1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144
|
// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gl/hdr_metadata_helper_win.h"
#include "ui/gl/gpu_switching_manager.h"
namespace {
// Magic constants to convert to fixed point.
// https://docs.microsoft.com/en-us/windows/win32/api/dxgi1_5/ns-dxgi1_5-dxgi_hdr_metadata_hdr10
static constexpr int kPrimariesFixedPoint = 50000;
static constexpr int kMinLuminanceFixedPoint = 10000;
} // namespace
namespace gl {
HDRMetadataHelperWin::HDRMetadataHelperWin(
Microsoft::WRL::ComPtr<ID3D11Device> d3d11_device)
: d3d11_device_(std::move(d3d11_device)) {
UpdateDisplayMetadata();
ui::GpuSwitchingManager::GetInstance()->AddObserver(this);
}
HDRMetadataHelperWin::~HDRMetadataHelperWin() {
ui::GpuSwitchingManager::GetInstance()->RemoveObserver(this);
}
absl::optional<DXGI_HDR_METADATA_HDR10>
HDRMetadataHelperWin::GetDisplayMetadata() {
return hdr_metadata_;
}
void HDRMetadataHelperWin::UpdateDisplayMetadata() {
hdr_metadata_.reset();
if (!d3d11_device_)
return;
Microsoft::WRL::ComPtr<IDXGIDevice> dxgi_device;
if (FAILED(d3d11_device_.As(&dxgi_device)))
return;
Microsoft::WRL::ComPtr<IDXGIAdapter> dxgi_adapter;
if (FAILED(dxgi_device->GetAdapter(&dxgi_adapter)))
return;
Microsoft::WRL::ComPtr<IDXGIFactory> dxgi_factory;
if (FAILED(dxgi_adapter->GetParent(IID_PPV_ARGS(&dxgi_factory))))
return;
DXGI_OUTPUT_DESC1 desc_best{};
bool found_monitor = false;
// Enumerate all the monitors attached to all the adapters. Pick the
// brightest monitor as the one we want, which makes no sense really.
// TODO(liberato): figure out what monitor we're actually using, or get that
// from the renderer.
Microsoft::WRL::ComPtr<IDXGIAdapter> adapter;
for (unsigned int i = 0;
dxgi_factory->EnumAdapters(i, &adapter) != DXGI_ERROR_NOT_FOUND; i++) {
Microsoft::WRL::ComPtr<IDXGIOutput> output;
for (unsigned int u = 0;
adapter->EnumOutputs(u, &output) != DXGI_ERROR_NOT_FOUND; u++) {
Microsoft::WRL::ComPtr<IDXGIOutput6> output6;
if (FAILED(output.As(&output6)))
continue;
DXGI_OUTPUT_DESC1 desc1{};
if (FAILED(output6->GetDesc1(&desc1)))
continue;
if (desc_best.MaxLuminance < desc1.MaxLuminance) {
desc_best = desc1;
found_monitor = true;
}
}
}
if (!found_monitor)
return;
DXGI_HDR_METADATA_HDR10 metadata{};
auto& primary_r = desc_best.RedPrimary;
metadata.RedPrimary[0] = primary_r[0] * kPrimariesFixedPoint;
metadata.RedPrimary[1] = primary_r[1] * kPrimariesFixedPoint;
auto& primary_g = desc_best.GreenPrimary;
metadata.GreenPrimary[0] = primary_g[0] * kPrimariesFixedPoint;
metadata.GreenPrimary[1] = primary_g[1] * kPrimariesFixedPoint;
auto& primary_b = desc_best.BluePrimary;
metadata.BluePrimary[0] = primary_b[0] * kPrimariesFixedPoint;
metadata.BluePrimary[1] = primary_b[1] * kPrimariesFixedPoint;
auto& white_point = desc_best.WhitePoint;
metadata.WhitePoint[0] = white_point[0] * kPrimariesFixedPoint;
metadata.WhitePoint[1] = white_point[1] * kPrimariesFixedPoint;
metadata.MaxMasteringLuminance = desc_best.MaxLuminance;
metadata.MinMasteringLuminance =
desc_best.MinLuminance * kMinLuminanceFixedPoint;
// It's unclear how to set these properly, so this is a guess.
// Also note that these are not fixed-point.
metadata.MaxContentLightLevel = desc_best.MaxFullFrameLuminance;
metadata.MaxFrameAverageLightLevel = desc_best.MaxFullFrameLuminance;
hdr_metadata_ = metadata;
}
// static
DXGI_HDR_METADATA_HDR10 HDRMetadataHelperWin::HDRMetadataToDXGI(
const gfx::HDRMetadata& hdr_metadata) {
DXGI_HDR_METADATA_HDR10 metadata{};
const auto smpte_st_2086 =
hdr_metadata.smpte_st_2086.value_or(gfx::HdrMetadataSmpteSt2086());
const auto& primaries = smpte_st_2086.primaries;
metadata.RedPrimary[0] = primaries.fRX * kPrimariesFixedPoint;
metadata.RedPrimary[1] = primaries.fRY * kPrimariesFixedPoint;
metadata.GreenPrimary[0] = primaries.fGX * kPrimariesFixedPoint;
metadata.GreenPrimary[1] = primaries.fGY * kPrimariesFixedPoint;
metadata.BluePrimary[0] = primaries.fBX * kPrimariesFixedPoint;
metadata.BluePrimary[1] = primaries.fBY * kPrimariesFixedPoint;
metadata.WhitePoint[0] = primaries.fWX * kPrimariesFixedPoint;
metadata.WhitePoint[1] = primaries.fWY * kPrimariesFixedPoint;
metadata.MaxMasteringLuminance = smpte_st_2086.luminance_max;
metadata.MinMasteringLuminance =
smpte_st_2086.luminance_min * kMinLuminanceFixedPoint;
const auto cta_861_3 =
hdr_metadata.cta_861_3.value_or(gfx::HdrMetadataCta861_3());
metadata.MaxContentLightLevel = cta_861_3.max_content_light_level;
metadata.MaxFrameAverageLightLevel = cta_861_3.max_frame_average_light_level;
return metadata;
}
void HDRMetadataHelperWin::OnDisplayAdded() {
UpdateDisplayMetadata();
}
void HDRMetadataHelperWin::OnDisplayRemoved() {
UpdateDisplayMetadata();
}
} // namespace gl
|