1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551
|
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gl/gl_gl_api_implementation.h"
#include <vector>
#include "base/command_line.h"
#include "base/containers/contains.h"
#include "base/strings/string_split.h"
#include "base/strings/string_util.h"
#include "ui/gl/gl_context.h"
#include "ui/gl/gl_implementation.h"
#include "ui/gl/gl_state_restorer.h"
#include "ui/gl/gl_surface.h"
#include "ui/gl/gl_switches.h"
#include "ui/gl/gl_version_info.h"
#include "ui/gl/shader_tracking.h"
namespace gl {
// The GL state for when no context is bound
static CurrentGL* g_no_context_current_gl = nullptr;
// If the null draw bindings are currently enabled.
// TODO: Consider adding a new GLApi that no-ops these functions
static bool g_null_draw_bindings_enabled = false;
namespace {
// TODO(epenner): Could the above function be merged into GetInternalFormat and
// removed?
static inline GLenum GetTexInternalFormat(const GLVersionInfo* version,
GLenum internal_format,
GLenum format,
GLenum type) {
GLenum gl_internal_format = GetInternalFormat(version, internal_format);
// g_version_info must be initialized when this function is bound.
if (version->is_es3) {
if (internal_format == GL_RED_EXT) {
// GL_EXT_texture_rg case in ES2.
switch (type) {
case GL_UNSIGNED_BYTE:
gl_internal_format = GL_R8_EXT;
break;
case GL_UNSIGNED_SHORT:
gl_internal_format = GL_R16_EXT;
break;
case GL_HALF_FLOAT_OES:
gl_internal_format = GL_R16F_EXT;
break;
case GL_FLOAT:
gl_internal_format = GL_R32F_EXT;
break;
default:
NOTREACHED();
break;
}
return gl_internal_format;
} else if (internal_format == GL_RG_EXT) {
// GL_EXT_texture_rg case in ES2.
switch (type) {
case GL_UNSIGNED_BYTE:
gl_internal_format = GL_RG8_EXT;
break;
case GL_HALF_FLOAT_OES:
gl_internal_format = GL_RG16F_EXT;
break;
case GL_FLOAT:
gl_internal_format = GL_RG32F_EXT;
break;
default:
NOTREACHED();
break;
}
return gl_internal_format;
}
}
if (version->IsAtLeastGL(2, 1) || version->IsAtLeastGLES(3, 0)) {
switch (internal_format) {
case GL_SRGB_EXT:
gl_internal_format = GL_SRGB8;
break;
case GL_SRGB_ALPHA_EXT:
gl_internal_format = GL_SRGB8_ALPHA8;
break;
default:
break;
}
}
if (version->is_es2)
return gl_internal_format;
// For ES3, use sized float/half_float internal formats whenever posssible.
if (type == GL_FLOAT) {
switch (internal_format) {
// We need to map all the unsized internal formats from ES2 clients.
case GL_RGBA:
gl_internal_format = GL_RGBA32F;
break;
case GL_RGB:
gl_internal_format = GL_RGB32F;
break;
case GL_LUMINANCE_ALPHA:
if (!version->is_es)
gl_internal_format = GL_LUMINANCE_ALPHA32F_ARB;
break;
case GL_LUMINANCE:
if (!version->is_es)
gl_internal_format = GL_LUMINANCE32F_ARB;
break;
case GL_ALPHA:
if (!version->is_es)
gl_internal_format = GL_ALPHA32F_ARB;
break;
default:
// We can't assert here because if the client context is ES3,
// all sized internal_format will reach here.
break;
}
} else if (type == GL_HALF_FLOAT_OES) {
switch (internal_format) {
case GL_RGBA:
gl_internal_format = GL_RGBA16F;
break;
case GL_RGB:
gl_internal_format = GL_RGB16F;
break;
case GL_LUMINANCE_ALPHA:
if (!version->is_es)
gl_internal_format = GL_LUMINANCE_ALPHA16F_ARB;
break;
case GL_LUMINANCE:
if (!version->is_es)
gl_internal_format = GL_LUMINANCE16F_ARB;
break;
case GL_ALPHA:
if (!version->is_es)
gl_internal_format = GL_ALPHA16F_ARB;
break;
default:
break;
}
}
return gl_internal_format;
}
static inline GLenum GetTexFormat(const GLVersionInfo* version, GLenum format) {
GLenum gl_format = format;
if (version->IsAtLeastGL(2, 1) || version->IsAtLeastGLES(3, 0)) {
switch (format) {
case GL_SRGB_EXT:
gl_format = GL_RGB;
break;
case GL_SRGB_ALPHA_EXT:
gl_format = GL_RGBA;
break;
default:
break;
}
}
return gl_format;
}
static inline GLenum GetPixelType(const GLVersionInfo* version,
GLenum type,
GLenum format) {
if (!version->is_es2) {
if (type == GL_HALF_FLOAT_OES) {
if (version->is_es) {
// For ES3+, use HALF_FLOAT instead of HALF_FLOAT_OES whenever possible.
