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// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/compositor/callback_layer_animation_observer.h"
#include <memory>
#include "base/functional/bind.h"
#include "base/memory/raw_ptr.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/compositor/layer_animation_sequence.h"
#include "ui/compositor/test/layer_animation_observer_test_api.h"
namespace ui {
namespace test {
// Simple class that tracks whether callbacks were invoked and when.
class TestCallbacks {
public:
TestCallbacks();
TestCallbacks(const TestCallbacks&) = delete;
TestCallbacks& operator=(const TestCallbacks&) = delete;
virtual ~TestCallbacks();
void ResetCallbackObservations();
void set_should_delete_observer_on_animations_ended(
bool should_delete_observer_on_animations_ended) {
should_delete_observer_on_animations_ended_ =
should_delete_observer_on_animations_ended;
}
bool animations_started() const { return animations_started_; }
bool animations_ended() const { return animations_ended_; }
virtual void AnimationsStarted(const CallbackLayerAnimationObserver&);
virtual bool AnimationsEnded(const CallbackLayerAnimationObserver&);
testing::AssertionResult StartedEpochIsBeforeEndedEpoch();
private:
// Monotonic counter that tracks the next time snapshot.
int next_epoch_ = 0;
// Is true when AnimationsStarted() has been called.
bool animations_started_ = false;
// Relative time snapshot of when AnimationsStarted() was last called.
int animations_started_epoch_ = -1;
// Is true when AnimationsEnded() has been called.
bool animations_ended_ = false;
// Relative time snapshot of when AnimationsEnded() was last called.
int animations_ended_epoch_ = -1;
// The return value for AnimationsEnded().
bool should_delete_observer_on_animations_ended_ = false;
};
TestCallbacks::TestCallbacks() {}
TestCallbacks::~TestCallbacks() {}
void TestCallbacks::ResetCallbackObservations() {
next_epoch_ = 0;
animations_started_ = false;
animations_started_epoch_ = -1;
animations_ended_ = false;
animations_ended_epoch_ = -1;
should_delete_observer_on_animations_ended_ = false;
}
void TestCallbacks::AnimationsStarted(const CallbackLayerAnimationObserver&) {
animations_started_ = true;
animations_started_epoch_ = next_epoch_++;
}
bool TestCallbacks::AnimationsEnded(const CallbackLayerAnimationObserver&) {
animations_ended_ = true;
animations_ended_epoch_ = next_epoch_++;
return should_delete_observer_on_animations_ended_;
}
testing::AssertionResult TestCallbacks::StartedEpochIsBeforeEndedEpoch() {
if (animations_started_epoch_ < animations_ended_epoch_) {
return testing::AssertionSuccess();
} else {
return testing::AssertionFailure()
<< "The started epoch=" << animations_started_epoch_
<< " is NOT before the ended epoch=" << animations_ended_epoch_;
}
}
// A child of TestCallbacks that can explicitly delete a
// CallbackLayerAnimationObserver in the AnimationsStarted() or
// AnimationsEnded() callback.
class TestCallbacksThatExplicitlyDeletesObserver : public TestCallbacks {
public:
TestCallbacksThatExplicitlyDeletesObserver();
TestCallbacksThatExplicitlyDeletesObserver(
const TestCallbacksThatExplicitlyDeletesObserver&) = delete;
TestCallbacksThatExplicitlyDeletesObserver& operator=(
const TestCallbacksThatExplicitlyDeletesObserver&) = delete;
void set_observer_to_delete_in_animation_ended(
std::unique_ptr<CallbackLayerAnimationObserver> observer) {
observer_to_delete_in_animation_ended_ = std::move(observer);
}
void set_observer_to_delete_in_animation_started(
std::unique_ptr<CallbackLayerAnimationObserver> observer) {
observer_to_delete_in_animation_started_ = std::move(observer);
}
CallbackLayerAnimationObserver* observer_to_delete_in_animation_started() {
return observer_to_delete_in_animation_started_.get();
}
CallbackLayerAnimationObserver* observer_to_delete_in_animation_ended() {
return observer_to_delete_in_animation_ended_.get();
}
// TestCallbacks:
void AnimationsStarted(
const CallbackLayerAnimationObserver& observer) override;
bool AnimationsEnded(const CallbackLayerAnimationObserver& observer) override;
private:
// The observer to delete, if non-NULL, in AnimationsStarted().
