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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gl/gl_surface_egl.h"
#include <stddef.h>
#include <stdint.h>
#include <map>
#include <memory>
#include <sstream>
#include <utility>
#include <vector>
#include "base/lazy_instance.h"
#include "base/logging.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/raw_ref.h"
#include "base/scoped_environment_variable_override.h"
#include "base/system/sys_info.h"
#include "base/trace_event/trace_event.h"
#include "build/build_config.h"
#include "ui/events/platform/platform_event_dispatcher.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/gpu_fence.h"
#include "ui/gl/egl_util.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_context.h"
#include "ui/gl/gl_display_egl_util.h"
#include "ui/gl/gl_display_manager.h"
#include "ui/gl/gl_surface_presentation_helper.h"
#include "ui/gl/gl_surface_stub.h"
#include "ui/gl/gl_utils.h"
#include "ui/gl/scoped_make_current.h"
#include "ui/gl/sync_control_vsync_provider.h"
#if BUILDFLAG(IS_OZONE)
#include "ui/ozone/buildflags.h"
#endif // BUILDFLAG(IS_OZONE)
#if !defined(EGL_FIXED_SIZE_ANGLE)
#define EGL_FIXED_SIZE_ANGLE 0x3201
#endif
#if !defined(EGL_OPENGL_ES3_BIT)
#define EGL_OPENGL_ES3_BIT 0x00000040
#endif
// Not present egl/eglext.h yet.
#ifndef EGL_EXT_gl_colorspace_display_p3
#define EGL_EXT_gl_colorspace_display_p3 1
#define EGL_GL_COLORSPACE_DISPLAY_P3_EXT 0x3363
#endif /* EGL_EXT_gl_colorspace_display_p3 */
#ifndef EGL_EXT_gl_colorspace_display_p3_passthrough
#define EGL_EXT_gl_colorspace_display_p3_passthrough 1
#define EGL_GL_COLORSPACE_DISPLAY_P3_PASSTHROUGH_EXT 0x3490
#endif /* EGL_EXT_gl_colorspace_display_p3_passthrough */
// From ANGLE's egl/eglext.h.
#ifndef EGL_ANGLE_robust_resource_initialization
#define EGL_ANGLE_robust_resource_initialization 1
#define EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE 0x3453
#endif /* EGL_ANGLE_display_robust_resource_initialization */
#ifndef EGL_ANGLE_surface_orientation
#define EGL_ANGLE_surface_orientation
#define EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE 0x33A7
#define EGL_SURFACE_ORIENTATION_ANGLE 0x33A8
#define EGL_SURFACE_ORIENTATION_INVERT_X_ANGLE 0x0001
#define EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE 0x0002
#endif /* EGL_ANGLE_surface_orientation */
using ui::GetLastEGLErrorString;
namespace gl {
namespace {
constexpr const char kSwapEventTraceCategories[] = "gpu";
constexpr size_t kMaxTimestampsSupportable = 9;
struct TraceSwapEventsInitializer {
TraceSwapEventsInitializer()
: value(*TRACE_EVENT_API_GET_CATEGORY_GROUP_ENABLED(
kSwapEventTraceCategories)) {}
const raw_ref<const unsigned char> value;
};
static base::LazyInstance<TraceSwapEventsInitializer>::Leaky
g_trace_swap_enabled = LAZY_INSTANCE_INITIALIZER;
class EGLSyncControlVSyncProvider : public SyncControlVSyncProvider {
public:
EGLSyncControlVSyncProvider(EGLSurface surface, GLDisplayEGL* display)
: surface_(surface), display_(display) {
DCHECK(display_);
}
EGLSyncControlVSyncProvider(const EGLSyncControlVSyncProvider&) = delete;
EGLSyncControlVSyncProvider& operator=(const EGLSyncControlVSyncProvider&) =
delete;
~EGLSyncControlVSyncProvider() override {}
static bool IsSupported(GLDisplayEGL* display) {
DCHECK(display);
return SyncControlVSyncProvider::IsSupported() &&
display->ext->b_EGL_CHROMIUM_sync_control;
}
protected:
bool GetSyncValues(int64_t* system_time,
int64_t* media_stream_counter,
int64_t* swap_buffer_counter) override {
uint64_t u_system_time, u_media_stream_counter, u_swap_buffer_counter;
bool result =
eglGetSyncValuesCHROMIUM(display_->GetDisplay(), surface_,
&u_system_time, &u_media_stream_counter,
&u_swap_buffer_counter) == EGL_TRUE;
if (result) {
*system_time = static_cast<int64_t>(u_system_time);
*media_stream_counter = static_cast<int64_t>(u_media_stream_counter);
*swap_buffer_counter = static_cast<int64_t>(u_swap_buffer_counter);
}
return result;
}
bool GetMscRate(int32_t* numerator, int32_t* denominator) override {
if (!display_->ext->b_EGL_ANGLE_sync_control_rate) {
return false;
}
bool result = eglGetMscRateANGLE(display_->GetDisplay(), surface_,
numerator, denominator) == EGL_TRUE;
return result;
}
bool IsHWClock() const override { return true; }
private:
EGLSurface surface_;
raw_ptr<GLDisplayEGL> display_;
};
bool ValidateEglConfig(EGLDisplay display,
const EGLint* config_attribs,
EGLint* num_configs) {
if (!eglChooseConfig(display,
config_attribs,
NULL,
0,
num_configs)) {
LOG(ERROR) << "eglChooseConfig failed with error "
<< GetLastEGLErrorString();
return false;
}
if (*num_configs == 0) {
return false;
}
return true;
}
EGLConfig ChooseConfig(EGLDisplay display,
GLSurfaceFormat format,
bool surfaceless,
bool offscreen,
EGLint visual_id) {
// Choose an EGL configuration.