switch (format) {
case GL_LUMINANCE:
case GL_LUMINANCE_ALPHA:
case GL_ALPHA:
return type;
default:
break;
}
}
return GL_HALF_FLOAT;
}
}
return type;
}
} // anonymous namespace
GLenum GetInternalFormat(const GLVersionInfo* version, GLenum internal_format) {
if (!version->is_es) {
if (internal_format == GL_BGRA_EXT || internal_format == GL_BGRA8_EXT)
return GL_RGBA8;
}
if (version->is_es3 && version->is_mesa) {
// Mesa bug workaround: Mipmapping does not work when using GL_BGRA_EXT
if (internal_format == GL_BGRA_EXT)
return GL_RGBA;
}
return internal_format;
}
void InitializeStaticGLBindingsGL() {
g_no_context_current_gl = new CurrentGL;
g_no_context_current_gl->Api = new NoContextGLApi;
}
CurrentGL*& ThreadLocalCurrentGL() {
thread_local CurrentGL* current_gl = nullptr;
return current_gl;
}
CurrentGL* GetThreadLocalCurrentGL() {
// This prevents mutation of the thread local CurrentGL pointer.
return ThreadLocalCurrentGL();
}
void SetThreadLocalCurrentGL(CurrentGL* current) {
ThreadLocalCurrentGL() = current ? current : g_no_context_current_gl;
}
void ClearBindingsGL() {
if (g_no_context_current_gl) {
delete g_no_context_current_gl->Api;
delete g_no_context_current_gl->Driver;
delete g_no_context_current_gl->Version;
delete g_no_context_current_gl;
g_no_context_current_gl = nullptr;
}
ThreadLocalCurrentGL() = nullptr;
}
bool SetNullDrawGLBindingsEnabled(bool enabled) {
bool old_value = g_null_draw_bindings_enabled;
g_null_draw_bindings_enabled = enabled;
return old_value;
}
bool GetNullDrawBindingsEnabled() {
return g_null_draw_bindings_enabled;
}
GLApi::GLApi() = default;
GLApi::~GLApi() = default;
GLApiBase::GLApiBase() : driver_(nullptr) {}
GLApiBase::~GLApiBase() = default;
void GLApiBase::InitializeBase(DriverGL* driver) {
driver_ = driver;
}
RealGLApi::RealGLApi()
: logging_enabled_(base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kEnableGPUServiceLogging)) {}
RealGLApi::~RealGLApi() = default;
void RealGLApi::Initialize(DriverGL* driver) {
InitializeBase(driver);
}
void RealGLApi::glGetIntegervFn(GLenum pname, GLint* params) {
if (pname == GL_NUM_EXTENSIONS && disabled_exts_.size()) {
InitializeFilteredExtensionsIfNeeded();
*params = static_cast<GLint>(filtered_exts_.size());
} else {
GLApiBase::glGetIntegervFn(pname, params);
}
}
const GLubyte* RealGLApi::glGetStringFn(GLenum name) {
if (name == GL_EXTENSIONS && disabled_exts_.size()) {
InitializeFilteredExtensionsIfNeeded();
return reinterpret_cast<const GLubyte*>(filtered_exts_str_.c_str());
}
return GLApiBase::glGetStringFn(name);
}
const GLubyte* RealGLApi::glGetStringiFn(GLenum name, GLuint index) {
if (name == GL_EXTENSIONS && disabled_exts_.size()) {
InitializeFilteredExtensionsIfNeeded();
if (index >= filtered_exts_.size()) {
return nullptr;
}
return reinterpret_cast<const GLubyte*>(filtered_exts_[index].c_str());
}
return GLApiBase::glGetStringiFn(name, index);
}
void RealGLApi::glTexImage2DFn(GLenum target,
GLint level,
GLint internalformat,
GLsizei width,
GLsizei height,
GLint border,
GLenum format,
GLenum type,
const void* pixels) {
GLenum gl_internal_format =
GetTexInternalFormat(version_.get(), internalformat, format, type);
GLenum gl_format = GetTexFormat(version_.get(), format);
GLenum gl_type = GetPixelType(version_.get(), type, format);
GLApiBase::glTexImage2DFn(target, level, gl_internal_format, width, height,
border, gl_format, gl_type, pixels);
}
void RealGLApi::glTexSubImage2DFn(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
const void* pixels) {
