1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320
|
// Copyright 2025 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/user_education/views/help_bubble_views.h"
#include "base/functional/bind.h"
#include "components/user_education/common/help_bubble/custom_help_bubble.h"
#include "components/user_education/common/user_education_class_properties.h"
#include "components/user_education/common/user_education_events.h"
#include "components/user_education/views/help_bubble_view.h"
#include "components/user_education/views/toggle_tracked_element_attention_utils.h"
#include "ui/base/interaction/element_identifier.h"
#include "ui/base/interaction/element_tracker.h"
#include "ui/base/interaction/framework_specific_implementation.h"
#include "ui/views/accessible_pane_view.h"
#include "ui/views/bubble/bubble_dialog_delegate_view.h"
#include "ui/views/interaction/element_tracker_views.h"
namespace user_education {
namespace {
bool IsFocusInHelpBubble(const views::BubbleDialogDelegateView* bubble) {
#if BUILDFLAG(IS_MAC)
auto* const focused = bubble->GetFocusManager()->GetFocusedView();
return focused && focused->GetWidget() == bubble->GetWidget();
#else
return bubble->GetWidget()->IsActive();
#endif
}
} // namespace
DEFINE_FRAMEWORK_SPECIFIC_METADATA(HelpBubbleViews)
HelpBubbleViews::HelpBubbleViews(
views::BubbleDialogDelegateView* help_bubble_view,
ui::TrackedElement* anchor_element)
: help_bubble_view_(help_bubble_view), anchor_element_(anchor_element) {
CHECK(help_bubble_view);
CHECK(help_bubble_view->GetWidget());
CHECK(anchor_element);
scoped_observation_.Observe(help_bubble_view->GetWidget());
anchor_hidden_subscription_ =
ui::ElementTracker::GetElementTracker()->AddElementHiddenCallback(
anchor_element->identifier(), anchor_element->context(),
base::BindRepeating(&HelpBubbleViews::OnElementHidden,
base::Unretained(this)));
anchor_bounds_changed_subscription_ =
ui::ElementTracker::GetElementTracker()->AddCustomEventCallback(
kHelpBubbleAnchorBoundsChangedEvent, anchor_element->context(),
base::BindRepeating(&HelpBubbleViews::OnElementBoundsChanged,
base::Unretained(this)));
}
HelpBubbleViews::~HelpBubbleViews() {
// Needs to be called here while we still have access to HelpBubbleViews-
// specific logic.
Close(CloseReason::kBubbleDestroyed);
}
// static
views::BubbleBorder::Arrow HelpBubbleViews::TranslateArrow(
HelpBubbleArrow arrow) {
switch (arrow) {
case HelpBubbleArrow::kNone:
return views::BubbleBorder::NONE;
case HelpBubbleArrow::kTopLeft:
return views::BubbleBorder::TOP_LEFT;
case HelpBubbleArrow::kTopRight:
return views::BubbleBorder::TOP_RIGHT;
case HelpBubbleArrow::kBottomLeft:
return views::BubbleBorder::BOTTOM_LEFT;
case HelpBubbleArrow::kBottomRight:
return views::BubbleBorder::BOTTOM_RIGHT;
case HelpBubbleArrow::kLeftTop:
return views::BubbleBorder::LEFT_TOP;
case HelpBubbleArrow::kRightTop:
return views::BubbleBorder::RIGHT_TOP;
case HelpBubbleArrow::kLeftBottom:
return views::BubbleBorder::LEFT_BOTTOM;
case HelpBubbleArrow::kRightBottom:
return views::BubbleBorder::RIGHT_BOTTOM;
case HelpBubbleArrow::kTopCenter:
return views::BubbleBorder::TOP_CENTER;
case HelpBubbleArrow::kBottomCenter:
return views::BubbleBorder::BOTTOM_CENTER;
case HelpBubbleArrow::kLeftCenter:
return views::BubbleBorder::LEFT_CENTER;
case HelpBubbleArrow::kRightCenter:
return views::BubbleBorder::RIGHT_CENTER;
}
}
bool HelpBubbleViews::ToggleFocusForAccessibility() {
// // If the bubble isn't present or can't be meaningfully focused, stop.
if (!help_bubble_view_) {
return false;
}
// If the focus isn't in the help bubble, focus the help bubble.