// On X this is only used for PBuffer surfaces.
std::vector<EGLint> renderable_types;
if (!GetGlWorkarounds().disable_es3gl_context) {
renderable_types.push_back(EGL_OPENGL_ES3_BIT);
}
renderable_types.push_back(EGL_OPENGL_ES2_BIT);
EGLint buffer_size = format.GetBufferSize();
EGLint alpha_size = 8;
bool want_rgb565 = buffer_size == 16;
EGLint depth_size = format.GetDepthBits();
EGLint stencil_size = format.GetStencilBits();
EGLint samples = format.GetSamples();
// Some platforms (eg. X11) may want to set custom values for alpha and buffer
// sizes.
GLDisplayEglUtil::GetInstance()->ChoosePlatformCustomAlphaAndBufferSize(
&alpha_size, &buffer_size);
EGLint surface_type =
(surfaceless
? EGL_DONT_CARE
: (offscreen ? EGL_PBUFFER_BIT : EGL_WINDOW_BIT | EGL_PBUFFER_BIT));
for (auto renderable_type : renderable_types) {
EGLint config_attribs_8888[] = {EGL_BUFFER_SIZE,
buffer_size,
EGL_ALPHA_SIZE,
alpha_size,
EGL_BLUE_SIZE,
8,
EGL_GREEN_SIZE,
8,
EGL_RED_SIZE,
8,
EGL_SAMPLES,
samples,
EGL_DEPTH_SIZE,
depth_size,
EGL_STENCIL_SIZE,
stencil_size,
EGL_RENDERABLE_TYPE,
renderable_type,
EGL_SURFACE_TYPE,
surface_type,
EGL_NONE};
EGLint config_attribs_565[] = {EGL_BUFFER_SIZE,
16,
EGL_BLUE_SIZE,
5,
EGL_GREEN_SIZE,
6,
EGL_RED_SIZE,
5,
EGL_SAMPLES,
samples,
EGL_DEPTH_SIZE,
depth_size,
EGL_STENCIL_SIZE,
stencil_size,
EGL_RENDERABLE_TYPE,
renderable_type,
EGL_SURFACE_TYPE,
surface_type,
EGL_NONE};
EGLint* choose_attributes = config_attribs_8888;
if (want_rgb565) {
choose_attributes = config_attribs_565;
}
EGLint num_configs;
EGLint config_size = 1;
EGLConfig config = nullptr;
EGLConfig* config_data = &config;
// Validate if there are any configs for given attribs.
if (!ValidateEglConfig(display, choose_attributes, &num_configs)) {
// Try the next renderable_type
continue;
}
std::unique_ptr<EGLConfig[]> matching_configs(new EGLConfig[num_configs]);
if (want_rgb565 || visual_id >= 0) {
config_size = num_configs;
config_data = matching_configs.get();
}
if (!eglChooseConfig(display, choose_attributes, config_data, config_size,
&num_configs)) {
LOG(ERROR) << "eglChooseConfig failed with error "
<< GetLastEGLErrorString();
return config;
}
if (want_rgb565) {
// Because of the EGL config sort order, we have to iterate
// through all of them (it'll put higher sum(R,G,B) bits
// first with the above attribs).
bool match_found = false;
for (int i = 0; i < num_configs; i++) {
EGLint red, green, blue, alpha;
// Read the relevant attributes of the EGLConfig.
if (eglGetConfigAttrib(display, matching_configs[i], EGL_RED_SIZE,
&red) &&
eglGetConfigAttrib(display, matching_configs[i], EGL_BLUE_SIZE,
&blue) &&
eglGetConfigAttrib(display, matching_configs[i], EGL_GREEN_SIZE,
&green) &&
eglGetConfigAttrib(display, matching_configs[i], EGL_ALPHA_SIZE,
&alpha) &&
alpha == 0 && red == 5 && green == 6 && blue == 5) {
config = matching_configs[i];
match_found = true;
break;
}
}
if (!match_found) {
// To fall back to default 32 bit format, choose with
// the right attributes again.