GLenum gl_format = GetTexFormat(version_.get(), format);
GLenum gl_type = GetPixelType(version_.get(), type, format);
GLApiBase::glTexSubImage2DFn(target, level, xoffset, yoffset, width, height,
gl_format, gl_type, pixels);
}
void RealGLApi::glTexStorage2DEXTFn(GLenum target,
GLsizei levels,
GLenum internalformat,
GLsizei width,
GLsizei height) {
GLenum gl_internal_format = GetInternalFormat(version_.get(), internalformat);
GLApiBase::glTexStorage2DEXTFn(target, levels, gl_internal_format, width,
height);
}
void RealGLApi::glTexStorageMem2DEXTFn(GLenum target,
GLsizei levels,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLuint memory,
GLuint64 offset) {
internalformat = GetInternalFormat(version_.get(), internalformat);
GLApiBase::glTexStorageMem2DEXTFn(target, levels, internalformat, width,
height, memory, offset);
}
void RealGLApi::glTexStorageMemFlags2DANGLEFn(
GLenum target,
GLsizei levels,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLuint memory,
GLuint64 offset,
GLbitfield createFlags,
GLbitfield usageFlags,
const void* imageCreateInfoPNext) {
internalformat = GetInternalFormat(version_.get(), internalformat);
GLApiBase::glTexStorageMemFlags2DANGLEFn(
target, levels, internalformat, width, height, memory, offset,
createFlags, usageFlags, imageCreateInfoPNext);
}
void RealGLApi::glRenderbufferStorageEXTFn(GLenum target,
GLenum internalformat,
GLsizei width,
GLsizei height) {
GLenum gl_internal_format = GetInternalFormat(version_.get(), internalformat);
GLApiBase::glRenderbufferStorageEXTFn(target, gl_internal_format, width,
height);
}
// The ANGLE and IMG variants of glRenderbufferStorageMultisample currently do
// not support BGRA render buffers so only the EXT one is customized. If
// GL_CHROMIUM_renderbuffer_format_BGRA8888 support is added to ANGLE then the
// ANGLE version should also be customized.
void RealGLApi::glRenderbufferStorageMultisampleEXTFn(GLenum target,
GLsizei samples,
GLenum internalformat,
GLsizei width,
GLsizei height) {
GLenum gl_internal_format = GetInternalFormat(version_.get(), internalformat);
GLApiBase::glRenderbufferStorageMultisampleEXTFn(
target, samples, gl_internal_format, width, height);
}
void RealGLApi::glRenderbufferStorageMultisampleFn(GLenum target,
GLsizei samples,
GLenum internalformat,
GLsizei width,
GLsizei height) {
GLenum gl_internal_format = GetInternalFormat(version_.get(), internalformat);
GLApiBase::glRenderbufferStorageMultisampleFn(
target, samples, gl_internal_format, width, height);
}
void RealGLApi::glReadPixelsFn(GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
void* pixels) {
GLenum gl_type = GetPixelType(version_.get(), type, format);
GLApiBase::glReadPixelsFn(x, y, width, height, format, gl_type, pixels);
}
void RealGLApi::glClearFn(GLbitfield mask) {
if (!g_null_draw_bindings_enabled) {
GLApiBase::glClearFn(mask);
} else if (logging_enabled_) {
LOG(WARNING) << "Skipped glClear()";
}
}
void RealGLApi::glDrawArraysFn(GLenum mode, GLint first, GLsizei count) {
if (!g_null_draw_bindings_enabled) {
GLApiBase::glDrawArraysFn(mode, first, count);
} else if (logging_enabled_) {
LOG(WARNING) << "Skipped glDrawArrays()";
}
}
void RealGLApi::glDrawElementsFn(GLenum mode,
GLsizei count,
GLenum type,
const void* indices) {
if (!g_null_draw_bindings_enabled) {
GLApiBase::glDrawElementsFn(mode, count, type, indices);
} else if (logging_enabled_) {
LOG(WARNING) << "Skipped glDrawElements()";
}
}
void RealGLApi::glClearDepthFn(GLclampd depth) {
// OpenGL ES only has glClearDepthf, forward the parameters from glClearDepth.