std::unique_ptr<CallbackLayerAnimationObserver>
observer_to_delete_in_animation_started_;
// The observer to delete, if non-NULL, in AnimationsEnded().
std::unique_ptr<CallbackLayerAnimationObserver>
observer_to_delete_in_animation_ended_;
};
TestCallbacksThatExplicitlyDeletesObserver::
TestCallbacksThatExplicitlyDeletesObserver() {}
void TestCallbacksThatExplicitlyDeletesObserver::AnimationsStarted(
const CallbackLayerAnimationObserver& observer) {
observer_to_delete_in_animation_started_.reset();
TestCallbacks::AnimationsStarted(observer);
}
bool TestCallbacksThatExplicitlyDeletesObserver::AnimationsEnded(
const CallbackLayerAnimationObserver& observer) {
observer_to_delete_in_animation_ended_.reset();
return TestCallbacks::AnimationsEnded(observer);
}
// A test specific CallbackLayerAnimationObserver that will set a bool when
// destroyed.
class TestCallbackLayerAnimationObserver
: public CallbackLayerAnimationObserver {
public:
TestCallbackLayerAnimationObserver(
AnimationStartedCallback animation_started_callback,
AnimationEndedCallback animation_ended_callback,
bool* destroyed);
TestCallbackLayerAnimationObserver(
AnimationStartedCallback animation_started_callback,
bool should_delete_observer,
bool* destroyed);
TestCallbackLayerAnimationObserver(
AnimationEndedCallback animation_ended_callback,
bool* destroyed);
TestCallbackLayerAnimationObserver(
const TestCallbackLayerAnimationObserver&) = delete;
TestCallbackLayerAnimationObserver& operator=(
const TestCallbackLayerAnimationObserver&) = delete;
~TestCallbackLayerAnimationObserver() override;
private:
raw_ptr<bool> destroyed_;
};
TestCallbackLayerAnimationObserver::TestCallbackLayerAnimationObserver(
AnimationStartedCallback animation_started_callback,
AnimationEndedCallback animation_ended_callback,
bool* destroyed)
: CallbackLayerAnimationObserver(animation_started_callback,
animation_ended_callback),
destroyed_(destroyed) {
if (destroyed_)
(*destroyed_) = false;
}
TestCallbackLayerAnimationObserver::TestCallbackLayerAnimationObserver(
AnimationStartedCallback animation_started_callback,
bool should_delete_observer,
bool* destroyed)
: CallbackLayerAnimationObserver(animation_started_callback,
should_delete_observer),
destroyed_(destroyed) {
if (destroyed_)
(*destroyed_) = false;
}
TestCallbackLayerAnimationObserver::TestCallbackLayerAnimationObserver(
AnimationEndedCallback animation_ended_callback,
bool* destroyed)
: CallbackLayerAnimationObserver(animation_ended_callback),
destroyed_(destroyed) {
if (destroyed_)
(*destroyed_) = false;
}
TestCallbackLayerAnimationObserver::~TestCallbackLayerAnimationObserver() {
if (destroyed_)
(*destroyed_) = true;
}
class CallbackLayerAnimationObserverTest : public testing::Test {
public:
CallbackLayerAnimationObserverTest();
CallbackLayerAnimationObserverTest(
const CallbackLayerAnimationObserverTest&) = delete;
CallbackLayerAnimationObserverTest& operator=(
const CallbackLayerAnimationObserverTest&) = delete;
~CallbackLayerAnimationObserverTest() override;
protected:
// Creates a LayerAnimationSequence. The lifetime of the sequence will be
// managed by this.