if (!ValidateEglConfig(display, config_attribs_8888, &num_configs)) {
// Try the next renderable_type
continue;
}
if (!eglChooseConfig(display, config_attribs_8888, &config, 1,
&num_configs)) {
LOG(ERROR) << "eglChooseConfig failed with error "
<< GetLastEGLErrorString();
return config;
}
}
} else if (visual_id >= 0) {
for (int i = 0; i < num_configs; i++) {
EGLint id;
if (eglGetConfigAttrib(display, matching_configs[i],
EGL_NATIVE_VISUAL_ID, &id) &&
id == visual_id) {
config = matching_configs[i];
break;
}
}
}
return config;
}
LOG(ERROR) << "No suitable EGL configs found.";
return nullptr;
}
} // namespace
GLSurfaceEGL::GLSurfaceEGL(GLDisplayEGL* display) : display_(display) {
DCHECK(display_);
}
GLSurfaceFormat GLSurfaceEGL::GetFormat() {
return format_;
}
GLDisplay* GLSurfaceEGL::GetGLDisplay() {
return display_;
}
EGLConfig GLSurfaceEGL::GetConfig() {
if (!config_) {
config_ = ChooseConfig(display_->GetDisplay(), format_, IsSurfaceless(),
IsOffscreen(), GetNativeVisualID());
}
return config_;
}
EGLint GLSurfaceEGL::GetNativeVisualID() const {
return -1;
}
EGLDisplay GLSurfaceEGL::GetEGLDisplay() {
return display_->GetDisplay();
}
// static
GLDisplayEGL* GLSurfaceEGL::GetGLDisplayEGL() {
return GLDisplayManagerEGL::GetInstance()->GetDisplay(
GpuPreference::kDefault);
}
GLSurfaceEGL::~GLSurfaceEGL() = default;
#if BUILDFLAG(IS_ANDROID)
NativeViewGLSurfaceEGL::NativeViewGLSurfaceEGL(
GLDisplayEGL* display,
ScopedANativeWindow scoped_window,
std::unique_ptr<gfx::VSyncProvider> vsync_provider)
: GLSurfaceEGL(display),
scoped_window_(std::move(scoped_window)),
window_(scoped_window_.a_native_window()),
vsync_provider_external_(std::move(vsync_provider)) {}
#else
NativeViewGLSurfaceEGL::NativeViewGLSurfaceEGL(
GLDisplayEGL* display,
EGLNativeWindowType window,
std::unique_ptr<gfx::VSyncProvider> vsync_provider)
: GLSurfaceEGL(display),
window_(window),
vsync_provider_external_(std::move(vsync_provider)) {
#if BUILDFLAG(IS_WIN)
RECT windowRect;
if (GetClientRect(window_, &windowRect))
size_ = gfx::Rect(windowRect).size();
#endif
}
#endif // BUILDFLAG(IS_ANDROID)
bool NativeViewGLSurfaceEGL::Initialize(GLSurfaceFormat format) {
DCHECK(!surface_);
format_ = format;
if (display_->GetDisplay() == EGL_NO_DISPLAY) {
LOG(ERROR) << "Trying to create NativeViewGLSurfaceEGL with invalid "
<< "display.";
return false;
}
// We need to make sure that window_ is correctly initialized with all
// the platform-dependant quirks, if any, before creating the surface.
if (!InitializeNativeWindow()) {
LOG(ERROR) << "Error trying to initialize the native window.";
return false;
}
std::vector<EGLint> egl_window_attributes;
if (display_->ext->b_EGL_ANGLE_window_fixed_size &&
enable_fixed_size_angle_) {
egl_window_attributes.push_back(EGL_FIXED_SIZE_ANGLE);
egl_window_attributes.push_back(EGL_TRUE);
egl_window_attributes.push_back(EGL_WIDTH);
egl_window_attributes.push_back(size_.width());
egl_window_attributes.push_back(EGL_HEIGHT);
egl_window_attributes.push_back(size_.height());
}
if (display_->ext->b_EGL_NV_post_sub_buffer) {
egl_window_attributes.push_back(EGL_POST_SUB_BUFFER_SUPPORTED_NV);
egl_window_attributes.push_back(EGL_TRUE);
}
if (display_->ext->b_EGL_ANGLE_surface_orientation) {
EGLint attrib;
eglGetConfigAttrib(display_->GetDisplay(), GetConfig(),
EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE, &attrib);
surface_origin_ = (attrib == EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE)
? gfx::SurfaceOrigin::kTopLeft
: gfx::SurfaceOrigin::kBottomLeft;
}
if (surface_origin_ == gfx::SurfaceOrigin::kTopLeft) {
egl_window_attributes.push_back(EGL_SURFACE_ORIENTATION_ANGLE);
egl_window_attributes.push_back(EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE);
}
// Note that COLORSPACE_LINEAR refers to the sRGB color space, but
// without opting into sRGB blending. It is equivalent to
// COLORSPACE_SRGB with Disable(FRAMEBUFFER_SRGB).
if (display_->ext->b_EGL_KHR_gl_colorspace) {
egl_window_attributes.push_back(EGL_GL_COLORSPACE_KHR);
egl_window_attributes.push_back(EGL_GL_COLORSPACE_LINEAR_KHR);
}
egl_window_attributes.push_back(EGL_NONE);
// Create a surface for the native window.
surface_ = eglCreateWindowSurface(display_->GetDisplay(), GetConfig(),
window_, &egl_window_attributes[0]);
if (!surface_) {
LOG(ERROR) << "eglCreateWindowSurface failed with error "
<< GetLastEGLErrorString();
Destroy();
return false;
}
if (display_->ext->b_EGL_NV_post_sub_buffer) {
EGLint surfaceVal;
EGLBoolean retVal =
eglQuerySurface(display_->GetDisplay(), surface_,
EGL_POST_SUB_BUFFER_SUPPORTED_NV, &surfaceVal);
supports_post_sub_buffer_ = (surfaceVal && retVal) == EGL_TRUE;
}
supports_swap_buffer_with_damage_ =
display_->ext->b_EGL_KHR_swap_buffers_with_damage;
if (!vsync_provider_external_ &&
EGLSyncControlVSyncProvider::IsSupported(display_)) {
vsync_provider_internal_ =
std::make_unique<EGLSyncControlVSyncProvider>(surface_, display_);
}
if (!vsync_provider_external_ && !vsync_provider_internal_)
vsync_provider_internal_ = CreateVsyncProviderInternal();
presentation_helper_ =
std::make_unique<GLSurfacePresentationHelper>(GetVSyncProvider());
return true;
}
bool NativeViewGLSurfaceEGL::SupportsSwapTimestamps() const {
return display_->ext->b_EGL_ANDROID_get_frame_timestamps;
}
void NativeViewGLSurfaceEGL::SetEnableSwapTimestamps() {
DCHECK(display_->ext->b_EGL_ANDROID_get_frame_timestamps);
// If frame timestamps are supported, set the proper attribute to enable the
// feature and then cache the timestamps supported by the underlying
// implementation. EGL_DISPLAY_PRESENT_TIME_ANDROID support, in particular,
// is spotty.
