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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/audio/fake_audio_input_stream.h"
#include <memory>
#include <string>
#include "base/atomicops.h"
#include "base/command_line.h"
#include "base/files/file_path.h"
#include "base/functional/bind.h"
#include "base/functional/callback_helpers.h"
#include "base/logging.h"
#include "base/memory/ptr_util.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_refptr.h"
#include "base/strings/string_split.h"
#include "base/synchronization/lock.h"
#include "base/task/single_thread_task_runner.h"
#include "base/thread_annotations.h"
#include "base/threading/platform_thread.h"
#include "base/threading/thread.h"
#include "base/time/time.h"
#include "media/audio/audio_manager_base.h"
#include "media/audio/simple_sources.h"
#include "media/base/audio_bus.h"
#include "media/base/audio_parameters.h"
#include "media/base/media_switches.h"
namespace media {
namespace {
std::atomic<bool> g_fake_input_streams_are_muted;
}
AudioInputStream* FakeAudioInputStream::MakeFakeStream(
AudioManagerBase* manager,
const AudioParameters& params) {
return new FakeAudioInputStream(manager, params);
}
FakeAudioInputStream::FakeAudioInputStream(AudioManagerBase* manager,
const AudioParameters& params)
: audio_manager_(manager),
callback_(nullptr),
params_(params),
audio_bus_(AudioBus::Create(params)),
capture_thread_(
nullptr,
base::OnTaskRunnerDeleter(manager->GetWorkerTaskRunner())) {
DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
}
FakeAudioInputStream::~FakeAudioInputStream() {
// |worker_| should be null as Stop() should have been called before.
DCHECK(!capture_thread_);
DCHECK(!callback_);
DCHECK(!fake_audio_worker_);
}
AudioInputStream::OpenOutcome FakeAudioInputStream::Open() {
DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
audio_bus_->Zero();
return OpenOutcome::kSuccess;
}
void FakeAudioInputStream::Start(AudioInputCallback* callback) {
DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
DCHECK(!capture_thread_);
DCHECK(callback);
DCHECK(!fake_audio_worker_);
capture_thread_.reset(new base::Thread("FakeAudioInput"));
// kRealtimeAudio priority is needed to avoid audio playout delays.
// See crbug.com/971265
CHECK(capture_thread_->StartWithOptions(
base::Thread::Options(base::ThreadType::kRealtimeAudio)));
{
base::AutoLock lock(callback_lock_);
DCHECK(!callback_);
callback_ = callback;
}
fake_audio_worker_ = std::make_unique<FakeAudioWorker>(
capture_thread_->task_runner(), params_);
fake_audio_worker_->Start(base::BindRepeating(
&FakeAudioInputStream::ReadAudioFromSource, base::Unretained(this)));
}
void FakeAudioInputStream::Stop() {
DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
// Start has not been called yet.
if (!capture_thread_) {
return;
}
{
base::AutoLock lock(callback_lock_);
DCHECK(callback_);
callback_ = nullptr;
}
DCHECK(fake_audio_worker_);
fake_audio_worker_->Stop();
fake_audio_worker_.reset();
capture_thread_.reset();
}
void FakeAudioInputStream::Close() {
DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
Stop();
audio_manager_->ReleaseInputStream(this);
}
double FakeAudioInputStream::GetMaxVolume() {
DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
return 1.0;
}
void FakeAudioInputStream::SetVolume(double volume) {
DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
}
double FakeAudioInputStream::GetVolume() {
DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
return 1.0;
}
bool FakeAudioInputStream::IsMuted() {
DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
return g_fake_input_streams_are_muted.load(std::memory_order_relaxed);
}
bool FakeAudioInputStream::SetAutomaticGainControl(bool enabled) {
return false;
}
bool FakeAudioInputStream::GetAutomaticGainControl() {
return false;
}
void FakeAudioInputStream::SetOutputDeviceForAec(
const std::string& output_device_id) {
// Not supported. Do nothing.
}
void FakeAudioInputStream::ReadAudioFromSource(base::TimeTicks ideal_time,
base::TimeTicks now) {
DCHECK(capture_thread_->task_runner()->BelongsToCurrentThread());
if (!audio_source_)
audio_source_ = ChooseSource();
// This OnMoreData()/OnData() timing would never happen in a real system:
//
// 1. Real AudioSources would never be asked to generate audio that should
// already be playing-out exactly at this very moment; they are asked to
// do so for audio to be played-out in the future.
// 2. Real AudioInputStreams could never provide audio that is striking a
// microphone element exactly at this very moment; they provide audio
// that happened in the recent past.
//
// However, it would be pointless to add a FIFO queue here to delay the signal
// in this "fake" implementation. So, just hack the timing and carry-on.
{
base::AutoLock lock(callback_lock_);
if (audio_bus_ && callback_) {
audio_source_->OnMoreData(base::TimeDelta(), ideal_time, {},
audio_bus_.get());
callback_->OnData(audio_bus_.get(), ideal_time, 1.0, {});
}
}
}
using AudioSourceCallback = AudioOutputStream::AudioSourceCallback;
std::unique_ptr<AudioSourceCallback> FakeAudioInputStream::ChooseSource() {
DCHECK(capture_thread_->task_runner()->BelongsToCurrentThread());
if (base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kUseFileForFakeAudioCapture)) {
base::CommandLine::StringType switch_value =
base::CommandLine::ForCurrentProcess()->GetSwitchValueNative(
switches::kUseFileForFakeAudioCapture);
base::CommandLine::StringVector parameters =
base::SplitString(switch_value, FILE_PATH_LITERAL("%"),
base::TRIM_WHITESPACE, base::SPLIT_WANT_NONEMPTY);
CHECK(parameters.size() > 0) << "You must pass <file>[%noloop] to --"
<< switches::kUseFileForFakeAudioCapture
<< ".";
base::FilePath path_to_wav_file = base::FilePath(parameters[0]);
bool looping = true;
if (parameters.size() == 2) {
CHECK(parameters[1] == FILE_PATH_LITERAL("noloop"))
<< "Unknown parameter " << parameters[1] << " to "
<< switches::kUseFileForFakeAudioCapture << ".";
looping = false;
}
return std::make_unique<FileSource>(params_, path_to_wav_file, looping);
}
return std::make_unique<BeepingSource>(params_);
}
void FakeAudioInputStream::BeepOnce() {
BeepingSource::BeepOnce();
}
void FakeAudioInputStream::SetGlobalMutedState(bool is_muted) {
g_fake_input_streams_are_muted.store(is_muted, std::memory_order_relaxed);
}
} // namespace media
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