LayerAnimationSequence* CreateLayerAnimationSequence();
std::unique_ptr<TestCallbacks> callbacks_;
std::unique_ptr<CallbackLayerAnimationObserver> observer_;
std::unique_ptr<LayerAnimationObserverTestApi> observer_test_api_;
// List of managaged sequences created by CreateLayerAnimationSequence() that
// need to be destroyed.
std::vector<std::unique_ptr<LayerAnimationSequence>> sequences_;
};
CallbackLayerAnimationObserverTest::CallbackLayerAnimationObserverTest()
: callbacks_(new TestCallbacks()),
observer_(new CallbackLayerAnimationObserver(
base::BindRepeating(&TestCallbacks::AnimationsStarted,
base::Unretained(callbacks_.get())),
base::BindRepeating(&TestCallbacks::AnimationsEnded,
base::Unretained(callbacks_.get())))),
observer_test_api_(new LayerAnimationObserverTestApi(observer_.get())) {}
CallbackLayerAnimationObserverTest::~CallbackLayerAnimationObserverTest() {
observer_test_api_.reset();
// The |observer_| will detach from all attached sequences upon destruction so
// we need to explicitly delete the |observer_| before the |sequences_| and
// |callbacks_|.
observer_.reset();
}
LayerAnimationSequence*
CallbackLayerAnimationObserverTest::CreateLayerAnimationSequence() {
sequences_.emplace_back(new LayerAnimationSequence);
return sequences_.back().get();
}
class CallbackLayerAnimationObserverTestOverwrite
: public CallbackLayerAnimationObserverTest {
public:
CallbackLayerAnimationObserverTestOverwrite();
CallbackLayerAnimationObserverTestOverwrite(
const CallbackLayerAnimationObserverTestOverwrite&) = delete;
CallbackLayerAnimationObserverTestOverwrite& operator=(
const CallbackLayerAnimationObserverTestOverwrite&) = delete;
protected:
void AnimationStarted(const CallbackLayerAnimationObserver& observer);
std::unique_ptr<CallbackLayerAnimationObserver> CreateAnimationObserver();
};
CallbackLayerAnimationObserverTestOverwrite::
CallbackLayerAnimationObserverTestOverwrite() {
observer_ = CreateAnimationObserver();
observer_test_api_ =
std::make_unique<LayerAnimationObserverTestApi>(observer_.get());
}
void CallbackLayerAnimationObserverTestOverwrite::AnimationStarted(
const CallbackLayerAnimationObserver& observer) {
observer_->OnLayerAnimationAborted(sequences_.front().get());
observer_test_api_.reset();
// Replace the current observer with a new observer so that the destructor
// gets called on the current observer.
observer_ = CreateAnimationObserver();
}
std::unique_ptr<CallbackLayerAnimationObserver>
CallbackLayerAnimationObserverTestOverwrite::CreateAnimationObserver() {
return std::make_unique<CallbackLayerAnimationObserver>(
base::BindRepeating(
&CallbackLayerAnimationObserverTestOverwrite::AnimationStarted,
base::Unretained(this)),
base::BindRepeating([](const CallbackLayerAnimationObserver& observer) {
return false;
}));
}
TEST(CallbackLayerAnimationObserverDestructionTest, VerifyFalseAutoDelete) {
TestCallbacks callbacks;
callbacks.set_should_delete_observer_on_animations_ended(false);
bool is_destroyed = false;
TestCallbackLayerAnimationObserver* observer =
new TestCallbackLayerAnimationObserver(
base::BindRepeating(&TestCallbacks::AnimationsStarted,
base::Unretained(&callbacks)),
false, &is_destroyed);
observer->SetActive();
EXPECT_FALSE(is_destroyed);
delete observer;
}
TEST(CallbackLayerAnimationObserverDestructionTest, VerifyTrueAutoDelete) {
TestCallbacks callbacks;
callbacks.set_should_delete_observer_on_animations_ended(false);
bool is_destroyed = false;
TestCallbackLayerAnimationObserver* observer =
new TestCallbackLayerAnimationObserver(
