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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_SYNC_FILE_SYSTEM_DRIVE_BACKEND_SYNC_TASK_MANAGER_H_
#define CHROME_BROWSER_SYNC_FILE_SYSTEM_DRIVE_BACKEND_SYNC_TASK_MANAGER_H_
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include <queue>
#include <unordered_map>
#include <vector>
#include "base/functional/callback.h"
#include "base/memory/weak_ptr.h"
#include "base/sequence_checker.h"
#include "chrome/browser/sync_file_system/drive_backend/task_dependency_manager.h"
#include "chrome/browser/sync_file_system/sync_callbacks.h"
#include "chrome/browser/sync_file_system/sync_status_code.h"
#include "chrome/browser/sync_file_system/task_logger.h"
namespace base {
class Location;
class SequencedTaskRunner;
}
namespace sync_file_system {
namespace drive_backend {
class SyncTask;
class SyncTaskToken;
struct TaskBlocker;
// This class manages asynchronous tasks for Sync FileSystem. Each task must be
// either a Task or a SyncTask.
// The instance runs single task as the foreground task, and multiple tasks as
// background tasks. Running background task has a TaskBlocker that
// describes which task can run in parallel. When a task start running as a
// background task, SyncTaskManager checks if any running background task
// doesn't block the new background task, and queues it up if it can't run.
class SyncTaskManager {
public:
using Task = base::OnceCallback<void(SyncStatusCallback callback)>;
using Continuation =
base::OnceCallback<void(std::unique_ptr<SyncTaskToken> token)>;
enum Priority {
PRIORITY_LOW,
PRIORITY_MED,
PRIORITY_HIGH,
};
class Client {
public:
virtual ~Client() = default;
// Called when the manager is idle.
virtual void MaybeScheduleNextTask() = 0;
// Called when the manager is notified a task is done.
virtual void NotifyLastOperationStatus(
SyncStatusCode last_operation_status,
bool last_operation_used_network) = 0;
virtual void RecordTaskLog(
std::unique_ptr<TaskLogger::TaskLog> task_log) = 0;
};
// Runs at most |maximum_background_tasks| parallel as background tasks.
// If |maximum_background_tasks| is zero, all task runs as foreground task.
SyncTaskManager(base::WeakPtr<Client> client,
size_t maximum_background_task,
const scoped_refptr<base::SequencedTaskRunner>& task_runner);
SyncTaskManager(const SyncTaskManager&) = delete;
SyncTaskManager& operator=(const SyncTaskManager&) = delete;
virtual ~SyncTaskManager();
// This needs to be called to start task scheduling.
// If |status| is not SYNC_STATUS_OK calling this may change the
// service status. This should not be called more than once.
void Initialize(SyncStatusCode status);
// Schedules a task at the given priority.
void ScheduleTask(const base::Location& from_here,
Task task,
Priority priority,
SyncStatusCallback callback);
void ScheduleSyncTask(const base::Location& from_here,
std::unique_ptr<SyncTask> task,
Priority priority,
SyncStatusCallback callback);
// Runs the posted task only when we're idle. Returns true if that task is
// scheduled.
bool ScheduleTaskIfIdle(const base::Location& from_here,
Task task,
SyncStatusCallback callback);
bool ScheduleSyncTaskIfIdle(const base::Location& from_here,
std::unique_ptr<SyncTask> task,
SyncStatusCallback callback);
// Notifies SyncTaskManager that the task associated to |token| has finished
// with |status|.
static void NotifyTaskDone(std::unique_ptr<SyncTaskToken> token,
SyncStatusCode status);
// Updates |task_blocker| associated to the current task by specified
// |task_blocker| and turns the current task to a background task if
// the current task is running as a foreground task.
// If specified |task_blocker| is blocked by any other blocking factor
// associated to an existing background task, this function waits for the
// existing background task to finish.
// Upon the task is ready to run as a background task, calls |continuation|
// with new SyncTaskToken.
// Note that this function once releases previous |task_blocker| before
// applying new |task_blocker|. So, any other task may be run before
// invocation of |continuation|.
static void UpdateTaskBlocker(
std::unique_ptr<SyncTaskToken> current_task_token,
std::unique_ptr<TaskBlocker> task_blocker,
Continuation continuation);
bool IsRunningTask(int64_t task_token_id) const;
void DetachFromSequence();
private:
struct PendingTask {
base::OnceClosure closure;
Priority priority;
int64_t seq;
PendingTask();
PendingTask(base::OnceClosure task, Priority pri, int seq);
~PendingTask();
PendingTask(PendingTask&& other);
PendingTask& operator=(PendingTask&& other);
};
struct PendingTaskComparator {
bool operator()(const PendingTask& left,
const PendingTask& right) const;
};
// Non-static version of NotifyTaskDone.
void NotifyTaskDoneBody(std::unique_ptr<SyncTaskToken> token,
SyncStatusCode status);
// Non-static version of UpdateTaskBlocker.
void UpdateTaskBlockerBody(
std::unique_ptr<SyncTaskToken> foreground_task_token,
std::unique_ptr<SyncTaskToken> background_task_token,
std::unique_ptr<TaskLogger::TaskLog> task_log,
std::unique_ptr<TaskBlocker> task_blocker,
Continuation continuation);
// This should be called when an async task needs to get a task token.
// SyncTasksToken::UpdateTask must be called manually on the returned token.
std::unique_ptr<SyncTaskToken> GetUnupdatedToken();
std::unique_ptr<SyncTaskToken> GetTokenForBackgroundTask(
const base::Location& from_here,
SyncStatusCallback callback,
std::unique_ptr<TaskBlocker> task_blocker);
void PushPendingTask(base::OnceClosure closure, Priority priority);
void RunTask(std::unique_ptr<SyncTaskToken> token,
std::unique_ptr<SyncTask> task);
// Runs a pending task as a foreground task if possible.
// If |token| is non-nullptr, put |token| back to |token_| beforehand.
void MaybeStartNextForegroundTask(std::unique_ptr<SyncTaskToken> token);
base::WeakPtr<Client> client_;
// Owns running SyncTask to cancel the task on SyncTaskManager deletion.
std::unique_ptr<SyncTask> running_foreground_task_;
// Owns running backgrounded SyncTask to cancel the task on SyncTaskManager
// deletion.
std::unordered_map<int64_t, std::unique_ptr<SyncTask>>
running_background_tasks_;
size_t maximum_background_task_;
// Holds pending continuation to move task to background.
base::OnceClosure pending_backgrounding_task_;
std::priority_queue<PendingTask, std::vector<PendingTask>,
PendingTaskComparator> pending_tasks_;
int64_t pending_task_seq_;
int64_t task_token_seq_;
// Absence of |token_| implies a task is running. Incoming tasks should
// wait for the task to finish in |pending_tasks_| if |token_| is null.
// Each task must take TaskToken instance from |token_| and must hold it
// until it finished. And the task must return the instance through
// NotifyTaskDone when the task finished.
std::unique_ptr<SyncTaskToken> token_;
TaskDependencyManager dependency_manager_;
scoped_refptr<base::SequencedTaskRunner> task_runner_;
SEQUENCE_CHECKER(sequence_checker_);
base::WeakPtrFactory<SyncTaskManager> weak_ptr_factory_{this};
};
} // namespace drive_backend
} // namespace sync_file_system
#endif // CHROME_BROWSER_SYNC_FILE_SYSTEM_DRIVE_BACKEND_SYNC_TASK_MANAGER_H_
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