// Many mock tests expect only glClearDepth is called so don't make the
// interception when testing with mocks.
if (version_->is_es && GetGLImplementation() != kGLImplementationMockGL) {
DCHECK(driver_->fn.glClearDepthfFn);
GLApiBase::glClearDepthfFn(static_cast<GLclampf>(depth));
} else {
DCHECK(driver_->fn.glClearDepthFn);
GLApiBase::glClearDepthFn(depth);
}
}
void RealGLApi::glDepthRangeFn(GLclampd z_near, GLclampd z_far) {
// OpenGL ES only has glDepthRangef, forward the parameters from glDepthRange.
// Many mock tests expect only glDepthRange is called so don't make the
// interception when testing with mocks.
if (version_->is_es && GetGLImplementation() != kGLImplementationMockGL) {
DCHECK(driver_->fn.glDepthRangefFn);
GLApiBase::glDepthRangefFn(static_cast<GLclampf>(z_near),
static_cast<GLclampf>(z_far));
} else {
DCHECK(driver_->fn.glDepthRangeFn);
GLApiBase::glDepthRangeFn(z_near, z_far);
}
}
void RealGLApi::glUseProgramFn(GLuint program) {
ShaderTracking* shader_tracking = ShaderTracking::GetInstance();
if (shader_tracking) {
std::vector<char> buffers[2];
char* strings[2] = {nullptr, nullptr};
if (program) {
// The following only works with ANGLE backend because ANGLE makes sure
// a program's shaders are not actually deleted and source can still be
// queried even if glDeleteShaders() has been called on them.
// Also, in theory, different shaders can be attached to the program
// after the last link, but for now, ignore such corner case patterns.
GLsizei count = 0;
GLuint shaders[2] = {0};
glGetAttachedShadersFn(program, 2, &count, shaders);
for (GLsizei ii = 0; ii < std::min(2, count); ++ii) {
buffers[ii].resize(ShaderTracking::kMaxShaderSize);
glGetShaderSourceFn(shaders[ii], ShaderTracking::kMaxShaderSize,
nullptr, buffers[ii].data());
strings[ii] = buffers[ii].data();
}
}
shader_tracking->SetShaders(strings[0], strings[1]);
}
GLApiBase::glUseProgramFn(program);
}
void RealGLApi::InitializeFilteredExtensionsIfNeeded() {
DCHECK(disabled_exts_.size());
if (filtered_exts_.size())
return;
DCHECK(filtered_exts_str_.empty());
if (WillUseGLGetStringForExtensions(this)) {
filtered_exts_str_ = FilterGLExtensionList(
reinterpret_cast<const char*>(GLApiBase::glGetStringFn(GL_EXTENSIONS)),
disabled_exts_);
filtered_exts_ = base::SplitString(
filtered_exts_str_, " ", base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL);
} else {
GLint num_extensions = 0;
GLApiBase::glGetIntegervFn(GL_NUM_EXTENSIONS, &num_extensions);
for (GLint i = 0; i < num_extensions; ++i) {
const char* gl_extension = reinterpret_cast<const char*>(
GLApiBase::glGetStringiFn(GL_EXTENSIONS, i));
DCHECK(gl_extension);
if (!base::Contains(disabled_exts_, gl_extension))
filtered_exts_.push_back(gl_extension);
}
filtered_exts_str_ = base::JoinString(filtered_exts_, " ");
}
}
void RealGLApi::SetDisabledExtensions(const std::string& disabled_extensions) {
ClearCachedGLExtensions();
disabled_exts_.clear();
if (disabled_extensions.empty())
return;
disabled_exts_ =
base::SplitString(disabled_extensions, ", ;", base::KEEP_WHITESPACE,
base::SPLIT_WANT_NONEMPTY);
DCHECK(disabled_exts_.size());
}
void RealGLApi::ClearCachedGLExtensions() {
filtered_exts_.clear();
filtered_exts_str_.clear();
}
void RealGLApi::set_version(std::unique_ptr<GLVersionInfo> version) {
version_ = std::move(version);
}
TraceGLApi::~TraceGLApi() = default;
LogGLApi::LogGLApi(GLApi* gl_api) : gl_api_(gl_api) {}
LogGLApi::~LogGLApi() = default;
NoContextGLApi::NoContextGLApi() = default;
NoContextGLApi::~NoContextGLApi() = default;
} // namespace gl
|