File: dc_layer_overlay_params.h

package info (click to toggle)
chromium 120.0.6099.224-1~deb11u1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 6,112,112 kB
  • sloc: cpp: 32,907,025; ansic: 8,148,123; javascript: 3,679,536; python: 2,031,248; asm: 959,718; java: 804,675; xml: 617,256; sh: 111,417; objc: 100,835; perl: 88,443; cs: 53,032; makefile: 29,579; fortran: 24,137; php: 21,162; tcl: 21,147; sql: 20,809; ruby: 17,735; pascal: 12,864; yacc: 8,045; lisp: 3,388; lex: 1,323; ada: 727; awk: 329; jsp: 267; csh: 117; exp: 43; sed: 37
file content (85 lines) | stat: -rw-r--r-- 2,814 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_GL_DC_LAYER_OVERLAY_PARAMS_H_
#define UI_GL_DC_LAYER_OVERLAY_PARAMS_H_

#include "base/functional/callback.h"
#include "base/memory/scoped_refptr.h"
#include "third_party/abseil-cpp/absl/types/optional.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/gfx/color_space.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/geometry/rrect_f.h"
#include "ui/gfx/geometry/transform.h"
#include "ui/gfx/hdr_metadata.h"
#include "ui/gfx/video_types.h"
#include "ui/gl/dc_layer_overlay_image.h"
#include "ui/gl/gl_export.h"

namespace gl {

struct GL_EXPORT DCLayerOverlayParams {
  DCLayerOverlayParams();
  ~DCLayerOverlayParams();

  // Image to display in overlay - could be hardware or software video frame,
  // swap chain, or dcomp surface. If null and |background_color| is present,
  // then this overlay will represents a solid color quad. If both this and
  // |background_color| are null, this overlay will not have any visible output.
  absl::optional<DCLayerOverlayImage> overlay_image;

  // Stacking order relative to backbuffer which has z-order 0.
  int z_order = 1;

  // What part of |overlay_image| to display in pixels. Ignored, if this overlay
  // represents a solid color. Usually integral, but can be non-integral in the
  // case of combining occlusion with scaling.
  gfx::RectF content_rect;

  // Bounds of the overlay in pre-transform space.
  gfx::Rect quad_rect;

  // 2D flattened transform that maps |quad_rect| to root target space,
  // after applying the |quad_rect.origin()| as an offset.
  gfx::Transform transform;

  // If present, then clip to |clip_rect| in root target space.
  absl::optional<gfx::Rect> clip_rect;

  // When false, this overlay will be scaled with linear sampling.
  bool nearest_neighbor_filter = false;

  float opacity = 1.0;

  // The rounded corner bounds, in root target space
  gfx::RRectF rounded_corner_bounds;

  // If present, the overlay will contain this color as a background fill,
  // blended behind |overlay_image|.
  absl::optional<SkColor4f> background_color;

  //
  // Below are parameters only used for |SwapChainPresenter|.
  //

  gfx::ProtectedVideoType protected_video_type =
      gfx::ProtectedVideoType::kClear;

  gfx::ColorSpace color_space;

  gfx::HDRMetadata hdr_metadata;

  // Indication of the overlay to be detected as possible full screen
  // letterboxing.
  // Go to viz::OverlayCandidate::possible_video_fullscreen_letterboxing for the
  // details.
  bool possible_video_fullscreen_letterboxing = false;
};

}  // namespace gl

#endif  // UI_GL_DC_LAYER_OVERLAY_PARAMS_H_