base::BindRepeating(&TestCallbacks::AnimationsStarted,
base::Unretained(&callbacks)),
true, &is_destroyed);
observer->SetActive();
EXPECT_TRUE(is_destroyed);
}
TEST(CallbackLayerAnimationObserverDestructionTest,
AnimationEndedReturnsFalse) {
TestCallbacks callbacks;
callbacks.set_should_delete_observer_on_animations_ended(false);
bool is_destroyed = false;
TestCallbackLayerAnimationObserver* observer =
new TestCallbackLayerAnimationObserver(
base::BindRepeating(&TestCallbacks::AnimationsStarted,
base::Unretained(&callbacks)),
base::BindRepeating(&TestCallbacks::AnimationsEnded,
base::Unretained(&callbacks)),
&is_destroyed);
observer->SetActive();
EXPECT_FALSE(is_destroyed);
delete observer;
}
TEST(CallbackLayerAnimationObserverDestructionTest, AnimationEndedReturnsTrue) {
TestCallbacks callbacks;
callbacks.set_should_delete_observer_on_animations_ended(true);
bool is_destroyed = false;
TestCallbackLayerAnimationObserver* observer =
new TestCallbackLayerAnimationObserver(
base::BindRepeating(&TestCallbacks::AnimationsStarted,
base::Unretained(&callbacks)),
base::BindRepeating(&TestCallbacks::AnimationsEnded,
base::Unretained(&callbacks)),
&is_destroyed);
observer->SetActive();
EXPECT_TRUE(is_destroyed);
}
// Verifies that there are not heap-use-after-free errors when an observer has
// its animation aborted and it gets destroyed due to a
// unique_ptr<CallbackLayerAnimationObserver> being assigned a new value.
TEST_F(CallbackLayerAnimationObserverTestOverwrite,
VerifyOverwriteOnAnimationStart) {
LayerAnimationSequence* sequence_1 = CreateLayerAnimationSequence();
LayerAnimationSequence* sequence_2 = CreateLayerAnimationSequence();
observer_test_api_->AttachedToSequence(sequence_1);
observer_test_api_->AttachedToSequence(sequence_2);
observer_->OnLayerAnimationStarted(sequence_1);
observer_->OnLayerAnimationStarted(sequence_2);
observer_->OnLayerAnimationEnded(sequence_1);
observer_->SetActive();
EXPECT_FALSE(observer_->active());
}
TEST_F(CallbackLayerAnimationObserverTest, VerifyInitialState) {
EXPECT_FALSE(observer_->active());
EXPECT_EQ(0, observer_->aborted_count());
EXPECT_EQ(0, observer_->successful_count());
EXPECT_FALSE(callbacks_->animations_started());
EXPECT_FALSE(callbacks_->animations_ended());
}
// Verifies that the CallbackLayerAnimationObserver is robust to explicit
// deletes caused as a side effect of calling the AnimationsStartedCallback()
// when there are no animation sequences attached. This test also guards against
// heap-use-after-free errors.
TEST_F(
CallbackLayerAnimationObserverTest,
ExplicitlyDeleteObserverInAnimationStartedCallbackWithNoSequencesAttached) {
TestCallbacksThatExplicitlyDeletesObserver callbacks;
callbacks.set_should_delete_observer_on_animations_ended(true);
bool is_destroyed = false;
std::unique_ptr<TestCallbackLayerAnimationObserver> observer =
std::make_unique<TestCallbackLayerAnimationObserver>(
base::BindRepeating(&TestCallbacks::AnimationsStarted,
base::Unretained(&callbacks)),
base::BindRepeating(&TestCallbacks::AnimationsEnded,
base::Unretained(&callbacks)),
&is_destroyed);
callbacks.set_observer_to_delete_in_animation_started(std::move(observer));
callbacks.observer_to_delete_in_animation_started()->SetActive();
EXPECT_TRUE(is_destroyed);
}
// Verifies that the CallbackLayerAnimationObserver is robust to explicit
// deletes caused as a side effect of calling the AnimationsStartedCallback()
// when all attached animation sequences detach. This test also guards against
// heap-use-after-free errors.