// Clear the supported timestamps here to protect against Initialize() being
// called twice.
supported_egl_timestamps_.clear();
supported_event_names_.clear();
presentation_feedback_index_ = -1;
composition_start_index_ = -1;
eglSurfaceAttrib(display_->GetDisplay(), surface_, EGL_TIMESTAMPS_ANDROID,
EGL_TRUE);
// Check if egl composite interval is supported or not. If not then return.
// Else check which other timestamps are supported.
EGLint interval_name = EGL_COMPOSITE_INTERVAL_ANDROID;
if (!eglGetCompositorTimingSupportedANDROID(display_->GetDisplay(), surface_,
interval_name))
return;
static const struct {
EGLint egl_name;
const char* name;
} all_timestamps[kMaxTimestampsSupportable] = {
{EGL_REQUESTED_PRESENT_TIME_ANDROID, "Queue"},
{EGL_RENDERING_COMPLETE_TIME_ANDROID, "WritesDone"},
{EGL_COMPOSITION_LATCH_TIME_ANDROID, "LatchedForDisplay"},
{EGL_FIRST_COMPOSITION_START_TIME_ANDROID, "1stCompositeCpu"},
{EGL_LAST_COMPOSITION_START_TIME_ANDROID, "NthCompositeCpu"},
{EGL_FIRST_COMPOSITION_GPU_FINISHED_TIME_ANDROID, "GpuCompositeDone"},
{EGL_DISPLAY_PRESENT_TIME_ANDROID, "ScanOutStart"},
{EGL_DEQUEUE_READY_TIME_ANDROID, "DequeueReady"},
{EGL_READS_DONE_TIME_ANDROID, "ReadsDone"},
};
supported_egl_timestamps_.reserve(kMaxTimestampsSupportable);
supported_event_names_.reserve(kMaxTimestampsSupportable);
for (const auto& ts : all_timestamps) {
if (!eglGetFrameTimestampSupportedANDROID(display_->GetDisplay(), surface_,
ts.egl_name))
continue;
// For presentation feedback, prefer the actual scan out time, but fallback
// to SurfaceFlinger's composite time since some devices don't support
// the former.
switch (ts.egl_name) {
case EGL_FIRST_COMPOSITION_START_TIME_ANDROID:
// Value of presentation_feedback_index_ relies on the order of
// all_timestamps.
presentation_feedback_index_ =
static_cast<int>(supported_egl_timestamps_.size());
composition_start_index_ =
static_cast<int>(supported_egl_timestamps_.size());
presentation_flags_ = 0;
break;
case EGL_DISPLAY_PRESENT_TIME_ANDROID:
presentation_feedback_index_ =
static_cast<int>(supported_egl_timestamps_.size());
presentation_flags_ = gfx::PresentationFeedback::kVSync |
gfx::PresentationFeedback::kHWCompletion;
break;
case EGL_RENDERING_COMPLETE_TIME_ANDROID:
writes_done_index_ = static_cast<int>(supported_egl_timestamps_.size());
break;
}
// Stored in separate vectors so we can pass the egl timestamps
// directly to the EGL functions.
supported_egl_timestamps_.push_back(ts.egl_name);
supported_event_names_.push_back(ts.name);
}
DCHECK_GE(presentation_feedback_index_, 0);
DCHECK_GE(composition_start_index_, 0);
use_egl_timestamps_ = !supported_egl_timestamps_.empty();
// Recreate the presentation helper here to make sure egl_timestamp_client_
// in |presentation_helper_| is initialized after |use_egl_timestamp_| is
// initialized.
presentation_helper_ =
std::make_unique<GLSurfacePresentationHelper>(GetVSyncProvider());
}
bool NativeViewGLSurfaceEGL::InitializeNativeWindow() {
return true;
}
void NativeViewGLSurfaceEGL::Destroy() {
presentation_helper_ = nullptr;
vsync_provider_internal_ = nullptr;
if (surface_) {
if (!eglDestroySurface(display_->GetDisplay(), surface_)) {
LOG(ERROR) << "eglDestroySurface failed with error "
<< GetLastEGLErrorString();
}
surface_ = NULL;
}
}
bool NativeViewGLSurfaceEGL::IsOffscreen() {
return false;
}
gfx::SwapResult NativeViewGLSurfaceEGL::SwapBuffers(
PresentationCallback callback,
gfx::FrameData data) {
TRACE_EVENT2("gpu", "NativeViewGLSurfaceEGL:RealSwapBuffers",
"width", GetSize().width(),
"height", GetSize().height());
EGLuint64KHR new_frame_id = 0;
bool new_frame_id_is_valid = true;
if (use_egl_timestamps_) {
new_frame_id_is_valid = !!eglGetNextFrameIdANDROID(display_->GetDisplay(),
surface_, &new_frame_id);
}
if (!new_frame_id_is_valid)
new_frame_id = -1;
GLSurfacePresentationHelper::ScopedSwapBuffers scoped_swap_buffers(
presentation_helper_.get(), std::move(callback), new_frame_id);
if (!eglSwapBuffers(display_->GetDisplay(), surface_)) {
DVLOG(1) << "eglSwapBuffers failed with error "
<< GetLastEGLErrorString();
scoped_swap_buffers.set_result(gfx::SwapResult::SWAP_FAILED);
} else if (use_egl_timestamps_) {
UpdateSwapEvents(new_frame_id, new_frame_id_is_valid);
}
return scoped_swap_buffers.result();
}
void NativeViewGLSurfaceEGL::UpdateSwapEvents(EGLuint64KHR newFrameId,
bool newFrameIdIsValid) {
// Queue info for the frame just swapped.
swap_info_queue_.push({newFrameIdIsValid, newFrameId});
// Make sure we have a frame old enough that all it's timstamps should
// be available by now.
constexpr int kFramesAgoToGetServerTimestamps = 4;
if (swap_info_queue_.size() <= kFramesAgoToGetServerTimestamps)
return;
// TraceEvents if needed.
