1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265
|
// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/events/test/motion_event_test_utils.h"
#include <sstream>
#include "base/check_op.h"
#include "ui/events/base_event_utils.h"
#include "ui/events/gesture_detection/bitset_32.h"
#include "ui/events/gesture_detection/motion_event.h"
using base::TimeTicks;
namespace ui {
namespace test {
namespace {
PointerProperties CreatePointer() {
PointerProperties pointer;
pointer.touch_major = MockMotionEvent::TOUCH_MAJOR;
return pointer;
}
PointerProperties CreatePointer(float x, float y, int id) {
PointerProperties pointer(x, y, MockMotionEvent::TOUCH_MAJOR);
pointer.id = id;
return pointer;
}
} // namespace
MockMotionEvent::MockMotionEvent()
: MotionEventGeneric(Action::CANCEL, base::TimeTicks(), CreatePointer()) {}
MockMotionEvent::MockMotionEvent(Action action)
: MotionEventGeneric(action, base::TimeTicks(), CreatePointer()) {
}
MockMotionEvent::MockMotionEvent(Action action,
TimeTicks time,
float x0,
float y0)
: MotionEventGeneric(action, time, CreatePointer(x0, y0, 0)) {
}
MockMotionEvent::MockMotionEvent(Action action,
TimeTicks time,
float x0,
float y0,
float x1,
float y1)
: MotionEventGeneric(action, time, CreatePointer(x0, y0, 0)) {
PushPointer(x1, y1);
if (action == Action::POINTER_UP || action == Action::POINTER_DOWN)
set_action_index(1);
}
MockMotionEvent::MockMotionEvent(Action action,
TimeTicks time,
float x0,
float y0,
float x1,
float y1,
float x2,
float y2)
: MotionEventGeneric(action, time, CreatePointer(x0, y0, 0)) {
PushPointer(x1, y1);
PushPointer(x2, y2);
if (action == Action::POINTER_UP || action == Action::POINTER_DOWN)
set_action_index(2);
}
MockMotionEvent::MockMotionEvent(Action action,
base::TimeTicks time,
const std::vector<gfx::PointF>& positions) {
set_action(action);
set_event_time(time);
set_unique_event_id(ui::GetNextTouchEventId());
if (action == Action::POINTER_UP || action == Action::POINTER_DOWN)
set_action_index(static_cast<int>(positions.size()) - 1);
for (size_t i = 0; i < positions.size(); ++i)
PushPointer(positions[i].x(), positions[i].y());
}
MockMotionEvent::MockMotionEvent(const MockMotionEvent& other)
: MotionEventGeneric(other) {
}
MockMotionEvent::~MockMotionEvent() {
}
MockMotionEvent& MockMotionEvent::PressPoint(float x, float y) {
UpdatePointersAndID();
PushPointer(x, y);
if (GetPointerCount() > 1) {
set_action_index(static_cast<int>(GetPointerCount()) - 1);
set_action(Action::POINTER_DOWN);
} else {
set_action(Action::DOWN);
}
return *this;
}
MockMotionEvent& MockMotionEvent::MovePoint(size_t index, float x, float y) {
UpdatePointersAndID();
DCHECK_LT(index, GetPointerCount());
PointerProperties& p = pointer(index);
float dx = x - p.x;
float dy = x - p.y;
p.x = x;
p.y = y;
p.raw_x += dx;
p.raw_y += dy;
set_action(Action::MOVE);
return *this;
}
MockMotionEvent& MockMotionEvent::ReleasePoint() {
DCHECK_GT(GetPointerCount(), 0U);
switch (GetAction()) {
// If the previous action is one of those who need removing a pointer in
// UpdatePointersAndID, then the last index will be GetPointerCount() - 2.