TEST_F(CallbackLayerAnimationObserverTest,
ExplicitlyDeleteObserverInAnimationStartedCallbackSequencesDetached) {
TestCallbacksThatExplicitlyDeletesObserver callbacks;
callbacks.set_should_delete_observer_on_animations_ended(true);
bool is_destroyed = false;
std::unique_ptr<TestCallbackLayerAnimationObserver> observer =
std::make_unique<TestCallbackLayerAnimationObserver>(
base::BindRepeating(&TestCallbacks::AnimationsStarted,
base::Unretained(&callbacks)),
base::BindRepeating(&TestCallbacks::AnimationsEnded,
base::Unretained(&callbacks)),
&is_destroyed);
callbacks.set_observer_to_delete_in_animation_started(std::move(observer));
CallbackLayerAnimationObserver* observer_ptr =
callbacks.observer_to_delete_in_animation_started();
LayerAnimationObserverTestApi test_api(observer_ptr);
LayerAnimationSequence* sequence_1 = CreateLayerAnimationSequence();
test_api.AttachedToSequence(sequence_1);
observer_ptr->SetActive();
test_api.DetachedFromSequence(sequence_1, true);
EXPECT_TRUE(is_destroyed);
EXPECT_TRUE(callbacks.animations_started());
// The observer was destroyed before the end notification could be dispatched.
EXPECT_FALSE(callbacks.animations_ended());
}
// Verifies that the CallbackLayerAnimationObserver is robust to explicit
// deletes caused as a side effect of calling the AnimationsStartedCallback()
// when there are some animation sequences attached. This test also guards
// against heap-use-after-free errors.
TEST_F(
CallbackLayerAnimationObserverTest,
ExplicitlyDeleteObserverInAnimationStartedCallbackWithSomeSequencesAttached) {
LayerAnimationSequence* sequence_1 = CreateLayerAnimationSequence();
LayerAnimationSequence* sequence_2 = CreateLayerAnimationSequence();
TestCallbacksThatExplicitlyDeletesObserver callbacks;
callbacks.set_should_delete_observer_on_animations_ended(true);
bool is_destroyed = false;
std::unique_ptr<TestCallbackLayerAnimationObserver> observer =
std::make_unique<TestCallbackLayerAnimationObserver>(
base::BindRepeating(&TestCallbacks::AnimationsStarted,
base::Unretained(&callbacks)),
base::BindRepeating(&TestCallbacks::AnimationsEnded,
base::Unretained(&callbacks)),
&is_destroyed);
observer_test_api_->AttachedToSequence(sequence_1);
observer_test_api_->AttachedToSequence(sequence_2);
observer_->OnLayerAnimationStarted(sequence_1);
observer_->OnLayerAnimationStarted(sequence_2);
callbacks.set_observer_to_delete_in_animation_started(std::move(observer));
callbacks.observer_to_delete_in_animation_started()->SetActive();
EXPECT_TRUE(is_destroyed);
}
// Verifies that a 'true' return value for AnimationEndedCallback is ignored if
// the CallbackLayerAnimationObserver is explicitly deleted as a side effect of
// calling the AnimationEndedCallback. This test also guards against
// heap-use-after-free errors.
TEST_F(CallbackLayerAnimationObserverTest,
IgnoreTrueReturnValueForAnimationEndedCallbackIfExplicitlyDeleted) {
TestCallbacksThatExplicitlyDeletesObserver callbacks;
callbacks.set_should_delete_observer_on_animations_ended(true);
bool is_destroyed = false;
std::unique_ptr<TestCallbackLayerAnimationObserver> observer =
std::make_unique<TestCallbackLayerAnimationObserver>(
base::BindRepeating(&TestCallbacks::AnimationsStarted,
base::Unretained(&callbacks)),
base::BindRepeating(&TestCallbacks::AnimationsEnded,
base::Unretained(&callbacks)),
&is_destroyed);
callbacks.set_observer_to_delete_in_animation_ended(std::move(observer));
callbacks.observer_to_delete_in_animation_ended()->SetActive();