// If we weren't able to get a valid frame id before the swap, we can't get
// its timestamps now.
const SwapInfo& old_swap_info = swap_info_queue_.front();
if (old_swap_info.frame_id_is_valid && *g_trace_swap_enabled.Get().value)
TraceSwapEvents(old_swap_info.frame_id);
swap_info_queue_.pop();
}
void NativeViewGLSurfaceEGL::TraceSwapEvents(EGLuint64KHR oldFrameId) {
// We shouldn't be calling eglGetFrameTimestampsANDROID with more timestamps
// than it supports.
DCHECK_LE(supported_egl_timestamps_.size(), kMaxTimestampsSupportable);
// Get the timestamps.
std::vector<EGLnsecsANDROID> egl_timestamps(supported_egl_timestamps_.size(),
EGL_TIMESTAMP_INVALID_ANDROID);
if (!eglGetFrameTimestampsANDROID(
display_->GetDisplay(), surface_, oldFrameId,
static_cast<EGLint>(supported_egl_timestamps_.size()),
supported_egl_timestamps_.data(), egl_timestamps.data())) {
TRACE_EVENT_INSTANT0("gpu", "eglGetFrameTimestamps:Failed",
TRACE_EVENT_SCOPE_THREAD);
return;
}
// Track supported and valid time/name pairs.
struct TimeNamePair {
base::TimeTicks time;
const char* name;
};
std::vector<TimeNamePair> tracePairs;
tracePairs.reserve(supported_egl_timestamps_.size());
for (size_t i = 0; i < egl_timestamps.size(); i++) {
// Although a timestamp of 0 is technically valid, we shouldn't expect to
// see it in practice. 0's are more likely due to a known linux kernel bug
// that inadvertently discards timestamp information when merging two
// retired fences.
if (egl_timestamps[i] == 0 ||
egl_timestamps[i] == EGL_TIMESTAMP_INVALID_ANDROID ||
egl_timestamps[i] == EGL_TIMESTAMP_PENDING_ANDROID) {
continue;
}
// TODO(brianderson): Replace FromInternalValue usage.
tracePairs.push_back(
{base::TimeTicks::FromInternalValue(
egl_timestamps[i] / base::TimeTicks::kNanosecondsPerMicrosecond),
supported_event_names_[i]});
}
if (tracePairs.empty()) {
TRACE_EVENT_INSTANT0("gpu", "TraceSwapEvents:NoValidTimestamps",
TRACE_EVENT_SCOPE_THREAD);
return;
}
// Sort the pairs so we can trace them in order.
std::sort(tracePairs.begin(), tracePairs.end(),
[](auto& a, auto& b) { return a.time < b.time; });
// Trace the overall range under which the sub events will be nested.
// Add an epsilon since the trace viewer interprets timestamp ranges
// as closed on the left and open on the right. i.e.: [begin, end).
// The last sub event isn't nested properly without the epsilon.
auto epsilon = base::Microseconds(1);
static const char* SwapEvents = "SwapEvents";
const int64_t trace_id = oldFrameId;
TRACE_EVENT_NESTABLE_ASYNC_BEGIN_WITH_TIMESTAMP0(
kSwapEventTraceCategories, SwapEvents, trace_id, tracePairs.front().time);
TRACE_EVENT_NESTABLE_ASYNC_END_WITH_TIMESTAMP1(
kSwapEventTraceCategories, SwapEvents, trace_id,
tracePairs.back().time + epsilon, "id", trace_id);
// Trace the first event, which does not have a range before it.
TRACE_EVENT_NESTABLE_ASYNC_INSTANT_WITH_TIMESTAMP0(
kSwapEventTraceCategories, tracePairs.front().name, trace_id,
tracePairs.front().time);
// Trace remaining events and their ranges.
// Use the first characters to represent events still pending.
// This helps color code the remaining events in the viewer, which makes
// it obvious:
// 1) when the order of events are different between frames and
// 2) if multiple events occurred very close together.
std::string valid_symbols(tracePairs.size(), '\0');
for (size_t i = 0; i < valid_symbols.size(); i++)
valid_symbols[i] = tracePairs[i].name[0];
const char* pending_symbols = valid_symbols.c_str();
for (size_t i = 1; i < tracePairs.size(); i++) {
pending_symbols++;
TRACE_EVENT_COPY_NESTABLE_ASYNC_BEGIN_WITH_TIMESTAMP0(
kSwapEventTraceCategories, pending_symbols, trace_id,
tracePairs[i - 1].time);
TRACE_EVENT_COPY_NESTABLE_ASYNC_END_WITH_TIMESTAMP0(
kSwapEventTraceCategories, pending_symbols, trace_id,
tracePairs[i].time);
TRACE_EVENT_NESTABLE_ASYNC_INSTANT_WITH_TIMESTAMP0(
kSwapEventTraceCategories, tracePairs[i].name, trace_id,
tracePairs[i].time);
}
}
std::unique_ptr<gfx::VSyncProvider>
NativeViewGLSurfaceEGL::CreateVsyncProviderInternal() {
return nullptr;
}
gfx::Size NativeViewGLSurfaceEGL::GetSize() {
EGLint width;
EGLint height;
if (!eglQuerySurface(display_->GetDisplay(), surface_, EGL_WIDTH, &width) ||
!eglQuerySurface(display_->GetDisplay(), surface_, EGL_HEIGHT, &height)) {
LOG(ERROR) << "eglQuerySurface failed with error "
<< GetLastEGLErrorString();
return gfx::Size();
}
return gfx::Size(width, height);
}
bool NativeViewGLSurfaceEGL::Resize(const gfx::Size& size,
float scale_factor,
const gfx::ColorSpace& color_space,
bool has_alpha) {
if (size == GetSize())
return true;
size_ = size;
GLContext* context = GLContext::GetCurrent();
DCHECK(context);
GLSurface* surface = GLSurface::GetCurrent();
DCHECK(surface);
// Current surface may not be |this| if it is wrapped, but it should point to
// the same handle.