case Action::POINTER_UP:
case Action::UP:
case Action::CANCEL:
return ReleasePointAtIndex(GetPointerCount() - 2);
default:
break;
}
return ReleasePointAtIndex(GetPointerCount() - 1);
}
MockMotionEvent& MockMotionEvent::ReleasePointAtIndex(size_t index) {
UpdatePointersAndID();
DCHECK_LT(index, GetPointerCount());
if (GetPointerCount() > 1) {
set_action_index(static_cast<int>(index));
set_action(Action::POINTER_UP);
} else {
set_action(Action::UP);
}
return *this;
}
MockMotionEvent& MockMotionEvent::CancelPoint() {
UpdatePointersAndID();
DCHECK_GT(GetPointerCount(), 0U);
set_action(Action::CANCEL);
return *this;
}
MockMotionEvent& MockMotionEvent::SetTouchMajor(float new_touch_major) {
for (size_t i = 0; i < GetPointerCount(); ++i)
pointer(i).touch_major = new_touch_major;
return *this;
}
MockMotionEvent& MockMotionEvent::SetRawOffset(float raw_offset_x,
float raw_offset_y) {
for (size_t i = 0; i < GetPointerCount(); ++i) {
pointer(i).raw_x = pointer(i).x + raw_offset_x;
pointer(i).raw_y = pointer(i).y + raw_offset_y;
}
return *this;
}
MockMotionEvent& MockMotionEvent::SetToolType(size_t pointer_index,
ToolType tool_type) {
DCHECK_LT(pointer_index, GetPointerCount());
pointer(pointer_index).tool_type = tool_type;
return *this;
}
void MockMotionEvent::PushPointer(float x, float y) {
MotionEventGeneric::PushPointer(
CreatePointer(x, y, static_cast<int>(GetPointerCount())));
}
void MockMotionEvent::UpdatePointersAndID() {
set_unique_event_id(ui::GetNextTouchEventId());
switch (GetAction()) {
case Action::POINTER_UP: {
int index = GetActionIndex();
DCHECK_LT(index, static_cast<int>(GetPointerCount()));
RemovePointerAt(index);
break;
}
case Action::UP:
case Action::CANCEL:
PopPointer();
break;
default:
break;
}
set_action_index(-1);
}
MockMotionEvent& MockMotionEvent::SetPrimaryPointerId(int id) {
DCHECK_GT(GetPointerCount(), 0U);
pointer(0).id = id;
return *this;
}
MotionEvent::Classification MockMotionEvent::GetClassification() const {
return gesture_classification_;
}
std::string ToString(const MotionEvent& event) {
std::stringstream ss;
ss << "MotionEvent {"
<< "\n Action: " << event.GetAction();
if (event.GetAction() == MotionEvent::Action::POINTER_DOWN ||
event.GetAction() == MotionEvent::Action::POINTER_UP)
ss << "\n ActionIndex: " << event.GetActionIndex();
ss << "\n Flags: " << event.GetFlags()
<< "\n ButtonState: " << event.GetButtonState() << "\n Pointers: [";
const size_t pointer_count = event.GetPointerCount();
const size_t history_size = event.GetHistorySize();
BitSet32 pointer_ids;
for (size_t i = 0; i < pointer_count; ++i) {
pointer_ids.mark_bit(event.GetPointerId(i));
// Print the pointers sorted by id.
while (!pointer_ids.is_empty()) {
int pi = event.FindPointerIndexOfId(pointer_ids.first_marked_bit());
DCHECK_GE(pi, 0);
pointer_ids.clear_first_marked_bit();
ss << "{"
<< "\n PointerId: (" << event.GetPointerId(pi) << ")"
<< "\n Pos: (" << event.GetX(pi) << ", " << event.GetY(pi) << ")"
<< "\n RawPos: (" << event.GetX(pi) << ", " << event.GetY(pi) << ")"
<< "\n Size: (" << event.GetTouchMajor(pi) << ", "
<< event.GetTouchMinor(pi) << ")"
<< "\n Orientation: " << event.GetOrientation(pi)
<< "\n Pressure: " << event.GetPressure(pi)
<< "\n TiltX: " << event.GetTiltX(pi)
<< "\n TiltY: " << event.GetTiltY(pi)
<< "\n Tool: " << event.GetToolType(pi);
if (history_size) {
ss << "\n History: [";
for (size_t h = 0; h < history_size; ++h) {
ss << "\n { " << event.GetHistoricalX(pi, h) << ", "
<< event.GetHistoricalY(pi, h) << ", "
<< event.GetHistoricalTouchMajor(pi, h) << ", "
<< event.GetHistoricalEventTime(pi) << " }";
if (h + 1 < history_size)
ss << ",";
}
ss << "\n ]";
}
ss << "\n }";
if (i + 1 < pointer_count)
ss << ", ";
}
ss << "]\n}";
}
return ss.str();
}
} // namespace test
} // namespace ui
|