EXPECT_TRUE(is_destroyed);
}
TEST_F(CallbackLayerAnimationObserverTest,
SetActiveWhenNoSequencesWereAttached) {
observer_->SetActive();
EXPECT_FALSE(observer_->active());
EXPECT_TRUE(callbacks_->animations_started());
EXPECT_TRUE(callbacks_->animations_ended());
EXPECT_TRUE(callbacks_->StartedEpochIsBeforeEndedEpoch());
}
TEST_F(CallbackLayerAnimationObserverTest,
SetActiveWhenAllSequencesAreAttachedButNoneWereStarted) {
LayerAnimationSequence* sequence_1 = CreateLayerAnimationSequence();
LayerAnimationSequence* sequence_2 = CreateLayerAnimationSequence();
observer_test_api_->AttachedToSequence(sequence_1);
observer_test_api_->AttachedToSequence(sequence_2);
observer_->SetActive();
EXPECT_TRUE(observer_->active());
EXPECT_FALSE(callbacks_->animations_started());
EXPECT_FALSE(callbacks_->animations_ended());
}
TEST_F(CallbackLayerAnimationObserverTest,
SetActiveWhenAllSequencesAreAttachedAndOnlySomeWereStarted) {
LayerAnimationSequence* sequence_1 = CreateLayerAnimationSequence();
LayerAnimationSequence* sequence_2 = CreateLayerAnimationSequence();
observer_test_api_->AttachedToSequence(sequence_1);
observer_test_api_->AttachedToSequence(sequence_2);
observer_->OnLayerAnimationStarted(sequence_1);
observer_->SetActive();
EXPECT_TRUE(observer_->active());
EXPECT_FALSE(callbacks_->animations_started());
EXPECT_FALSE(callbacks_->animations_ended());
}
TEST_F(CallbackLayerAnimationObserverTest,
SetActiveWhenAllSequencesAreAttachedAndOnlySomeWereCompleted) {
LayerAnimationSequence* sequence_1 = CreateLayerAnimationSequence();
LayerAnimationSequence* sequence_2 = CreateLayerAnimationSequence();
observer_test_api_->AttachedToSequence(sequence_1);
observer_test_api_->AttachedToSequence(sequence_2);
observer_->OnLayerAnimationStarted(sequence_1);
observer_->OnLayerAnimationEnded(sequence_1);
observer_->SetActive();
EXPECT_TRUE(observer_->active());
EXPECT_FALSE(callbacks_->animations_started());
EXPECT_FALSE(callbacks_->animations_ended());
}
TEST_F(CallbackLayerAnimationObserverTest,
SetActiveAfterAllSequencesWereStartedButNoneWereCompleted) {
LayerAnimationSequence* sequence_1 = CreateLayerAnimationSequence();
LayerAnimationSequence* sequence_2 = CreateLayerAnimationSequence();
observer_test_api_->AttachedToSequence(sequence_1);
observer_test_api_->AttachedToSequence(sequence_2);
observer_->OnLayerAnimationStarted(sequence_1);
observer_->OnLayerAnimationStarted(sequence_2);
observer_->SetActive();
EXPECT_TRUE(observer_->active());
EXPECT_TRUE(callbacks_->animations_started());
EXPECT_FALSE(callbacks_->animations_ended());
}
TEST_F(CallbackLayerAnimationObserverTest,
SetActiveWhenAllSequencesAreStartedAndOnlySomeWereCompleted) {
LayerAnimationSequence* sequence_1 = CreateLayerAnimationSequence();
LayerAnimationSequence* sequence_2 = CreateLayerAnimationSequence();
observer_test_api_->AttachedToSequence(sequence_1);
observer_test_api_->AttachedToSequence(sequence_2);
observer_->OnLayerAnimationStarted(sequence_1);
observer_->OnLayerAnimationStarted(sequence_2);
observer_->OnLayerAnimationEnded(sequence_1);
observer_->SetActive();
EXPECT_TRUE(observer_->active());
EXPECT_TRUE(callbacks_->animations_started());
EXPECT_FALSE(callbacks_->animations_ended());
}
TEST_F(CallbackLayerAnimationObserverTest,
SetActiveWhenAllSequencesWereCompleted) {
LayerAnimationSequence* sequence_1 = CreateLayerAnimationSequence();
LayerAnimationSequence* sequence_2 = CreateLayerAnimationSequence();
