File: webxr_vr_frame_loop_browser_test.cc

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// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include <atomic>
#include <memory>

#include "base/environment.h"
#include "base/run_loop.h"
#include "chrome/browser/vr/test/mock_xr_device_hook_base.h"
#include "chrome/browser/vr/test/multi_class_browser_test.h"
#include "chrome/browser/vr/test/ui_utils.h"
#include "chrome/browser/vr/test/webxr_vr_browser_test.h"

namespace vr {

namespace {

class MyXRMock : public MockXRDeviceHookBase {
 public:
  void OnFrameSubmitted(
      std::vector<device_test::mojom::ViewDataPtr> views,
      device_test::mojom::XRTestHook::OnFrameSubmittedCallback callback) final;

  // The test waits for a submitted frame before returning.
  void WaitForTotalFrames(int count) {
    DCHECK(!wait_loop_);
    wait_frame_count_ = count;

    wait_loop_ = std::make_unique<base::RunLoop>(
        base::RunLoop::Type::kNestableTasksAllowed);
    can_signal_wait_loop_ = true;

    wait_loop_->Run();

    can_signal_wait_loop_ = false;
    wait_loop_ = nullptr;
  }

  int FramesSubmitted() const { return num_frames_submitted_; }

 private:
  std::unique_ptr<base::RunLoop> wait_loop_ = nullptr;

  // Used to track both if `wait_loop_` is valid in a thread-safe manner or if
  // it has already had quit signaled on it, since `AnyQuitCalled` won't update
  // until the `Quit` task has posted to the main thread.
  std::atomic_bool can_signal_wait_loop_ = true;

  int wait_frame_count_ = 0;
  int num_frames_submitted_ = 0;
};

void MyXRMock::OnFrameSubmitted(
    std::vector<device_test::mojom::ViewDataPtr> views,
    device_test::mojom::XRTestHook::OnFrameSubmittedCallback callback) {
  num_frames_submitted_++;
  if (num_frames_submitted_ >= wait_frame_count_ && wait_frame_count_ > 0 &&
      can_signal_wait_loop_) {
    wait_loop_->Quit();
    can_signal_wait_loop_ = false;
  }

  std::move(callback).Run();
}

}  // namespace

// TODO(https://crbug.com/381000093): Fix tests on Android
#if !BUILDFLAG(IS_ANDROID)
WEBXR_VR_ALL_RUNTIMES_BROWSER_TEST_F(TestNoStalledFrameLoop) {
  MyXRMock my_mock;

  // Load the test page, and enter presentation.
  t->LoadFileAndAwaitInitialization("webxr_no_stalled_frame_loop");
  t->EnterSessionWithUserGestureOrFail();

  // Wait for 2 frames to be submitted back to the device, but the js frame loop
  // should've only been called once.
  my_mock.WaitForTotalFrames(2);
  ASSERT_TRUE(t->RunJavaScriptAndExtractBoolOrFail("frame_count === 1"));

  // Now restart the frame loop and wait for another frame to get submitted.
  t->RunJavaScriptOrFail("setBaseLayer()");
  t->PollJavaScriptBooleanOrFail("frame_count >= 2",
                                 XrBrowserTestBase::kPollTimeoutMedium);

  t->AssertNoJavaScriptErrors();
}
#endif  // if !BUILDFLAG(IS_ANDROID)

WEBXR_VR_ALL_RUNTIMES_BROWSER_TEST_F(TestLateSetOfBaseLayer) {
  MyXRMock my_mock;

  // Load the test page, and enter presentation.
  t->LoadFileAndAwaitInitialization("webxr_set_base_layer_late");
  t->EnterSessionWithUserGestureOrFail();

  // Poll and have the javascript yield for 500 ms.  This should give us enough
  // time for any frame requests that were going to propagate to propagate.
  t->RunJavaScriptOrFail("delayMilliseconds(500)");
  t->PollJavaScriptBooleanOrFail("delay_ended");

  // No frames should have been submitted to either the JS or the runtime.
  ASSERT_TRUE(t->RunJavaScriptAndExtractBoolOrFail("frame_count === 0"));
  ASSERT_EQ(my_mock.FramesSubmitted(), 0);

  // Now restart the frame loop and wait for a frame to get submitted.
  t->RunJavaScriptOrFail("setBaseLayer()");
  t->PollJavaScriptBooleanOrFail("frame_count >= 1",
                                 XrBrowserTestBase::kPollTimeoutMedium);

  t->AssertNoJavaScriptErrors();
}

}  // namespace vr