// Note that if is_focus_in_ancestor_widget is true, then anchor both exists
// and has a widget, so anchor->GetWidget() will always be valid.
if (!IsFocusInHelpBubble(help_bubble_view_)) {
help_bubble_view_->GetWidget()->Activate();
help_bubble_view_->RequestFocus();
return true;
}
auto* const anchor = help_bubble_view_->GetAnchorView();
if (!anchor) {
return false;
}
bool set_focus = false;
if (anchor->GetViewAccessibility().IsAccessibilityFocusable()) {
#if BUILDFLAG(IS_MAC)
// Mac does not automatically pass activation on focus, so we have to do it
// manually.
anchor->GetWidget()->Activate();
#else
// Focus the anchor. We can't request focus for an accessibility-only view
// until we turn on keyboard accessibility for its focus manager.
anchor->GetFocusManager()->SetKeyboardAccessible(true);
#endif
anchor->RequestFocus();
set_focus = true;
} else if (views::IsViewClass<views::AccessiblePaneView>(anchor)) {
// An AccessiblePaneView can receive focus, but is not necessarily itself
// accessibility focusable. Use the built-in functionality for focusing
// elements of AccessiblePaneView instead.
#if BUILDFLAG(IS_MAC)
// Mac does not automatically pass activation on focus, so we have to do it
// manually.
anchor->GetWidget()->Activate();
#else
// You can't focus an accessible pane if it's already in accessibility
// mode, so avoid doing that; the SetPaneFocus() call will go back into
// accessibility navigation mode.
anchor->GetFocusManager()->SetKeyboardAccessible(false);
#endif
set_focus =
static_cast<views::AccessiblePaneView*>(anchor)->SetPaneFocus(nullptr);
}
return set_focus;
}
void HelpBubbleViews::OnAnchorBoundsChanged() {
if (help_bubble_view_) {
help_bubble_view_->OnAnchorBoundsChanged();
}
}
gfx::Rect HelpBubbleViews::GetBoundsInScreen() const {
return help_bubble_view_
? help_bubble_view_->GetWidget()->GetWindowBoundsInScreen()
: gfx::Rect();
}
ui::ElementContext HelpBubbleViews::GetContext() const {
return help_bubble_view_
? views::ElementTrackerViews::GetContextForView(help_bubble_view_)
: ui::ElementContext();
}
bool HelpBubbleViews::AcceleratorPressed(const ui::Accelerator& accelerator) {
if (CanHandleAccelerators()) {
ToggleFocusForAccessibility();
return true;
}
return false;
}
bool HelpBubbleViews::CanHandleAccelerators() const {
return help_bubble_view_ && help_bubble_view_->GetWidget() &&
help_bubble_view_->GetWidget()->IsActive();
}
void HelpBubbleViews::MaybeResetAnchorView() {
if (!help_bubble_view_) {
return;
}
auto* const anchor_view = help_bubble_view_->GetAnchorView();
if (!anchor_view) {
return;
}
anchor_view->SetProperty(kHasInProductHelpPromoKey, false);
MaybeRemoveAttentionStateFromTrackedElement(anchor_view);
}
void HelpBubbleViews::CloseBubbleImpl() {
anchor_hidden_subscription_ = base::CallbackListSubscription();
anchor_bounds_changed_subscription_ = base::CallbackListSubscription();
scoped_observation_.Reset();
MaybeResetAnchorView();
// Reset the anchor view. Closing the widget could cause callbacks which could
// theoretically destroy `this`, so
auto* const help_bubble_view = help_bubble_view_.get();
help_bubble_view_ = nullptr;
anchor_element_ = nullptr;
if (help_bubble_view && help_bubble_view->GetWidget()) {
help_bubble_view->GetWidget()->Close();
}
}
void HelpBubbleViews::OnWidgetDestroying(views::Widget* widget) {
Close(CloseReason::kBubbleElementDestroyed);
}
void HelpBubbleViews::OnElementHidden(ui::TrackedElement* element) {
// There could be other elements with the same identifier as the anchor
// element, so don't close the bubble unless it is actually the anchor.