DCHECK_EQ(surface->GetHandle(), GetHandle());
context->ReleaseCurrent(surface);
Destroy();
if (!Initialize(format_)) {
LOG(ERROR) << "Failed to resize window.";
return false;
}
if (!context->MakeCurrent(surface)) {
LOG(ERROR) << "Failed to make current in NativeViewGLSurfaceEGL::Resize";
return false;
}
SetVSyncEnabled(vsync_enabled_);
if (use_egl_timestamps_) {
eglSurfaceAttrib(display_->GetDisplay(), surface_, EGL_TIMESTAMPS_ANDROID,
EGL_TRUE);
}
return true;
}
bool NativeViewGLSurfaceEGL::Recreate() {
GLContext* context = GLContext::GetCurrent();
DCHECK(context);
GLSurface* surface = GLSurface::GetCurrent();
DCHECK(surface);
// Current surface may not be |this| if it is wrapped, but it should point to
// the same handle.
DCHECK_EQ(surface->GetHandle(), GetHandle());
context->ReleaseCurrent(surface);
Destroy();
if (!Initialize(format_)) {
LOG(ERROR) << "Failed to create surface.";
return false;
}
if (!context->MakeCurrent(surface)) {
LOG(ERROR) << "Failed to make current in NativeViewGLSurfaceEGL::Recreate";
return false;
}
SetVSyncEnabled(vsync_enabled_);
if (use_egl_timestamps_) {
eglSurfaceAttrib(display_->GetDisplay(), surface_, EGL_TIMESTAMPS_ANDROID,
EGL_TRUE);
}
return true;
}
EGLSurface NativeViewGLSurfaceEGL::GetHandle() {
return surface_;
}
bool NativeViewGLSurfaceEGL::SupportsPostSubBuffer() {
return supports_post_sub_buffer_;
}
gfx::SurfaceOrigin NativeViewGLSurfaceEGL::GetOrigin() const {
return surface_origin_;
}
EGLTimestampClient* NativeViewGLSurfaceEGL::GetEGLTimestampClient() {
// This api call is used by GLSurfacePresentationHelper class which is member
// of this class NativeViewGLSurfaceEGL. Hence its guaranteed "this" pointer
// will live longer than the GLSurfacePresentationHelper class.
return this;
}
bool NativeViewGLSurfaceEGL::IsEGLTimestampSupported() const {
return use_egl_timestamps_;
}
bool NativeViewGLSurfaceEGL::GetFrameTimestampInfoIfAvailable(
base::TimeTicks* presentation_time,
base::TimeDelta* composite_interval,
base::TimeTicks* writes_done_time,
uint32_t* presentation_flags,
int frame_id) {
DCHECK(presentation_time);
DCHECK(composite_interval);
DCHECK(presentation_flags);
TRACE_EVENT1("gpu", "NativeViewGLSurfaceEGL:GetFrameTimestampInfoIfAvailable",
"frame_id", frame_id);
// Get the composite interval.
EGLint interval_name = EGL_COMPOSITE_INTERVAL_ANDROID;
EGLnsecsANDROID composite_interval_ns = 0;
*presentation_flags = 0;
// If an error is generated, we will treat it as a frame done for timestamp
// reporting purpose.
if (!eglGetCompositorTimingANDROID(GetEGLDisplay(), surface_, 1,
&interval_name, &composite_interval_ns)) {
*composite_interval =
base::Nanoseconds(base::TimeTicks::kNanosecondsPerSecond / 60);
// If we couldn't get the correct presentation time due to some errors,
// return the current time.
*presentation_time = base::TimeTicks::Now();
return true;
}
// If the composite interval is pending, the frame is not yet done.
if (composite_interval_ns == EGL_TIMESTAMP_PENDING_ANDROID) {
return false;
}
DCHECK_GT(composite_interval_ns, 0);
*composite_interval = base::Nanoseconds(composite_interval_ns);
// Get the all available timestamps for the frame. If a frame is invalid or
// an error is generated, we will treat it as a frame done for timestamp
// reporting purpose.
std::vector<EGLnsecsANDROID> egl_timestamps(supported_egl_timestamps_.size(),
EGL_TIMESTAMP_INVALID_ANDROID);
// TODO(vikassoni): File a driver bug for eglGetFrameTimestampsANDROID().
// See https://bugs.chromium.org/p/chromium/issues/detail?id=966638.
// As per the spec, the driver is expected to return a valid timestamp from
// the call eglGetFrameTimestampsANDROID() when its not
// EGL_TIMESTAMP_PENDING_ANDROID or EGL_TIMESTAMP_INVALID_ANDROID. But
// currently some buggy drivers an invalid timestamp 0.
