenGL and GLES extensions to use.'
)
def get_file_renders(self, args):
supported_extensions = []
with open(args.supported_extensions) as f:
supported_extensions_json = json.loads(f.read())
supported_extensions = supported_extensions_json[
'supported_extensions']
params = compute_params(
etree.parse(args.gl_xml).getroot(), supported_extensions)
return [
FileRender(
'opengl/OpenGLFunctionsBase.cpp',
'src/dawn/native/opengl/OpenGLFunctionsBase_autogen.cpp',
[params]),
FileRender('opengl/OpenGLFunctionsBase.h',
'src/dawn/native/opengl/OpenGLFunctionsBase_autogen.h',
[params]),
FileRender('opengl/opengl_platform.h',
'src/dawn/native/opengl/opengl_platform_autogen.h',
[params]),
]
def get_dependencies(self, args):
return [
os.path.abspath(args.gl_xml),
os.path.abspath(args.supported_extensions)
]
if __name__ == '__main__':
sys.exit(run_generator(OpenGLLoaderGenerator()))
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