observer_test_api_->AttachedToSequence(sequence_1);
observer_test_api_->AttachedToSequence(sequence_2);
observer_->OnLayerAnimationStarted(sequence_1);
observer_->OnLayerAnimationStarted(sequence_2);
observer_->OnLayerAnimationEnded(sequence_1);
observer_->OnLayerAnimationEnded(sequence_2);
observer_->SetActive();
EXPECT_FALSE(observer_->active());
EXPECT_TRUE(callbacks_->animations_started());
EXPECT_TRUE(callbacks_->animations_ended());
}
TEST_F(CallbackLayerAnimationObserverTest,
SetActiveAgainAfterAllSequencesWereCompleted) {
LayerAnimationSequence* sequence_1 = CreateLayerAnimationSequence();
LayerAnimationSequence* sequence_2 = CreateLayerAnimationSequence();
LayerAnimationSequence* sequence_3 = CreateLayerAnimationSequence();
LayerAnimationSequence* sequence_4 = CreateLayerAnimationSequence();
observer_test_api_->AttachedToSequence(sequence_1);
observer_test_api_->AttachedToSequence(sequence_2);
observer_->OnLayerAnimationStarted(sequence_1);
observer_->OnLayerAnimationStarted(sequence_2);
observer_->OnLayerAnimationEnded(sequence_1);
observer_->OnLayerAnimationEnded(sequence_2);
observer_->SetActive();
EXPECT_FALSE(observer_->active());
observer_test_api_->AttachedToSequence(sequence_3);
observer_test_api_->AttachedToSequence(sequence_4);
callbacks_->ResetCallbackObservations();
observer_->SetActive();
EXPECT_TRUE(observer_->active());
EXPECT_FALSE(callbacks_->animations_started());
EXPECT_FALSE(callbacks_->animations_ended());
EXPECT_EQ(2, observer_->successful_count());
observer_->OnLayerAnimationStarted(sequence_3);
observer_->OnLayerAnimationStarted(sequence_4);
EXPECT_TRUE(observer_->active());
EXPECT_TRUE(callbacks_->animations_started());
EXPECT_FALSE(callbacks_->animations_ended());
EXPECT_EQ(2, observer_->successful_count());
observer_->OnLayerAnimationEnded(sequence_3);
observer_->OnLayerAnimationEnded(sequence_4);
EXPECT_FALSE(observer_->active());
EXPECT_TRUE(callbacks_->animations_started());
EXPECT_TRUE(callbacks_->animations_ended());
EXPECT_EQ(4, observer_->successful_count());
}
TEST_F(CallbackLayerAnimationObserverTest, DetachBeforeActive) {
LayerAnimationSequence* sequence_1 = CreateLayerAnimationSequence();
LayerAnimationSequence* sequence_2 = CreateLayerAnimationSequence();
observer_test_api_->AttachedToSequence(sequence_1);
observer_test_api_->AttachedToSequence(sequence_2);
observer_->OnLayerAnimationStarted(sequence_1);
observer_->OnLayerAnimationEnded(sequence_1);
observer_test_api_->DetachedFromSequence(sequence_1, true);
observer_test_api_->DetachedFromSequence(sequence_2, true);
observer_->SetActive();
EXPECT_FALSE(observer_->active());
EXPECT_TRUE(callbacks_->animations_started());
EXPECT_TRUE(callbacks_->animations_ended());
}
TEST_F(CallbackLayerAnimationObserverTest, DetachAfterActive) {
LayerAnimationSequence* sequence_1 = CreateLayerAnimationSequence();
LayerAnimationSequence* sequence_2 = CreateLayerAnimationSequence();
observer_test_api_->AttachedToSequence(sequence_1);
observer_test_api_->AttachedToSequence(sequence_2);
observer_->SetActive();
observer_->OnLayerAnimationStarted(sequence_1);
observer_->OnLayerAnimationEnded(sequence_1);
observer_test_api_->DetachedFromSequence(sequence_1, true);
observer_test_api_->DetachedFromSequence(sequence_2, true);
EXPECT_FALSE(observer_->active());
EXPECT_TRUE(callbacks_->animations_started());
EXPECT_TRUE(callbacks_->animations_ended());
}
} // namespace test
} // namespace ui
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