// This is currentlt handled in chrome for by setting the presentation time to
// TimeTicks::Now() (snapped to the next vsync) instead of 0.
if ((frame_id < 0) ||
!eglGetFrameTimestampsANDROID(
display_->GetDisplay(), surface_, frame_id,
static_cast<EGLint>(supported_egl_timestamps_.size()),
supported_egl_timestamps_.data(), egl_timestamps.data())) {
// If we couldn't get the correct presentation time due to some errors,
// return the current time.
*presentation_time = base::TimeTicks::Now();
return true;
}
DCHECK_GE(presentation_feedback_index_, 0);
DCHECK_GE(composition_start_index_, 0);
// Get the presentation time.
EGLnsecsANDROID presentation_time_ns =
egl_timestamps[presentation_feedback_index_];
// If the presentation time is pending, the frame is not yet done.
if (presentation_time_ns == EGL_TIMESTAMP_PENDING_ANDROID) {
return false;
}
if (presentation_time_ns == EGL_TIMESTAMP_INVALID_ANDROID) {
presentation_time_ns = egl_timestamps[composition_start_index_];
if (presentation_time_ns == EGL_TIMESTAMP_INVALID_ANDROID ||
presentation_time_ns == EGL_TIMESTAMP_PENDING_ANDROID) {
*presentation_time = base::TimeTicks::Now();
} else {
*presentation_time =
base::TimeTicks() + base::Nanoseconds(presentation_time_ns);
}
} else {
*presentation_time =
base::TimeTicks() + base::Nanoseconds(presentation_time_ns);
*presentation_flags = presentation_flags_;
}
// Get the WritesDone time if available, otherwise set to a null TimeTicks.
EGLnsecsANDROID writes_done_time_ns = egl_timestamps[writes_done_index_];
if (writes_done_time_ns == EGL_TIMESTAMP_INVALID_ANDROID ||
writes_done_time_ns == EGL_TIMESTAMP_PENDING_ANDROID) {
*writes_done_time = base::TimeTicks();
} else {
*writes_done_time =
base::TimeTicks() + base::Nanoseconds(writes_done_time_ns);
}
return true;
}
gfx::SwapResult NativeViewGLSurfaceEGL::SwapBuffersWithDamage(
const std::vector<int>& rects,
PresentationCallback callback,
gfx::FrameData data) {
DCHECK(supports_swap_buffer_with_damage_);
GLSurfacePresentationHelper::ScopedSwapBuffers scoped_swap_buffers(
presentation_helper_.get(), std::move(callback));
if (!eglSwapBuffersWithDamageKHR(display_->GetDisplay(), surface_,
const_cast<EGLint*>(rects.data()),
static_cast<EGLint>(rects.size() / 4))) {
DVLOG(1) << "eglSwapBuffersWithDamageKHR failed with error "
<< GetLastEGLErrorString();
scoped_swap_buffers.set_result(gfx::SwapResult::SWAP_FAILED);
}
return scoped_swap_buffers.result();
}
gfx::SwapResult NativeViewGLSurfaceEGL::PostSubBuffer(
int x,
int y,
int width,
int height,
PresentationCallback callback,
gfx::FrameData data) {
TRACE_EVENT2("gpu", "NativeViewGLSurfaceEGL:PostSubBuffer", "width", width,
"height", height);
DCHECK(supports_post_sub_buffer_);
if (surface_origin_ == gfx::SurfaceOrigin::kTopLeft) {
// With EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE the contents are rendered
// inverted, but the PostSubBuffer rectangle is still measured from the
// bottom left.
y = GetSize().height() - y - height;
}
GLSurfacePresentationHelper::ScopedSwapBuffers scoped_swap_buffers(
presentation_helper_.get(), std::move(callback));
if (!eglPostSubBufferNV(GetEGLDisplay(), surface_, x, y, width, height)) {
DVLOG(1) << "eglPostSubBufferNV failed with error "
<< GetLastEGLErrorString();
scoped_swap_buffers.set_result(gfx::SwapResult::SWAP_FAILED);
}
return scoped_swap_buffers.result();
}
bool NativeViewGLSurfaceEGL::OnMakeCurrent(GLContext* context) {
if (presentation_helper_)
presentation_helper_->OnMakeCurrent(context, this);
return GLSurfaceEGL::OnMakeCurrent(context);
}
gfx::VSyncProvider* NativeViewGLSurfaceEGL::GetVSyncProvider() {
return vsync_provider_external_ ? vsync_provider_external_.get()
: vsync_provider_internal_.get();
}
void NativeViewGLSurfaceEGL::SetVSyncEnabled(bool enabled) {
DCHECK(GLContext::GetCurrent() && GLContext::GetCurrent()->IsCurrent(this));
vsync_enabled_ = enabled;
if (!eglSwapInterval(display_->GetDisplay(), enabled ? 1 : 0)) {
LOG(ERROR) << "eglSwapInterval failed with error "
<< GetLastEGLErrorString();
}
}
NativeViewGLSurfaceEGL::~NativeViewGLSurfaceEGL() {
Destroy();
}
PbufferGLSurfaceEGL::PbufferGLSurfaceEGL(GLDisplayEGL* display,
const gfx::Size& size)
: GLSurfaceEGL(display), size_(size), surface_(nullptr) {
// Some implementations of Pbuffer do not support having a 0 size. For such
// cases use a (1, 1) surface.