if (element != anchor_element_) {
return;
}
anchor_hidden_subscription_ = base::CallbackListSubscription();
anchor_bounds_changed_subscription_ = base::CallbackListSubscription();
anchor_element_ = nullptr;
Close(CloseReason::kAnchorHidden);
}
void HelpBubbleViews::OnElementBoundsChanged(ui::TrackedElement* element) {
if (help_bubble_view_ && element == anchor_element_) {
// TODO(dfried): Support arbitrary anchor regions more generally in
// BubbleDialogDelegateViews so that non-help bubble dialogs can be used
// as help bubbles when attached to e.g. WebUI elements.
if (HelpBubbleView::IsHelpBubble(help_bubble_view_)) {
static_cast<HelpBubbleView*>(help_bubble_view_.get())
->SetForceAnchorRect(element->GetScreenBounds());
}
OnAnchorBoundsChanged();
}
}
CustomHelpBubbleViews::CustomHelpBubbleViews(
std::unique_ptr<views::Widget> widget,
views::BubbleDialogDelegateView* bubble,
CustomHelpBubbleUi& ui,
ui::TrackedElement* anchor_element,
std::optional<UserAction> accept_button_action,
std::optional<UserAction> cancel_button_action)
: HelpBubbleViews(bubble, anchor_element),
CustomHelpBubble(ui),
help_bubble_widget_(std::move(widget)),
accept_button_action_(accept_button_action),
cancel_button_action_(cancel_button_action) {
CHECK(help_bubble_widget_);
// Help bubbles should not close on deactivate.
bubble->set_close_on_deactivate(false);
// Help bubbles should always send "ESC Pressed" on escape key, not cancel.
bubble->set_esc_should_cancel_dialog_override(false);
bubble->GetWidget()->MakeCloseSynchronous(base::BindOnce(
&CustomHelpBubbleViews::OnHelpBubbleClosing, base::Unretained(this)));
}
CustomHelpBubbleViews::~CustomHelpBubbleViews() {
// Ensure that all closing of help bubbles goes through the same logic path.
//
// Due to upstream logic in HelpBubbleViews, `OnHelpBubbleClosing()` ends up
// getting called in a state where the widget cannot correctly be destroyed,
// leading to a CHECK().
//
// This will be unnecessary when HelpBubbleViews is migrated to ownership mode
// CLIENT_OWNS_WIDGET.
if (help_bubble_widget_) {
help_bubble_widget_->CloseWithReason(
views::Widget::ClosedReason::kUnspecified);
}
}
void CustomHelpBubbleViews::OnHelpBubbleClosing(
views::Widget::ClosedReason reason) {
// The calls below could also destroy `this`, so save off widget in a local.
// This both guarantees that the widget will get properly destroyed at the end
// of this method (as is required by `MakeCloseSynchronous()`) and also
// prevents re-entrancy in the destructor as `help_bubble_widget_` will be
// null.
std::unique_ptr<views::Widget> widget = std::move(help_bubble_widget_);
if (auto* const ui = custom_bubble_ui()) {
switch (reason) {
case views::Widget::ClosedReason::kAcceptButtonClicked:
if (accept_button_action_) {
ui->NotifyUserAction(*accept_button_action_);
}
break;
case views::Widget::ClosedReason::kCancelButtonClicked:
if (cancel_button_action_) {
ui->NotifyUserAction(*cancel_button_action_);
}
break;
case views::Widget::ClosedReason::kCloseButtonClicked:
case views::Widget::ClosedReason::kEscKeyPressed:
ui->NotifyUserAction(UserAction::kCancel);
break;
case views::Widget::ClosedReason::kLostFocus:
case views::Widget::ClosedReason::kUnspecified:
// Do nothing.
break;
}
}
// This is required when responding to `OnHelpBubbleClosing()`; the widget
// must be destroyed before this method returns.
widget.reset();
}
} // namespace user_education
|