if (size_.GetArea() == 0)
size_.SetSize(1, 1);
}
bool PbufferGLSurfaceEGL::Initialize(GLSurfaceFormat format) {
if (display_->GetDisplay() == EGL_NO_DISPLAY) {
LOG(ERROR) << "Trying to create PbufferGLSurfaceEGL with invalid "
<< "display.";
return false;
}
EGLSurface old_surface = surface_;
#if BUILDFLAG(IS_ANDROID)
// This is to allow context virtualization which requires on- and offscreen
// to use a compatible config. We expect the client to request RGB565
// onscreen surface also for this to work (with the exception of
// fullscreen video).
if (base::SysInfo::AmountOfPhysicalMemoryMB() <= 512)
format.SetRGB565();
#endif
format_ = format;
// Allocate the new pbuffer surface before freeing the old one to ensure
// they have different addresses. If they have the same address then a
// future call to MakeCurrent might early out because it appears the current
// context and surface have not changed.
std::vector<EGLint> pbuffer_attribs;
pbuffer_attribs.push_back(EGL_WIDTH);
pbuffer_attribs.push_back(size_.width());
pbuffer_attribs.push_back(EGL_HEIGHT);
pbuffer_attribs.push_back(size_.height());
// Enable robust resource init when using SwANGLE
if (IsSoftwareGLImplementation(GetGLImplementationParts()) &&
display_->ext->b_EGL_ANGLE_robust_resource_initialization) {
pbuffer_attribs.push_back(EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE);
pbuffer_attribs.push_back(EGL_TRUE);
}
// Append final EGL_NONE to signal the pbuffer attributes are finished
pbuffer_attribs.push_back(EGL_NONE);
pbuffer_attribs.push_back(EGL_NONE);
EGLSurface new_surface = eglCreatePbufferSurface(
display_->GetDisplay(), GetConfig(), &pbuffer_attribs[0]);
if (!new_surface) {
LOG(ERROR) << "eglCreatePbufferSurface failed with error "
<< GetLastEGLErrorString();
return false;
}
if (old_surface)
eglDestroySurface(display_->GetDisplay(), old_surface);
surface_ = new_surface;
return true;
}
void PbufferGLSurfaceEGL::Destroy() {
if (surface_) {
if (!eglDestroySurface(display_->GetDisplay(), surface_)) {
LOG(ERROR) << "eglDestroySurface failed with error "
<< GetLastEGLErrorString();
}
surface_ = NULL;
}
}
bool PbufferGLSurfaceEGL::IsOffscreen() {
return true;
}
gfx::SwapResult PbufferGLSurfaceEGL::SwapBuffers(PresentationCallback callback,
gfx::FrameData data) {
NOTREACHED() << "Attempted to call SwapBuffers on a PbufferGLSurfaceEGL.";
return gfx::SwapResult::SWAP_FAILED;
}
gfx::Size PbufferGLSurfaceEGL::GetSize() {
return size_;
}
bool PbufferGLSurfaceEGL::Resize(const gfx::Size& size,
float scale_factor,
const gfx::ColorSpace& color_space,
bool has_alpha) {
if (size == size_)
return true;
size_ = size;
GLContext* context = GLContext::GetCurrent();
DCHECK(context);
GLSurface* surface = GLSurface::GetCurrent();
DCHECK(surface);
// Current surface may not be |this| if it is wrapped, but it should point to
// the same handle.
DCHECK_EQ(surface->GetHandle(), GetHandle());
context->ReleaseCurrent(surface);
if (!Initialize(format_)) {
LOG(ERROR) << "Failed to resize pbuffer.";
return false;
}
if (!context->MakeCurrent(surface)) {
LOG(ERROR) << "Failed to make current in PbufferGLSurfaceEGL::Resize";
return false;
}
return true;
}
EGLSurface PbufferGLSurfaceEGL::GetHandle() {
return surface_;
}
void* PbufferGLSurfaceEGL::GetShareHandle() {
#if BUILDFLAG(IS_ANDROID)
NOTREACHED();
return nullptr;
#else
if (!display_->ext->b_EGL_ANGLE_query_surface_pointer)
return nullptr;
if (!display_->ext->b_EGL_ANGLE_surface_d3d_texture_2d_share_handle)
return nullptr;
void* handle;
if (!eglQuerySurfacePointerANGLE(display_->GetDisplay(), GetHandle(),
EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE,
&handle)) {
return nullptr;
}
return handle;
#endif
}
PbufferGLSurfaceEGL::~PbufferGLSurfaceEGL() {
Destroy();
}
SurfacelessEGL::SurfacelessEGL(GLDisplayEGL* display, const gfx::Size& size)
: GLSurfaceEGL(display), size_(size) {}
bool SurfacelessEGL::Initialize(GLSurfaceFormat format) {
format_ = format;
return true;
}
void SurfacelessEGL::Destroy() {
}
bool SurfacelessEGL::IsOffscreen() {
return true;
}
bool SurfacelessEGL::IsSurfaceless() const {
return true;
}
gfx::SwapResult SurfacelessEGL::SwapBuffers(PresentationCallback callback,
gfx::FrameData data) {
LOG(ERROR) << "Attempted to call SwapBuffers with SurfacelessEGL.";
return gfx::SwapResult::SWAP_FAILED;
}
gfx::Size SurfacelessEGL::GetSize() {
return size_;
}
bool SurfacelessEGL::Resize(const gfx::Size& size,
float scale_factor,
const gfx::ColorSpace& color_space,
bool has_alpha) {
size_ = size;
return true;
}
EGLSurface SurfacelessEGL::GetHandle() {
return EGL_NO_SURFACE;
}
void* SurfacelessEGL::GetShareHandle() {
return nullptr;
}
SurfacelessEGL::~SurfacelessEGL() {
}
} // namespace gl
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